#11462 |
Apple Magic Keyboard support
|
|
enhancement
|
normal
|
Port: iOS
|
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#11480 |
SCUMM: Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11486 |
Ultima 8 mini-map regains fog after it is toggled closed
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11487 |
ULTIMA 6: German patch version is not in German language
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11492 |
TeenAgent PL - CD/GOG erroneously detected as CZ
|
|
enhancement
|
normal
|
Engine: TeenAgent
|
|
#11496 |
VOYEUR: lock screen doesn't show last play time
|
|
defect
|
normal
|
Engine: Voyeur
|
|
#11497 |
Unknown game variant for Full Pipe
|
|
enhancement
|
normal
|
Engine: Fullpipe
|
|
#11500 |
GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM
|
|
defect
|
normal
|
GUI
|
|
#11502 |
FR - Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
|
enhancement
|
normal
|
Engine: Groovie
|
|
#11504 |
SCUMM: Alt-F5 no longer work to get original save/load dialog
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11507 |
BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11508 |
Unknown game variant for Kyra
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11513 |
AGI: SQ2 (AppleIIGS) - frame/audio sync issues
|
|
defect
|
normal
|
Engine: AGI
|
|
#11516 |
GLK: Glulxe - crash when loading Counterfeit Monkey
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
|
#11517 |
GLK: ZCode - Layout errors in Z8 Anchorhead
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#11518 |
GLK: ZCode - status line has no left margin
|
dreammaster
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#11519 |
GLK: text is low resolution on macOS retina display
|
|
defect
|
normal
|
Engine: GLK
|
|
#11520 |
ScummGlk has no text configuration options
|
|
enhancement
|
normal
|
--Unset--
|
|
#11521 |
GLK: ZCode - loses scrollback from time to time
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#11524 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
|
|
defect
|
normal
|
Port: PSP Vita
|
|
#11528 |
ILLUSIONS: Duckman - Crash after option menu "times out"
|
|
defect
|
normal
|
Engine: Illusions
|
|
#11532 |
SCUMM: PAJAMA1 - Kitchen music gets stuck in infinite loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11533 |
BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic)
|
|
defect
|
normal
|
Port: PSP Vita
|
|
#11535 |
GOB: Goblin Quest 3 - Head of ego partly vanishes
|
|
defect
|
normal
|
Engine: Gob
|
|
#11536 |
GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload
|
|
defect
|
normal
|
Engine: Gob
|
|
#11537 |
SCUMM: Cut off text in the Macintosh version of Loom
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11539 |
Amiga support
|
|
enhancement
|
normal
|
Engine: Cruise
|
|
#11540 |
Speed control
|
|
enhancement
|
normal
|
Engine: Cruise
|
|
#11541 |
AGOS: Feeble Files: Unsupported german version
|
|
enhancement
|
normal
|
Engine: AGOS
|
|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
|
enhancement
|
normal
|
Engine: Tony
|
|
#11553 |
Make option to try force run unknown game variants
|
|
enhancement
|
normal
|
Common
|
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
|
defect
|
normal
|
Engine: Titanic
|
|
#11559 |
HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch
|
|
defect
|
normal
|
Engine: Hugo
|
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
|
enhancement
|
normal
|
Engine: ADL
|
|
#11566 |
GLK: ADRIFT - Unknown (crashing/erroring) game variants
|
|
enhancement
|
normal
|
Engine: GLK: Adrift
|
|
#11568 |
WME: Rhiannon - Animated background objects are pink blobs
|
|
defect
|
normal
|
Engine: Wintermute
|
|
#11570 |
GLK: AGT - Unknown game variants
|
|
enhancement
|
normal
|
Engine: GLK: AGT
|
|
#11576 |
Unknown game variant for Mohawk
|
|
enhancement
|
normal
|
Engine: Mohawk
|
|
#11577 |
Unknown game variant for Mohawk
|
|
enhancement
|
normal
|
Engine: Mohawk
|
|
#11581 |
HUGO: Hugo 2 : Bees still atack after pressing green button
|
|
defect
|
normal
|
Engine: Hugo
|
|
#11583 |
GLK: GLULX - Unknown game variants
|
dreammaster
|
enhancement
|
normal
|
Engine: GLK: Glulxe
|
|
#11584 |
GLK: GLULX - Unknown (crashing/erroring) game variants
|
dreammaster
|
enhancement
|
normal
|
Engine: GLK: Glulxe
|
|
#11591 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11592 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11593 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11594 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11595 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11596 |
Unknown game variant for Kyra
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11597 |
Unknown game variant for AGOS
|
|
enhancement
|
normal
|
Engine: AGOS
|
|
#11598 |
Goblins 3
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11603 |
ULTIMA 8: bigger view no longer works with transition from Pentagram to ScummVM
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11604 |
ULTIMA 8: scalers do not change the game pixels
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11619 |
SCI: SQ5 Mouse cursor displaying incorrect icon
|
|
defect
|
normal
|
Engine: SCI
|
|
#11629 |
Blazing Dragons: Wrong aspect ratio
|
|
defect
|
normal
|
Engine: Dragons
|
|
#11632 |
Blazing Dragons: Subtitles incomplete
|
|
enhancement
|
normal
|
Engine: Dragons
|
|
#11633 |
ULTIMA 8: iOS needs better mouse control
|
|
defect
|
normal
|
Port: iOS
|
|
#11643 |
Blazing Dragons: Thumbwrestling too easy
|
|
enhancement
|
normal
|
Engine: Dragons
|
|
#11645 |
GUI: "New save"-button state handling is broken.
