#8951 closed patch
WINCE: Scaler cleanup & speedup
| Reported by: | fingolfin | Owned by: | SF/knakos |
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| Priority: | normal | Component: | Port: WinCE |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
The attached patch rewrites some of the scaling code in CEScaler.cpp to use some of our existing optimized scaling primitives. I believe that this should give a major speed boost to the C versions of those scalers -- assuming it even compiles (I have no way to test that), and further assuming I didn't screw up.
I would appreciate if somebody gave this a try. Also, there still is that FIXME comment next to PocketPCLandscapeAspect(), maybe somebody (Kostas) could comment on that.
Ticket imported from: #2594611. Ticket imported from: patches/1056.
Attachments (1)
Change History (5)
by , 17 years ago
| Attachment: | wince-scaler.patch added |
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comment:1 by , 17 years ago
| Summary: | WinCE: Scaler cleanup & speedup → WINCE: Scaler cleanup & speedup |
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comment:2 by , 17 years ago
comment:3 by , 17 years ago
| Status: | new → closed |
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comment:4 by , 7 years ago
| Component: | → Port: WinCE |
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Committed to the repo. Thanks Max.