#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
new
|
defect
|
normal
|
Port: Mac OS X
|
13 months
|
7 weeks
|
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
13 months
|
13 months
|
Syberia 2
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
new
|
defect
|
normal
|
Ports
|
13 months
|
11 months
|
|
#14441 |
BACKENDS: Add abstraction for read/write locks
|
new
|
feature request
|
low
|
Ports
|
13 months
|
13 months
|
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
new
|
defect
|
normal
|
Engine: SCUMM
|
13 months
|
13 months
|
Loom
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
new
|
defect
|
normal
|
Graphics
|
13 months
|
6 months
|
Phantasmagoria 1
|
#14446 |
ANDROID: Add Chromecast support
|
new
|
feature request
|
normal
|
Port: Android
|
13 months
|
6 months
|
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
new
|
defect
|
normal
|
Engine: Myst3
|
13 months
|
13 months
|
Myst 3: Exile
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
13 months
|
5 months
|
Syberia 1
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
new
|
defect
|
normal
|
Engine: AGI
|
13 months
|
2 months
|
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
defect
|
high
|
Engine: Grim
|
13 months
|
3 months
|
Grim Fandango
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
new
|
defect
|
normal
|
GUI
|
13 months
|
13 months
|
|
#14462 |
STARK: Only actors are visible in OpenGL 1.3 rendering mode
|
new
|
defect
|
high
|
Engine: Stark
|
12 months
|
5 months
|
The Longest Journey
|
#14481 |
Web: Fix wiki statement about not being able to import QFG4 to itself
|
new
|
defect
|
normal
|
Web
|
12 months
|
12 months
|
Quest for Glory 4
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
defect
|
normal
|
Engine: Director
|
12 months
|
9 months
|
Spaceship Warlock
|
#14494 |
AGOS: SIMON1 subtitles not showing
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 months
|
12 months
|
Simon the Sorcerer 1
|
#14495 |
AGOS: SIMON1 crash when you trigger any text line twice
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 months
|
12 months
|
Simon the Sorcerer 1
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
defect
|
high
|
Port: PSP
|
12 months
|
6 weeks
|
|
#14501 |
SCUMM: MANIAC: Support for the V1 built in demo.
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
12 months
|
11 months
|
Maniac Mansion
|
#14505 |
MYST3: Endian issue on graphics
|
new
|
defect
|
normal
|
Engine: Myst3
|
11 months
|
11 months
|
Myst 3: Exile
|
#14506 |
GRAPHICS: Shaders broken(?)
|
new
|
defect
|
normal
|
Graphics: Scalers
|
11 months
|
11 months
|
|
#14508 |
HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface
|
new
|
defect
|
normal
|
Engine: Hugo
|
11 months
|
11 months
|
Hugo
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
defect
|
normal
|
Engine: SCUMM
|
11 months
|
11 months
|
|
#14515 |
GUI: "Ask for confirmation on exit" option applies only to games
|
new
|
feature request
|
normal
|
GUI
|
11 months
|
6 months
|
|
#14519 |
Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow
|
new
|
defect
|
normal
|
Graphics
|
11 months
|
7 months
|
Conquests of the Longbow
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
defect
|
normal
|
Engine: SCUMM
|
11 months
|
9 months
|
Fatty Bear's Birthday Surprise
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
defect
|
normal
|
GUI
|
11 months
|
11 months
|
|
#14535 |
WETLANDS: missing korean text in the localized release
|
new
|
defect
|
normal
|
Engine: Hypno
|
11 months
|
11 months
|
Wetlands
|
#14539 |
TETRAEDGE: Slight glitch around hotspot markers
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
10 months
|
10 months
|
Syberia 2
|
#14542 |
SWORD1: Subtitle-only languages cannot be selected in 2.7.0
|
new
|
defect
|
normal
|
Engine: Sword1
|
10 months
|
10 months
|
|
#14549 |
AGI: Missing fill in Winnie the Pooh (pre-AGI!)
|
new
|
defect
|
normal
|
Engine: AGI
|
10 months
|
10 months
|
|
#14553 |
GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable
|
new
|
defect
|
normal
|
Engine: Gob
|
10 months
|
3 weeks
|
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
|
defect
|
high
|
Ports
|
10 months
|
6 months
|
|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
|
new
|
defect
|
normal
|
Engine: Director
|
10 months
|
10 months
|
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
defect
|
normal
|
Engine: Hypno
|
10 months
|
4 months
|
Marvel Comics Spider-Man: The Sinister Six
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
defect
|
normal
|
Engine: SCI
|
10 months
|
10 months
|
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
|
new
|
defect
|
normal
|
Port: Android
|
10 months
|
10 months
|
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
defect
|
normal
|
Engine: SCI
|
9 months
|
9 months
|
Leisure Suit Larry 6
|
#14586 |
STARK: Sound buggy on Linux
|
new
|
defect
|
normal
|
Engine: Stark
|
9 months
|
9 months
|
The Longest Journey
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
new
|
defect
|
normal
|
Engine: SCI
|
9 months
|
9 months
|
Leisure Suit Larry 6
|
#14590 |
Korean translate for sword2
|
new
|
patch
|
high
|
Engine: Sword2
|
9 months
|
6 months
|
Broken Sword 2
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
new
|
defect
|
normal
|
Engine: SCI
|
9 months
|
4 months
|
Leisure Suit Larry 6
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
defect
|
normal
|
Engine: Tony
|
9 months
|
6 months
|
Tony Tough
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
|
new
|
defect
|
normal
|
Engine: Director
|
9 months
|
3 weeks
|
|
#14600 |
SWORD1: intro.dxa not supported for non-english versions
|
new
|
defect
|
normal
|
Engine: Sword1
|
9 months
|
9 months
|
Broken Sword 1
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
|
new
|
defect
|
normal
|
Engine: SCUMM
|
9 months
|
2 weeks
|
Zak McKracken
|
#14609 |
BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32'
|
new
|
defect
|
normal
|
Engine: AGS
|
9 months
|
3 weeks
|
