#1906 |
BS2: Save failure with default Mac OS X savegame folder
|
SF/khalek
|
defect
|
normal
|
Engine: Sword2
|
|
#1350 |
BS1: Reproducable crash
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#7522 |
Broken Sword 1 & 2, add theora video support
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#967 |
Bugs with BASS 0.0288
|
|
defect
|
normal
|
Engine: Sky
|
|
#976 |
Crashes on Mac OS X
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#1138 |
Game freezes when you press the call button
|
|
defect
|
normal
|
Engine: Sky
|
|
#1169 |
save/restore in Dreamcast port
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
|
#2519 |
BASS: Resets at Game Start (Palm TX)
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#3505 |
PALMOS: BASS crashes in opening scene
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#4585 |
GP2X Wiz BASS: Saving problems
|
djwillis
|
defect
|
normal
|
Engine: Sky
|
|
#4730 |
BASS: core dump on OpenBSD PowerPC
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#6021 |
BASS: Characters are stuck after load
|
digitall
|
defect
|
normal
|
Engine: Sky
|
|
#6265 |
BASS: ANDROID: in-game menu not reachable on Samsung Tablet
|
dafioram
|
defect
|
normal
|
Engine: Sky
|
|
#6336 |
WII: BASS - Using Jukebox crashes game
|
|
defect
|
normal
|
Engine: Sky
|
|
#90 |
Story problem with Indy 4
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#96 |
MI2 dies when pressing F5
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#97 |
Atlantis (german) crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#100 |
Sam and Max CD version exits game unexpe
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#214 |
Sound effects play all wrong
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#282 |
DOTT: Overlaping music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#373 |
FOA: Hang on startup
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#375 |
Program crash when I use the Video Tape
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#396 |
ZAK256: wrong palette in savegame @bermu
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#411 |
No Movement (Room Specific)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#419 |
MI2: Elaine disappears
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#454 |
LOOM: silly walks
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#500 |
MI1(VGA) no sound only with ScummVM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#631 |
ZAK256: Graphics bug in Mars Ankh room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#643 |
DOTT: Timing problem
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#652 |
DIG: Scrolling stops after long play
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#667 |
FT: Russian version aborts due to crippled font renderer
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#687 |
DOTT: Speech Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#711 |
MI1CD: crashes past intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#786 |
INDY3: segfaults and indy's death
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#794 |
DOTT: Overlapping subtitles in intro
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#887 |
SAM: game hang up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#920 |
DIG: Problems in the tomb room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#958 |
CMI: Crash at Plunder Island Fort
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#973 |
DIG: Italian text are random
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#980 |
MM: Ed walks in place during cutscene
|
|
defect
|
low
|
Engine: SCUMM
|
|
#981 |
MM: Dr. Fred walks through a bed
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1051 |
COMI: Too many scripts running, 40 max!
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1083 |
FT:Assertion failed: searchin
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1094 |
MI2 (MAC): Tones of infinite length
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1343 |
MIVGA: Missing cursor, script hangs
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1460 |
DOTT: Contract-Stamp Crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1505 |
DIG: Crash/Freeze in the monster nest
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1519 |
FT - Unable to move in Demolition Derby
|
|
defect
|
high
|
Engine: SCUMM
|
|
#1659 |
FOA: game crash in cretan maze
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1720 |
FT: scummvm crashes after exploding 3 bunnies in minefield
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1729 |
FT: Plane computer screen choices layered over one another
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1751 |
DIG: Weird lockup, no input possible
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1758 |
DOTT: Crash in intro
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1771 |
DIG: Two "that doesn't work" sounds play
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1779 |
FT: Bug in Jet
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1799 |
DIG: No more input possible after activating crystal
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1809 |
FT: Highway 9 Crash
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1900 |
WINCE: Program crashes at start on IPAQ (PDA)
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1915 |
FT:incorrect save state
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1959 |
WINCE/FOA: Crash when trying to put food in ribcage
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1989 |
Guybrush Dissapears
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2009 |
MT-32 emu: Monkeyvga & Loom do not work (regression)
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|
#2067 |
INDY3 german: crash when entering temple
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2113 |
Stuck in one place
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2177 |
DIG: Game crashes suddenly at the Orange spire
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2208 |
COMI: Graphical bug in chicken restaurant
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2229 |
MI2 FM-TOWNS: No music in cutscenes after new mappiece
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2304 |
COMI: Part III song hangup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2407 |
DIG: Crash when too many commands sent to robot
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#2477 |
MANIACNES: Walking and talking doesn't display properly
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#2490 |
PUTTCIRCUS: Segmentation fault
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2500 |
Trapped Teeth are more trapped than you'd think.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2755 |
ZAK FM-TOWNS: Mindbender-Needle overdraws background
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2776 |
INDY3: Crash in Intro / Cutscene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2805 |
FREDDI1: PC/Dutch CD not recognized
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3077 |
INDY3: Timing problem with spigot and stein in brunwald
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3215 |
SCUMM: Zak McKracken - intro behavior + movement
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#3366 |
PSP: Stuttering video on all Smush SAN files in COMI
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#3655 |
PALMOS DIG: Crash at spaceship scene, treo 680
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
|
#3821 |
COMI: Subtitles off-screen in one scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3988 |
COMI: RTL not supported (screen size)
|
SF/cpage88
|
defect
|
normal
|
Engine: SCUMM
|
|
#4259 |
SCUMM: Dig - Cursor delays to appear after scene skip
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#4303 |
SCUMM: COMI - The menu doesn't work properly
|
orgads
|
defect
|
normal
|
Engine: SCUMM
|
|
#4446 |
PS2 MANIAC V2: crash after playing some time
|
sunmax
|
defect
|
normal
|
Engine: SCUMM
|
|
#4679 |
PAJAMA2: Crash when saving
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4906 |
TOOLS: Voice Cut-Off with LAME compressed .bun files
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#4936 |
Full Throttle crash during or after cave fish.
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#5368 |
SCUMM: MM (NES) - Character stuck after opening lab door
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#5376 |
SAMNMAX: No music
|
athrxx
|
defect
|
high
|
Engine: SCUMM
|
|
#5578 |
COMI Subtitles bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#5702 |
Assertion in Audio::Timestamp::addIntern() with MI1 CD
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#6128 |
Android: Full Throttle Fcs when switching to ride sequence
|
dafioram
|
defect
|
blocker
|
Engine: SCUMM
|
|
#6192 |
SCUMM: HE - PUTTCIRCUS - Animation glitches (regression)
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#6222 |
ZAK: Bug 3526089 on ScummVM 1.5.0 for iOS
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6317 |
GRAPHICS WIN32: Can't enter in full screen mode
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6390 |
Zak Mckraken: Shuttle bug
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#6448 |
SCUMM HE: Pajama Sam 1 softlock with Carrot in Kitchen scene
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#6759 |
SCUMM: iMuse crashes with assertion failure on CoMI
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#7232 |
AUDIO: SFX/Music from Amiga files (SCUMM)
|
athrxx
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7271 |
Foreign charsets in V2
|
fingolfin
|
feature request
|
normal
|
Engine: SCUMM
|
|