Opened 15 years ago
Closed 13 years ago
Last modified 4 years ago
#3516 closed defect (outdated)
PALMOS: Problems with Fullscreen on a TX
|Reported by:||SF/alt236||Owned by:||SF/chrilith|
* ScummVM Version - WIP version 0.11.0svn * Games Affected: Any and All
There seems to be an issue with the (new?) full screen code. Unless I start SCUMMVM in landscape mode, when I start the game and hit the 1st H/W key the DIA will disappear completely and the resolution will go down which prevents me from hitting the quit button on SCUMMVM's action list.
It was working properly in version 0.9.1.
Ticket imported from: #1852039. Ticket imported from: bugs/3516.
Change History (7)
comment:1 by , 15 years ago
comment:2 by , 15 years ago
comment:3 by , 15 years ago
I would love to, but it looks like the latest official 0.11.0 (I got it off the main scummvm site) won't let me load any games. The SCUMM games I have all stop on a black screen after loading the images. The little green square on the top left flashes only for a couple times. If the keyboard is up, I can type alt+x to quit but then my palm crashes.
FOTAQ complains that 'Verifying the game version failed! (expected 'PEM10' found ' ')' I'll download the FOTAQ package later when I get home to try again just in case it got corrupted.
Where can I get the fixed 0.11.0?
comment:4 by , 15 years ago
maybe its related....
i have Tungsten T5, i play game 'days of tentacle'. scummvm is 0.11.1. i experimented with hires+ and i found this:
in normal mode 320x320 everything works correctly
in portrait mode 320x480 everything works, until i press home button. then game goes fullscreen and since then it doesn't react on home button again. i didn't find good way how to even escape game then. reset of course works, but its not nice
in landspace mode 320x320 works, but sound is worse as if device would be much slower and there is no time for adlib emulation or whateverit is. maybe this could be optimized somehow?
in widescreen mode 480x320 sound is so bad that its impossible to have it on, game runs visibly slower. but there is no problem with home button which i described for portrait mode, now it works as it should and its switching between 320x320 and 480x320 as needed
of course the best way to play games would be to use landscape mode 480x320, where game fills all screen and looks really nice. so could be something done about this slowness?
from my palmos programming experience i know that landscapemode is much slower then ordinary, because its not hw mode but palmos internally does conversion.... but i hope you will be able to find some way how to make it better
whole discussion about this is here: http://forums.scummvm.org/viewtopic.php?t=5396
comment:5 by , 13 years ago
Closing as out of date -- the PalmOS port is dead.
comment:6 by , 13 years ago
|Status:||new → closed|
comment:7 by , 4 years ago
|Component:||→ Port: PalmOS|
Can you try the lastest release (or the fixed 0.11.0) and let me know if the problem still occure? If so could you provide a scrrenshot or picture of this fact?