#3410 closed defect (outdated)
WIN32: FilesystemNode file enumeration behaviour
| Reported by: | SF/h00ligan | Owned by: | SF/david_corrales |
|---|---|---|---|
| Priority: | normal | Component: | Port: Win32 |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Unable to enum files under Win32 with FilesystemNode, if directory argument of "FilesystemNode::FilesystemNode(const Common::String &p)" specified without final path delimiter. (e.g. "d:\ScummVm" instead of "d:\ScummVm\")
(WindowsFilesystemNode uses "%s*" patern without checking if path terminates with "\\".)
Ticket imported from: #1800630. Ticket imported from: bugs/3410.
Change History (7)
comment:1 by , 19 years ago
| Owner: | changed from to |
|---|
comment:2 by , 19 years ago
| Summary: | FilesystemNode file enumeration behaviour → WIN32: FilesystemNode file enumeration behaviour |
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comment:3 by , 19 years ago
comment:4 by , 19 years ago
I'm investigating the issue but I'm currently having build problems using Windows.
comment:5 by , 19 years ago
It seems this bug has been fixed it trunk by cyx, but I still can't get my windows build going. Someone else please confirm and close this bug :)
comment:6 by , 19 years ago
| Resolution: | → outdated |
|---|---|
| Status: | new → closed |
comment:7 by , 7 years ago
| Component: | --Unset-- → Port: Win32 |
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David, could you please respond to this?