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Results (701 - 800 of 971)

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Ticket Summary Status Owner Priority Component Version
#10658 TINSEL: DW1: ACT3 Guard floating equals new low Engine: Tinsel
#10659 TINSEL: DW1: Act4 hidden city guards crash new normal Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new low Engine: Tinsel
#10957 TINSEL: DW1 - Psy office event not triggered new low Engine: Tinsel
#13146 TINSEL: Discworld intro graphical glitch new normal Engine: Tinsel
#14279 MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo new high Engine: Tinsel
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new normal Engine: Tinsel
#14692 Android: Discworld volume settings don't affect sound, except mute all. new normal Engine: Tinsel
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new normal Engine: Tinsel
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new normal Engine: Tinsel
#14981 Unknown game variant for tinsel pending dreammaster normal Engine: Tinsel
#10305 TITANIC: Border lines showing for face slot components in Titania close-up new normal Engine: Titanic
#10523 TITANIC: SGT Room Transition video has black spots new low Engine: Titanic
#11558 TITANIC: Missing QSound Positional Audio new normal Engine: Titanic
#12616 TITANIC: Glitch when loading game that was saved during conversation new normal Engine: Titanic
#12951 TITANIC: Error when moving an old savegame to make room for an autosave new normal Engine: Titanic
#13122 TITANIC: Starship Titanic Animations Lag new normal Engine: Titanic
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new normal Engine: Toltecs
#11267 TOLTECS: Sprite residues left behind on ego walking new normal Engine: Toltecs
#13231 TOLTECS: Demo fails to load adlib timbre file new normal Engine: Toltecs
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new normal Engine: Toltecs
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie normal Engine: Tony
#6836 TONY: Pathfinding bug/Tony walking in place new normal Engine: Tony
#14594 TONY: Tony Tough issues/crash on MacOS new normal Engine: Tony
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv normal Engine: Toon
#6867 TOON: Missing Flux animation when asking him to open cupboard new normal Engine: Toon
#6869 TOON: Wrong talk animation after Jim's gym demonstration new normal Engine: Toon
#7003 TOON: Flux Glitch (Lab) new normal Engine: Toon
#12929 TOON: Idle animations do not loop new low Engine: Toon
#13250 TOON: Toonstruck hangs when entering air vent through staircase and bathroom new normal Engine: Toon
#13287 TOON: Toonstruck is added twice by the launcher with mass add new normal Engine: Toon
#13502 TOON: Demo is missing a short animation from first screen new normal Engine: Toon
#13544 TOON: Flux does not stop dancing when used on Cabinet new normal Engine: Toon
#6632 TOUCHE / IOS: Several Animations are missing new normal Engine: Touche
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché new normal Engine: Touche
#7180 TOUCHE: Incorrect position of main character animation new normal Engine: Touche
#12637 TRECISION: Graphical glitch when entering dino exhibit from hideout new normal Engine: Trecision
#13252 TRECISION: Dialogue Stuttering & Cut Scenes Cut Short new normal Engine: Trecision
#6392 TSAGE: BF - Animation jitter after entering police station new normal Engine: TsAGE
#6466 TSAGE: Ringworld2 - In-game menu different from the original new normal Engine: TsAGE
#6467 TSAGE: Ringworld2 - Digitized percussion sounds slightly off new normal Engine: TsAGE
#6495 TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong new normal Engine: TsAGE
#6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld new normal Engine: TsAGE
#6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door new normal Engine: TsAGE
#6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute new normal Engine: TsAGE
#6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off new normal Engine: TsAGE
#6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair new normal Engine: TsAGE
#6633 TSAGE: Ringworld2 - Cursor doesn't always update properly new normal Engine: TsAGE
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new normal Engine: TsAGE
#10356 TSAGE: RtR - Error when you don't use Quinn new dreammaster normal Engine: TsAGE
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit new normal Engine: Tucker
#11991 TWINE: Music volume control shouldn't affect CD audio volume new normal Engine: TwinE
#12074 TWINE: rendering of the holomap is broken pending mgerhardy normal Engine: TwinE
#12875 TWINE: rendering issues on the left side in 1920x1200 new low Engine: TwinE
#13116 TWINE: slowdown when grid mask is applied new normal Engine: TwinE
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side new normal Engine: TwinE
#13177 TWINE: Tank is stuck new mgerhardy normal Engine: TwinE
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) new low Engine: TwinE
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new normal Engine: TwinE
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new low Engine: TwinE
#13731 TWINE: The movement of the meca penguin is different from dos version new normal Engine: TwinE
#13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) new low Engine: TwinE
#13819 TWINE: FunFrock’s HQ Safe (original bug) new low Engine: TwinE
#13872 TWINE: minor wording issue - german translation (original bug) new low Engine: TwinE
#14669 TWINE: Multiple track issues new normal Engine: TwinE
#14778 TWINE: Some in-game options are being translated to ??? new normal Engine: TwinE
#14805 TWINE: black screen after snow lift cutscene new normal Engine: TwinE
#14807 TWINE: TV screen in Principal Island house plays a second wrong video new normal Engine: TwinE
#11487 ULTIMA6: German patch version is not in German language new normal Engine: Ultima
#11647 ULTIMA: some Nuvie settings do not carry over to ScummVM new normal Engine: Ultima
#11665 ULTIMA: Spell Sounds new normal Engine: Ultima
#11719 ULTIMA: Galloping in Combat new normal Engine: Ultima
#11720 ULTIMA: Fire fields aren't making damage sound new normal Engine: Ultima
#11721 ULTIMA: Galloping horse makes same noise as non-galloping horse new normal Engine: Ultima
#11949 ULTIMA: Missing/incorrect graphics in the main menu new normal Engine: Ultima
#11955 ULTIMA: falling down is not happening new normal Engine: Ultima
#12019 ULTIMA8: Bentic talks to himself during conversation new low Engine: Ultima
#12302 ULTIMA4: Moongate remains on screen new low Engine: Ultima
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new dreammaster low Engine: Ultima
#12366 ULTIMA6: segfault during gc in Ultima 6 new normal Engine: Ultima
#12480 ULTIMA4:: sound FX loops new low Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work new low Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character new low Engine: Ultima
#12540 ULTIMA6:: Great Light spell only illuminates part of the screen new normal Engine: Ultima
#12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog new normal Engine: Ultima
#12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 new normal Engine: Ultima
#12749 REMORSE: FMV difference: background should be faded to greyscale new normal Engine: Ultima
#12750 REMORSE: Enemy AI does not exactly match original new normal Engine: Ultima
#12751 REMORSE: Differences from original game when controlling Thresher cannon new normal Engine: Ultima
#12759 REMORSE: Rendering order issue - items sometimes disappear new normal Engine: Ultima
#12790 ULTIMA8: crash after intro when u8save.000 is missing new normal Engine: Ultima
#13279 ULTIMA: Skull of Quakes doesn't reveal entrance new low Engine: Ultima
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new normal Engine: Ultima
#13785 REMORSE: mouse rotation doesn't work new normal Engine: Ultima
#13851 ULTIMA8: Middle click navigation isn't very smart new normal Engine: Ultima
#13876 ULTIMA8: smart navigation make avatar run in circles new normal Engine: Ultima
#14030 ULTIMA8: Changelings don't change new normal Engine: Ultima
#14032 ULTIMA8: Death Speak does not immediately close gumps new normal Engine: Ultima
#14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes new normal Engine: Ultima
#14036 ULTIMA8: Avatar doesn't fall over when taking fall damage new normal Engine: Ultima
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