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Ticket Summary Owner Type Priority Component Version
#13532 SCUMM/HE: Flashing line at bottom of screen in Freddi 3 defect normal Engine: SCUMM
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up defect normal Cloud
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches defect normal Engine: Wintermute
#13544 TOON: Flux does not stop dancing when used on Cabinet defect normal Engine: Toon
#13557 AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games defect normal Engine: AGS
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file defect normal Engine: Chewy
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working defect normal Engine: Director
#13564 CHEWY: Too slow auto scrolling in ventilation pit defect normal Engine: Chewy
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading defect normal Engine: Director
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM
#13575 GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login defect normal Engine: Groovie
#13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't defect normal Engine: Asylum
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games feature request normal GUI
#13580 GUI: File browser should start from selected path feature request normal GUI
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens defect normal Port: NDS
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney defect normal Engine: Pegasus
#13585 PLUGINS: ELF memory manager doesn't work with dynamic detection defect normal Ports
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items defect normal Engine: Parallaction
#13609 CHEWY: Set game speed in ScummVM menu feature request normal Engine: Chewy
#13613 RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac defect normal Port: RISC OS
#13614 RISC OS Scumm 2.6.0 abuses user choices defect normal Port: RISC OS
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall defect normal Engine: SCUMM
#13623 GLK: SCOTT: Unicode characters not shown defect normal Engine: GLK: Scott
#13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly defect normal Engine: Groovie
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES defect normal Port: Wii
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture feature request normal Engine: SCUMM
#13656 CHEWY: Double sprites for animations defect normal Engine: Chewy
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file defect normal Engine: AGS
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that defect normal Port: Wii
#13662 GUI: Default font is limited in language support defect normal GUI
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops neuromancer defect normal Engine: Hypno
#13670 CHEWY: Autosave will be overwritten when loaded from inside game defect normal Engine: Chewy
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball defect normal Engine: TwinE
#13688 CHEWY: Missing dialogue between director and actress defect normal Engine: Chewy
#13690 CHEWY: Nichelle back after Kong attack defect normal Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item defect normal Engine: Chewy
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber defect normal Engine: Chewy
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame feature request normal Engine: SCUMM
#13700 CHEWY: novel hotspot missing in howards room defect normal Engine: Chewy
#13704 CHEWY: Detailed secondary comments missing defect normal Engine: Chewy
#13705 CHEWY: Missing animation for manipulating artifact defect normal Engine: Chewy
#13706 CHEWY: Cutscenes too easily skippable defect normal Engine: Chewy
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) feature request normal Engine: SCUMM
#13711 SLUDGE: NSC Crashes in opening credits defect normal Engine: SLUDGE
#13718 Add support for '.bf' based cryo games. feature request normal Engine: Cryo
#13731 TWINE: The movement of the meca penguin is different from dos version defect normal Engine: TwinE
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM defect normal Engine: Grim
#13737 SCUMM: Re-enable lines in DOTT feature request normal Engine: SCUMM
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking defect normal Engine: SCI
#13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support defect normal Engine: SCI
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep defect normal Engine: SCI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games defect normal GUI
#13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) defect normal Engine: Director
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input defect normal Graphics
#13773 HYPNO: Some sound/music is missing in Soldier Boyz neuromancer defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer defect normal Engine: Hypno
#13785 REMORSE: mouse rotation doesn't work defect normal Engine: Ultima
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member defect normal Engine: Director
#13793 STARK: Background image overlapping text and icons defect normal Engine: Stark
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool defect normal Engine: SCUMM
#13804 SCI: LSL6: Larry can walk out of bounds in locker room defect normal Engine: SCI
#13805 OPENGL: Graphics filters not applied to mouse cursor defect normal Common
#13806 RINGWORLD: No MT-32 music, sound popping defect normal Audio: MT32
#13814 BACKENDS: PSP: Common::array allocation error on PSP defect normal Port: PSP
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword defect normal Engine: SCI
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened defect normal Engine: SCI
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate defect normal Engine: SCI
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise defect normal Engine: SCI
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message defect normal Engine: Director
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) defect normal Engine: Toltecs
#13840 GameID's should be unique per game version + color bitness defect normal --Other--
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
#13851 ULTIMA8: Middle click navigation isn't very smart defect normal Engine: Ultima
#13855 XEEN: Support General Midi in Xeen games feature request normal Engine: MM: Xeen
#13859 PINK: Can't use the mirror on the sun at stonehedge defect normal Engine: Pink
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs defect normal Engine: SCUMM
#13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly defect normal Engine: SCUMM
#13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program defect normal Engine: SCUMM
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations defect normal Engine: SCUMM
#13870 GRIM: Can't load saved game defect normal Engine: Grim
#13876 ULTIMA8: smart navigation make avatar run in circles defect normal Engine: Ultima
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. defect normal Engine: SAGA
#13899 DIRECTOR: Opera Fatal gameplay issue update defect normal Engine: Director
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. defect normal Audio
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck defect normal Port: Linux
#13905 MOHAWK: Little Monster at School errors on page 16 defect normal Engine: Mohawk
#13911 Gracefully handle multiple controllers feature request normal Common
#13919 MOHAWK: LB - Missing shortcuts defect normal Engine: Mohawk
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left defect normal Engine: SCUMM
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets defect normal Engine: Director
#13941 AGS: Heroine's Quest font rendering issue defect normal Engine: AGS
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 defect normal Port: Android
#13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM
#13960 BACKENDS: PS3 and physical CD issues defect normal Port: PS3
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators defect normal Audio
#13970 SCUMM/HE: Tactics not flipping in Backyard Football defect normal Engine: SCUMM
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL neuromancer defect normal Engine: Freescape
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL feature request normal Graphics
#13995 Feature request: options could show *which* <default> is actually chosen for given game feature request normal GUI
#14000 Add Build for Windows on ARM64 feature request normal Port: Win64
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