#4906 |
TOOLS: Voice Cut-Off with LAME compressed .bun files
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10688 |
SCUMM: Indy3 (EGA) - Incorrect sprite ordering in the catacombs
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12598 |
GRIM: Grim Fandango crashes after displaying splash.bm on 3DS
|
BallM4788
|
defect
|
normal
|
Engine: Grim
|
|
#5474 |
WINCE: ScummVM crashes
|
CeRiAl
|
defect
|
normal
|
Port: WinCE
|
|
#3059 |
WEEN: demo not handled as a demo (protection screen)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#7542 |
Ween (demo) - Bypass copy protection
|
DrMcCoy
|
feature request
|
normal
|
Engine: Gob
|
|
#8611 |
Support for a 32 bit _hwscreen in the SDL backend
|
DrMcCoy
|
patch
|
low
|
Ports
|
|
#341 |
SIMON1: Some minor graphical glitches
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1377 |
SIMON2: Subtitles or speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1729 |
FT: Plane computer screen choices layered over one another
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1751 |
DIG: Weird lockup, no input possible
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1758 |
DOTT: Crash in intro
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1779 |
FT: Bug in Jet
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1989 |
Guybrush Dissapears
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2177 |
DIG: Game crashes suddenly at the Orange spire
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2304 |
COMI: Part III song hangup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2490 |
PUTTCIRCUS: Segmentation fault
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2500 |
Trapped Teeth are more trapped than you'd think.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2662 |
FF: Some Viedos played only on half screen
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2776 |
INDY3: Crash in Intro / Cutscene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2805 |
FREDDI1: PC/Dutch CD not recognized
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3821 |
COMI: Subtitles off-screen in one scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4679 |
PAJAMA2: Crash when saving
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#5578 |
COMI Subtitles bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#7378 |
MI2 Amiga graphical glitches
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#8526 |
Patch for relocating scummvm.ini on NT systems
|
Kirben
|
patch
|
normal
|
Port: Win32
|
|
#8665 |
TOOLS: Automatic compression batch file for Windows
|
Kirben
|
patch
|
normal
|
Tools
|
|
#8714 |
FBPACK: Don't Use Japanese Charset
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#9238 |
MMC64: use stamps with envelope
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#9483 |
SCUMM: Revert commit that causes CoMI to crash on startup
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#13171 |
GUI: ScummVM stops using flag/platform icons and publisher/series info after downloading optional icon pack
|
Kurufinwe21
|
defect
|
normal
|
GUI
|
|
#1900 |
WINCE: Program crashes at start on IPAQ (PDA)
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1959 |
WINCE/FOA: Crash when trying to put food in ribcage
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#7392 |
VGA PPC Support
|
SF/arisme
|
feature request
|
normal
|
Port: WinCE
|
|
#2519 |
BASS: Resets at Game Start (Palm TX)
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#3396 |
PALM: widescreen, music and button errors
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3505 |
PALMOS: BASS crashes in opening scene
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#3515 |
PALMOS: Sound problems on a T|X
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3516 |
PALMOS: Problems with Fullscreen on a TX
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3518 |
PALMOS: Button Assignment Issue on a TX
|
SF/chrilith
|
defect
|
normal
|
Port: PalmOS
|
|
#3655 |
PALMOS DIG: Crash at spaceship scene, treo 680
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
|
#3988 |
COMI: RTL not supported (screen size)
|
SF/cpage88
|
defect
|
normal
|
Engine: SCUMM
|
|
#3186 |
SQ1: Inputted Name doesn't display
|
SF/darkfiber
|
defect
|
normal
|
Engine: AGI
|
|
#3410 |
WIN32: FilesystemNode file enumeration behaviour
|
SF/david_corrales
|
defect
|
normal
|
Port: Win32
|
|
#90 |
Story problem with Indy 4
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#214 |
Sound effects play all wrong
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#282 |
DOTT: Overlaping music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#396 |
ZAK256: wrong palette in savegame @bermu
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#454 |
LOOM: silly walks
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#508 |
Crash at start-up when no config file
|
SF/ender
|
defect
|
high
|
--Other--
|
|
#687 |
DOTT: Speech Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#834 |
GUI: Normal Scale on OpenGL fails
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#1388 |
BS2: Warehouse crashes
|
SF/ender
|
defect
|
high
|
Engine: Sword2
|
|
#7387 |
Game launcher textbox keyboard control
|
SF/ender
|
feature request
|
normal
|
GUI
|
|
#7922 |
Record the MIDI music to a file
|
SF/ender
|
patch
|
normal
|
Audio
|
|
#7933 |
Directx port (with the attached file :)
|
SF/ender
|
patch
|
normal
|
Port: Win32
|
|
#7942 |
BeOS makefile patch
|
SF/ender
|
patch
|
normal
|
Port: BeOS
|
|
#7945 |
Mac OS X project
|
SF/ender
|
patch
|
normal
|
Port: Mac OS X
|
|
#7958 |
OpenGL render support (bilinear filter)
|
SF/ender
|
patch
|
normal
|
Graphics
|
|
#7971 |
Keyboard shortcuts for the GUI
|
SF/ender
|
patch
|
normal
|
GUI
|
|
#7973 |
addition of CAPS version of shortcuts
|
SF/ender
|
patch
|
normal
|
--Other--
|
|
#7975 |
Keyboard shortcuts for OPTIONS+others
|
SF/ender
|
patch
|
normal
|
GUI
|
|
#8001 |
SIMON2: Lockup workaround
|
SF/ender
|
patch
|
normal
|
Engine: AGOS
|
|
#8241 |
LOOM: Adlib sound
|
SF/hoenicke
|
patch
|
normal
|
Engine: SCUMM
|
|
#673 |
ALL: Bad -e Windows Midi emulation
|
SF/jamieson630
|
defect
|
low
|
Port: Win32
|
|
#690 |
SIMON1: Adlib sound driver problems and Windows...
