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Results (101 - 200 of 492)

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Ticket Summary Owner Type Priority Component Version
#8250 ALL: Enabling different aspect ratio correction methods eriktorbjorn patch normal Graphics
#8275 Win32 - search for .INI in program path first fingolfin patch normal Port: Win32
#8291 FOTAQ: Partial fix/hack for scroll timing joostp patch normal Engine: Queen
#8293 TOOLS: rescumm update fingolfin patch normal Tools
#8350 Savegame path (game settings) cannot be set in v0.6.1 fingolfin patch normal GUI
#8404 Reduce executable size on OSX by changing MT32 tables kingguppy patch normal Audio: MT32
#8433 fc4/gcc4/x86_64 fingolfin patch normal Port: Linux
#8472 Patch to make WinCE backend work with OPIE fingolfin patch normal Ports
#8474 2xPM scaler patch normal Graphics: Scalers
#8491 Experimental MikMod support sev- patch normal Audio
#8526 Patch for relocating scummvm.ini on NT systems Kirben patch normal Port: Win32
#8567 AdvMame4x and Normal4x patch normal Graphics: Scalers
#8578 new Edge3x/2x filter patch normal Graphics: Scalers
#8611 Support for a 32 bit _hwscreen in the SDL backend DrMcCoy patch low Ports
#8660 ARM: Inline assembly for saturated addition of sound SF/knakos patch normal Audio
#8665 TOOLS: Automatic compression batch file for Windows Kirben patch normal Tools
#8695 Support for translation prototype sev- patch normal GUI: Translations
#8699 GUI: Blur dialog shading lordhoto patch normal GUI
#8711 backends lib patches sev- patch normal --Other--
#8714 FBPACK: Don't Use Japanese Charset Kirben patch normal Engine: SCUMM
#8725 Device build tweak fingolfin patch normal Port: WinCE
#8737 TOOLS: Fixes to let them build on AmigaOS4 fingolfin patch normal Port: AmigaOS4
#8748 ScummVM icon - shadow fingolfin patch normal --Other--
#8754 MAIN.CPP Patch for ~ on Linux/Unix systems fingolfin patch normal Port: Linux
#8784 CinE savegame fix sev- patch normal Engine: Cine
#8792 Arbitrary scale rate scaler sev- patch normal Graphics: Scalers
#8852 KYRA: MT-32 support lordhoto patch normal Engine: Kyra
#8865 RTZ: Add Sega Saturn Version SF/mthreepwood patch normal Engine: MADE
#8877 ConfigManager rewrite fingolfin patch normal --Other--
#9016 Update of posix-fs to the latest class and member name sev- patch normal --Other--
#9024 GSOC09: bytecode registration proof of concept fingolfin patch normal --Other--
#9027 GSOC09 extraction tool patch SF/remere patch normal Tools
#9056 Midi device selection through commandline in windows athrxx patch normal Port: Win32
#9085 SCI: Removing string fragments fingolfin patch normal Engine: SCI
#9089 descumm: fix extra/missing closing parenthesis fingolfin patch normal Tools
#9133 Tools: workaround for make 3.80 bug sev- patch normal Tools
#9238 MMC64: use stamps with envelope Kirben patch normal Engine: SCUMM
#9247 SWORD25: Theora audio/video sync (WIP) eriktorbjorn patch normal Engine: Sword25
#9267 WIN: Jump list support in Windows 7 sev- patch normal Port: Win32
#9286 MACOSX: Add Sparkle support sev- patch normal Port: Mac OS X
#9289 SCUMM: Apple-II speaker support bluegr patch normal Engine: SCUMM
#9359 Tools: Fix configure with updated MinGW g++ lordhoto patch normal Tools
#9374 Tools: compress_sci "Pharkas Fixup" incorrect patch normal Tools
#9410 Update iOS project to build against master 1.4.0 branch patch normal Port: iOS
#9414 reverse iterators for Common::List bluegr patch normal --Other--
#9483 SCUMM: Revert commit that causes CoMI to crash on startup Kirben patch normal Engine: SCUMM
#9494 New symbian project files anotherguest patch normal Port: Symbian
#9532 SAGA: IHNM checksums - German fan translation sev- patch normal Engine: SAGA