|
|
defect
|
normal
|
GUI
|
|
#11647 |
Ultima6: some Nuvie settings do not carry over to ScummVM
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11650 |
TOOLS: extract_zak_c64 not working
|
|
defect
|
normal
|
Tools
|
|
#11653 |
GLK: JACL - Unknown game variants
|
|
enhancement
|
normal
|
Engine: GLK: JACL
|
|
#11654 |
GLK: QUEST - Unknown game variants
|
|
enhancement
|
normal
|
Engine: GLK: Quest
|
|
#11655 |
GLK: QUEST - Unknown (crashing/erroring) game variants
|
|
enhancement
|
normal
|
Engine: GLK: Quest
|
|
#11658 |
GLK: TADS(2/3) - Unknown games and variants
|
|
enhancement
|
normal
|
Engine: GLK: TADS
|
|
#11660 |
SCI: PQ4 - crash involving subtitles
|
|
defect
|
normal
|
Engine: SCI
|
|
#11665 |
Ultima IV: Spell Sounds
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11669 |
GLK: ZCODE - Unknown game variants
|
|
enhancement
|
normal
|
Engine: GLK: ZCode
|
|
#11670 |
GLK: ZCODE - Unknown (crashing/erroring) game variants
|
|
enhancement
|
normal
|
Engine: GLK: ZCode
|
|
#11674 |
Unknown game variant for I Have No Mouth (Traditional Chinese)
|
|
enhancement
|
normal
|
Engine: SAGA
|
|
#11675 |
PRINCE: Overlapping text (English translation)
|
|
defect
|
normal
|
Engine: Prince
|
|
#11677 |
PRINCE: Text missing when using examine (english translation)
|
|
defect
|
normal
|
Engine: Prince
|
|
#11683 |
SCI: QFG2 - Heavy reverb from city street sounds continues to incorrectly affect other game sounds and music when using MT32 emulator
|
|
defect
|
normal
|
Audio: MT32
|
|
#11687 |
CINE: OS: Space missing in verb line
|
|
defect
|
normal
|
Engine: Cine
|
|
#11688 |
AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest
|
|
defect
|
normal
|
Engine: AGOS
|
|
#11696 |
Blazing Dragons DE: Using english splash screen and start menu
|
|
defect
|
normal
|
Engine: Dragons
|
|
#11697 |
XEEN: Wrong sounds played
|
|
defect
|
normal
|
Engine: Xeen
|
|
#11699 |
XEEN: Element Affix distribution
|
|
defect
|
normal
|
Engine: Xeen
|
|
#11700 |
XEEN: Wrong graphics for hits with elemental weapons
|
|
defect
|
normal
|
Engine: Xeen
|
|
#11707 |
AGOS: Feeble - Background color change
|
|
defect
|
normal
|
Engine: AGOS
|
|
#11708 |
CINE: OS (Atari ST/German) - Dialogue window overflow
|
|
defect
|
normal
|
Engine: Cine
|
|
#11710 |
Blazing Dragons (GB/FR): Messed up colours with Big Endian
|
|
defect
|
normal
|
Engine: Dragons
|
|
#11711 |
BACKENDS: Android (Amazon Fire HD8/2020) - Touchpad mode issue ("mouse mode" not working, stuck in "direct mode")
|
|
defect
|
normal
|
Port: Android
|
|
#11712 |
BACKENDS: NDS - ELF loader does not handle ARM exception unwind tables
|
|
defect
|
normal
|
Port: NDS
|
|
#11715 |
SKY: Game crashes on launch when FluidSynth and no soundfont
|
|
defect
|
normal
|
Engine: Sky
|
|
#11716 |
SWORD25: No music setting still results in music in the game
|
|
defect
|
normal
|
Engine: Sword25
|
|
#11720 |
Ultima IV: Fire fields aren't making damage sound
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11721 |
Ultima IV: Galloping horse makes same noise as non-galloping horse
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11722 |
ZVISION: NEMESIS: Crash when looking at safe
|
|
defect
|
normal
|
Engine: ZVision
|
|
#11723 |
CINE: OS: Crash in Secret Base
|
|
defect
|
normal
|
Engine: Cine
|
|
#11726 |
BACKENDS: Symbian - Distorted voices for NPCs
|
|
defect
|
normal
|
Port: Symbian
|
|
#11728 |
HDB: Not possible to pick up "Red Unimail Envelope" pickup without mouse
|
|
defect
|
normal
|
Engine: HDB
|
|
#11729 |
GLK: Wrong colors and missing color changes
|
|
defect
|
normal
|
Engine: GLK
|
|
#11735 |
GUI: Launcher - Display games in LTR even in RTL mode
|
|
enhancement
|
normal
|
GUI
|
|
#11736 |
Make this tracker mobile friendly
|
|
defect
|
normal
|
Web
|
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
|
defect
|
normal
|
GUI
|
|
#11750 |
BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit
|
|
defect
|
normal
|
Port: Wii
|
|
#11754 |
AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug
|
|
defect
|
normal
|
Engine: AGI
|
|
#11755 |
ZVISION: ZORK NEMESIS: Unknown game variant.
|
|
enhancement
|
normal
|
Engine: ZVision
|
|