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Results (3301 - 3400 of 8281)

Ticket Summary Owner Type Priority Component Version
#7760 GC: DVD support for gamecube dhewg feature request normal Port: GameCube
#7763 WII: network/smb loading of game files dhewg feature request normal Port: Wii
#9254 Update wii/gamecube configure dhewg patch normal Port: Wii
#9265 Wii port +humogonous games +missing cursor dhewg patch normal Port: Wii
#2233 MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse digitall defect low Engine: SCUMM
#2687 BASS: Officer Blunt wrong animation (?) digitall defect normal Engine: Sky
#4815 PARALLACTION: Nippon - Explanation verbs stuck digitall defect normal Engine: Parallaction
#5188 SQ3: Game crash in freighter digitall defect normal Engine: SCI
#5364 SQ2: ScummVM hanging on the inventory screen digitall defect normal Engine: AGI
#5515 QFG1VGA: Crash when leaving area east of Antwerp digitall defect normal Engine: SCI
#5551 LSL1VGA: "Pause Game" problem digitall defect normal Engine: SCI
#5599 CRUISE: Some texts are invisible in the intro. digitall defect normal Engine: Cruise
#5652 DRACI: Code analysis warnings digitall defect low Engine: Draci
#5727 AGI: Predictive Input Dialog digitall defect normal Engine: AGI
#5764 IHNM: Crash to desktop in Ellen's Adventure digitall defect normal Engine: SAGA
#5767 ITE (SAGA): crash in dog sewers digitall defect normal Engine: SAGA
#5787 Ringworld: Spanish CD MD5 digitall defect normal Engine: TsAGE
#5792 Game not found by 1.3.0 digitall defect normal Engine: SCI
#5811 WinCE-Nippon Safes Amiga: Crash at taxi scene digitall defect normal Engine: Parallaction
#5879 CRUISE: Slow / unresponsive game behaviour digitall defect normal Engine: Cruise
#5887 PSP: No music in TeenAgent digitall defect normal Engine: TeenAgent
#5902 TOLTECS: 3 Skulls of the Toltecs Unknown version digitall defect normal Engine: Toltecs
#5911 BASS: Crash when using GMM and control panel digitall defect normal Engine: Sky
#5994 GUI: Highlighting scrollbar buttons glitches with 1x scaler digitall defect normal GUI
#6005 SCI: KQ6 French not recognized digitall defect normal Engine: SCI
#6030 DREAMWEB: Problem with Spanish/French version digitall defect normal Engine: Dreamweb
#6035 DREAMWEB: No speech playing in CD version digitall defect normal Engine: Dreamweb
#6040 DREAMWEB: missing sound effects/music cues during main title digitall defect normal Engine: Dreamweb
#6045 DREAMWEB: doors don't play "open" sound when opening digitall defect normal Engine: Dreamweb
#6070 TOON: AmigaOS4 Compiler error in anim.cpp digitall defect normal Engine: Toon
#6073 LURE: Crash at Copy Protection Screen digitall defect normal Engine: Lure
#6077 SOLTYS: accessing items by keyboard digitall defect normal Engine: CGE
#6078 TEENAGENT: teenagent.dat considered as a savegame digitall defect normal Engine: TeenAgent
#6082 TEENAGENT: string truncated after diving digitall defect normal Engine: TeenAgent
#6115 SCI: Hero's Quest I (DOS/v1.102) Not Detected digitall defect normal Engine: SCI
#6116 SCI: QFG2 (DOS/3.5/v1.102) Not Detected digitall defect normal Engine: SCI
#6121 SCI: Spanish KQ5 VGA v0.000.162 Not Detected digitall defect normal Engine: SCI
#6122 SCI: Spanish PQ3 VGA v1.000 Not Detected digitall defect normal Engine: SCI
#6141 CRUISE: Cruise for a Corpse Spanish - Incorrect character digitall defect normal Engine: Cruise
#6176 TONY: Assertion in mpal/memory.cpp on launching digitall defect normal Engine: Tony
#6194 DREAMWEB: M key does not work in Network Monitor digitall defect normal Engine: Dreamweb
#6245 LURE: ANDROID, Action item scrolling too sensitive digitall defect normal Engine: Lure
#6264 Lands of Lore - french version 1.20 MD5 digitall defect normal Engine: Kyra
#6276 T7G - savegame glitches digitall defect normal Engine: Groovie
#6355 TOOLS: make install target doesn't create directories digitall defect normal Tools
#6379 TUCKER: Spanish version uncompletable at end of 2nd part digitall defect normal Engine: Tucker
#6381 TUCKER: In 3rd part, "Use Peg" fails...So game uncompletable digitall defect normal Engine: Tucker
#6492 TEENAGENT: Engine abort when using hay. digitall defect normal Engine: TeenAgent
#6494 TEENAGENT: Yet another unimplemented callback digitall defect normal Engine: TeenAgent
