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Results (101 - 200 of 15520)

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Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#5306 SCI: Mute setting does not work m-kiewitz defect blocker Engine: SCI
#5340 LURE: Ratpouch is continuously leaving/re-entering rooms 7/8 dreammaster defect blocker Engine: Lure
#5342 AGI: PCjr Mode Not Default for DOS Games sev- defect blocker Engine: AGI
#5344 i18n: Translations are not found criezy defect blocker GUI: Translations
#5348 CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle m-kiewitz defect blocker Engine: SCI
#5475 T7G: App Crashes Attempting To Save spookypeanut defect blocker Engine: Groovie
#5480 AGI: Misaligned message box in BC, SQ1, SQ2 sev- defect blocker Engine: AGI
#5724 MD5: MOHAWK: LB - Various missing games (chacksums included) detection bluegr defect blocker Engine: Mohawk
#5920 SCI: LSL5 memory.drv (Password) file issues Kirben defect blocker Engine: SCI
#5958 TINSEL: DW1 Crash When Loading Savegame has-save-game has-backtrace csnover defect blocker Engine: Tinsel
#5972 BASS: Save game corruption on Android (and other platforms?) wjp defect blocker Engine: Sky
#6024 TINSEL: DW1 Static instead of correct SFX running on OSX defect blocker Engine: Tinsel
#6025 TUCKER: crash after intro on PPC Mac OSX 10.3 defect blocker Engine: Tucker
#6038 xcode.cpp needs a license clarification wjp defect blocker Tools
#6128 Android: Full Throttle Fcs when switching to ride sequence dafioram defect blocker Engine: SCUMM
#6185 ANDROID: Crash when (un)plug keyboard on Asus Transformer dafioram defect blocker Port: Android
#6272 ZAK AMIGA: Audio crash has-backtrace has-pull-request csnover defect blocker Engine: SCUMM
#6468 Possible buffer overflow bug in VectorRendererSpec.cpp has-patch reproducible csnover defect blocker GUI
#6548 COMPOSER: Gregory French Crash has-pull-request sev- defect blocker Engine: Composer
#6551 TONY: Assertion on Fish Description Mouse Over has-save-game csnover defect blocker Engine: Tony
#6568 WME: Hamlet - Error in Intro has-pull-request lolbot-iichan defect blocker Engine: Wintermute
#6618 RINGWORLD2: Game can hang when restoring savegame has-save-game, has-backtrace, has-pull-request csnover defect blocker Engine: TsAGE
#6638 RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well) has-save-game, has-backtrace, has-pull-request csnover defect blocker Engine: TsAGE
#6736 TSAGE: R2R - Crash on exit Vampire Lair has-save-game dreammaster defect blocker Engine: TsAGE
#6748 TINSEL: Discworld II Save Naming Crash has-save-game reproducible has-pull-request csnover defect blocker Engine: Tinsel
#6820 Crash to console collecting last stones under church has-save-game has-pull-request csnover defect blocker Engine: Dreamweb
#6999 SWORD25: Segfault on loading Broken Sword 2.5 savegame wjp defect blocker Engine: Sword25
#7011 RINGWORLD2: Deadlock in the sound code has-backtrace, has-pull-request csnover defect blocker Engine: TsAGE
#7018 SWORD25: use of uninitialised memory when saving a game has-valgrind-logs bgK defect blocker Engine: Sword25
#7031 WIN32: Crash on Audio Device Disconnection reproducible criezy defect blocker Port: Win32
#7085 Neverhood Russian version bug (BlbArchive::load() Error during decompression) has-save-game sev- defect blocker Engine: Neverhood
#7105 DEBIAN: Dist files not usable. has-upstream-patch csnover defect blocker Port: Linux
#7170 PRINCE: Casting away const-ness without an explicit const_cast sev- defect blocker Engine: Prince
#7171 SWORD25: Casting away const-ness without an explicit const_cast digitall defect blocker Engine: Sword25
#8555 FORUM: cleanup, footer SF/ender patch blocker Web
#8966 Wrong type promotion for SharedPtr lordhoto patch blocker --Other--
#9556 TOOLS: DeGob linker error unkown defect blocker Ports
#9598 SDL: write access violation with OSD when updating screen bgK defect blocker --Other--
#9627 Lands Of Lore - game crashes in Catwalk Caverns catwalk caverns, crash, linux wjp defect blocker Engine: Kyra
#9653 FULLPIPE: Irregular crash when starting has-backtrace csnover defect blocker Engine: NGI
#9654 FULLPIPE: Memory leak has-valgrind-logs, has-pull-request sev- defect blocker Engine: NGI
#9657 FULLPIPE: Memory leak on full version has-save-game, has-pull-request sev- defect blocker Engine: NGI
#9659 BASEBALL: crashes on 'play ball' csnover defect blocker Engine: SCUMM
#9724 Serrated Scalpel French version dreammaster feature request blocker Engine: Sherlock
#9733 KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed. has-save-game has-patch csnover patch blocker Engine: Kyra
#9762 SCI: KQ7: Video playback is incorrect sci32 csnover defect blocker Engine: SCI
#9779 SCI: Torin: Crash at null void sci32 csnover defect blocker Engine: SCI
#9793 SCI: GK1: Problem with speech toggle sci32 csnover defect blocker Engine: SCI
#9797 SCI: Torin: Access violation on script.20700 sci32 csnover defect blocker Engine: SCI
#9843 SCI: KQ7 Win ES: White is drawn as black in videos sci32 csnover defect blocker Engine: SCI
