#5306 |
SCI: Mute setting does not work
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#5340 |
LURE: Ratpouch is continuously leaving/re-entering rooms 7/8
|
dreammaster
|
defect
|
blocker
|
Engine: Lure
|
|
#5342 |
AGI: PCjr Mode Not Default for DOS Games
|
sev-
|
defect
|
blocker
|
Engine: AGI
|
|
#5344 |
i18n: Translations are not found
|
criezy
|
defect
|
blocker
|
GUI: Translations
|
|
#5348 |
CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#5475 |
T7G: App Crashes Attempting To Save
|
spookypeanut
|
defect
|
blocker
|
Engine: Groovie
|
|
#5480 |
AGI: Misaligned message box in BC, SQ1, SQ2
|
sev-
|
defect
|
blocker
|
Engine: AGI
|
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
|
bluegr
|
defect
|
blocker
|
Engine: Mohawk
|
|
#5920 |
SCI: LSL5 memory.drv (Password) file issues
|
Kirben
|
defect
|
blocker
|
Engine: SCI
|
|
#5958 |
TINSEL: DW1 Crash When Loading Savegame
|
csnover
|
defect
|
blocker
|
Engine: Tinsel
|
|
#5972 |
BASS: Save game corruption on Android (and other platforms?)
|
wjp
|
defect
|
blocker
|
Engine: Sky
|
|
#6024 |
TINSEL: DW1 Static instead of correct SFX running on OSX
|
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6025 |
TUCKER: crash after intro on PPC Mac OSX 10.3
|
|
defect
|
blocker
|
Engine: Tucker
|
|
#6038 |
xcode.cpp needs a license clarification
|
wjp
|
defect
|
blocker
|
Tools
|
|
#6128 |
Android: Full Throttle Fcs when switching to ride sequence
|
dafioram
|
defect
|
blocker
|
Engine: SCUMM
|
|
#6185 |
ANDROID: Crash when (un)plug keyboard on Asus Transformer
|
dafioram
|
defect
|
blocker
|
Port: Android
|
|
#6272 |
ZAK AMIGA: Audio crash
|
csnover
|
defect
|
blocker
|
Engine: SCUMM
|
|
#6468 |
Possible buffer overflow bug in VectorRendererSpec.cpp
|
csnover
|
defect
|
blocker
|
GUI
|
|
#6548 |
COMPOSER: Gregory French Crash
|
sev-
|
defect
|
blocker
|
Engine: Composer
|
|
#6551 |
TONY: Assertion on Fish Description Mouse Over
|
csnover
|
defect
|
blocker
|
Engine: Tony
|
|
#6568 |
WME: Hamlet - Error in Intro
|
lolbot-iichan
|
defect
|
blocker
|
Engine: Wintermute
|
|
#6618 |
RINGWORLD2: Game can hang when restoring savegame
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6638 |
RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well)
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6736 |
TSAGE: R2R - Crash on exit Vampire Lair
|
dreammaster
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6748 |
TINSEL: Discworld II Save Naming Crash
|
csnover
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6820 |
Crash to console collecting last stones under church
|
csnover
|
defect
|
blocker
|
Engine: Dreamweb
|
|
#6999 |
SWORD25: Segfault on loading Broken Sword 2.5 savegame
|
wjp
|
defect
|
blocker
|
Engine: Sword25
|
|
#7011 |
RINGWORLD2: Deadlock in the sound code
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#7018 |
SWORD25: use of uninitialised memory when saving a game
|
bgK
|
defect
|
blocker
|
Engine: Sword25
|
|
#7031 |
WIN32: Crash on Audio Device Disconnection
|
criezy
|
defect
|
blocker
|
Port: Win32
|
|
#7085 |
Neverhood Russian version bug (BlbArchive::load() Error during decompression)
|
sev-
|
defect
|
blocker
|
Engine: Neverhood
|
|
#7105 |
DEBIAN: Dist files not usable.
