#401 |
Interface problems in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#402 |
SIMON2WIN: German Version crash at intro
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#403 |
extract does not work with recent lame
|
fingolfin
|
defect
|
normal
|
Documentation
|
|
#404 |
Fix for #591678 broke Loom
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#405 |
ZAK256: stuck in the shop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#406 |
ZAK256: airplain's microwave oven
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#407 |
Scummvm doesn't detect SamnMax demo
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#408 |
the charactor moves badly in many rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#409 |
mi2: keyboard layout change needed
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#410 |
FOA DEMO Failed game detection
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#411 |
No Movement (Room Specific)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#412 |
SIMON: fails to initialise midi
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#413 |
SIMON2: doesn\'t run (opcode problem?)
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#414 |
ZAK256: squirrel cave, entering 1st time
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#415 |
ZAK256: fades vanish
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#416 |
FT: crash right after loading.
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#417 |
MI: House of Mojo mouth problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#418 |
MI2/PocketPC: Error displaying load/save box
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#419 |
MI2: Elaine disappears
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#420 |
MI2: Lockup after stealing the fish
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#421 |
ZAK256: dark rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#422 |
ALL/Windows: Black Screen, Wrong Color
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#423 |
Supereagle doesnt color umlaut dots correctly
|
SF/ender
|
defect
|
low
|
Graphics: Scalers
|
|
#424 |
SIMON2WIN: Speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#425 |
ALL: sfx/music volume set 0 is not mute
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#426 |
MI1VGA: the last few glitches
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#427 |
ALL: crash when choosing "about" option
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#428 |
copyright text in intro not centered
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#429 |
build error
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#430 |
Compile errors
|
aquadran
|
defect
|
normal
|
Ports
|
|
#431 |
ALL: key translation
|
fingolfin
|
defect
|
low
|
GUI
|
|
#432 |
ZAK256: Palette messed up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#433 |
DIG: "unexistant streamer"
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#434 |
Does not start
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#435 |
DIG: german version crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#436 |
DIG: german version crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#437 |
LOOM: Flashlight glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#438 |
PocketScumm: Can't exit game
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
#439 |
DOTT: random crashes in the 2. cutscene
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#440 |
ALL: Sounds delayed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#441 |
MI2: Largo does not scream
|
SF/chuzwuzza
|
defect
|
normal
|
Engine: SCUMM
|
|
#442 |
ALL: Too many fades
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#443 |
Zak256: Intro fade glich
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#444 |
ZAK256: Music restarts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#445 |
SIMON+Win32: no mouse input
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#446 |
Build fails on Jaguar - Mac OS X 10.2
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#447 |
ZAK256: Intro messed up
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#448 |
Crash when discovering world of fish
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#449 |
Cant save, indys head dissapears
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#450 |
Build error
|
|
defect
|
normal
|
Port: Linux
|
|
#451 |
Freeze at Rotating Restraunt
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#452 |
SAM: CarBomb doesn't display your own cars
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#453 |
S&M Imuse failing sounds,wrongsounds ect
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#454 |
LOOM: silly walks
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#455 |
SAMNMAX: Wrong character talks as yeti
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#456 |
ZAK256: Light in seattle cave
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#457 |
ZAK256: wrong camera position on mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#458 |
ZAK256: airport door opens too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#459 |
ZAK256: Graphics messed up
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#460 |
FOA: Lock-up on load
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#461 |
LOOMCD: Glitch when healing Rusty
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#462 |
LOOMCD: Note letters vanish on save/load
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#463 |
LOOM: Ending scene contains logo
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#464 |
ZAK256: ambient sounds not looped
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#465 |
ZAK256: Looping ambient sounds ignore start/end loop pos.
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#466 |
ZAK256: drop slot in san francisco
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#467 |
ZAK256: torches are initially lit
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#468 |
Memory Leaks
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#469 |
ALL: Crashes
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#470 |
MI1: new CDTimer breaks non CD games
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#471 |
ZAK256: No sound & music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#472 |
GUI: Too long text is cut off
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#473 |
Sam'n'Max music during opening credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#474 |
ZAK256: inventory arrow covers item
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#475 |
latest CVS (20020831) doesn't compile
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#476 |
ZAK256: 'pull cushion' crashes game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#477 |
Crash when wrong path used in config file
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#478 |
NewGUI: Option button on main menu quits
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#479 |
cant save/load
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#480 |
Freezing before it starts
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#481 |
ALL:Launcher is not showing all games
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#482 |
Commandline Help not showing
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#483 |
FT: Text is sometimes obscured by actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#484 |
MONKEYVGA: no longer appears in launcher
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#485 |
Launcher crashes game
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#486 |
GUI disappear
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#487 |
SAM: invalid imuse command 0
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#488 |
FOA: Music dies after Intro
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#489 |
SAM: No credits in ending credits
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#490 |
SaveGame
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#491 |
dig: endless anim when clicking too fast
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#492 |
GUI: Key repeat bug
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#493 |
DIG: Crash on Korean version
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#494 |
ALL: mouse pointer sprite cut
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
#495 |
SIMON2: no item names
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#496 |
SIMON2: movement problems
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#497 |
SIMON2: Part of introduction missing
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#498 |
MI1: forrest graphics glitch
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#499 |
FULL THROTTLE crashes when starting
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#500 |
MI1(VGA) no sound only with ScummVM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|