#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
defect
|
normal
|
Engine: SCI
|
8 years
|
5 years
|
Space Quest 5
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
defect
|
normal
|
Engine: SCI
|
8 years
|
7 years
|
Space Quest 6
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
defect
|
normal
|
Engine: SCI
|
7 years
|
6 years
|
Space Quest 6
|
#12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
19 months
|
Spaceship Warlock
|
#13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
2 years
|
Spaceship Warlock
|
#13353 |
DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
2 years
|
Spaceship Warlock
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
defect
|
normal
|
Engine: Director
|
17 months
|
3 months
|
Spaceship Warlock
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
defect
|
normal
|
Engine: Director
|
11 months
|
8 months
|
Spaceship Warlock
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
23 months
|
Spy Fox 1
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
new
|
defect
|
normal
|
Engine: SCUMM
|
14 years
|
11 hours
|
Spy Fox 3
|
#6712 |
SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
|
new
|
defect
|
normal
|
Engine: SCUMM
|
10 years
|
22 months
|
Spy Fox 3
|
#10305 |
TITANIC: Border lines showing for face slot components in Titania close-up
|
new
|
defect
|
normal
|
Engine: Titanic
|
7 years
|
7 years
|
Starship Titanic
|
#10523 |
TITANIC: SGT Room Transition video has black spots
|
new
|
defect
|
low
|
Engine: Titanic
|
6 years
|
6 years
|
Starship Titanic
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request
|
normal
|
Engine: Titanic
|
5 years
|
5 years
|
Starship Titanic
|
#11533 |
BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic)
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Starship Titanic
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
defect
|
normal
|
Engine: Titanic
|
4 years
|
2 years
|
Starship Titanic
|
#12616 |
TITANIC: Glitch when loading game that was saved during conversation
|
new
|
defect
|
normal
|
Engine: Titanic
|
3 years
|
3 years
|
Starship Titanic
|
#12951 |
TITANIC: Error when moving an old savegame to make room for an autosave
|
new
|
defect
|
normal
|
Engine: Titanic
|
3 years
|
3 years
|
Starship Titanic
|
#13122 |
TITANIC: Starship Titanic Animations Lag
|
new
|
defect
|
normal
|
Engine: Titanic
|
2 years
|
2 years
|
Starship Titanic
|
#14301 |
TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work
|
new
|
defect
|
low
|
Engine: Tetraedge
|
14 months
|
13 months
|
Syberia 1
|
#14336 |
TETRAEDGE: Dialog text color not readable on TinyGL
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
14 months
|
14 months
|
Syberia 1
|
#14340 |
TETRAEDGE: Add ScummVM option to hide hotspots
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
14 months
|
4 weeks
|
Syberia 1
|
#14341 |
TETRAEDGE: Restore content cut from tetraedge Syberia 1
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
14 months
|
3 weeks
|
Syberia 1
|
#14342 |
TETRAEDGE: Game started from fullscreen launcher is not in fullscreen
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
14 months
|
14 months
|
Syberia 1
|
#14357 |
TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
|
new
|
defect
|
high
|
Engine: Tetraedge
|
13 months
|
5 months
|
Syberia 1
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
13 months
|
12 months
|
Syberia 1
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
12 months
|
5 months
|
Syberia 1
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
4 months
|
4 months
|
Syberia 1
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
3 weeks
|
3 weeks
|
Syberia 1
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
10 days
|
10 days
|
Syberia 1
|
#14352 |
TETRAEDGE: No confirmation dialog when quitting from the main screen
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
13 months
|
13 months
|
Syberia 2
|
#14360 |
TETRAEDGE: German umlauts are not displayed
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
13 months
|
13 months
|
Syberia 2
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
12 months
|
12 months
|
Syberia 2
|
#14539 |
TETRAEDGE: Slight glitch around hotspot markers
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
10 months
|
10 months
|
Syberia 2
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
3 months
|
3 months
|
Syberia 2
|
#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
|
new
|
defect
|
normal
|
Engine: TeenAgent
|
12 years
|
12 years
|
TeenAgent
|
#7810 |
TEENAGENT: Polish Talkie has no voiceovers
|
new
|
defect
|
normal
|
Engine: TeenAgent
|
13 years
|
13 months
|
TeenAgent
