Custom Query (1108 matches)

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Results (901 - 1000 of 1108)

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Owner: (none) (100 matches)

Ticket Summary Status Type Priority Component Version
#11955 ULTIMA: falling down is not happening new defect normal Engine: Ultima
#12019 ULTIMA8: Bentic talks to himself during conversation new defect low Engine: Ultima
#12302 ULTIMA4: Moongate remains on screen new defect low Engine: Ultima
#12366 ULTIMA6: segfault during gc in Ultima 6 new defect normal Engine: Ultima
#12480 ULTIMA4:: sound FX loops new defect low Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work new defect low Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character new defect low Engine: Ultima
#12540 ULTIMA6:: Great Light spell only illuminates part of the screen new defect normal Engine: Ultima
#12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog new defect normal Engine: Ultima
#12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 new defect normal Engine: Ultima
#12749 REMORSE: FMV difference: background should be faded to greyscale new defect normal Engine: Ultima
#12750 REMORSE: Enemy AI does not exactly match original new defect normal Engine: Ultima
#12751 REMORSE: Differences from original game when controlling Thresher cannon new defect normal Engine: Ultima
#12759 REMORSE: Rendering order issue - items sometimes disappear new defect normal Engine: Ultima
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new feature request low Engine: Ultima
#12790 ULTIMA8: crash after intro when u8save.000 is missing new defect normal Engine: Ultima
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new defect normal Engine: Ultima
#13785 REMORSE: mouse rotation doesn't work new defect normal Engine: Ultima
#13851 ULTIMA8: Middle click navigation isn't very smart new defect normal Engine: Ultima
#13876 ULTIMA8: smart navigation make avatar run in circles new defect normal Engine: Ultima
#14011 ULTIMA8: Optional stacks automerging new feature request normal Engine: Ultima
#14030 ULTIMA8: Changelings don't change new defect normal Engine: Ultima
#14311 ULTIMA8: Disappearing Stepping Stone new defect low Engine: Ultima
#14314 ULTIMA8: Stacked sorcery reagents do not display number new feature request low Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport new feature request low Engine: Ultima
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new feature request normal Engine: Ultima
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses new defect normal Engine: Ultima
#14839 ULTIMA8: Bad render order on barrel at docks new defect normal Engine: Ultima
#14842 ULTIMA8: Paperdoll gump does not remember postion new defect low Engine: Ultima
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground new defect normal Engine: Ultima
#14867 ULTIMA8: NPCs keep moving during conversation new defect normal Engine: Ultima
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air new defect normal Engine: Ultima
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new defect normal Engine: Ultima
#15038 ULTIMA4: Title screen not displaying correctly new defect normal Engine: Ultima
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal Engine: Ultima
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new defect low Engine: Ultima
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new feature request normal Engine: Ultima
#11496 VOYEUR: lock screen doesn't show last play time new defect normal Engine: Voyeur
#9683 WME: Helga Deep in Trouble - Graphic mistake new defect normal Engine: Wintermute
#9720 WME: The Shine of a Star - Problems at shovel puzzle scene new defect high Engine: Wintermute
#11007 WME: 1 1/2 Ritter - Menu font problem new defect normal Engine: Wintermute
#11287 WME: Some games are using same fonts for selected and normal text new defect low Engine: Wintermute
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches new defect normal Engine: Wintermute
#13949 WME3D: Limbo of the Lost - sprite color and transparency issue new defect low Engine: Wintermute
#10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock new defect normal Engine: ZVision
#10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new defect normal Engine: ZVision
#11181 ZVISION Audio is clipping new defect normal Engine: ZVision
#11483 ZVISION: ZGI: Music broke new defect high Engine: ZVision
#11992 ZVISION: Korean Nemesis Yes/No prompts new defect normal Engine: ZVision
#13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. new defect normal Engine: ZVision
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add new defect normal Engine: ZVision
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new defect low Engine: mTropolis
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) new defect normal Engine: mTropolis
#10286 BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens new defect normal GUI
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new feature request low GUI
#10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons new defect normal GUI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. new defect low GUI
#11645 GUI: "New save" button still enabled when all save locations are used new defect low GUI
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new defect normal GUI
#12316 Configurable quick buttons for the Android and IOS ports new feature request low GUI
#13200 Separate Full Screen setting for GUI and Games new feature request normal GUI
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new feature request normal GUI
#13241 GUI: Interface requires improvements for small resolutions. new defect normal GUI
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new feature request normal GUI
#13421 GUI: Version info should be right-aligned in list view new defect normal GUI
#13503 GUI: Add a way to delete saved games from the save/load game grid view new defect normal GUI
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games new feature request normal GUI
#13580 GUI: File browser should start from selected path new feature request normal GUI
#13662 GUI: Default font is limited in language support new defect normal GUI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new defect normal GUI
#13995 Feature request: options could show *which* <default> is actually chosen for given game new feature request normal GUI
#14071 The ability to mass remove games new feature request normal GUI
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request normal GUI
#14417 GUI: Only default icons in grid view new defect normal GUI
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new defect normal GUI
#14515 GUI: "Ask for confirmation on exit" option applies only to games new feature request normal GUI
#14530 BACKENDS: SDL2: Regression with software mode new defect normal GUI
#14709 GUI: Please add a feature to filter by language to the mass add widget. new feature request normal GUI
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal GUI
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI
#15019 GUI: Extra path gets deleted from settings new defect normal GUI
#13239 ScummVM Classic Theme: Translation into other languages. new feature request normal GUI: Translations
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request normal Graphics
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new defect normal Graphics
#11860 Add information to the dumped (mostly OpenGL) context new feature request normal Graphics
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF new defect normal Graphics
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect normal Graphics
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal Graphics
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new defect normal Graphics
#13461 SDL: Stretched in full screen new defect normal Graphics
#13464 SDL: In-game menu for 3D games shows no cursor on some systems new defect normal Graphics
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new defect normal Graphics
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL new feature request normal Graphics
#14348 GFX: Flickering with enabled Gsync/VRR new defect normal Graphics
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new defect normal Graphics gsoc
#14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow new defect normal Graphics
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal Graphics
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics
#13240 Improvement of subtitle visualization. new feature request normal Graphics: Scalers
#14506 GRAPHICS: Shaders broken(?) new defect normal Graphics: Scalers
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