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Results (801 - 900 of 14000)

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Ticket Summary Owner Type Priority Component Version
#10393 SCI: PQ4 Screenshots (German version) digitall patch normal Screenshots
#10394 FULLPIPE: Saved game playtime resets on restart bonki defect normal Engine: NGI
#10395 FULLPIPE: Stuck when teleportating to foot sev- defect normal Engine: NGI
#10396 FULLPIPE: Rolling bridge is a wrong state r41k0u defect normal Engine: NGI
#10398 FULLPIPE: memory leak when exiting via in-game menu (not gmm) digitall defect low Engine: NGI
#10399 Darby the Dragon French Version is Unsupported digitall defect normal Engine: Composer
#10400 BACKENDS: Linux - Ubuntu port is missing FluidSynth lephilousophe defect normal Port: Linux
#10401 Incorrect cursor movement when using keyboard tsoliman defect normal Engine: Tinsel
#10402 SCI: Torin's Passage Screenshots (German version) digitall patch normal Screenshots
#10403 PLUMBERS: Plumbers Don't Wear Ties! - Screenshots digitall patch normal Screenshots
#10405 Building on MSYS2/Mingw-w64 currently completely broken rootfather defect high Port: Win64
#10406 TITANIC: Stuck in Barbot loop dreammaster defect normal Engine: Titanic
#10407 Lipsync not working in Full Throttle rsn8887 defect normal Engine: SCUMM
#10412 Hoyle 4: Sound effects not playing in ScummVM bluegr defect normal Engine: SCI
#10413 TUCKER: EN: Text in sentence bar not vertically centered sev- defect normal Engine: Tucker
#10414 TUCKER: Regression: Pause info and game hints in sentence bar missing sev- defect normal Engine: Tucker
#10415 PQ4 CD - Game Crashes On Entering Bitty Kitty Club tomlee80 defect normal Engine: SCI
#10416 SCI: LB2: Spanish floppy detection csnover feature request normal Engine: SCI
#10417 TUCKER: Ingame save/load dialog doesn't warn when no savegames are available sev- feature request normal Engine: Tucker
#10418 QFG4: Crash when entering the Gipsy camp bluegr defect normal Engine: SCI
#10419 QFG4: Crash when hitting a Necrotaur bluegr defect normal Engine: SCI
#10420 QFG4: Crash when using the Glide spell bluegr defect normal Engine: SCI
#10421 QFG4: Crash at the end of Tanya's resurrection cut scene bluegr defect normal Engine: SCI
#10422 TUCKER: Subtitles mangled on right edge of screen bonki defect normal Engine: Tucker
#10423 TUCKER: Grey blob (part of a background shadow) visible in front of ego bonki defect normal Engine: Tucker
#10424 TUCKER: Add mouse wheel support for inventory scrolling bonki feature request low Engine: Tucker
#10425 SKY: BaSS - invalid mode debug window/crash defect normal Engine: Sky
#10426 RIVEN: Game crashes in Map Island bgK defect normal Engine: Mohawk
#10427 BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games lotharsm defect blocker Port: Android
#10428 BACKENDS: Android - SCUMMVM 2.0 does not start on ACER ICONIA TAB lephilousophe defect normal Port: Android
#10429 SCI: SQ1 VGA Russian crashes on start sluicebox defect normal Engine: SCI
#10430 TUCKER: Bud animation glitch in front of museum bonki defect normal Engine: Tucker
#10431 SCI: Shivers: Access Violation rendering picture under RetroPie dafioram defect normal Engine: SCI
#10432 WME: Carol Reed Mysteries hint system not working lolbot-iichan defect normal Engine: Wintermute
#10433 AGI: Gold Rush - not detected in nightly build sev- defect normal Engine: AGI
#10434 sword25: ERROR: IDAT: chunk data is too large! sev- defect normal Engine: Sword25
#10435 Shown unknown game variant message in GUI rootfather feature request normal GUI
#10436 Allow using the ScummVM built-in file browser on macOS criezy feature request normal Port: Mac OS X
#10437 Add a Help menu in the ScummVM menubar on mac to access documentation ccawley feature request normal Port: Mac OS X
#10438 SCI: Lighthouse - Screenshots (German version) bonki patch normal Screenshots
#10440 SCI: PHARKAS Mac no longer running at all, ScummVM complaining about missing or corrupt game resources bluegr defect high Engine: SCI
#10442 TITANIC: Game crashes on Floor 38 dafioram defect high Engine: Titanic
#10443 GOB: Croustibat - Screenshot (DOS/Portuguese) digitall patch normal Screenshots
#10445 TUCKER: Verb "Use" uses capitalized "With" in sentence bar bonki feature request low Engine: Tucker
#10446 COMMON: Allow Save/Load functions when interrupting action sequences. sev- feature request normal --Other--
#10447 SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour AndywinXp defect normal Engine: SCUMM
#10448 README: liberation-fonts package URL broken bonki defect normal --Other--
#10449 Gabriel Knight 1 ENG Win CD game in debug mode? csnover defect normal Engine: SCI
#10450 SCUMMVM cannot "find game" Starship Titanic on CD dreammaster defect normal Engine: Titanic
#10451 BACKENDS: Android - Crash when GUI language is set to certain languages defect blocker GUI
#10452 TUCKER: Glitch when using map in part 3-mall without location change bonki defect normal Engine: Tucker
