#12386 |
Save Game Overflow (6 Days and 7 Days)
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13561 |
Sanitarium: Random audio glitch and savegame thumbnails flickering
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#13598 |
Sanitarium Polish version works BUT not recognized
|
alxpnv
|
patch
|
normal
|
Engine: Asylum
|
|
#178 |
Sam'n'Max Wak-A-Rat
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#347 |
Sam&Max Demo: Inventory graphics glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#52 |
Sam and Max: Inventory Hack (FIXME)
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#14467 |
Sam and Max Hit the Road. Object 0 not found in room 93
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#298 |
Sam 'n Max sounds are skipped
|
SF/bbrox
|
defect
|
normal
|
Engine: SCUMM
|
|
#7253 |
Sam & Max package (floppy version)
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#3025 |
Sam & MAX - French version MD5 not recognized
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#12728 |
SYMBIAN: scummvm.exe crashes.
|
digitall
|
defect
|
normal
|
Port: Symbian
|
|
#6437 |
SYMBIAN: remove macro conflict in system headers
|
anotherguest
|
defect
|
normal
|
Engine: TsAGE
|
|
#7513 |
SYMBIAN: keyboard shortcuts
|
sev-
|
feature request
|
low
|
Port: Symbian
|
|
#2904 |
SYMBIAN: detection problems in SAGA engine
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#6624 |
SYMBIAN: WINTERMUTE: Warnings in base_package.cpp
|
lordhoto
|
defect
|
normal
|
Engine: Wintermute
|
|
#6625 |
SYMBIAN: WINTERMUTE: Symbian Compilation Warnings
|
lordhoto
|
defect
|
normal
|
Engine: Wintermute
|
|
#4924 |
SYMBIAN: Unexpected game cursor behavior
|
anotherguest
|
defect
|
normal
|
Engine: Lure
|
|
#3624 |
SYMBIAN: The Dig crashes on Symbian 9.1 FP1
|
anotherguest
|
defect
|
high
|
Engine: SCUMM
|
|
#2501 |
SYMBIAN: Simon2 during Intro
|
anotherguest
|
defect
|
low
|
Engine: AGOS
|
|
#7594 |
SYMBIAN: Screen rotation on UIQ3 ("lefty flip")
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#4361 |
SYMBIAN: Screen orientation on nokia 5800 xpressmusic
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#2711 |
SYMBIAN: SCUMM scroll bug / crash
|
anotherguest
|
defect
|
blocker
|
Port: Symbian
|
|
#2388 |
SYMBIAN: S80 installer installs in documents
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#4377 |
SYMBIAN: Problem with saving game with lowercase characters
|
anotherguest
|
defect
|
high
|
Engine: SCUMM
|
|
#2735 |
SYMBIAN: No audio on Motorola A925
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3582 |
SYMBIAN: Missing FileSystemNode::exists() implementation
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#2905 |
SYMBIAN: MONSTER.SO3 files do not work
|
anotherguest
|
defect
|
low
|
Port: Symbian
|
|
#3402 |
SYMBIAN: Can't save in UIQ
|
anotherguest
|
defect
|
normal
|
Engine: Sky
|
|
#6622 |
SYMBIAN: CRUISE: warning: `ASSERT' redefined
|
lordhoto
|
defect
|
normal
|
Engine: Cruise
|
|
#13090 |
SYMBIAN: Build Failure Due to Certain Array Declaration Formats
|
fedor4ever
|
defect
|
normal
|
Engine: Ultima
|
|
#3300 |
SYMBIAN UIQ3: Keymapper does not work
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3178 |
SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
|
#3298 |
SYMBIAN UIQ3: All AGOS hang on startup
|
anotherguest
|
defect
|
blocker
|
Engine: AGOS
|
|
#3244 |
SYMBIAN S60 3rd: Zone key issues right click
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3269 |
SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
|
#3126 |
SYMBIAN GOB2: failed to open intro.stk
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
|
#12008 |
SWORDDEMO: Missing Demo subtitles
|
tag2015
|
feature request
|
low
|
Engine: Sword1
|
|
#7492 |
SWORD: DXA compression
|
eriktorbjorn
|
feature request
|
normal
|
Engine: Sword1
|
|
#11397 |
SWORD: (SPANISH DEMO) Needs to be ID'd as a demo in order to be fully playable
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#11133 |
SWORD2PSX: Screenshots
|
Mataniko
|
patch
|
normal
|
Screenshots
|
|
#4212 |
SWORD2DEMO: Unneeded Cutscenes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#14814 |
SWORD2: ScummVM crashes when quitting the game while it is paused
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#4930 |
SWORD2: Mute setting does not work
|
sev-
|
defect
|
blocker
|
Engine: Sword2
|
|
#3492 |
SWORD2: Game freezes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2787 |
SWORD2: Engine creates launcher entry when failing to launch
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#3020 |
SWORD2: Crash after Nico's Death when trying to load/restart
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#5442 |
SWORD2: Code analysis warnings
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#14550 |
SWORD2: Broken Sword 2 Russian doesn't work on 2.8.0
|
tag2015
|
defect
|
high
|
Engine: Sword2
|
|
#3513 |
SWORD2: Black-out in Forest
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#11396 |
SWORD2: (SPANISH DEMO) Save/Load/Options UI is visually broken, soft-freeze when opening the guardhouse's trap door
|
sev-
|
defect
|
high
|
Engine: Sword2
|
|
#7018 |
SWORD25: use of uninitialised memory when saving a game
