#2626 |
ZAK: (ENGLISH/C64) - Unknown MD5
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1036 |
ZAK: "command line" garbled if text too long
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1024 |
ZAK: "Switch" verb appears too early
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1339 |
ZAK: "Oxygene-bug" on Mars
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#806 |
ZAK256: wrong color in costume (intro)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#457 |
ZAK256: wrong camera position on mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#390 |
ZAK256: using the bus to airport
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#754 |
ZAK256: trapped glitch
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#405 |
ZAK256: stuck in the shop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#380 |
ZAK256: scrolling in labyrinths
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#762 |
ZAK256: opcode 00 in SC scripts?
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#257 |
ZAK256: missing markings
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#474 |
ZAK256: inventory arrow covers item
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#415 |
ZAK256: fades vanish
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#421 |
ZAK256: dark rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#354 |
ZAK256: crash near Mars hostel door
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#353 |
ZAK256: counter door
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#256 |
ZAK256: characters walk wrong in labyrin
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1226 |
ZAK256: bypassing counter door on TPC
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#807 |
ZAK256: backward walking
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#381 |
ZAK256: airport doors
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#458 |
ZAK256: airport door opens too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#406 |
ZAK256: airplain's microwave oven
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#255 |
ZAK256: airoplain's restroom door
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#898 |
ZAK256: Wrong text color
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#738 |
ZAK256: Walkbox locking bug
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#757 |
ZAK256: Some verbs do not highlight correctly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#854 |
ZAK256: Shadowed text (end credits)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#432 |
ZAK256: Palette messed up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2198 |
ZAK256: Non completable in post 0.7.1 versions
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#471 |
ZAK256: No sound & music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#444 |
ZAK256: Music restarts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#899 |
ZAK256: Music doesn't stop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#465 |
ZAK256: Looping ambient sounds ignore start/end loop pos.
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#456 |
ZAK256: Light in seattle cave
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2255 |
ZAK256: Italian Translation doesn't start
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#447 |
ZAK256: Intro messed up
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#632 |
ZAK256: Ending credits are illegible
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#756 |
ZAK256: Bug with Alien Machine (Outro)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#897 |
ZAK256: Biplane doesn't disappear
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#928 |
ZAK256: Audio CD not handled properly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#676 |
ZAK256 crashes when turning on lighter in seatle cave
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#798 |
ZAK256 copy protection?
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#906 |
ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4593 |
ZAK-V1-C64 Graphic glitch in plane
|
segrax
|
defect
|
normal
|
Engine: SCUMM
|
|
#4488 |
ZAK V2: no inventory keyboard shortcuts
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4489 |
ZAK V2: inventory position isn't reset when loading
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2851 |
ZAK V2: Zaks apartment walkpath bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#7070 |
ZAK V2: Umlauts disappeared in German versions
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#2854 |
ZAK V2: Mexican Temple walkpath error/bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2852 |
ZAK V2: Airplane walkpath error/bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2758 |
ZAK FM-TOWNS: Zak walking through altar stone
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1734 |
ZAK FM-TOWNS: Wrong verb ('Teleport To') shown
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2761 |
ZAK FM-TOWNS: Wrong Screen-Start position in jungle
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2760 |
ZAK FM-TOWNS: Wrong "stripe" in background
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2762 |
ZAK FM-TOWNS: Lima bird glitch
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#2555 |
ZAK FM-TOWNS: Keyboard shortcut problems
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#3099 |
ZAK FM-TOWNS: Crash when entering Hostel from outside
|
Kirben
|
defect
|
blocker
|
Engine: SCUMM
|
|
#2756 |
ZAK FM-TOWNS: Actor (Caponian) picks wrong line
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#6272 |
ZAK AMIGA: Audio crash
|
csnover
|
defect
|
blocker
|
Engine: SCUMM
|
|
#836 |
ZAK & INDY3EGA: actor sounds (step sound)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#12005 |
You're missing the 'KYRA.DAT engine data file or it got corrupted. (Nintendo Switch build, Malcolm's Revenge)
|
MAN-biker
|
defect
|
normal
|
Engine: Kyra
|
|
#229 |
You don't load the correct files?
|
SF/ender
|
defect
|
low
|
Engine: AGOS
|
|
#7262 |
XMI support
|
SF/jamieson630
|
feature request
|
high
|
Audio
|
|
#4949 |
XMAS1990 EGA: Views not erased
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#10456 |
XEEN: world status not properly reset when quitting to main menu and starting a new game
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10457 |
XEEN: when returning to main menu, the currently active music keeps playing
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10465 |
XEEN: the "hint face" in the viewport's frame get switched around
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#14428 |
XEEN: restrict icons in shops
|
sev-
|
defect
|
low
|
Engine: MM: Xeen
|
|
#14427 |
XEEN: negative toHit underflow
|
dreammaster
|
defect
|
low
|
--Unset--
|
|
#10971 |
XEEN: max SP invalid for attribute values > 250
|
kurisuke
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#14474 |
XEEN: deleting all characters in the inn
|
dreammaster
|
patch
|
normal
|
Engine: MM: Xeen
|
|
#14431 |
XEEN: crash at showCloudsEnding2 and 3
|
yarolig
|
patch
|
normal
|
Engine: MM: Xeen
|
|
#10458 |
XEEN: characters cut off in the "loot" dialog
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10454 |
XEEN: character sheet stats don't update properly
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10469 |
XEEN: character highlight missing when clicking on the "spells" icon
|
dreammaster
|
defect
|
low
|
Engine: MM: Xeen
|
|
#10470 |
XEEN: cancelling spellcasting not working correctly in combat
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10459 |
XEEN: broken rendering of the "EQUIP" icon in the inventory screen
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11110 |
XEEN: Wrong text in Dungeon of Death (Clouds)
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11059 |
XEEN: Wrong sound effect in Winterkill when shooting monsters
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11228 |
XEEN: Wrong position after Sign In in Swords of Xeen
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11064 |
XEEN: Wrong object in Northern Sphinx
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10549 |
XEEN: Wrong music on character generation screen.
|
dreammaster
|
defect
|
low
|
Engine: MM: Xeen
|
|
#11700 |
XEEN: Wrong graphics for hits with elemental weapons
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10462 |
XEEN: Wrong case in item lists
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11764 |
XEEN: Wrong Clouds intro behavior
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11226 |
XEEN: World of Xeen CD does not show gold/exp/gems properly
|
dreammaster
|
defect
|
high
|
Engine: MM: Xeen
|
|
#10518 |
XEEN: Viewport animations run too quickly when Options dialog open
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#12714 |
XEEN: Unknown World of Xeen?
|
sev-
|
defect
|
high
|
Engine: MM: Xeen
|
|
#11065 |
XEEN: Unable to open Sarcophagus in Northen Sphinx
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11069 |
XEEN: Trapdors in southern tower all drop to the same spot
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10479 |
XEEN: Tooltip for HP goes to UINT_MAX if HP is negative
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10550 |
XEEN: Text wraps incorrectly in character creation "Skills" dialogue.
|
dreammaster
|
defect
|
low
|
Engine: MM: Xeen
|
|
#10556 |
XEEN: Subtitles resume if cutscene skipped and replayed
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11120 |
XEEN: Sprite animation issue
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10455 |
XEEN: Sometimes when searching, the "nothing here" message disappear too quickly
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11054 |
XEEN: Some objects yield nothing on looting
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10618 |
XEEN: Some dialog boxes can no longer be dismissed by clicking
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11043 |
XEEN: Skill can be bought without check for enough gold
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11083 |
XEEN: Shrine of Fire Resistance not working
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|