| #7647 |
KYRA3: add subtitles in VQA videos
|
new
|
|
feature request
|
low
|
Engine: Kyra
|
| #7649 |
ALL: visible warning when CD music missing
|
new
|
bluegr
|
feature request
|
normal
|
--Other--
|
| #7700 |
Wii: Support Sound Settings
|
new
|
dhewg
|
feature request
|
normal
|
Port: Wii
|
| #7720 |
GUI: default option
|
new
|
sev-
|
feature request
|
normal
|
GUI
|
| #7722 |
GUI: volume and subtitles speed sliders
|
new
|
|
feature request
|
normal
|
GUI
|
| #7762 |
OPL: Real OPL support for AdLib audio
|
new
|
|
feature request
|
low
|
Audio
|
| #7793 |
AGI: Better mapping for mouse buttons
|
new
|
|
feature request
|
normal
|
Engine: AGI
|
| #7810 |
TEENAGENT: Polish Talkie has no voiceovers
|
new
|
|
defect
|
normal
|
Engine: TeenAgent
|
| #7813 |
Dreamcast SD card support
|
new
|
|
feature request
|
normal
|
Port: Dreamcast
|
| #7818 |
LOL: Support subtitles in "Lore of the Lands"
|
new
|
|
feature request
|
low
|
Engine: Kyra
|
| #7839 |
AGI: Add three voice MIDI with AGI games.
|
new
|
|
feature request
|
normal
|
Engine: AGI
|
| #7853 |
CRUISE: Add MT-32 emu support to Cruise for a Corpse
|
new
|
|
feature request
|
normal
|
Engine: Cruise
|
| #9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #9593 |
SCI: LSL5 (and others): port drawing issues
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
| #9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
lotharsm
|
feature request
|
normal
|
Port: Win64
|
| #9671 |
FULLPIPE: Assorted graphical glitches
|
new
|
|
defect
|
normal
|
Engine: NGI
|
| #9683 |
WME: Helga Deep in Trouble - Graphic mistake (2D renderer only)
|
new
|
|
defect
|
normal
|
Engine: Wintermute
|
| #9720 |
WME: The Shine of a Star - Problems at shovel puzzle scene
|
new
|
|
defect
|
normal
|
Engine: Wintermute
|
| #9725 |
AGI IIgs: shift key commands don't work
|
new
|
m-kiewitz
|
defect
|
low
|
Engine: AGI
|
| #9726 |
AGI IIgs: implement inventory/see object screen
|
new
|
|
defect
|
low
|
Engine: AGI
|
| #9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
|
defect
|
low
|
Engine: SCI
|
| #9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
|
defect
|
low
|
Engine: SCI
|
| #9866 |
PRINCE: Original game keyboard shortcuts not working (F1-F5)
|
new
|
|
defect
|
low
|
Engine: Prince
|
| #9872 |
SKY: BASS - Save game MetaInfo is missing
|
new
|
|
defect
|
low
|
Engine: Sky
|
| #10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
| #10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
| #10135 |
MOHAWK: Riven: Graphics glitch after Gehn leaves office.
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
| #10176 |
TINSEL: DW2 (German) - displaced pixels in Intro
|
new
|
|
defect
|
normal
|
Engine: Tinsel
|
| #10286 |
BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens
|
new
|
|
defect
|
normal
|
GUI
|
| #10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
|
new
|
|
defect
|
normal
|
Ports
|
| #10305 |
TITANIC: Border lines showing for face slot components in Titania close-up
|
new
|
|
defect
|
normal
|
Engine: Titanic
|
| #10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
|
defect
|
normal
|
Engine: Sherlock
|
| #10329 |
FULLPIPE: Pathfinding loop when giving coin to ball eating creature
|
new
|
|
defect
|
normal
|
Engine: NGI
|
| #10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
|
defect
|
normal
|
Engine: Sherlock
|
| #10356 |
TSAGE: RtR - Error when you don't use Quinn
|
new
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
| #10363 |
GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard
|
new
|
|
feature request
|
low
|
GUI
|
| #10397 |
FULLPIPE: Memory leak when loading a saved game
|
new
|
|
defect
|
normal
|
Engine: NGI
|
| #10404 |
SCI: LSL7: parser behavior improvement
|
new
|
|
feature request
|
normal
|
Engine: SCI
|
| #10408 |
BACKENDS: Wii - Static sound in Discworld
|
new
|
|
defect
|
normal
|
Port: Wii
|
| #10410 |
BACKENDS: Dreamcast - Riven: List for loading saved games is empty
|
new
|
|
defect
|
normal
|
Port: Dreamcast
|
| #10411 |
BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio
|
new
|
|
defect
|
normal
|
Graphics
|
| #10431 |
SCI: Shivers: Access Violation rendering picture under RetroPie
|
new
|
dafioram
|
defect
|
normal
|
Engine: SCI
|
| #10439 |
SKY: BASS - vkeybd only allows 1 keyboard input at a time
|
new
|
|
defect
|
low
|
Engine: Sky
|
| #10444 |
AGI: Graphics glitch when reloading a savegame after dying
|
new
|
|
defect
|
low
|
Engine: AGI
|
| #10464 |
BACKENDS: MacOSX - Localised documentation resources are not bundled/used
|
new
|
|
defect
|
normal
|
Port: Mac OS X
|
| #10476 |
MM: XEEN: Clouds/Darkside flag not properly saved when restarting a new game
