#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
|
low
|
Engine: Tinsel
|
|
#10659 |
TINSEL: DW1: Act4 hidden city guards crash
|
new
|
|
normal
|
Engine: Tinsel
|
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
|
low
|
Engine: Tinsel
|
|
#10957 |
TINSEL: DW1 - Psy office event not triggered
|
new
|
|
low
|
Engine: Tinsel
|
|
#13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
|
high
|
Engine: Tinsel
|
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14981 |
Unknown game variant for tinsel
|
pending
|
dreammaster
|
normal
|
Engine: Tinsel
|
|
#10305 |
TITANIC: Border lines showing for face slot components in Titania close-up
|
new
|
|
normal
|
Engine: Titanic
|
|
#10523 |
TITANIC: SGT Room Transition video has black spots
|
new
|
|
low
|
Engine: Titanic
|
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
|
normal
|
Engine: Titanic
|
|
#12616 |
TITANIC: Glitch when loading game that was saved during conversation
|
new
|
|
normal
|
Engine: Titanic
|
|
#12951 |
TITANIC: Error when moving an old savegame to make room for an autosave
|
new
|
|
normal
|
Engine: Titanic
|
|
#13122 |
TITANIC: Starship Titanic Animations Lag
|
new
|
|
normal
|
Engine: Titanic
|
|
#6236 |
TOLTECS: Actor "vanishes" and won't be displayed any more
|
new
|
|
normal
|
Engine: Toltecs
|
|
#11267 |
TOLTECS: Sprite residues left behind on ego walking
|
new
|
|
normal
|
Engine: Toltecs
|
|
#13231 |
TOLTECS: Demo fails to load adlib timbre file
|
new
|
|
normal
|
Engine: Toltecs
|
|
#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
|
new
|
|
normal
|
Engine: Toltecs
|
|
#6333 |
TONY: Flickering sprites at Shack's Door left of Lorenz
|
new
|
fuzzie
|
normal
|
Engine: Tony
|
|
#6836 |
TONY: Pathfinding bug/Tony walking in place
|
new
|
|
normal
|
Engine: Tony
|
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
|
normal
|
Engine: Tony
|
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
sylvaintv
|
normal
|
Engine: Toon
|
|
#6867 |
TOON: Missing Flux animation when asking him to open cupboard
|
new
|
|
normal
|
Engine: Toon
|
|
#6869 |
TOON: Wrong talk animation after Jim's gym demonstration
|
new
|
|
normal
|
Engine: Toon
|
|
#7003 |
TOON: Flux Glitch (Lab)
|
new
|
|
normal
|
Engine: Toon
|
|
#12929 |
TOON: Idle animations do not loop
|
new
|
|
low
|
Engine: Toon
|
|
#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
|
new
|
|
normal
|
Engine: Toon
|
|
#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
|
|
normal
|
Engine: Toon
|
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
|
normal
|
Engine: Toon
|
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
|
normal
|
Engine: Toon
|
|
#6632 |
TOUCHE / IOS: Several Animations are missing
|
new
|
|
normal
|
Engine: Touche
|
|
#6949 |
TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché
|
new
|
|
normal
|
Engine: Touche
|
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
|
normal
|
Engine: Touche
|
|
#12637 |
TRECISION: Graphical glitch when entering dino exhibit from hideout
|
new
|
|
normal
|
Engine: Trecision
|
|
#13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
|
new
|
|
normal
|
Engine: Trecision
|
|
#6392 |
TSAGE: BF - Animation jitter after entering police station
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6466 |
TSAGE: Ringworld2 - In-game menu different from the original
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6467 |
TSAGE: Ringworld2 - Digitized percussion sounds slightly off
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6495 |
TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6502 |
TSAGE: Ringworld2 - Graphics glitches when going to Ringworld
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6518 |
TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6617 |
TSAGE: Ringworld2 - Pathfinding glitch when using the flute
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6627 |
TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6628 |
TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair
|
new
|
|
normal
|
Engine: TsAGE
|
|
#6633 |
TSAGE: Ringworld2 - Cursor doesn't always update properly
|
new
|
|
normal
|
Engine: TsAGE
|
|
#7077 |
TSAGE: BF: No General MIDI soundtrack (English CD DOS version)
|
new
|
|
normal
|
Engine: TsAGE
|
|
#10356 |
TSAGE: RtR - Error when you don't use Quinn
|
new
|
dreammaster
|
normal
|
Engine: TsAGE
|
|
#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
|
new
|
|
normal
|
Engine: Tucker
|
|
#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
