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Results (101 - 200 of 1151)

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Ticket Summary Status Keywords Owner Type Priority
#6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler new defect normal
#6674 SWORD1: Minor graphical glitch when knocked down by Goat new original defect low
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click new defect normal
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new defect normal
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new defect normal
#6712 SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" new defect normal
#6716 Implement descriptive error message on save failure new feature request normal
#6721 WME: The Kite - Overlapping bug new original lolbot-iichan defect low
#6722 WME: The Kite - Script runtime errors new somaen defect normal
#6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM new defect normal
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory new defect normal
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) new defect normal
#6804 SWORD25: add option to choose language speech new feature request normal
#6808 ZVISION: Sound distortion in Zork Nemesis end credits new defect normal
#6809 BASE: FSNode's getParent()->getName() is inconsistent. new defect normal
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect normal
#6836 TONY: Pathfinding bug/Tony walking in place new defect normal
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading new defect normal
#6867 TOON: Missing Flux animation when asking him to open cupboard new defect normal
#6869 TOON: Wrong talk animation after Jim's gym demonstration new defect normal
#6942 SCUMM: Game variants fail to match demos correctly new detection defect normal
#6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded new defect normal
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché new defect normal
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new original DrMcCoy defect low
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new original defect low
#7003 TOON: Flux Glitch (Lab) new defect normal
#7012 SHERLOCK: volume settings don't work new dreammaster defect normal
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new script bug feature request normal
#7047 TINSEL: DW - Graphic Glitch when opening inventory new defect normal
#7048 MADE: RTZ - Second menu on rotten meat for vultures. new defect normal
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off new defect normal
#7054 MADS: Flickering Doors new defect normal
#7055 MADS: Intro: Annoying sond new defect normal
#7056 MADS: Console: warnigs SFX new defect normal
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new defect normal
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions new defect normal
#7136 ANDROID: NEVERHOOD: Black screen upon launch (unplayable) new defect normal
#7140 SCI: QFG3 - Incorrect Keyboard Movement new pathfinding defect normal
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new original defect normal
#7155 SCI: Differences in the pathfinding algorithm new pathfinding has-pull-request defect normal
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party new defect normal
#7180 TOUCHE: Incorrect position of main character animation new original defect normal
#7182 LURE: DOS/ITALIAN - stuck characters new defect normal
#7283 ALL: Favor Adlib over MT32 for SFX tracks new feature request low
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request normal
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request normal
#7420 MT-32: Write "Memory Timbres" names to LCD new feature request normal
#7455 MI1 Amiga: choose actor palette new feature request low
#7457 GOBLIIINS: Atari ST version color palette new feature request normal
#7527 Recognize zipped savegame when no Zlib was compiled new sev- feature request normal
#7535 Move special debug flags init to plugin API new feature request normal
#7546 DS: Action GUI new keymapper agent-q feature request normal
#7554 GOB: Gob2 (Mac): Add support for Mac music new DrMcCoy feature request normal
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- feature request normal
#7569 AGI: Add the function keys to the keymap new keymapper feature request normal
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- feature request normal
#7602 Expose game hotspots to backend new feature request normal
#7603 iPhone: Pie menu for keyboard input? new vinterstum feature request normal
#7605 Different game description according to language new feature request normal
#7647 KYRA3: add subtitles in VQA videos new feature request low
#7649 ALL: visible warning when CD music missing new bluegr feature request normal
#7700 Wii: Support Sound Settings new dhewg feature request normal
#7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes new defect normal
#7720 GUI: default option new sev- feature request normal
#7722 GUI: volume and subtitles speed sliders new feature request normal
#7762 OPL: Real OPL support for AdLib audio new feature request low
#7782 GUI: Game Sortation: Folders / Subfolders new feature request normal
#7793 AGI: Better mapping for mouse buttons new feature request normal
#7810 TEENAGENT: Polish Talkie has no voiceovers new defect normal
#7813 Dreamcast SD card support new feature request normal
#7818 LOL: Support subtitles in "Lore of the Lands" new feature request low
#7839 AGI: Add three voice MIDI with AGI games. new feature request normal
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new feature request normal
#9013 Enforce aspect ratio in fullscreen SDL new patch low
#9058 Using more than one FM_OPL object (experimental) new patch normal
#9203 SDL: Avoiding pathological screen updates new patch normal
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new sci32, pathfinding defect normal
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music new FM Towns, soundtrack defect normal
#9593 SCI: LSL5 (and others): port drawing issues new defect normal
#9596 SHERLOCK: Music / Speech volume is not adjustable new defect normal
#9619 SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists new defect normal
#9629 AGOS: StS - Hebrew version ignores subtitle speed setting new defect normal
#9646 SCI: QFG1: Running on ice till health points depletion won't kill hero. new defect normal
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new portable feature request normal
#9671 FULLPIPE: Assorted graphical glitches new defect normal
#9683 WME: Helga Deep in Trouble - Graphic mistake new defect normal
#9697 BACKENDS: RPi3 - mouse / desktop capture issue new defect low
#9710 GOB: LIT - Palette corruption new defect normal
#9720 WME: The Shine of a Star - Problems at shovel puzzle scene new defect high
#9725 AGI IIgs: shift key commands don't work new m-kiewitz defect low
#9726 AGI IIgs: implement inventory/see object screen new defect low
#9749 SCI: SQ6: Shuttle Bay Entrance bug new sci32, pathfinding defect normal
#9787 SCI: KQ7: Rosella walks through walls new sci32, pathfinding defect normal
#9818 SCI: Torin: ASTHENIA path finding issues new sci32, pathfinding defect normal
#9846 SCI: PQ4: Can't leave morgue by clicking on car new sci32 original defect low
#9852 SCI: PQ4: Repeated speech outside of morgue new sci32, pathfinding defect low
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) new defect low
#9872 SKY: BASS - Save game MetaInfo is missing new defect low
#10010 SAGA: IHNM (Ellen) - Anubis problems at end new defect normal
#10012 SAGA: IHNM - End game area easy to get stuck near beginning new defect normal
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