Opened 3 weeks ago
Last modified 6 days ago
#15156 new defect
SCUMM: Skipped dialogue in Full Throttle with the DS port
Reported by: | ccawley2011 | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Full Throttle |
Description
When running Full Throttle on the DS, it tends to skip large amounts of dialogue during cutscenes. The DS uses a 32 KB buffer to compensate for the lack of threads and past issues with running the mixer during interrupts which may be what’s causing it, but I’m not sure.
Change History (2)
comment:1 by , 3 weeks ago
comment:2 by , 6 days ago
This might be a general mixer issue rather than with the SCUMM engine specifically - I’m noticing a similar issue with Space Quest 4 as well.
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Just to be sure, have you tried low latency mode? You can find this setting in the game setting tab.