|
csnover
|
defect
|
blocker
|
Port: Linux
|
|
#7170 |
PRINCE: Casting away const-ness without an explicit const_cast
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|
#7171 |
SWORD25: Casting away const-ness without an explicit const_cast
|
digitall
|
defect
|
blocker
|
Engine: Sword25
|
|
#8555 |
FORUM: cleanup, footer
|
SF/ender
|
patch
|
blocker
|
Web
|
|
#8966 |
Wrong type promotion for SharedPtr
|
lordhoto
|
patch
|
blocker
|
--Other--
|
|
#9556 |
TOOLS: DeGob linker error
|
unkown
|
defect
|
blocker
|
Ports
|
|
#9598 |
SDL: write access violation with OSD when updating screen
|
bgK
|
defect
|
blocker
|
--Other--
|
|
#9627 |
Lands Of Lore - game crashes in Catwalk Caverns
|
wjp
|
defect
|
blocker
|
Engine: Kyra
|
|
#9653 |
FULLPIPE: Irregular crash when starting
|
csnover
|
defect
|
blocker
|
Engine: NGI
|
|
#9654 |
FULLPIPE: Memory leak
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9657 |
FULLPIPE: Memory leak on full version
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9659 |
BASEBALL: crashes on 'play ball'
|
csnover
|
defect
|
blocker
|
Engine: SCUMM
|
|
#9724 |
Serrated Scalpel French version
|
dreammaster
|
feature request
|
blocker
|
Engine: Sherlock
|
|
#9733 |
KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed.
|
csnover
|
patch
|
blocker
|
Engine: Kyra
|
|
#9762 |
SCI: KQ7: Video playback is incorrect
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9779 |
SCI: Torin: Crash at null void
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9793 |
SCI: GK1: Problem with speech toggle
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9797 |
SCI: Torin: Access violation on script.20700
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9843 |
SCI: KQ7 Win ES: White is drawn as black in videos
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9849 |
SCI:PQ4: Progress blocking, showing barbie the shoe doesn't register
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#9855 |
SCI: PQ4: Spaceship collision with asteroids not working
|
wjp
|
defect
|
blocker
|
Engine: SCI
|
|
#9856 |
SCI: PQ4: Missing implementation for HShutterOut transition
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9857 |
SCI: GK2: Character Graphic Glitches in Opera basement
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9864 |
SCI: Torin: Send to invalid selector at Lycentia doorway 5th world
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9868 |
Titanic: Starship Titanic: Can't board ship
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#9999 |
TITANIC: Parrot does not eat hot mustard chicken
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10024 |
ANDROID: Black screen hang on start up
|
csnover
|
defect
|
blocker
|
Port: Android
|
|
#10039 |
SCI: PHANT2: TextView::setText Crash when changing security level of deceased
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10084 |
TITANIC: crash in music room after starting music
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10116 |
MM C64 DEMO: Attempting to display the original save/load screen causes a crash.
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
|
#10154 |
MSVC 2015 - SCI does not build, STATIC_ASSERT broken?
