#13040 |
GRIME: Menu Cursor Bug
|
new
|
|
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defect
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normal
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#13047 |
GRIM: Glottis' comments are too loud while talking to Nick
|
new
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|
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defect
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normal
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#13051 |
GRIM: Can't type German Umlauts
|
new
|
|
|
defect
|
normal
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#13054 |
MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
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new
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|
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defect
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normal
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#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
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new
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Android, GUI
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|
defect
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low
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#13073 |
BACKENDS: SDL: Strange initSizeHint() behavior
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new
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|
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defect
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normal
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#13074 |
PRINCE: Timing issue / Scene skipping
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new
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Galador, Text skip, unwinnable mini game, Prince and the Coward
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|
defect
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normal
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#13077 |
GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched
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new
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|
|
defect
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low
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#13092 |
GRIM: Keybord shortcut 'A' for help not working (French version)
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new
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menu help
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|
defect
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low
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#13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
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new
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|
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defect
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normal
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#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
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new
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Maniac Mansion NES, Text artifacts, Clear screen, Letters
|
|
defect
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normal
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#13116 |
TWINE: slowdown when grid mask is applied
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new
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|
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defect
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normal
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#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
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new
|
audio
|
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defect
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normal
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#13120 |
GLK: Quest: Gathered in Darkness: Missing text and commands not understood
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new
|
|
|
defect
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normal
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#13122 |
TITANIC: Starship Titanic Animations Lag
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new
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lag, cursor, movies
|
|
defect
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normal
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#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
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new
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grim, opengl, linux, dialog, transcript, 2.5.0
|
|
defect
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low
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#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
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new
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credits, hidden models
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defect
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normal
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#13139 |
GRIM: Grim Fandango - model glitch year 3
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new
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grim, model, year 3, 2.5.0
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defect
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normal
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#13140 |
GRIM: Grim Fandango, year 3 chain foreground
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new
|
grim, foreground, model, 2.5.0
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|
defect
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low
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#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
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new
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grim, cutscene, year 3, 2.5.0
|
|
defect
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low
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#13145 |
ASYLUM: Corrupted magnifying glass
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pending
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alxpnv
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defect
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normal
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#13146 |
TINSEL: Discworld intro graphical glitch
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new
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|
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defect
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normal
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#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
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new
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grim, ending, credits, 2.5.0
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defect
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low
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#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
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new
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grim, transparency, sewer, year 4, 2.5.0
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defect
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low
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#13153 |
SCI Games begin lagging either at launch or after moving about outside of window
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new
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|
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defect
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normal
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#13157 |
COMMON: EventManager's getMousePos() is not always reliable
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new
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|
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defect
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normal
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#13160 |
SHERLOCK: Glitch when loading savegame
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new
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|
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defect
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normal
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#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
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new
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original
|
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defect
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normal
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#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
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new
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big endian, BE, Myst3, AmigaOS
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|
defect
|
normal
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#13177 |
TWINE: Tank is stuck
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new
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collision-detection
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mgerhardy
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defect
|
normal
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#13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
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new
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|
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defect
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normal
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#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
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new
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Steam, Lancelot's Hangover
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|
defect
|
normal
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#13216 |
WEB: "Other" screenshots page is broken
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new
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screenshots
|
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defect
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normal
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#13221 |
SCUMM: Monkey Island 2 Segfault (Midi related)
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new
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|
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defect
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normal
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#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
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new
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|
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defect
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normal
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#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
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new
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PS Vita Ultima 8
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defect
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normal
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#13231 |
TOLTECS: Demo fails to load adlib timbre file
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new
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detection
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defect
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normal
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#13241 |
GUI: Interface requires improvements for small resolutions.
