Opened 16 years ago

Closed 16 years ago

Last modified 16 years ago

#652 closed defect (outdated)

DIG: Scrolling stops after long play

Reported by: SF/sixtoe Owned by: fingolfin
Priority: high Component: Engine: SCUMM
Keywords: Cc:
Game: The Dig


After playing The Dig all night on a nightshift, every now
and again if you are in a screen that is wide enough to
need to be scrolled as you walk across it, like the part
where the spider traps Maggie, or the entrance from the
top of that room.
If you go out an available exit (if you can) and go round
the long way (through the subway/light bridges) and
back in from the other direction it usually works again,
but just exiting and entering the room again doesnt
usually work.

Funnily enough it never did it in the center/nexus or
whatever its called.

This is the origonal UK version of THE DIG, copied onto
my harddisk and run from there, using several different
versions of Win32 scummvm including 0.3.0b and
1165K exe file, last update: December 26, 2002, 6:22

Attached is a save game that dumps you in the spider
room where you cant get out to the right.

Ticket imported from: #659158. Ticket imported from: bugs/652.

Change History (5)

comment:1 Changed 16 years ago by SF/sixtoe

Priority: normalhigh

comment:2 Changed 16 years ago by fingolfin

Summary: Screen stops scrolling after long playDIG: Scrolling stops after long play

comment:3 Changed 16 years ago by eriktorbjorn

Does this still happen? I imagine a few memory leaks and
memory corruption bugs has been fixed since then, and I
didn't see any bugs like this when I played through the game
a few days ago. Plenty of other glitches, but nothing like this.

Old savegames may still be broken though. (Most of my old
savegames wouldn't even load so I threw them away.)

comment:4 Changed 16 years ago by fingolfin

Can't reproduce this old bug. If anybody ever sees it again, feel free to
reopen this or file a new bug report.

comment:5 Changed 16 years ago by fingolfin

Owner: set to fingolfin
Resolution: outdated
Status: newclosed
Note: See TracTickets for help on using tickets.