#8250 |
ALL: Enabling different aspect ratio correction methods
|
eriktorbjorn
|
patch
|
normal
|
Graphics
|
|
#8275 |
Win32 - search for .INI in program path first
|
fingolfin
|
patch
|
normal
|
Port: Win32
|
|
#8291 |
FOTAQ: Partial fix/hack for scroll timing
|
joostp
|
patch
|
normal
|
Engine: Queen
|
|
#8293 |
TOOLS: rescumm update
|
fingolfin
|
patch
|
normal
|
Tools
|
|
#8350 |
Savegame path (game settings) cannot be set in v0.6.1
|
fingolfin
|
patch
|
normal
|
GUI
|
|
#8404 |
Reduce executable size on OSX by changing MT32 tables
|
kingguppy
|
patch
|
normal
|
Audio: MT32
|
|
#8433 |
fc4/gcc4/x86_64
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#8472 |
Patch to make WinCE backend work with OPIE
|
fingolfin
|
patch
|
normal
|
Ports
|
|
#8474 |
2xPM scaler
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#8491 |
Experimental MikMod support
|
sev-
|
patch
|
normal
|
Audio
|
|
#8526 |
Patch for relocating scummvm.ini on NT systems
|
Kirben
|
patch
|
normal
|
Port: Win32
|
|
#8567 |
AdvMame4x and Normal4x
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#8578 |
new Edge3x/2x filter
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#8611 |
Support for a 32 bit _hwscreen in the SDL backend
|
DrMcCoy
|
patch
|
low
|
Ports
|
|
#8660 |
ARM: Inline assembly for saturated addition of sound
|
SF/knakos
|
patch
|
normal
|
Audio
|
|
#8665 |
TOOLS: Automatic compression batch file for Windows
|
Kirben
|
patch
|
normal
|
Tools
|
|
#8695 |
Support for translation prototype
|
sev-
|
patch
|
normal
|
GUI: Translations
|
|
#8699 |
GUI: Blur dialog shading
|
lordhoto
|
patch
|
normal
|
GUI
|
|
#8711 |
backends lib patches
|
sev-
|
patch
|
normal
|
--Other--
|
|
#8714 |
FBPACK: Don't Use Japanese Charset
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#8725 |
Device build tweak
|
fingolfin
|
patch
|
normal
|
Port: WinCE
|
|
#8737 |
TOOLS: Fixes to let them build on AmigaOS4
|
fingolfin
|
patch
|
normal
|
Port: AmigaOS4
|
|
#8748 |
ScummVM icon - shadow
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#8754 |
MAIN.CPP Patch for ~ on Linux/Unix systems
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#8784 |
CinE savegame fix
|
sev-
|
patch
|
normal
|
Engine: Cine
|
|
#8792 |
Arbitrary scale rate scaler
|
sev-
|
patch
|
normal
|
Graphics: Scalers
|
|
#8852 |
KYRA: MT-32 support
|
lordhoto
|
patch
|
normal
|
Engine: Kyra
|
|
#8865 |
RTZ: Add Sega Saturn Version
|
SF/mthreepwood
|
patch
|
normal
|
Engine: MADE
|
|
#8877 |
ConfigManager rewrite
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#9016 |
Update of posix-fs to the latest class and member name
|
sev-
|
patch
|
normal
|
--Other--
|
|
#9024 |
GSOC09: bytecode registration proof of concept
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#9027 |
GSOC09 extraction tool patch
|
SF/remere
|
patch
|
normal
|
Tools
|
|
#9056 |
Midi device selection through commandline in windows
|
athrxx
|
patch
|
normal
|
Port: Win32
|
|
#9085 |
SCI: Removing string fragments
|
fingolfin
|
patch
|
normal
|
Engine: SCI
|
|
#9089 |
descumm: fix extra/missing closing parenthesis
|
fingolfin
|
patch
|
normal
|
Tools
|
|
#9133 |
Tools: workaround for make 3.80 bug
|
sev-
|
patch
|
normal
|
Tools
|
|
#9238 |
MMC64: use stamps with envelope
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#9247 |
SWORD25: Theora audio/video sync (WIP)
|
eriktorbjorn
|
patch
|
normal
|
Engine: Sword25
|
|
#9267 |
WIN: Jump list support in Windows 7
|
sev-
|
patch
|
normal
|
Port: Win32
|
|
#9286 |
MACOSX: Add Sparkle support
|
sev-
|
patch
|
normal
|
Port: Mac OS X
|
|
#9289 |
SCUMM: Apple-II speaker support
|
bluegr
|
patch
|
normal
|
Engine: SCUMM
|
|
#9359 |
Tools: Fix configure with updated MinGW g++
|
lordhoto
|
patch
|
normal
|
Tools
|
|
#9374 |
Tools: compress_sci "Pharkas Fixup" incorrect
|
|
patch
|
normal
|
Tools
|
|
#9410 |
Update iOS project to build against master 1.4.0 branch
|
|
patch
|
normal
|
Port: iOS
|
|
#9414 |
reverse iterators for Common::List
|
bluegr
|
patch
|
normal
|
--Other--
|
|
#9483 |
SCUMM: Revert commit that causes CoMI to crash on startup
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#9494 |
New symbian project files
|
anotherguest
|
patch
|
normal
|
Port: Symbian
|
|
#9532 |
SAGA: IHNM checksums - German fan translation
|
sev-
|
patch
|
normal
|
Engine: SAGA
|
|
#59 |
BeOS compilation
|
|
defect
|
normal
|
Port: BeOS
|
|
#90 |
Story problem with Indy 4
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#96 |
