Timeline
02/16/09:
- 22:10 Ticket #4170 (SWORD2: No free slot in FX queue) created by
- […] […]
- 20:43 Ticket #8959 (Fix crash when using BS1 without portuguese data) created by
- […] […]
- 19:40 Ticket #4000 (WII: Kyrandia doesn't start) closed
- fixed
- 10:52 Ticket #4169 (AGI: Manhunter, F3 hotkey dosent work) created by
- […] […]
- 06:45 Ticket #8957 (TUCKER: PCX loading) closed by
- 06:01 Ticket #4085 (DIG: slower animations on 0.12) closed by
- fixed
- 05:56 Ticket #3618 (MI2: Crashes when entering Stan's shop) closed by
- invalid
02/15/09:
- 23:52 Ticket #8958 (Android port) created by
- […] […]
- 23:27 Ticket #4094 (T7G: Music starts when it should be silent / music cut off) closed by
- fixed
- 22:45 Ticket #4167 (GOB2 : Amiga-Italian Real md5) closed by
- invalid
- 22:35 Ticket #4160 (SWORD1: palette glitches during scene changes in endgame) closed by
- fixed
- 22:28 Ticket #4165 (DW2: Long pause entering Shades (big endian)) closed by
- fixed
- 21:38 Ticket #4168 (AMIGAOS: Configure breaks if --host=ppc-amigaos isn't used) created by
- […] […]
- 21:21 Ticket #8957 (TUCKER: PCX loading) created by
- […] […]
- 20:05 Ticket #8956 (ScummVM website re-write as per 2009-02-15) created by
- […] […]
- 18:47 Ticket #4167 (GOB2 : Amiga-Italian Real md5) created by
- […] […]
- 18:31 Ticket #4166 (WII/TUCKER: Problem saving/loading inventory) created by
- […] […]
- 17:32 Ticket #3675 (WINCE FOA: Crashing on launch with 2xSAI selected) closed by
- fixed
- 16:54 Ticket #4165 (DW2: Long pause entering Shades (big endian)) created by
- […] […]
- 16:45 Ticket #3811 (WINCE: build does not run on CE 5.2 (WM 6.1)) closed by
- worksforme
- 16:22 Ticket #4061 (WINCE: keyboard not working in HTC touch pro) closed by
- wontfix
- 16:16 Ticket #4087 (WINCE: Hard to move pointer to top edge of screen) closed by
- wontfix
- 16:13 Ticket #4131 (WINCE: Launcher crashes at start) closed by
- fixed
- 16:12 Ticket #4152 (WINCE: COMI runs out of memory) closed by
- 15:16 Ticket #8951 (WINCE: Scaler cleanup & speedup) closed by
- 14:43 Ticket #8955 (Patches for BS1 bug ID #1977094) created by
- […] […]
- 13:33 Ticket #8948 (BS1/BS2: Video simplification/rewrite & MPEG2 removal) closed by
- 08:10 Ticket #4164 (GOB2 : Unknown Amiga Italian version) closed by
- fixed
- 08:10 Ticket #4163 (GOB2 : Unknown DOS Italian version) closed by
- fixed
- 07:47 Ticket #4164 (GOB2 : Unknown Amiga Italian version) created by
- […] […]
- 07:25 Ticket #4163 (GOB2 : Unknown DOS Italian version) created by
- […] […]
- 02:15 Ticket #4162 (GOB: Minor sound glitches in Gobliins 2 (CD/DOS English)) created by
- […] […]
- 01:56 Ticket #4161 (TUCKER: Sprite error in Part3 Tate's Manor.) closed by
- fixed
02/14/09:
- 21:03 Ticket #8954 (ALL: Drop dists/msvc71 (and dists/msvc7)) created by
- […] […]
- 20:50 Ticket #4161 (TUCKER: Sprite error in Part3 Tate's Manor.) created by
- […] […]
- 18:35 Ticket #4159 (SWORD1: inventory visible in death scene in Syria) closed by
- fixed
- 15:53 Ticket #4158 (SWORD1: truck.dxa plays striped) closed by
- fixed
- 15:43 Ticket #4160 (SWORD1: palette glitches during scene changes in endgame) created by
- […] […]
- 13:16 Ticket #4159 (SWORD1: inventory visible in death scene in Syria) created by
- […] […]
- 12:59 Ticket #4158 (SWORD1: truck.dxa plays striped) created by
- […] […]
- 02:02 Ticket #4157 (TUCKER: Sprite glitch) created by
- […] […]
- 00:30 Ticket #4156 (TUCKER: Sprite error) created by
- […] […]
- 00:26 Ticket #3136 (BASS: Speed difference) closed by
- fixed
02/13/09:
- 23:33 Ticket #4151 (FREDDI3: Game does not start German version) closed by
- fixed
- 23:10 Ticket #4155 (TUCKER: Stuck in Jail Error) created by
- […] […]
- 21:16 Ticket #4154 (AMIGAOS: Crash on startup if CINE engine isn't disabled) created by
- […] […]
- 20:05 Ticket #4080 (LAUNCHER: "Load" page slightly broken) closed by
- fixed
- 19:18 Ticket #4136 (GUI: Classic theme transparency glitch) closed by
- fixed
- 17:25 Ticket #8953 (fix tools compilation) created by
- […] […]
- 15:53 Ticket #4153 (VKEYBD: Invalid XML in vkeybd.xml / XML parser too limited) created by
- […] […]
- 14:45 Ticket #4152 (WINCE: COMI runs out of memory) created by
- […] […]
- 14:02 Ticket #4151 (FREDDI3: Game does not start German version) created by
- […] […]
- 09:45 Ticket #7685 (SYMBIAN: Port to UIQ 2.1) created by
- […] […]
- 09:17 Ticket #4150 (Virtual Keyboard: number keys not working) created by
- […] […]
- 04:56 Ticket #7684 (DS: Change options dialog to use popup widget for zoom level) created by
- […] […]
- 02:48 Ticket #8952 (NDS: Cleanup of the file I/O code) created by
- […] […]
- 02:40 Ticket #8951 (WINCE: Scaler cleanup & speedup) created by
- […] […]
- 01:14 Ticket #4120 (IRIX: immediate crash when launching ScummVM) closed by
- fixed
02/12/09:
- 16:54 Ticket #7683 (Key Mapper) created by
- […] […]
- 15:35 Ticket #4118 (AGI: No reloading after you die) closed by
- worksforme
- 15:16 Ticket #4011 (SAGA: Compiler warnings; possibly an engine bug) closed by
- fixed
- 15:14 Ticket #4124 (AGI: Restart quits ScummVM) closed by
- fixed
02/11/09:
- 23:35 Ticket #4145 (COMI: Jerky camera movement) closed by
- 23:02 Ticket #8949 (forum/credits: adjust credits) closed by
- 22:52 Ticket #8950 (DRASCULA: further improvements in italian translation) created by
- […] […]
- 15:37 Ticket #4121 (AGI: loading from launcher disables hotkeys) closed by
- fixed
- 13:16 Ticket #4145 (COMI: Jerky camera movement) closed by
- fixed
- 12:22 Ticket #4148 (Waxworks: Can't drag and drop items) closed by
- fixed
- 06:47 Ticket #4149 (NDS scummvm-a: soft scaler initial colors distorted) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.