|
#11917 |
TEENAGENT: French Translation Support Patch
|
new
|
feature request
|
normal
|
Engine: TeenAgent
|
4 years
|
22 months
|
TeenAgent
|
#14288 |
TEENAGENT: Teenagent Talkie Polish version doesn't work properly
|
new
|
defect
|
normal
|
Engine: TeenAgent
|
14 months
|
13 months
|
TeenAgent
|
#14963 |
TeenAgent Czech Language support not working
|
new
|
defect
|
normal
|
Engine: TeenAgent
|
2 months
|
7 weeks
|
TeenAgent
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
The Dig
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
new
|
defect
|
low
|
Engine: SCUMM
|
16 months
|
15 months
|
The Dig
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
9 days
|
The Dig
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
5 weeks
|
The Dig
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
defect
|
normal
|
Engine: SCUMM
|
4 weeks
|
4 weeks
|
The Dig
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 weeks
|
2 weeks
|
The Dig
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
4 years
|
The Feeble Files
|
#11688 |
AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 years
|
4 years
|
The Feeble Files
|
#11707 |
AGOS: Feeble - Background color change
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 years
|
4 years
|
The Feeble Files
|
#11863 |
STARK: April looking in the wrong direction at mole people village
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
4 years
|
The Longest Journey
|
#11864 |
STARK: April standing over void at Roper Klacks castle
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
2 years
|
The Longest Journey
|
#11867 |
STARK: Incorrect scene transition at Roper Klacks castle
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
4 years
|
The Longest Journey
|
#11868 |
STARK: April marked as usable object
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
4 years
|
The Longest Journey
|
#11869 |
STARK: Clothes line dissapears if you try to add it to the clamp
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
3 years
|
The Longest Journey
|
#11876 |
STARK/TLJ: Camera pans too fast
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
4 years
|
The Longest Journey
|
#11880 |
STARK: April floating on the raft is not in sync with background sea
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
4 years
|
The Longest Journey
|
#11885 |
STARK: chapter 4 - Strange creature wont talk
|
new
|
defect
|
normal
|
Engine: Stark
|
4 years
|
4 years
|
The Longest Journey
|
#11889 |
STARK: No dedicated "listKnowledges" command
|
new
|
defect
|
low
|
Engine: Stark
|
4 years
|
2 years
|
The Longest Journey
|
#11890 |
STARK: listLocations debug command should print actual location numbers, not file paths
|
new
|
defect
|
low
|
Engine: Stark
|
4 years
|
2 years
|
The Longest Journey
|
#12966 |
STARK: April spins around on right side of Mercury Theatre entrance scene
|
new
|
defect
|
low
|
Engine: Stark
|
3 years
|
9 months
|
The Longest Journey
|
#12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
defect
|
low
|
Engine: Stark
|
3 years
|
3 years
|
The Longest Journey
|
#13449 |
STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed
|
new
|
defect
|
normal
|
Engine: Stark
|
2 years
|
23 months
|
The Longest Journey
|
#13450 |
STARK: Videos and graphics don't match in tone, making transitions a tad jarring
|
new
|
defect
|
normal
|
Engine: Stark
|
2 years
|
2 years
|
The Longest Journey
|
#13768 |
STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression)
|
pending
|
defect
|
normal
|
Engine: Stark
|
21 months
|
5 months
|
The Longest Journey
|
#13793 |
STARK: Background image overlapping text and icons
|
new
|
defect
|
normal
|
Engine: Stark
|
21 months
|
16 months
|
The Longest Journey
|
#14110 |
ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer
|
new
|
defect
|
high
|
Port: Android
|
15 months
|
5 months
|
The Longest Journey
|
#14462 |
STARK: Only actors are visible in OpenGL 1.3 rendering mode
|
new
|
defect
|
high
|
Engine: Stark
|
12 months
|
4 months
|
The Longest Journey
|
#14586 |
STARK: Sound buggy on Linux
|
new
|
defect
|
normal
|
Engine: Stark
|
8 months
|
8 months
|
The Longest Journey
|
#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
|
new
|
defect
|
normal
|
Engine: Stark
|
4 months
|
3 months
|
The Longest Journey
|
#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
|
new
|
defect
|
normal
|
Port: AmigaOS4
|
3 weeks
|
3 weeks
|
The Longest Journey
|
#7136 |
ANDROID: NEVERHOOD: Black screen upon launch (unplayable)
|
new
|
defect
|
normal
|
Engine: Neverhood
|
8 years
|
10 months
|
The Neverhood
|
#11286 |
NEVERHOOD: Is the game running slower than it should?
