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Ticket Summary Status Owner Type Priority Created
#10825 SCUMM/HE: Pajama Sam 2 (Rus) - Terminate called after throwing an instance of 'std::bad_alloc' new defect blocker 21 months ago
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly new defect blocker 10 months ago
#11193 SCUMM: BF2001 - Error: (11:298:0:180) Cannot Read Resource! new defect high 10 months ago
#2377 SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach new defect normal 15 years ago
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new defect normal 14 years ago
#2538 SCUMM: MM (NES) - Sound glitches new defect normal 14 years ago
#2693 SCUMM: Potential savegame incompatibility new defect normal 14 years ago
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new defect normal 13 years ago
#3215 SCUMM: Zak McKracken - intro behavior + movement new defect normal 13 years ago
#3326 SCUMM: COMI - Occasional missing speech... new defect normal 13 years ago
#3454 SCUMM: COMI - Part 5: Clickable sky behaves strangely new defect normal 13 years ago
#3467 SCUMM: MM - Feeding Meat Eating Plant doesn't work correctly new defect normal 13 years ago
#3493 SCUMM: Dig - Rat Trap Puzzle Error new defect normal 13 years ago
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation new Kirben defect normal 13 years ago
#3594 SCUMM: MM (NES) - Text artifacts new defect normal 13 years ago
#3709 SCUMM: SAM - text off screen in german version new defect normal 12 years ago
#4111 SCUMM: MM - Meteor Police never arrives new defect normal 12 years ago
#4259 SCUMM: Dig - Cursor delays to appear after scene skip new defect normal 11 years ago
#4303 SCUMM: COMI - The menu doesn't work properly new defect normal 11 years ago
#4391 SCUMM: COMI - No digital iMUSE fades new defect normal 11 years ago
#4410 SCUMM: Dig - Subtitles are sometimes not displayed new defect normal 11 years ago
#4424 SCUMM: COMI - Guybrush walks in place when examing certain objects new defect normal 11 years ago
#4493 SCUMM: Indy3 (MAC) - Credits Overwritten new defect normal 11 years ago
#4494 SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games new defect normal 11 years ago
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new defect normal 11 years ago
#4535 SCUMM: MI (Amiga) - Voodoo lady palette glitches new defect normal 11 years ago
#4562 SCUMM: Spy Fox: Cheese Chase - can't create new levels new Kirben defect normal 11 years ago
#4575 SCUMM: FT - Issue with subtitles in French version new sylvaintv defect normal 11 years ago
#4594 SCUMM: Zak McKracken - Zak keeps walk animation without moving new defect normal 11 years ago
#4601 SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking new defect normal 11 years ago
#4635 SCUMM: COMI - Barbary Coast music switch too soon new defect normal 11 years ago
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new defect normal 11 years ago
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben defect normal 10 years ago
#4776 SCUMM: FREDDI1 - Graphical Glitch in opening cutscene new Kirben defect normal 10 years ago
#4801 SCUMM/HE: Spyfox 2 - Broken talk animation new Kirben defect normal 10 years ago
#4906 TOOLS: Voice Cut-Off with LAME compressed .bun files new defect normal 10 years ago
#4911 SCUMM: COMI - crash on 1-st scene (Russian version) new sev- defect normal 10 years ago
#5312 SCUMM: MI1 - navigator pointing bug (related to actor faces actor) new defect normal 10 years ago
#5368 SCUMM: MM (NES) - Character stuck after opening lab door new defect normal 10 years ago
#5624 SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts cutscene index new Kirben defect normal 9 years ago
#5884 SCUMM: Blue's Clues Art Time Glitches new defect normal 9 years ago
#5894 SCUMM: Dig - Audio pops between (in)scene changes new defect normal 9 years ago
#6011 SCUMM: Loom (EGA) - Minor glitches when restoring new defect normal 8 years ago
#6096 SCUMM/HE: PUTTRACE - Missing an animation during musical new defect normal 8 years ago
#6149 SCUMM: Blue's Clues Art Time Graphics Glitches new defect normal 8 years ago
#6150 SCUMM: Blue's Clues 123 Time Graphic Glitches new defect normal 8 years ago
#6168 SCUMM: SockWorks multi-color painting new defect normal 8 years ago
#6337 SCUMM: COMI - Wrong music cue triggered new defect normal 7 years ago
#6630 SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene missing new defect normal 6 years ago
#6680 SCUMM: INDY3 - 'What is' command glitch on Actor 10 (Venice/Brunwald) new defect normal 6 years ago
#6712 SCUMM: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" new defect normal 6 years ago
#6713 SCUMM: SPYFOX3 - No transparency in "Radioactive Trash Collector" new defect normal 6 years ago