new
|
|
normal
|
Engine: TwinE
|
|
#12074 |
TWINE: rendering of the holomap is broken
|
pending
|
mgerhardy
|
normal
|
Engine: TwinE
|
|
#12875 |
TWINE: rendering issues on the left side in 1920x1200
|
new
|
|
low
|
Engine: TwinE
|
|
#13116 |
TWINE: slowdown when grid mask is applied
|
new
|
|
normal
|
Engine: TwinE
|
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
|
normal
|
Engine: TwinE
|
|
#13177 |
TWINE: Tank is stuck
|
new
|
mgerhardy
|
normal
|
Engine: TwinE
|
|
#13570 |
TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug)
|
new
|
|
low
|
Engine: TwinE
|
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
|
normal
|
Engine: TwinE
|
|
#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
|
new
|
|
low
|
Engine: TwinE
|
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
|
normal
|
Engine: TwinE
|
|
#13818 |
TWINE: FunFrock’s HQ Front Door Bug (original bug)
|
new
|
|
low
|
Engine: TwinE
|
|
#13819 |
TWINE: FunFrock’s HQ Safe (original bug)
|
new
|
|
low
|
Engine: TwinE
|
|
#13872 |
TWINE: minor wording issue - german translation (original bug)
|
new
|
|
low
|
Engine: TwinE
|
|
#14669 |
TWINE: Multiple track issues
|
new
|
|
normal
|
Engine: TwinE
|
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
|
normal
|
Engine: TwinE
|
|
#14805 |
TWINE: black screen after snow lift cutscene
|
new
|
|
normal
|
Engine: TwinE
|
|
#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
|
new
|
|
normal
|
Engine: TwinE
|
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
|
normal
|
Engine: Ultima
|
|
#11647 |
ULTIMA: some Nuvie settings do not carry over to ScummVM
|
new
|
|
normal
|
Engine: Ultima
|
|
#11665 |
ULTIMA: Spell Sounds
|
new
|
|
normal
|
Engine: Ultima
|
|
#11719 |
ULTIMA: Galloping in Combat
|
new
|
|
normal
|
Engine: Ultima
|
|
#11720 |
ULTIMA: Fire fields aren't making damage sound
|
new
|
|
normal
|
Engine: Ultima
|
|
#11721 |
ULTIMA: Galloping horse makes same noise as non-galloping horse
|
new
|
|
normal
|
Engine: Ultima
|
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
|
normal
|
Engine: Ultima
|
|
#11955 |
ULTIMA: falling down is not happening
|
new
|
|
normal
|
Engine: Ultima
|
|
#12019 |
ULTIMA8: Bentic talks to himself during conversation
|
new
|
|
low
|
Engine: Ultima
|
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
|
low
|
Engine: Ultima
|
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
dreammaster
|
low
|
Engine: Ultima
|
|
#12366 |
ULTIMA6: segfault during gc in Ultima 6
|
new
|
|
normal
|
Engine: Ultima
|
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
|
low
|
Engine: Ultima
|
|
#12481 |
ULTIMA4: Text Colorization does not work
|
new
|
|
low
|
Engine: Ultima
|
|
#12484 |
ULTIMA4: Dungeon Combat always skips the first character
|
new
|
|
low
|
Engine: Ultima
|
|
#12540 |
ULTIMA6:: Great Light spell only illuminates part of the screen
|
new
|
|
normal
|
Engine: Ultima
|
|
#12612 |
ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog
|
new
|
|
normal
|
Engine: Ultima
|
|
#12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
|
new
|
|
normal
|
Engine: Ultima
|
|
#12749 |
REMORSE: FMV difference: background should be faded to greyscale
|
new
|
|
normal
|
Engine: Ultima
|
|
#12750 |
REMORSE: Enemy AI does not exactly match original
|
new
|
|
normal
|
Engine: Ultima
|
|
#12751 |
REMORSE: Differences from original game when controlling Thresher cannon
|
new
|
|
normal
|
Engine: Ultima
|
|
#12759 |
REMORSE: Rendering order issue - items sometimes disappear
|
new
|
|
normal
|
Engine: Ultima
|
|
#12790 |
ULTIMA8: crash after intro when u8save.000 is missing
|
new
|
|
normal
|
Engine: Ultima
|
|
#13279 |
ULTIMA: Skull of Quakes doesn't reveal entrance
|
new
|
|
low
|
Engine: Ultima
|
|
#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
|
new
|
|
normal
|
Engine: Ultima
|
|
#13785 |
REMORSE: mouse rotation doesn't work
|
new
|
|
normal
|
Engine: Ultima
|
|
#13851 |
ULTIMA8: Middle click navigation isn't very smart
|
new
|
|
normal
|
Engine: Ultima
|
|
#13876 |
ULTIMA8: smart navigation make avatar run in circles
|
new
|
|
normal
|
Engine: Ultima
|
|
#14030 |
ULTIMA8: Changelings don't change
|
new
|
|
normal
|
Engine: Ultima
|
|
#14032 |
ULTIMA8: Death Speak does not immediately close gumps
|
new
|
|
normal
|
Engine: Ultima
|
|
#14034 |
ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes
|
new
|
|
normal
|
Engine: Ultima
|
|
#14036 |
ULTIMA8: Avatar doesn't fall over when taking fall damage
|
new
|
|
normal
|
Engine: Ultima
|
|