Opened 16 years ago

Closed 16 years ago

Last modified 5 years ago

#3410 closed defect (outdated)

WIN32: FilesystemNode file enumeration behaviour

Reported by: SF/h00ligan Owned by: SF/david_corrales
Priority: normal Component: Port: Win32
Version: Keywords:
Cc: Game:


Unable to enum files under Win32 with FilesystemNode, if directory argument of "FilesystemNode::FilesystemNode(const Common::String &p)" specified without final path delimiter. (e.g. "d:\ScummVm" instead of "d:\ScummVm\")

(WindowsFilesystemNode uses "%s*" patern without checking if path terminates with "\\".)

Ticket imported from: #1800630. Ticket imported from: bugs/3410.

Change History (7)

comment:1 by sev-, 16 years ago

Owner: changed from sev- to SF/david_corrales

comment:2 by fingolfin, 16 years ago

Summary: FilesystemNode file enumeration behaviourWIN32: FilesystemNode file enumeration behaviour

comment:3 by fingolfin, 16 years ago

David, could you please respond to this?

comment:4 by SF/david_corrales, 16 years ago

I'm investigating the issue but I'm currently having build problems using Windows.

comment:5 by SF/david_corrales, 16 years ago

It seems this bug has been fixed it trunk by cyx, but I still can't get my windows build going. Someone else please confirm and close this bug :)

comment:6 by fingolfin, 16 years ago

Resolution: outdated
Status: newclosed

comment:7 by digitall, 5 years ago

Component: --Unset--Port: Win32
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