#10453 SCI: Patch file conventions should not be version agnostic sluicebox defect normal Engine: SCI
#10454 XEEN: character sheet stats don't update properly dreammaster defect normal Engine: MM: Xeen
#10455 XEEN: Sometimes when searching, the "nothing here" message disappear too quickly dreammaster defect normal Engine: MM: Xeen
#10456 XEEN: world status not properly reset when quitting to main menu and starting a new game dreammaster defect normal Engine: MM: Xeen
#10457 XEEN: when returning to main menu, the currently active music keeps playing dreammaster defect normal Engine: MM: Xeen
#10458 XEEN: characters cut off in the "loot" dialog dreammaster defect normal Engine: MM: Xeen
#10459 XEEN: broken rendering of the "EQUIP" icon in the inventory screen dreammaster defect normal Engine: MM: Xeen
#10460 XEEN: Not able to "use" items in inventory screen dreammaster defect normal Engine: MM: Xeen
#10461 XEEN: Inventory list of Accessories is wrong dreammaster defect normal Engine: MM: Xeen
#10462 XEEN: Wrong case in item lists dreammaster defect normal Engine: MM: Xeen
#10463 XEEN: Mouse clicks and other actions should be "buffered" dreammaster defect normal Engine: MM: Xeen
#10465 XEEN: the "hint face" in the viewport's frame get switched around dreammaster defect normal Engine: MM: Xeen
#10466 XEEN: "Buff" display in the character sheet missing dreammaster defect normal Engine: MM: Xeen
#10467 Renewal of the CLI parameter --list-games sev- feature request normal --Other--
#10468 "Cancellable" Error Message Not Cancellable bonki defect normal GUI
#10469 XEEN: character highlight missing when clicking on the "spells" icon dreammaster defect low Engine: MM: Xeen
#10470 XEEN: cancelling spellcasting not working correctly in combat dreammaster defect normal Engine: MM: Xeen
#10471 SFINX: ScummVM crashing during projector cutscene criezy defect normal Engine: CGE2
#10472 MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst book opens bgK defect normal Engine: Mohawk
#10473 SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes AndywinXp defect normal Engine: SCUMM
#10474 MOHAWK: MYST: Clicking through books in Myst library doesn't work bgK defect normal Engine: Mohawk
#10475 XEEN: Darkside: Miles the Cartographer's script not working dreammaster defect normal Engine: MM: Xeen
#10476 XEEN: Clouds/Darkside flag not properly saved when restarting a new game dreammaster defect normal Engine: MM: Xeen
#10478 SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched) athrxx defect normal Engine: SCUMM
#10479 XEEN: Tooltip for HP goes to UINT_MAX if HP is negative dreammaster defect normal Engine: MM: Xeen
#10480 XEEN: Deselecting items/equipment not possible dreammaster defect normal Engine: MM: Xeen
#10481 MOHAWK: MYST ME: Silence when picking up Sirrus/Achenar books in library bgK defect low Engine: Mohawk
#10482 MOHAWK: MYST ME: No Flyover sound for Mechanical Age bgK defect low Engine: Mohawk
#10483 MOHAWK: MYST ME: Mech Age Flyover video played when loading save bgK defect low Engine: Mohawk
#10484 LSL6 Hi-res: Oil lamp with spigot freezes the game sluicebox defect normal Engine: SCI
#10485 MOHAWK: MYST ME: Piano Puzzle Lever no sound bgK defect low Engine: Mohawk
#10486 MOHAWK: MYST: No 12AM/12PM time of date for star map bgK defect low Engine: Mohawk
#10487 MOHAWK: MYST: Fireplace block appearance click behavior dafioram defect low Engine: Mohawk
#10488 MOHAWK: MYST: Star map arrow down sound is different bgK defect low Engine: Mohawk
#10489 MOHAWK: MYST: myst age Boat door opening sound is cut short bgK defect low Engine: Mohawk
#10490 MOHAWK: MYST: No cursor highlight for mouse over Sirrus/Achenar book videos dafioram defect low Engine: Mohawk
#10491 TINSEL: DW1: Crash when loading Temple saved games dreammaster defect normal Engine: Tinsel
#10492 Using an item on temple hammer locks up game dreammaster defect normal Engine: Tinsel
#10493 TITANIC: Game crash when choosing floor in elevator dreammaster defect high Engine: Titanic
#10494 MOHAWK: MYST: Stonage Laggy door animation dafioram defect low Engine: Mohawk
#10495 TINSEL: DW1: Prunes disappear if used without putting in inventory dreammaster defect normal Engine: Tinsel
#10496 TUCKER: Panel background off by one pixel bonki defect normal Engine: Tucker
#10497 MOHAWK: MYST: Selentic age radar doors no closing sound bgK defect low Engine: Mohawk
#10498 MOHAWK: MYST: Channelwood Achenar door shown half open bgK defect normal Engine: Mohawk
#10499 MOHAWK: MYST: Tower Rotation direction line broken by text bgK defect low Engine: Mohawk
#10500 BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5) larsamannen defect normal Port: iOS
#10501 MOHAWK: MYST: Crash on exit when a page is held bgK defect normal Engine: Mohawk
#10502 MOHAWK: MYST: Crash when exiting while age is loading bgK defect normal Engine: Mohawk
#10503 MOHAWK: MYST: Atrus video stutters bgK defect normal Engine: Mohawk
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