#6510 SDL: Audio delay in daily builds digitall defect normal Port: Win32
#6534 QUEEN: French versions MD5 digitall defect normal Engine: Queen
#6589 TONY: Russian version not detected digitall defect low Engine: Tony
#6590 HOPKINS-PL: Crash using computer in office digitall defect normal Engine: Hopkins
#6596 SCI: Mixed-up Fairy Tales DOS EGA MD5 digitall defect normal Engine: SCI
#6598 SCI: HOYLE2 DOS MD5 digitall defect normal Engine: SCI
#6599 SCI: ECOQUEST1 DOS MD5 digitall defect normal Engine: SCI
#6621 Compilation warning : array subscript is above array bounds digitall defect normal Engine: TsAGE
#6629 MOHAWK: Missing detection entry for Riven 5-CD Italian digitall defect low Engine: Mohawk
#6666 IRIX: configure mistakenly detects $_host_alias-strings digitall defect normal Port: IRIX
#6727 KYRA (LOL): Engine assertion at various dialogues if no items in inventory digitall defect normal Engine: Kyra
#6740 Wii: Enter key on USB keyboard does not work for SCI games. digitall defect normal Port: Wii
#6745 MOHAWK: Two unknown Living Book game variants... digitall defect normal Engine: Mohawk
#6765 Wrong error code if directory missing digitall defect normal --Other--
#6842 Sfinx - Possible BUG... can't finish the game at this savepoint. digitall defect normal Engine: CGE2
#6947 Can't type [ in debug console digitall defect normal GUI
#7171 SWORD25: Casting away const-ness without an explicit const_cast digitall defect blocker Engine: Sword25
#7867 iOS buildbot: please revert to .tar.bz2 format digitall feature request normal Port: iOS
#9459 EngineManager memory leak digitall patch normal --Other--
#9484 AmigaOS4: Adding -lz to cc_check -lpng in configure digitall patch normal Port: AmigaOS4
#9680 WME: Bickadoodle - Screenshot digitall patch normal Screenshots
#9694 WME: Five Lethal Demons - Screenshot digitall patch normal Screenshots
#9695 WME: Helga Deep in Trouble - Screenshot digitall patch normal Screenshots
#9703 WME: Dead City - Screenshot digitall patch normal Screenshots
#9829 AGI: SQX - The Lost Chapter - No sound digitall defect normal Engine: AGI
#10378 SCI: SQ6 Screenshots (German version) digitall patch normal Screenshots
#10393 SCI: PQ4 Screenshots (German version) digitall patch normal Screenshots
#10398 FULLPIPE: memory leak when exiting via in-game menu (not gmm) digitall defect low Engine: NGI
#10399 Darby the Dragon French Version is Unsupported digitall defect normal Engine: Composer
#10402 SCI: Torin's Passage Screenshots (German version) digitall patch normal Screenshots
#10403 PLUMBERS: Plumbers Don't Wear Ties! - Screenshots digitall patch normal Screenshots
#10443 GOB: Croustibat - Screenshot (DOS/Portuguese) digitall patch normal Screenshots
#10515 SCI game "Manic Mansion" doesn't work on current build digitall defect normal Engine: SCI
#10585 TOOLS: Compilation (missing local C++11 support) broken digitall defect normal Engine: Prince
#10636 [SCI] Space Quest III unknown version digitall defect normal Engine: SCI
#10653 DS errors digitall defect normal Port: NDS
#10654 PSP errors digitall defect normal Port: PSP
#10655 Errors digitall defect normal Tools
#10656 IOS resource leak? digitall defect normal Port: iOS
#10662 Startrek: Demo from archive.org game ID digitall feature request normal Engine: Startrek
#10664 GROOVIE: T7G: Loading crashes during some puzzles digitall defect normal Engine: Groovie
#10665 Lands of Lore 1 bug which leads to a crash. digitall defect normal Engine: Kyra
#10668 ScummVM: Compiling error (FluidSynth) digitall defect normal Audio
#10676 SCI: Hoyle 5 floppy detection digitall defect normal Engine: SCI
#10678 SCI: Codename Iceman DOS MD5 digitall defect normal Engine: SCI
#10692 Deutsche CD Version von Star Trek Judgment Rites digitall defect normal Engine: Startrek
#10705 Unsupported version of Arthur's Birthday (from Living Books) digitall defect normal Engine: Mohawk
#10725 Ween: The Prophecy - PC Games (Germany) Demo digitall feature request normal Engine: Gob
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start digitall defect normal Engine: AGI
#10735 AGI: RTL will falsely respect a quitting window from the engine digitall defect normal Engine: AGI
#10736 AGI: Fan Game Biru Quest triggers an assertion digitall defect normal Engine: AGI
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