|
bgK
|
defect
|
blocker
|
Engine: Sword25
|
|
#6983 |
SWORD25: long saving time
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6978 |
SWORD25: Title menu movie freezes/starts flickering
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6999 |
SWORD25: Segfault on loading Broken Sword 2.5 savegame
|
wjp
|
defect
|
blocker
|
Engine: Sword25
|
|
#6980 |
SWORD25: Not released resources after closing game in menu
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#11716 |
SWORD25: No music setting still results in music in the game
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#7041 |
SWORD25: Crash in final scene
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#5458 |
SWORD25: Code analysis warnings
|
|
defect
|
normal
|
Engine: Sword25
|
|
#7171 |
SWORD25: Casting away const-ness without an explicit const_cast
|
digitall
|
defect
|
blocker
|
Engine: Sword25
|
|
#7172 |
SWORD25: Cast to pointer from integer of different size
|
wjp
|
defect
|
low
|
Engine: Sword25
|
|
#7061 |
SWORD25: BS25 - Mouse icon not erased, stays on screen
|
bluegr
|
defect
|
normal
|
Engine: Sword25
|
|
#11122 |
SWORD1PSX: Screenshots
|
lotharsm
|
patch
|
normal
|
Screenshots
|
|
#11125 |
SWORD1PSX-IT: Screenshots
|
lotharsm
|
patch
|
normal
|
Screenshots
|
|
#11124 |
SWORD1PSX-FR: Screenshots
|
lotharsm
|
patch
|
normal
|
Screenshots
|
|
#11126 |
SWORD1PSX-ES: Screenshots
|
Mataniko
|
patch
|
normal
|
Screenshots
|
|
#11123 |
SWORD1PSX-DE: Screenshots
|
lotharsm
|
patch
|
normal
|
Screenshots
|
|
#4158 |
SWORD1: truck.dxa plays striped
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#4160 |
SWORD1: palette glitches during scene changes in endgame
|
wjp
|
defect
|
low
|
Engine: Sword1
|
|
#4159 |
SWORD1: inventory visible in death scene in Syria
|
wjp
|
defect
|
low
|
Engine: Sword1
|
|
#3102 |
SWORD1: game won't load (ogg compression) (regression)
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#5893 |
SWORD1: Wrong background sound in Windows demo
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#14516 |
SWORD1: Unknown game variant for sword1
|
lotharsm
|
defect
|
high
|
Engine: Sword1
|
|
#14592 |
SWORD1: Unknown game variant for sword1
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#3753 |
SWORD1: Subtitles missing (German version)
|
eriktorbjorn
|
defect
|
high
|
Engine: Sword1
|
|
#14820 |
SWORD1: Speech volume setting maxc value is out of bound
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#14826 |
SWORD1: Speech stopped working on Atari (big endian) backend
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#6720 |
SWORD1: Speech cluster file endian detection fails in some Mac variants
|
criezy
|
defect
|
normal
|
Engine: Sword1
|
|
#15094 |
SWORD1: Sound related crash at the hotel
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#3651 |
SWORD1: Save game naming inappropriate
|
bluegr
|
defect
|
high
|
Engine: Sword1
|
|
#9908 |
SWORD1: Picture previews black when saving in game
|
criezy
|
defect
|
low
|
Engine: Sword1
|
|
#4931 |
SWORD1: Mute setting does not work
|
sev-
|
defect
|
blocker
|
Engine: Sword1
|
|
#4745 |
SWORD1: Macintosh Demo crashes after Intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#4605 |
SWORD1: Loss of background audio loop
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#14648 |
SWORD1: French translation game variant for sword1
|
|
defect
|
high
|
Engine: Sword1
|
|
#5891 |
SWORD1: Freeze before meeting with police
|
criezy
|
defect
|
normal
|
Engine: Sword1
|
|
#14013 |
SWORD1: Detection entries seem kind of broken
|
sev-
|
defect
|
blocker
|
Engine: Sword1
|
|
#5546 |
SWORD1: Crashes on Windows x64 (works in 32bit)
|
athrxx
|
defect
|
normal
|
Engine: Sword1
|
|
#14638 |
SWORD1: Crashes due to data races (multi-threading)
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#5441 |
SWORD1: Code analysis warnings
|
bluegr
|
defect
|
normal
|
Engine: Sword1
|
|
#14327 |
SWORD1: Can't add game since new detection mode
|
lotharsm
|
defect
|
high
|
Engine: Sword1
|
|
#14521 |
SWORD1: Broken Sword 1 softlock at the Hospital
|
PushmePullyu
|
defect
|
normal
|
Engine: Sword1
|
|
#14284 |
SWORD1: Broken Sword 1 - Error (Can't find game data)
|
nixfreak
|
defect
|
normal
|
Engine: Sword1
|
|
#13104 |
SWITCH/AGS: AGS games do not properly save/load games
|
lluiscastrejonsubira
|
defect
|
normal
|
Engine: AGS
|
|
#4622 |
SVN compile error on Mac OS X 10.6.1 in browser.h
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
|
#14024 |
SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats
|
ccawley2011
|
defect
|
high
|
Ports
|
|
#12856 |
SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture
|
criezy
|
defect
|
normal
|
Engine: Supernova
|
|
#11152 |
SUPERNOVA1: Assertion error when starting the German version of the game
|
vyzigold
|
defect
|
normal
|
Engine: Supernova
|
|
#10921 |
STARTREK: Star Trek: 25th Anniversary Game ID
|
lotharsm
|
feature request
|
normal
|
Engine: Startrek
|
|
#12712 |
STARTREK missing file for German and French version
|
bluegr
|
defect
|
high
|
Engine: Startrek
|
|
#11883 |
STARK: Unsupported variant, which seems to be an even older demo
|
sev-
|
feature request
|
normal
|
Engine: Stark
|
|