CMI: Possible fix for recent conversation regression
|Reported by:||eriktorbjorn||Owned by:||aquadran|
|Game:||Monkey Island 3|
This patch makes translateString() fall back on the
untranslated string, if a translation cannot be found.
I think that was already the intention, but I don't
quite see how the current implementation is meant to work.
This seems to fix the recent CMI conversation
regression - the one that causes Guybrush's first line
in a conversation to be neither spoken nor shown - but
I haven't really had time to test it much. In
particular, CMI is the only translated game that I own
and even there I only have the English "translation".
Ticket imported from: #702029. Ticket imported from: patches/293.