#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
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new
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digitall
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defect
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Engine: TeenAgent
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#7810 |
TEENAGENT: Polish Talkie has no voiceovers
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new
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defect
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Engine: TeenAgent
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#11917 |
TEENAGENT: French Translation Support Patch
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new
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feature request
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Engine: TeenAgent
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#13495 |
TEENAGENT: Spanish patch support
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new
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feature request
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Engine: TeenAgent
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#14288 |
TEENAGENT: Teenagent Talkie Polish version doesn't work properly
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new
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defect
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Engine: TeenAgent
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#14963 |
TeenAgent Czech Language support not working
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new
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defect
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Engine: TeenAgent
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#6804 |
SWORD25: add option to choose language speech
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new
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feature request
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Engine: Sword25
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#13504 |
SWORD25: wrong shading in library
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new
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defect
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Engine: Sword25
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#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
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new
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defect
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Engine: Sword2
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#14542 |
SWORD1: Subtitle-only languages cannot be selected in 2.7.0
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new
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defect
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Engine: Sword1
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#14600 |
SWORD1: intro.dxa not supported for non-english versions
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new
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defect
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Engine: Sword1
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#14865 |
SWORD1: Unknown French variant (2.7.1 and 2.8.0)
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new
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defect
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Engine: Sword1
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#14889 |
Broken Sword 1 Subtitles AddOn
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new
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patch
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Engine: Sword1
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#15089 |
SWORD1: Unknown game variant
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new
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defect
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Engine: Sword1
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#15099 |
SWORD1: Unknown game variant for sword1
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new
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defect
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Engine: Sword1
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#15110 |
[sword1] Add intro.dxa compression hash for FR_FRA version
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new
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patch
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Engine: Sword1
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#12713 |
STARTREK enable alternative path for voc files
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new
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feature request
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Engine: Startrek
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#11863 |
STARK: April looking in the wrong direction at mole people village
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new
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defect
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Engine: Stark
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#11864 |
STARK: April standing over void at Roper Klacks castle
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new
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defect
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Engine: Stark
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#11867 |
STARK: Incorrect scene transition at Roper Klacks castle
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new
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defect
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Engine: Stark
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#11868 |
STARK: April marked as usable object
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new
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defect
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Engine: Stark
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#11869 |
STARK: Clothes line dissapears if you try to add it to the clamp
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new
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defect
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Engine: Stark
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#11876 |
STARK/TLJ: Camera pans too fast
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new
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defect
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Engine: Stark
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#11880 |
STARK: April floating on the raft is not in sync with background sea
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new
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defect
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Engine: Stark
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#11885 |
STARK: chapter 4 - Strange creature wont talk
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new
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defect
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Engine: Stark
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#13449 |
STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed
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new
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defect
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Engine: Stark
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#13450 |
STARK: Videos and graphics don't match in tone, making transitions a tad jarring
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new
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defect
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Engine: Stark
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#13768 |
STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression)
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pending
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ccawley2011
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defect
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Engine: Stark
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#13793 |
STARK: Background image overlapping text and icons
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new
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defect
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Engine: Stark
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#14586 |
STARK: Sound buggy on Linux
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new
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defect
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Engine: Stark
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#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
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new
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defect
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Engine: Stark
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#7012 |
SHERLOCK: volume settings don't work
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new
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dreammaster
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defect
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Engine: Sherlock
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#9596 |
SHERLOCK: Music / Speech volume is not adjustable
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new
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defect
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Engine: Sherlock
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#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
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new
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defect
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Engine: Sherlock
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#10348 |
SHERLOCK: Music setting by in-game option is not respected
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new
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defect
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Engine: Sherlock
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#13160 |
SHERLOCK: Glitch when loading savegame
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new
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defect
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Engine: Sherlock
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#13357 |
SHERLOCK: ROSETATTOO: Music notes sometimes left hanging
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new
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defect
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Engine: Sherlock
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#13358 |
SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain
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new
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defect
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Engine: Sherlock
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#14282 |
SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state
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new
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defect
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Engine: Sherlock
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#14424 |
SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used
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new
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defect
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Engine: Sherlock
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#13711 |
SLUDGE: NSC Crashes in opening credits
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new
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defect
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Engine: SLUDGE
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#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
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new
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defect
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Engine: SCUMM
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#2538 |
SCUMM: MM (NES) - Sound glitches
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new
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defect
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Engine: SCUMM
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#2693 |
SCUMM: Potential savegame incompatibility
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new
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defect
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Engine: SCUMM
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#3467 |
SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly
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new
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defect
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Engine: SCUMM
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#4499 |
SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes
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new
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defect
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Engine: SCUMM
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#4562 |
SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels
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new
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Kirben
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defect
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Engine: SCUMM
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#4719 |
SCUMM: MI2 Dancing Skeletons cause Game Loop
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new
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defect
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Engine: SCUMM
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#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
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new
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Kirben
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defect
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Engine: SCUMM
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#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
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new
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defect
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Engine: SCUMM