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
defect
|
normal
|
Port: iOS
|
8 months
|
5 months
|
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 months
|
5 months
|
Discworld
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
defect
|
normal
|
Engine: Freescape
|
8 months
|
8 months
|
Dark Side
|
#14629 |
CGE: Soltys freezes when pressing F1 in the intro
|
new
|
defect
|
low
|
Engine: CGE
|
8 months
|
7 months
|
Soltys
|
#14631 |
ANDROID: I need a storage function that can be backed up in an Android environment
|
new
|
feature request
|
normal
|
Port: Android
|
8 months
|
8 months
|
|
#14633 |
AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds
|
new
|
defect
|
high
|
Engine: AGS
|
8 months
|
5 months
|
|
#14635 |
GLK: ADRIFT - Crashing/erroring game variants
|
new
|
defect
|
normal
|
Engine: GLK: Adrift
|
8 months
|
3 weeks
|
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
defect
|
normal
|
Engine: AGS
|
8 months
|
3 months
|
|
#14645 |
CGE2: Sfinx crashes when talking to the tailor after the concert
|
new
|
defect
|
high
|
Engine: CGE2
|
8 months
|
6 months
|
Sfinx
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
defect
|
high
|
Engine: Buried
|
8 months
|
6 months
|
Journeyman Project 2: Buried in Time
|
#14669 |
TWINE: Multiple track issues
|
new
|
defect
|
normal
|
Engine: TwinE
|
7 months
|
7 months
|
Little Big Adventure
|
#14675 |
ALSA MIDI devices only use show/use the first available port
|
new
|
patch
|
normal
|
Audio
|
7 months
|
7 months
|
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
new
|
defect
|
normal
|
Engine: CGE2
|
7 months
|
7 months
|
Sfinx
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
|
new
|
defect
|
normal
|
Documentation
|
7 months
|
6 months
|
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
new
|
defect
|
normal
|
Engine: MM: MM1
|
6 months
|
2 months
|
|
#14691 |
WIN32: Google Cloud fails to sync on current master
|
new
|
defect
|
normal
|
Cloud
|
6 months
|
6 months
|
|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14694 |
Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9
|
new
|
defect
|
low
|
Engine: SCI
|
6 months
|
6 months
|
Quest for Glory 4
|
#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
|
new
|
feature request
|
normal
|
Port: Android
|
6 months
|
6 months
|
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
new
|
defect
|
normal
|
Port: iOS
|
6 months
|
4 months
|
|
#14709 |
GUI: Please add a feature to filter by language to the mass add widget.
|
new
|
feature request
|
normal
|
GUI
|
6 months
|
6 months
|
|
#14715 |
TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one)
|
new
|
feature request
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14722 |
XEEN: Fix inconsistencies with WoX Cloudside locations
|
new
|
feature request
|
normal
|
Engine: MM: Xeen
|
6 months
|
6 months
|
Might and Magic: World of Xeen
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
feature request
|
normal
|
Common
|
6 months
|
7 weeks
|
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 months
|
4 months
|
Indiana Jones 3
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
6 months
|
7 weeks
|
Blue's Birthday Adventure
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 months
|
6 months
|
|
#14740 |
SCUMM: Incorrect special keyboard commands in Help dialog
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 months
|
5 months
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
defect
|
normal
|
Engine: AGS
|
5 months
|
5 months
|
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
5 months
|
Day of the Tentacle
|
#14749 |
TETRAEDGE: Use BlitImages in the TinyGL renderer
|
new
|
defect
|
high
|
Engine: Tetraedge
|
5 months
|
5 months
|
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
feature request
|
normal
|
Engine: Kyra
|
5 months
|
2 months
|
Kyrandia 1
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
3 months
|
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
4 months
|
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
defect
|
normal
|
Engine: AGS
|
5 months
|
4 weeks
|
Quest for Glory 2
|
#14758 |
Unknown game variant for director
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
5 months
|
|
#14759 |
SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions
|
new
|
defect
|
low
|
Engine: SCUMM
|
5 months
|
5 months
|
Zak McKracken
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
defect
|
normal
|
Engine: SCI
|
5 months
|
5 months
|
Space Quest 1
|
#14765 |
SCUMM V0: MANIAC: APPLE II: Palette is incorrect.
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
5 months
|
Maniac Mansion
|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
5 months
|
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
defect
|
low
|
Engine: SCI
|
5 months
|
4 months
|
Space Quest 1
|
#14770 |
Update Nuked OPL3 emulator to lastest version.
|
new
|
feature request
|
normal
|
Audio
|
5 months
|
5 months
|
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
defect
|
normal
|
Engine: M4
|
5 months
|
3 months
|
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
new
|
defect
|
normal
|
GUI
|
5 months
|
5 months
|
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
defect
|
normal
|
Engine: TwinE
|
5 months
|
5 months
|
Little Big Adventure
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
|
defect
|
normal
|
Port: iOS
|
5 months
|
4 months
|
Driller
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
new
|
feature request
|
normal
|
Port: iOS
|
5 months
|
5 months
|
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
defect
|
normal
|
Port: Win64
|
5 months
|
4 months
|
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
feature request
|
normal
|
Engine: Ultima
|
5 months
|
5 months
|
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
new
|
defect
|
normal
|
Audio
|
5 months
|
3 months
|
Day of the Tentacle
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
defect
|
normal
|
Engine: SCI
|
5 months
|
5 months
|
Conquests of the Longbow
|