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#1094 |
MI2 (MAC): Tones of infinite length
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1906 |
BS2: Save failure with default Mac OS X savegame folder
|
SF/khalek
|
defect
|
normal
|
Engine: Sword2
|
|
#8170 |
CMI: Possible fix for missing talk sounds regression
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#3619 |
WINCE: Orientation detection wrong in ScummVM 0.11.0
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3752 |
WINCE: change of "Modern Style" will fail
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3941 |
WINCE: SVN trunk compilation broken
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#8660 |
ARM: Inline assembly for saturated addition of sound
|
SF/knakos
|
patch
|
normal
|
Audio
|
|
#4889 |
AMIGA: Assertion on start
|
SF/mthreepwood
|
defect
|
normal
|
Port: AmigaOS4
|
|
#4974 |
LAURABOW demo: Crash
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#8865 |
RTZ: Add Sega Saturn Version
|
SF/mthreepwood
|
patch
|
normal
|
Engine: MADE
|
|
#9027 |
GSOC09 extraction tool patch
|
SF/remere
|
patch
|
normal
|
Tools
|
|
#13103 |
ASYLUM: Sanitarium - Intro with extreme sound dropouts
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#13142 |
ASYLUM: Flickering savegame thumbnails
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#3159 |
SYMBIAN: graphics are small
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#4321 |
SYMBIAN: 0.13.1 does not work on E61i
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#9494 |
New symbian project files
|
anotherguest
|
patch
|
normal
|
Port: Symbian
|
|
#6214 |
BACKENDS: Android - improve mouse pointer movement in touchpad mode
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#10004 |
BACKENDS: Android - Virt Keyboard modifier keys inconsistent after reopening keypad
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#667 |
FT: Russian version aborts due to crippled font renderer
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1505 |
DIG: Crash/Freeze in the monster nest
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#8162 |
COMI lip sync patch (experimental)
|
aquadran
|
patch
|
normal
|
Engine: SCUMM
|
|
#8188 |
CMI: Possible fix for recent conversation regression
|
aquadran
|
patch
|
normal
|
Engine: SCUMM
|
|
#2229 |
MI2 FM-TOWNS: No music in cutscenes after new mappiece
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#4259 |
SCUMM: Dig - Cursor delays to appear after scene skip
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#5376 |
SAMNMAX: No music
|
athrxx
|
defect
|
high
|
Engine: SCUMM
|
|
#6812 |
KYRA1: Segfault on openpandora
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#7232 |
AUDIO: SFX/Music from Amiga files (SCUMM)
|
athrxx
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7788 |
KYRA: Duplicate LoL numpad movement keys in WASD etc.
|
athrxx
|
feature request
|
normal
|
Engine: Kyra
|
|
#9056 |
Midi device selection through commandline in windows
|
athrxx
|
patch
|
normal
|
Port: Win32
|
|
#9967 |
SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555)
|
athrxx
|
defect
|
normal
|
Graphics
|
|
#11198 |
SCUMM: COMI - Interacting with dog bowl will cause Guybrush to wander into infinity
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11387 |
KYRA: Defeating EOB II final boss will result in a segmentation fault
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11563 |
Legend of Kyrandia fluctuating MT-32 music volume
|
athrxx
|
defect
|
normal
|
Audio: MT32
|
|