|
new
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
| #10477 |
AGOS: Simon the Sorcerer 1 & 2 - Voice cut off
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
| #10523 |
TITANIC: SGT Room Transition video has black spots
|
new
|
|
defect
|
low
|
Engine: Titanic
|
| #10547 |
MM: XEEN: Hanging notes in AdLib music
|
new
|
|
defect
|
low
|
Engine: MM: Xeen
|
| #10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
| #10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
| #10593 |
MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
| #10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
new
|
|
defect
|
low
|
Engine: Tinsel
|
| #10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
|
defect
|
low
|
Engine: Tinsel
|
| #10659 |
TINSEL: DW1: Act4 hidden city guards crash
|
new
|
|
defect
|
high
|
Engine: Tinsel
|
| #10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
|
defect
|
low
|
Engine: Tinsel
|
| #10714 |
GOB: Woodruff - Couldn't talk to the Beast
|
new
|
|
defect
|
normal
|
Engine: Gob
|
| #10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
| #10803 |
AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
| #10821 |
ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x')
|
new
|
|
defect
|
normal
|
Engine: ZVision
|
| #10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
|
defect
|
low
|
Engine: SCI
|
| #10867 |
GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
| #10957 |
TINSEL: DW1 - Psy office event not triggered
|
new
|
|
defect
|
low
|
Engine: Tinsel
|
| #10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
|
feature request
|
normal
|
Engine: Titanic
|
| #11007 |
WME: Some text is cut short
|
new
|
|
defect
|
normal
|
Engine: Wintermute
|
| #11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
|
defect
|
normal
|
Graphics
|
| #11181 |
ZVISION Audio is clipping
|
new
|
|
defect
|
normal
|
Engine: ZVision
|
| #11182 |
GUI Dialog for missing Roland MT-32 support
|
new
|
|
feature request
|
normal
|
Audio: MT32
|
| #11199 |
BACKENDS: SWITCH: Cloud saves feature is not connecting
|
new
|
|
defect
|
normal
|
Ports
|
| #11201 |
BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm
|
new
|
|
defect
|
normal
|
Port: PSP Vita
|
| #11223 |
Handle surround sound-encoded OGG and FLAC files more gracefully
|
new
|
|
feature request
|
normal
|
Audio
|
| #11245 |
CLOUD: Saves sync triggered twice in a row after saving
|
new
|
|
defect
|
normal
|
Cloud
|
| #11257 |
CLOUD: Issue with case sensitive filesystems
|
new
|
|
defect
|
normal
|
Cloud
|
| #11267 |
TOLTECS: Sprite residues left behind on ego walking
|
new
|
|
defect
|
normal
|
Engine: Toltecs
|
| #11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
sev-
|
defect
|
normal
|
Engine: SCI
|
| #11286 |
NEVERHOOD: Is the game running slower than it should?
|
new
|
|
defect
|
normal
|
Engine: Neverhood
|
| #11287 |
WME: Some games are using same fonts for selected and normal text
|
new
|
|
defect
|
low
|
Engine: Wintermute
|
| #11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
|
defect
|
normal
|
Engine: MADE
|
| #11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
| #11353 |
SCI: Hangs on Load of GK2 with subtitles patch on 3DS
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
| #11356 |
SCI: LSL6 Mac (floppy) requires native Mac menubar
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #11358 |
BACKENDS: 3DS - Blurry text in KQ6
|
new
|
|
defect
|
normal
|
Port: 3DS
|
| #11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
| #11365 |
BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita
|
new
|
|
defect
|
normal
|
Port: PSP Vita
|
| #11366 |
SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
| #11368 |
Unknown game variant for tinsel - Discworld (PSX, Japanese)
|
new
|
dreammaster
|
feature request
|
low
|
Engine: Tinsel
|
| #11373 |
SCI: Quest for Glory 3 game script bugs
|
new
|
|
defect
|
low
|
Engine: SCI
|
| #11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
|
defect
|
normal
|
Ports
|
| #11419 |
SCI: QfG3 - losing local money with the money exchanger
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #11432 |
SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
|
new
|
|
defect
|
normal
|
Engine: SCI
|
| #11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
|
feature request
|
normal
|
Audio
|
| #11452 |
MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms)
|
new
|
|
defect
|
normal
|
Engine: MADE
|
| #11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
|
defect
|
normal
|
Engine: Gob
|
| #11462 |
IOS: Apple Magic Keyboard support
|
new
|
|
feature request
|
normal
|
Port: iOS
|