MI2 dies when pressing F5
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#97 |
Atlantis (german) crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#100 |
Sam and Max CD version exits game unexpe
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#214 |
Sound effects play all wrong
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#282 |
DOTT: Overlaping music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#341 |
SIMON1: Some minor graphical glitches
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#359 |
Can`t compile under QNX 6.2
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#367 |
ALL: Enter key in save dialog
|
fingolfin
|
defect
|
low
|
GUI
|
|
#373 |
FOA: Hang on startup
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#375 |
Program crash when I use the Video Tape
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#382 |
ALL: mp3 bug when loading a save game
|
|
defect
|
normal
|
Audio
|
|
#396 |
ZAK256: wrong palette in savegame @bermu
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#411 |
No Movement (Room Specific)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#419 |
MI2: Elaine disappears
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#454 |
LOOM: silly walks
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#500 |
MI1(VGA) no sound only with ScummVM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#508 |
Crash at start-up when no config file
|
SF/ender
|
defect
|
high
|
--Other--
|
|
#631 |
ZAK256: Graphics bug in Mars Ankh room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#643 |
DOTT: Timing problem
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#652 |
DIG: Scrolling stops after long play
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#667 |
FT: Russian version aborts due to crippled font renderer
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#673 |
ALL: Bad -e Windows Midi emulation
|
SF/jamieson630
|
defect
|
low
|
Port: Win32
|
|
#687 |
DOTT: Speech Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#690 |
SIMON1: Adlib sound driver problems and Windows...
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#711 |
MI1CD: crashes past intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#718 |
Dreamcast build of the CVS
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#743 |
Dreamcast 4/26/03 build
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#750 |
Dreamcast CVS build
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#758 |
DREAMCAST: Daily Builds
|
zeldin
|
defect
|
high
|
Port: Dreamcast
|
|
#786 |
INDY3: segfaults and indy's death
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#794 |
DOTT: Overlapping subtitles in intro
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#834 |
GUI: Normal Scale on OpenGL fails
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#887 |
SAM: game hang up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#920 |
DIG: Problems in the tomb room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#922 |
DREAMCAST: daily builds
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#924 |
ALL: ScummVM sometimes crashes on exit
|
eriktorbjorn
|
defect
|
normal
|
--Other--
|
|
#958 |
CMI: Crash at Plunder Island Fort
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#967 |
Bugs with BASS 0.0288
|
|
defect
|
normal
|
Engine: Sky
|
|
#973 |
DIG: Italian text are random
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#976 |
Crashes on Mac OS X
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#980 |
MM: Ed walks in place during cutscene
|
|
defect
|
low
|
Engine: SCUMM
|
|
#981 |
MM: Dr. Fred walks through a bed
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1051 |
COMI: Too many scripts running, 40 max!
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1083 |
FT:Assertion failed: searchin
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1094 |
MI2 (MAC): Tones of infinite length
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1138 |
Game freezes when you press the call button
|
|
defect
|
normal
|
Engine: Sky
|
|
#1169 |
save/restore in Dreamcast port
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
|
#1201 |
Dreamcast Daily builds
|
zeldin
|
defect
|
high
|
Port: Dreamcast
|
|
#1305 |
ScummVM Crashes on Startup
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#1343 |
MIVGA: Missing cursor, script hangs
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|