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new
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Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
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|
defect
|
normal
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#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
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new
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|
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defect
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normal
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#13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
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new
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|
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defect
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normal
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#13261 |
SCUMM: Scrolling scenes show at a larger width than on DOS
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new
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PC-Engine
|
|
defect
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normal
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#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
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new
|
glitch
|
neuromancer
|
defect
|
normal
|
#13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
new
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|
neuromancer
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defect
|
normal
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#13270 |
FULLPIPE: Left Handle vanishes on teleporting
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new
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|
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defect
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normal
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#13276 |
AGS: Cannot open files with non-ASCII characters in their name
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new
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|
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defect
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normal
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#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
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new
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|
AndywinXp
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defect
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normal
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#13279 |
ULTIMA: Skull of Quakes doesn't reveal entrance
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new
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|
|
defect
|
low
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#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
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new
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detection
|
|
defect
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normal
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#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
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new
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detection
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|
defect
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normal
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#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
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detection
|
|
defect
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normal
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#13289 |
ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add
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new
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detection
|
|
defect
|
normal
|
#13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
|
new
|
Galador Launcher
|
|
defect
|
normal
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#13298 |
DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)
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new
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|
|
defect
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normal
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#13301 |
DIRECTOR: Unknown game variant for director - Kings of the Ice
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new
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unknown-game
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jamie-marchant
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defect
|
normal
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#13325 |
DIRECTOR: Explore Space - Mars (D5) not starting
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new
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|
|
defect
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normal
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#13331 |
DIRECTOR: Safecracker 1997 (Director 5) loading issue
|
new
|
|
|
defect
|
normal
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#13353 |
DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)
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new
|
|
|
defect
|
normal
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#13357 |
SHERLOCK: ROSETATTOO: Music notes sometimes left hanging
|
new
|
|
|
defect
|
normal
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#13358 |
SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain
|
new
|
|
|
defect
|
normal
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
music_driver, FluidSynth, Settings, GUI, Start Up
|
|
defect
|
normal
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
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pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
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new
|
overlay, stokes, distaff
|
|
defect
|
low
|
#13376 |
MYST3: Save Glitch
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new
|
|
|
defect
|
normal
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
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new
|
glitch,forge,tg16
|
|
defect
|
normal
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#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
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slow rendering,performance
|
|
defect
|
normal
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#13393 |
DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile
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new
|
|
|
defect
|
normal
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#13396 |
MYST3: Gameplay duration issue with Myst III saves
|
new
|
|
|
defect
|
normal
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#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
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new
|
Zniw Adventure
|
|
defect
|
low
|
#13420 |
SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo
|
new
|
|
|
defect
|
normal
|
#13421 |
GUI: Version info should be right-aligned in list view
|
new
|
|
|
defect
|
normal
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#13422 |
Bug tracker's main page has obsolete instructions and link
|
new
|
|
|
defect
|
normal
|
#13423 |
PORTS: Tests do not compile with Visual Studio
|
new
|
|
|
defect
|
normal
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#13424 |
PETKA: Crashes on PSP
|
new
|
|
|
defect
|
normal
|
#13425 |
SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene
|
new
|
|
|
defect
|
normal
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
|
new
|
OpenGL ES, graphics, GUI, Launcher, AmigaOS4
|
|
defect
|
normal
|
#13432 |
GUI: Options dialog complains about non-existing saves in autosave slot
|
new
|
|
|
defect
|
normal
|
#13440 |
PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty
|
new
|
|
|
defect
|
normal
|
#13441 |
PARALLACTION: Nippon - Flickering objects
|
new
|
|
|
defect
|
low
|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
new
|
|
|
defect
|
normal
|
#13443 |
PARALLACTION: Nippon - Dino vanishing after restarting
|
new
|
|
|
defect
|
normal
|
#13444 |
PARALLACTION: Nippon - Scene initialization bug
|
new
|
|
|
defect
|
normal
|
#13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
|
new
|
|
|
defect
|
normal
|
#13446 |
PARALLACTION: Nippon - Hotspot bug
|
new
|
|
|
defect
|
normal
|
#13449 |
STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed
|
new
|
|
|
defect
|
normal
|
#13450 |
STARK: Videos and graphics don't match in tone, making transitions a tad jarring
|
new
|
|
|
defect
|
normal
|
#13453 |
BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games
|
new
|
|
|
defect
|
normal
|
#13454 |
BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware.
|
new
|
|
|
defect
|
normal
|
#13456 |
SDL: No Mouse or Keyboard with SDL 2.20
|
new
|
|
|
defect
|
normal
|
#13457 |
MD5: GOB: Unknown game variant (Playtoons: Far West, German big box)
|
new
|
unknown-game
|
|
defect
|
normal
|
#13459 |
EMI: Crashes during cutscenes with subtitles on
|
new
|
|
|
defect
|
normal
|
#13461 |
SDL: Stretched in full screen
|
new
|
|
|
defect
|
normal
|
#13464 |
SDL: In-game menu for 3D games shows no cursor on some systems
|
new
|
|
|
defect
|
normal
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
hotkeys, main menu
|
neuromancer
|
defect
|
normal
|
#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
|
new
|
rtl
|
|
defect
|
normal
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
demo, cutscene, animation short
|
|
defect
|
normal
|
#13503 |
GUI: Add a way to delete saved games from the save/load game grid view
|
new
|
|
|
defect
|
normal
|
#13504 |
SWORD25: wrong shading in library
|
new
|
|
|
defect
|
normal
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
|
|
defect
|
normal
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
|
|
defect
|
normal
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
new
|
|
|
defect
|
normal
|