#59 BeOS compilation defect normal Port: BeOS
#90 Story problem with Indy 4 SF/ender defect normal Engine: SCUMM
#96 MI2 dies when pressing F5 defect normal Engine: SCUMM
#97 Atlantis (german) crash defect normal Engine: SCUMM
#100 Sam and Max CD version exits game unexpe defect normal Engine: SCUMM
#214 Sound effects play all wrong SF/ender defect normal Engine: SCUMM
#282 DOTT: Overlaping music SF/ender defect low Engine: SCUMM
#341 SIMON1: Some minor graphical glitches Kirben defect normal Engine: AGOS
#359 Can`t compile under QNX 6.2 fingolfin defect normal Ports
#367 ALL: Enter key in save dialog fingolfin defect low GUI
#373 FOA: Hang on startup fingolfin defect normal Engine: SCUMM
#375 Program crash when I use the Video Tape fingolfin defect normal Engine: SCUMM
#382 ALL: mp3 bug when loading a save game defect normal Audio
#396 ZAK256: wrong palette in savegame @bermu SF/ender defect normal Engine: SCUMM
#411 No Movement (Room Specific) fingolfin defect normal Engine: SCUMM
#419 MI2: Elaine disappears fingolfin defect normal Engine: SCUMM
#454 LOOM: silly walks SF/ender defect normal Engine: SCUMM
#500 MI1(VGA) no sound only with ScummVM fingolfin defect normal Engine: SCUMM
#508 Crash at start-up when no config file SF/ender defect high --Other--
#631 ZAK256: Graphics bug in Mars Ankh room fingolfin defect normal Engine: SCUMM
#643 DOTT: Timing problem fingolfin defect normal Engine: SCUMM
#652 DIG: Scrolling stops after long play fingolfin defect high Engine: SCUMM
#667 FT: Russian version aborts due to crippled font renderer aquadran defect normal Engine: SCUMM
#673 ALL: Bad -e Windows Midi emulation SF/jamieson630 defect low Port: Win32
#687 DOTT: Speech Bugs SF/ender defect normal Engine: SCUMM
#690 SIMON1: Adlib sound driver problems and Windows... SF/jamieson630 defect normal Engine: AGOS
#711 MI1CD: crashes past intro eriktorbjorn defect normal Engine: SCUMM
#718 Dreamcast build of the CVS zeldin defect normal Port: Dreamcast
#743 Dreamcast 4/26/03 build zeldin defect normal Port: Dreamcast
#750 Dreamcast CVS build zeldin defect normal Port: Dreamcast
#758 DREAMCAST: Daily Builds zeldin defect high Port: Dreamcast
#786 INDY3: segfaults and indy's death defect normal Engine: SCUMM
#794 DOTT: Overlapping subtitles in intro fingolfin defect normal Engine: SCUMM
#834 GUI: Normal Scale on OpenGL fails SF/ender defect normal GUI
#887 SAM: game hang up fingolfin defect normal Engine: SCUMM
#920 DIG: Problems in the tomb room fingolfin defect normal Engine: SCUMM
#922 DREAMCAST: daily builds zeldin defect normal Port: Dreamcast
#924 ALL: ScummVM sometimes crashes on exit eriktorbjorn defect normal --Other--
#958 CMI: Crash at Plunder Island Fort fingolfin defect normal Engine: SCUMM
#967 Bugs with BASS 0.0288 defect normal Engine: Sky
#973 DIG: Italian text are random fingolfin defect normal Engine: SCUMM
#976 Crashes on Mac OS X fingolfin defect normal Engine: Sky
#980 MM: Ed walks in place during cutscene defect low Engine: SCUMM
#981 MM: Dr. Fred walks through a bed fingolfin defect low Engine: SCUMM
#1051 COMI: Too many scripts running, 40 max! fingolfin defect normal Engine: SCUMM
#1083 FT:Assertion failed: searchin defect normal Engine: SCUMM
#1094 MI2 (MAC): Tones of infinite length SF/jamieson630 defect normal Engine: SCUMM
#1138 Game freezes when you press the call button defect normal Engine: Sky
#1169 save/restore in Dreamcast port zeldin defect normal Engine: Sky
#1201 Dreamcast Daily builds zeldin defect high Port: Dreamcast
#1305 ScummVM Crashes on Startup fingolfin defect normal Engine: AGOS
#1343 MIVGA: Missing cursor, script hangs fingolfin defect normal Engine: SCUMM
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