|
new
|
defect
|
normal
|
Engine: Neverhood
|
4 years
|
3 years
|
The Neverhood
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
pending
|
defect
|
normal
|
Engine: Neverhood
|
4 years
|
5 months
|
The Neverhood
|
#15071 |
TWP: Recap/hints when changing characters are not shown
|
new
|
defect
|
low
|
Engine: TWP
|
11 days
|
11 days
|
Thimbleweed Park
|
#6333 |
TONY: Flickering sprites at Shack's Door left of Lorenz
|
new
|
defect
|
normal
|
Engine: Tony
|
11 years
|
4 years
|
Tony Tough
|
#6836 |
TONY: Pathfinding bug/Tony walking in place
|
new
|
defect
|
normal
|
Engine: Tony
|
9 years
|
5 years
|
Tony Tough
|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
feature request
|
normal
|
Engine: Tony
|
4 years
|
3 years
|
Tony Tough
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
defect
|
normal
|
Engine: Tony
|
8 months
|
6 months
|
Tony Tough
|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
|
new
|
defect
|
normal
|
Port: Dreamcast
|
13 years
|
4 years
|
Toonstruck
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
defect
|
normal
|
Engine: Toon
|
11 years
|
10 years
|
Toonstruck
|
#6867 |
TOON: Missing Flux animation when asking him to open cupboard
|
new
|
defect
|
normal
|
Engine: Toon
|
9 years
|
3 years
|
Toonstruck
|
#6869 |
TOON: Wrong talk animation after Jim's gym demonstration
|
new
|
defect
|
normal
|
Engine: Toon
|
9 years
|
3 years
|
Toonstruck
|
#7003 |
TOON: Flux Glitch (Lab)
|
new
|
defect
|
normal
|
Engine: Toon
|
8 years
|
8 years
|
Toonstruck
|
#12929 |
TOON: Idle animations do not loop
|
new
|
defect
|
low
|
Engine: Toon
|
3 years
|
3 years
|
Toonstruck
|
#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
23 months
|
Toonstruck
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
defect
|
normal
|
Engine: Toon
|
23 months
|
23 months
|
Toonstruck
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
defect
|
normal
|
Engine: SCI
|
7 years
|
7 years
|
Torin's Passage
|
#6632 |
TOUCHE / IOS: Several Animations are missing
|
new
|
defect
|
normal
|
Engine: Touche
|
10 years
|
10 years
|
Touché: The Adventures of the Fifth Musketeer
|
#6949 |
TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché
|
new
|
defect
|
normal
|
Engine: Touche
|
8 years
|
4 years
|
Touché: The Adventures of the Fifth Musketeer
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
defect
|
normal
|
Engine: Touche
|
8 years
|
6 years
|
Touché: The Adventures of the Fifth Musketeer
|
#11665 |
ULTIMA: Spell Sounds
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
23 months
|
Ultima IV: Quest of the Avatar
|
#11719 |
ULTIMA: Galloping in Combat
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
23 months
|
Ultima IV: Quest of the Avatar
|
#11720 |
ULTIMA: Fire fields aren't making damage sound
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
23 months
|
Ultima IV: Quest of the Avatar
|
#11721 |
ULTIMA: Galloping horse makes same noise as non-galloping horse
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
23 months
|
Ultima IV: Quest of the Avatar
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
23 months
|
Ultima IV: Quest of the Avatar
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|