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Owner: (none) (100 matches)

Ticket Summary Status Type Priority Component Version
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS new defect normal Engine: SCUMM
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new defect low Engine: SCUMM
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new feature request normal Engine: SCUMM
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music new defect normal Engine: SCUMM
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. new defect normal Audio
#13464 SDL: In-game menu for 3D games shows no cursor on some systems new defect normal Graphics
#13456 SDL: No Mouse or Keyboard with SDL 2.20 new defect normal Common
#13461 SDL: Stretched in full screen new defect normal Graphics
#13160 SHERLOCK: Glitch when loading savegame new defect normal Engine: Sherlock
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new defect normal Engine: Sherlock
#9596 SHERLOCK: Music / Speech volume is not adjustable new defect normal Engine: Sherlock
#10348 SHERLOCK: Music setting by in-game option is not respected new defect normal Engine: Sherlock
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain new defect normal Engine: Sherlock
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new defect normal Engine: Sherlock
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging new defect normal Engine: Sherlock
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state new defect normal Engine: Sherlock
#9872 SKY: BASS - Save game MetaInfo is missing new defect low Engine: Sky
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time new defect low Engine: Sky
#13711 SLUDGE: NSC Crashes in opening credits new defect normal Engine: SLUDGE
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new defect normal Engine: SCUMM
#11876 STARK/TLJ: Camera pans too fast new defect normal Engine: Stark
#11880 STARK: April floating on the raft is not in sync with background sea new defect normal Engine: Stark
#11863 STARK: April looking in the wrong direction at mole people village new defect normal Engine: Stark
#11868 STARK: April marked as usable object new defect normal Engine: Stark
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene new defect low Engine: Stark
#11864 STARK: April standing over void at Roper Klacks castle new defect normal Engine: Stark
#13793 STARK: Background image overlapping text and icons new defect normal Engine: Stark
#11869 STARK: Clothes line dissapears if you try to add it to the clamp new defect normal Engine: Stark
#12973 STARK: Dialogue line cut in half, stops reproducing new defect low Engine: Stark
#13449 STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed new defect normal Engine: Stark
#11867 STARK: Incorrect scene transition at Roper Klacks castle new defect normal Engine: Stark
#11889 STARK: No dedicated "listKnowledges" command new defect low Engine: Stark
#14586 STARK: Sound buggy on Linux new defect normal Engine: Stark
#13450 STARK: Videos and graphics don't match in tone, making transitions a tad jarring new defect normal Engine: Stark
#11885 STARK: chapter 4 - Strange creature wont talk new defect normal Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths new defect low Engine: Stark
#12713 STARTREK enable alternative path for voc files new feature request normal Engine: Startrek
#14542 SWORD1: Subtitle-only languages cannot be selected in 2.7.0 new defect normal Engine: Sword1
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) new defect normal Engine: Sword1
#15089 SWORD1: Unknown game variant new defect normal Engine: Sword1
#15099 SWORD1: Unknown game variant for sword1 new defect normal Engine: Sword1
#14600 SWORD1: intro.dxa not supported for non-english versions new defect normal Engine: Sword1
#11724 SWORD25: Slow video and out of synch audio on old Android devices new defect low Engine: Sword25
#13504 SWORD25: wrong shading in library new defect normal Engine: Sword25
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new defect normal Engine: Sword2
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? new defect low Engine: Sword2
#11520 ScummGlk has no text configuration options new feature request normal Engine: GLK
#13239 ScummVM Classic Theme: Translation into other languages. new feature request normal GUI: Translations
#14915 ScummVM Tools: Mohawk Bitmaps new feature request normal Engine: Mohawk
#13200 Separate Full Screen setting for GUI and Games new feature request normal GUI
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new feature request normal Engine: SCUMM
#14175 Support for Atari ST mono rendering new feature request normal Engine: SCUMM
#13260 Support the composite palette for PC Engine new feature request normal Engine: SCUMM
#11917 TEENAGENT: French Translation Support Patch new feature request normal Engine: TeenAgent
#7810 TEENAGENT: Polish Talkie has no voiceovers new defect normal Engine: TeenAgent
#13495 TEENAGENT: Spanish patch support new feature request normal Engine: TeenAgent
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly new defect normal Engine: TeenAgent
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request normal Engine: Tetraedge
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new feature request normal Engine: Tetraedge
#14336 TETRAEDGE: Dialog text color not readable on TinyGL new defect normal Engine: Tetraedge
#14342 TETRAEDGE: Game started from fullscreen launcher is not in fullscreen new defect normal Engine: Tetraedge
#14360 TETRAEDGE: German umlauts are not displayed new defect normal Engine: Tetraedge
#14434 TETRAEDGE: Graphic glitch in Syberia 2 new defect normal Engine: Tetraedge
#14301 TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work new defect low Engine: Tetraedge
#14352 TETRAEDGE: No confirmation dialog when quitting from the main screen new defect normal Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 new feature request normal Engine: Tetraedge
#14539 TETRAEDGE: Slight glitch around hotspot markers new defect normal Engine: Tetraedge
#14357 TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts new defect high Engine: Tetraedge
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around new defect normal Engine: Tetraedge
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus new defect normal Engine: Tetraedge
#14954 TETRAEDGE: Syberia 2 - Texture Problems new defect normal Engine: Tetraedge
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal Engine: Tetraedge
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer new defect high Engine: Tetraedge
#10957 TINSEL: DW1 - Psy office event not triggered new defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals new defect low Engine: Tinsel
#10659 TINSEL: DW1: Act4 hidden city guards crash new defect normal Engine: Tinsel
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new defect low Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new defect low Engine: Tinsel
#10176 TINSEL: DW2 (German) - displaced pixels in Intro new defect normal Engine: Tinsel
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new defect normal Engine: Tinsel
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new defect normal Engine: Tinsel
#13146 TINSEL: Discworld intro graphical glitch new defect normal Engine: Tinsel
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new defect normal Engine: Tinsel
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) new feature request normal Engine: Tinsel
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL new feature request normal Graphics
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics
#10305 TITANIC: Border lines showing for face slot components in Titania close-up new defect normal Engine: Titanic
#12951 TITANIC: Error when moving an old savegame to make room for an autosave new defect normal Engine: Titanic
#12616 TITANIC: Glitch when loading game that was saved during conversation new defect normal Engine: Titanic
#11558 TITANIC: Missing QSound Positional Audio new defect normal Engine: Titanic
#10523 TITANIC: SGT Room Transition video has black spots new defect low Engine: Titanic
#13122 TITANIC: Starship Titanic Animations Lag new defect normal Engine: Titanic
#13231 TOLTECS: Demo fails to load adlib timbre file new defect normal Engine: Toltecs
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new defect normal Engine: Toltecs
#11267 TOLTECS: Sprite residues left behind on ego walking new defect normal Engine: Toltecs
#14594 TONY: Tony Tough issues/crash on MacOS new defect normal Engine: Tony
#11549 TONY: Undetected German "Shoe Box" Version new feature request normal Engine: Tony
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal Tools
#13502 TOON: Demo is missing a short animation from first screen new defect normal Engine: Toon
#13544 TOON: Flux does not stop dancing when used on Cabinet new defect normal Engine: Toon
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