#9849 SCI:PQ4: Progress blocking, showing barbie the shoe doesn't register sci32 m-kiewitz defect blocker Engine: SCI
#9855 SCI: PQ4: Spaceship collision with asteroids not working sci32 wjp defect blocker Engine: SCI
#9856 SCI: PQ4: Missing implementation for HShutterOut transition sci32 csnover defect blocker Engine: SCI
#9857 SCI: GK2: Character Graphic Glitches in Opera basement sci32 csnover defect blocker Engine: SCI
#9864 SCI: Torin: Send to invalid selector at Lycentia doorway 5th world sci32 csnover defect blocker Engine: SCI
#9868 Titanic: Starship Titanic: Can't board ship dreammaster defect blocker Engine: Titanic
#9999 TITANIC: Parrot does not eat hot mustard chicken dreammaster defect blocker Engine: Titanic
#10024 ANDROID: Black screen hang on start up has-pull-request csnover defect blocker Port: Android
#10039 SCI: PHANT2: TextView::setText Crash when changing security level of deceased sci32 csnover defect blocker Engine: SCI
#10084 TITANIC: crash in music room after starting music dreammaster defect blocker Engine: Titanic
#10116 MM C64 DEMO: Attempting to display the original save/load screen causes a crash. semi-reproducible-ub sev- defect blocker Engine: SCUMM
#10154 MSVC 2015 - SCI does not build, STATIC_ASSERT broken? csnover defect blocker Engine: SCI
#10165 SCI: PHANT2: Movies volume too low sci32 csnover defect blocker Engine: SCI
#10177 TITANIC: Can't leave service elevator dreammaster defect blocker Engine: Titanic
#10182 SCI: LSL7: Clicks in audio when playing looping sounds sci32 csnover defect blocker Engine: SCI
#10274 TITANIC: DE: Invalid Wave file when going to bottom of keel dreammaster defect blocker Engine: Titanic
#10321 FULLPIPE: Hardlock when stepping onto stool has-save-game sev- defect blocker Engine: NGI
#10322 FULLPIPE: Map screen, array OOB access has-backtrace bgK defect blocker Engine: NGI
#10324 FULLPIPE: Broken saves - Inventory items turn into balls bgK defect blocker Engine: NGI
#10330 FULLPIPE: Credits, use after free has-backtrace sev- defect blocker Engine: NGI
#10332 App crashes on close, or with MT-32 active at game start criezy defect blocker GUI
#10349 GOB: URBAN: GMM cursor graphic glitch has-pull-request csnover defect blocker Engine: Gob
#10350 GOB: URBAN: Return to launcher causes crash has-pull-request csnover defect blocker Engine: Gob
#10351 GOB: URBAN: Qutting via GMM causes crash has-pull-request csnover defect blocker Engine: Gob
#10365 SAGA: ITE: Crash when talking to Sist has-pull-request eriktorbjorn defect blocker Engine: SAGA
#10392 SCI: PQ4: stopping with debugging console in front of kitty club sci32 dafioram defect blocker Engine: SCI
#10427 BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games lotharsm defect blocker Port: Android
#10451 BACKENDS: Android - Crash when GUI language is set to certain languages defect blocker GUI
#10510 SHERLOCK: Scalpel quits when trying to load uncompressed animations dreammaster defect blocker Engine: Sherlock
#10568 SCI: PHANT1: Crash on startup sci32 rsn8887 defect blocker Engine: SCI
#10625 Riven Game in School not crashing on the second turn bgK defect blocker Engine: Mohawk
#10629 GUI: Crash when clicking options criezy defect blocker GUI
#10687 QFG3&QFG4 crash on save tomasz89 defect blocker Engine: SCI
#10861 COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329! regression bluegr defect blocker Engine: Composer
#10943 SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo Dialogue breaks dreammaster defect blocker Engine: Sherlock
#10969 SCI: LB2: Floppy version broken by recent commit bluegr defect blocker Engine: SCI
#10988 Blade Runner lockup when entering Eisenduller Gravity Room antoniou79 defect blocker Engine: Bladerunner
#11034 BLADERUNNER: Linux crash on load game antoniou79 defect blocker Engine: Bladerunner
#11113 XEEN: Crash when entering Volcano Cave Level 2 dreammaster defect blocker Engine: MM: Xeen
#11197 MAC OS X: 64bit v2.1.0 release crashes when interacting with keyboard. criezy defect blocker Port: Mac OS X
#11213 QFG3 saving crash - Assertion `isValidRect()' failed. sluicebox defect blocker Engine: SCI
#11214 GUI: Saving a game crashes in tile mode bgK defect blocker GUI
#11217 BUILD: --enable-release enables updates even on unsupported systems updates, sparkle, linux sev- defect blocker Common
#11260 MAC OS X: App incomplete when launched on OS X 10.5.8. criezy defect blocker Port: Mac OS X
#11546 TONY: Unknown game variant for Tony Tough Tony Tough polish dreammaster feature request blocker Engine: Tony
#11567 GLK: Every game - Quits after ten minutes dreammaster defect blocker Engine: GLK
#11589 Blazing Dragons: Crash at Stonehenge Rescue Knights scene yuv422 defect blocker Engine: Dragons
#11635 ANDROID: Backend failed to instantiate event manager ccawley2011 defect blocker Port: Android
#11684 NUVIE: QueuingAudioStreamImpl QueuingAudioStreamImpl dreammaster defect blocker Engine: Ultima
#11771 PRINCE: conversation with the priest bug sev- defect blocker Engine: Prince
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