#6730 SCUMM: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM new defect normal 6 years ago
#6788 SCUMM HE : Inaccurate MIDI Emulation new defect normal 6 years ago
#6855 SCUMM: FT - music stops new defect normal 5 years ago
#6857 SCUMM: FT, song on Todd's radio restarts when walking between rooms new defect normal 5 years ago
#6872 SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports new Kirben defect normal 5 years ago
#6942 SCUMM: Game variants fail to match demos correctly new defect normal 5 years ago
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new defect normal 5 years ago
#7126 SCUMM: The Dig Taiwanese Subtitles Not Correct new defect normal 4 years ago
#7150 SCUMM (possibly HE-only): Issues when playing multiple sound effects new defect normal 4 years ago
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party new defect normal 4 years ago
#7301 AUDIO: Improve music in the Mac version of MI1 new enhancement normal 17 years ago
#7610 DIG details are missing new enhancement normal 13 years ago
#7687 SCUMM: Smooth Scrolling new enhancement normal 11 years ago
#7876 Pause / Break functionality like in the original scumm and SCI executables new enhancement normal 6 years ago
#7880 Use Miles Sound System for Humongous SCUMM Games new enhancement normal 5 years ago
#7887 COMI: Enable "A pirate I was meant to be" scene in German COMI new enhancement normal 4 years ago
#7889 SCUMM: The Dig. Checksum Support for Russian translation (Old-Games.Ru). new enhancement normal 4 years ago
#9058 Using more than one FM_OPL object (experimental) new patch normal 11 years ago
#9549 SCUMM: Game looking for DAT rather than DXA pending digitall defect normal 4 years ago
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music new defect normal 4 years ago
#9619 SCUMM: PUTTZOO- Kenya Animation Bug Persists new defect normal 4 years ago
#9815 SCUMM: Backyard Baseball 2001 crashing pending defect normal 3 years ago
#10117 SCUMM: Starting the MM C64 Demo fails if the datafiles are in the same folder as the full MM C64 game. new defect normal 3 years ago
#10447 SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour new defect normal 2 years ago
#10473 SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes new defect normal 2 years ago
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending new defect normal 2 years ago
#10571 SCUMM: MI1 - Object 907 stopped with active cutscene/override! new defect normal 2 years ago
#10630 SCUMM: BB2003 - won't play some sounds new defect normal 2 years ago
#10644 SCUMM: MI 1+2 (Ultimate Talkie Patch) - preferences keyboard controls no longer function new defect normal 2 years ago
#10688 SCUMM: Indy3 (EGA) - Incorrect sprite ordering in the catacombs new defect normal 2 years ago
#10689 SCUMM: Indy3 (EGA) - "Führer" rendered as "Fhrer" new defect normal 2 years ago
#10696 SCUMM: MI1 (EGA) - CMS music has problems new defect normal 2 years ago
#10854 SCUMM: MI1 (Floppy) - Color cycling in lava cave backwards new defect normal 20 months ago
#10899 SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec new defect normal 18 months ago
#10928 SCUMM: Dig - Fonts are not working in Traditional Chinese version new defect normal 17 months ago
#10947 SCUMM: MM (C64) - flashlight graphics aren't correct to original new segrax defect normal 16 months ago
#10951 SCUMM: ZAK (C64) - flashlight graphics aren't correct to original new segrax defect normal 16 months ago
#10999 SCUMM: Big Thinkers Kindergarten - stray vertical line on all labyrinths new defect normal 14 months ago
#11198 SCUMM: COMI - Interacting with dog bowl will cause Guybrush to wander into infinity new defect normal 10 months ago
#11225 BACKENDS: Switch - Physical Key Remap for Indy 3 new Scorpeg enhancement normal 10 months ago
#11290 FM-TOWNS: Enable aspect ratio correction new enhancement normal 8 months ago
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new defect normal 6 months ago
#11366 SCUMM: HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports new defect normal 6 months ago
#11379 SCUMM: FT - Implement keymapping for bikefights new enhancement normal 5 months ago
#11445 George Washington faces Left instead of Forwards after chopping down the Cherry Tree new defect normal 4 months ago
#11480 Some Graphical Glitch - Sometime some text appears over previous line other time the wood musical note disappear etc etc.... new defect normal 3 months ago
#11485 SCUMM: Zak McKracken (FM-TOWNS) - md5sum and corrected entry settings new enhancement normal 3 months ago
#11493 debug mode crashes scummvm new patch normal 2 months ago
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