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10165 |
SCI: PHANT2: Movies volume too low
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10177 |
TITANIC: Can't leave service elevator
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10182 |
SCI: LSL7: Clicks in audio when playing looping sounds
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#10274 |
TITANIC: DE: Invalid Wave file when going to bottom of keel
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#10321 |
FULLPIPE: Hardlock when stepping onto stool
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#10322 |
FULLPIPE: Map screen, array OOB access
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10324 |
FULLPIPE: Broken saves - Inventory items turn into balls
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#10330 |
FULLPIPE: Credits, use after free
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#10332 |
App crashes on close, or with MT-32 active at game start
|
criezy
|
defect
|
blocker
|
GUI
|
|
#10349 |
GOB: URBAN: GMM cursor graphic glitch
|
csnover
|
defect
|
blocker
|
Engine: Gob
|
|
#10350 |
GOB: URBAN: Return to launcher causes crash
|
csnover
|
defect
|
blocker
|
Engine: Gob
|
|
#10351 |
GOB: URBAN: Qutting via GMM causes crash
|
csnover
|
defect
|
blocker
|
Engine: Gob
|
|
#10365 |
SAGA: ITE: Crash when talking to Sist
|
eriktorbjorn
|
defect
|
blocker
|
Engine: SAGA
|
|
#10392 |
SCI: PQ4: stopping with debugging console in front of kitty club
|
dafioram
|
defect
|
blocker
|
Engine: SCI
|
|
#10427 |
BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games
|
lotharsm
|
defect
|
blocker
|
Port: Android
|
|
#10451 |
BACKENDS: Android - Crash when GUI language is set to certain languages
|
|
defect
|
blocker
|
GUI
|
|
#10510 |
SHERLOCK: Scalpel quits when trying to load uncompressed animations
|
dreammaster
|
defect
|
blocker
|
Engine: Sherlock
|
|
#10568 |
SCI: PHANT1: Crash on startup
|
rsn8887
|
defect
|
blocker
|
Engine: SCI
|
|
#10625 |
Riven Game in School not crashing on the second turn
|
bgK
|
defect
|
blocker
|
Engine: Mohawk
|
|
#10629 |
GUI: Crash when clicking options
|
criezy
|
defect
|
blocker
|
GUI
|
|
#10687 |
QFG3&QFG4 crash on save
|
tomasz89
|
defect
|
blocker
|
Engine: SCI
|
|
#10861 |
COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329!
|
bluegr
|
defect
|
blocker
|
Engine: Composer
|
|
#10943 |
SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo
|
dreammaster
|
defect
|
blocker
|
Engine: Sherlock
|
|
#10969 |
SCI: LB2: Floppy version broken by recent commit
|
bluegr
|
defect
|
blocker
|
Engine: SCI
|
|
#10988 |
Blade Runner lockup when entering Eisenduller Gravity Room
|
antoniou79
|
defect
|
blocker
|
Engine: Bladerunner
|
|
#11034 |
BLADERUNNER: Linux crash on load game
|
antoniou79
|
defect
|
blocker
|
Engine: Bladerunner
|
|
#11113 |
XEEN: Crash when entering Volcano Cave Level 2
|
dreammaster
|
defect
|
blocker
|
Engine: MM: Xeen
|
|
#11197 |
MAC OS X: 64bit v2.1.0 release crashes when interacting with keyboard.
|
criezy
|
defect
|
blocker
|
Port: Mac OS X
|
|
#11213 |
QFG3 saving crash - Assertion `isValidRect()' failed.
|
sluicebox
|
defect
|
blocker
|
Engine: SCI
|
|
#11214 |
GUI: Saving a game crashes in tile mode
|
bgK
|
defect
|
blocker
|
GUI
|
|
#11217 |
BUILD: --enable-release enables updates even on unsupported systems
|
sev-
|
defect
|
blocker
|
Common
|
|
#11260 |
MAC OS X: App incomplete when launched on OS X 10.5.8.
|
criezy
|
defect
|
blocker
|
Port: Mac OS X
|
|
#11546 |
TONY: Unknown game variant for Tony Tough
|
dreammaster
|
feature request
|
blocker
|
Engine: Tony
|
|
#11567 |
GLK: Every game - Quits after ten minutes
|
dreammaster
|
defect
|
blocker
|
Engine: GLK
|
|
#11589 |
Blazing Dragons: Crash at Stonehenge Rescue Knights scene
|
yuv422
|
defect
|
blocker
|
Engine: Dragons
|
|
#11635 |
ANDROID: Backend failed to instantiate event manager
|
ccawley2011
|
defect
|
blocker
|
Port: Android
|
|
#11684 |
NUVIE: QueuingAudioStreamImpl
|
dreammaster
|
defect
|
blocker
|
Engine: Ultima
|
|
#11771 |
PRINCE: conversation with the priest bug
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|