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#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
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new
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defect
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Engine: SCUMM
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#6712 |
SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
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new
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defect
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Engine: SCUMM
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#6730 |
SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM
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new
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defect
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Engine: SCUMM
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#6942 |
SCUMM: Game variants fail to match demos correctly
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new
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defect
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Engine: SCUMM
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#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
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new
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feature request
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Engine: SCUMM
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#7175 |
SCUMM: Sam and Max - Wrong music cue at bigfoot party
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new
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defect
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Engine: SCUMM
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#7546 |
DS: Action GUI
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new
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agent-q
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feature request
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Engine: SCUMM
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#9058 |
Using more than one FM_OPL object (experimental)
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new
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patch
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Engine: SCUMM
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#9591 |
SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music
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new
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defect
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Engine: SCUMM
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#9619 |
SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
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new
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defect
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Engine: SCUMM
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#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
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new
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defect
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Engine: SCUMM
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#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
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new
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defect
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Engine: SCUMM
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#11366 |
SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports
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new
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defect
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Engine: SCUMM
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#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
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new
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defect
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Engine: SCUMM
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#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
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new
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feature request
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Engine: SCUMM
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#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
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new
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feature request
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Engine: SCUMM
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#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
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new
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defect
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Engine: SCUMM
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#12277 |
SCUMM: Music-behavior in cutscenes during alarm in NES-version
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new
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defect
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Engine: SCUMM
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#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
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pending
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sev-
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defect
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Engine: SCUMM
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#12915 |
SCUMM/HE: Backyard Football 2002 crash starting a match
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new
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defect
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Engine: SCUMM
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#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
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new
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defect
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Engine: SCUMM
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#12996 |
SCUMM: Restore unused item animation frames?
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new
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feature request
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Engine: SCUMM
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#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
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new
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defect
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Engine: SCUMM
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#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
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new
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defect
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Engine: SCUMM
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#13221 |
SCUMM: Monkey Island 2 Segfault (Midi related)
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new
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defect
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Engine: SCUMM
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#13260 |
Support the composite palette for PC Engine
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new
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feature request
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Engine: SCUMM
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#13261 |
SCUMM: Scrolling scenes show at a larger width than on DOS
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new
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defect
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Engine: SCUMM
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#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
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new
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AndywinXp
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defect
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Engine: SCUMM
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#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
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new
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feature request
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Engine: SCUMM
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#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
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pending
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athrxx
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defect
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Engine: SCUMM
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#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
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new
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defect
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Engine: SCUMM
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#13400 |
SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans
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new
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feature request
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Engine: SCUMM
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#13420 |
SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo
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new
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defect
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Engine: SCUMM
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#13425 |
SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene
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new
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defect
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Engine: SCUMM
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#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
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new
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defect
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Engine: SCUMM
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#13572 |
SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition
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new
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defect
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Engine: SCUMM
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#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
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new
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defect
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Engine: SCUMM
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#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
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new
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feature request
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Engine: SCUMM
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#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
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new
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feature request
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Engine: SCUMM
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#13710 |
SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1)
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new
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feature request
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Engine: SCUMM
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#13737 |
SCUMM: Re-enable lines in DOTT
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new
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feature request
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Engine: SCUMM
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#13797 |
SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool
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new
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defect
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Engine: SCUMM
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#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
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new
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defect
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Engine: SCUMM
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#13862 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
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new
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defect
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Engine: SCUMM
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#13863 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program
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new
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defect
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Engine: SCUMM
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#13864 |
SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations
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new
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defect
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Engine: SCUMM
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#13937 |
SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left
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new
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defect
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Engine: SCUMM
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#13959 |
SCUMM: MI1 (Floppy) Broken door sound effect
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new
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defect
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Engine: SCUMM
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#14006 |
SCUMM: Glitches with the bus in ZAK
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new
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defect
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Engine: SCUMM
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#14175 |
Support for Atari ST mono rendering
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new
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feature request
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Engine: SCUMM
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