#13566 |
COMMON: Partially downloaded icon sets cannot be redownloaded
|
new
|
|
blocker
|
Common
|
|
#13567 |
COMMON: Crash when clicking "Hide" while downloading icons
|
new
|
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blocker
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Common
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#13594 |
CHEWY: Dialog canceled by subtitles
|
new
|
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blocker
|
Engine: Chewy
|
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#13632 |
CHEWY: Talk with Nemoyan render game unplayable
|
new
|
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blocker
|
Engine: Chewy
|
|
#11244 |
CLOUD: Crash when loading a save from the launcher
|
new
|
|
high
|
Cloud
|
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
|
high
|
Engine: ZVision
|
|
#11500 |
GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM
|
new
|
|
high
|
GUI
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#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
|
|
high
|
Engine: Cruise
|
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#11644 |
DRAGONS: Splash screen font background too visible
|
new
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high
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Engine: Dragons
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|
#11753 |
BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable
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new
|
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high
|
Port: Android
|
|
#11985 |
PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1
|
new
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high
|
Engine: Petka
|
|
#12032 |
BACKENDS: SDL: cursor drifting for game controller
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new
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high
|
--Other--
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#12074 |
TWINE: rendering of the holomap is broken
|
new
|
|
high
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Engine: TwinE
|
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#12085 |
TWINE: depth sorting issue for doors
|
new
|
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high
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Engine: TwinE
|
|
#12329 |
BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds
|
new
|
|
high
|
Port: iOS
|
|
#12719 |
BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3
|
new
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|
high
|
Port: 3DS
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gsoc
|
#12775 |
BASE: The -g / --gfx-mode command-line option still handles the old scaler names
|
new
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sev-
|
high
|
Common
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|
#13177 |
TWINE: Tank is stuck
|
new
|
mgerhardy
|
high
|
Engine: TwinE
|
|
#13227 |
MYST3: Crash in Voltaic Age - DVD Variant
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new
|
|
high
|
Engine: Myst3
|
|
#13344 |
AGS: Several animation issues in Chzo mythos special edition games
|
new
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|
high
|
Engine: AGS
|
|
#13346 |
SANITARIUM: Control problem and crashes PS3
|
new
|
|
high
|
Port: PS3
|
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#13348 |
AGS: QFG2VGA screenshots show chosen elements only
|
new
|
|
high
|
Engine: AGS
|
|
#13417 |
AGS: Can't start a games on BIG-Endian/AmigaOS4 : Unalbe to load the room file 'room74.crm'.
|
new
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|
high
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Engine: AGS
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|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
new
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high
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Engine: Parallaction
|
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#13470 |
COMMON: Data format issues when reading and writing doubles from file streams
|
new
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|
high
|
Common
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#13523 |
CHEWY: Missing secondary comments by Chewy
|
new
|
|
high
|
Engine: Chewy
|
|
#13586 |
AGOS: Impossible to recover power points in Elvira 2
|
new
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high
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Engine: AGOS
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#13589 |
SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime)
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new
|
|
high
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Engine: SCUMM
|
|
#13607 |
RISCOS: Crash on startup with RISC OS 3.7
|
new
|
|
high
|
Port: RISC OS
|
|
#13624 |
GROOVIE: TLC: Missing questions causing crash
|
new
|
|
high
|
Engine: Groovie
|
|
#13643 |
WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames
|
new
|
|
high
|
Port: Win32
|
|
#2377 |
SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach
|
new
|
|
normal
|
Engine: SCUMM
|
|
#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
|
new
|
|
normal
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Engine: SCUMM
|
|
#2538 |
SCUMM: MM (NES) - Sound glitches
|
new
|
|
normal
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Engine: SCUMM
|
|
#2693 |
SCUMM: Potential savegame incompatibility
|
new
|
|
normal
|
Engine: SCUMM
|
|
#3110 |
SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane
|
new
|
|
normal
|
Engine: SCUMM
|
|
#3467 |
SCUMM: MM - Feeding Meat Eating Plant doesn't work correctly
|
new
|
|
normal
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Engine: SCUMM
|
|
#3533 |
SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation
|
new
|
Kirben
|
normal
|
Engine: SCUMM
|
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
|
normal
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Engine: AGOS
|
|
#3799 |
DRASCULA: slowdown when you hold mouse buttons
|
new
|
sev-
|
normal
|
Engine: Drascula
|
|
#4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#4388 |
AGI: Incorrect CGA palette
|
new
|
sev-
|
normal
|
Engine: AGI
|
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
|
normal
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Engine: SAGA
|
|
#4494 |
SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games
|
pending
|
athrxx
|
normal
|
Engine: SCUMM
|
|
#4499 |
SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes
|
new
|
|
normal
|
Engine: SCUMM
|
|
#4535 |
SCUMM: MI (Amiga) - Voodoo lady palette glitches
|
new
|
|
normal
|
Engine: SCUMM
|
|
#4562 |
SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels
|
new
|
Kirben
|
normal
|
Engine: SCUMM
|
|
#4618 |
GOB: Goblins Quest 3 - Actor animation is stuck or something
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#4620 |
GOB: Goblins Quest 3 - Duplicate main character sprite
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#4647 |
GOB: Goblins Quest 3 - Ooya can walk in the air
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#4649 |
GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
|
normal
|
Engine: SAGA
|
|
#4719 |
SCUMM: MI2 Dancing Skeletons cause Game Loop
|
new
|
|
normal
|
Engine: SCUMM
|
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
new
|
Kirben
|
normal
|
Engine: SCUMM
|
|
#4775 |
GOB: Gobliins 2 - Machine hotspot disappears in armor room
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#4801 |
SCUMM/HE: Spyfox 2 - Broken talk animation
|
new
|
Kirben
|
normal
|
Engine: SCUMM
|
|
#4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
new
|
peres
|
normal
|
Engine: Parallaction
|
|
#4876 |
BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode
|
new
|
vinterstum
|
normal
|
Port: iOS
|
|
#4926 |
TOOLS: descumm "} else {" blocks
|
new
|
|
normal
|
Tools
|
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#5312 |
SCUMM: MI1 - navigator pointing bug (related to actor faces actor)
|
new
|
|
normal
|
Engine: SCUMM
|
|
#5320 |
BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases
|
new
|
athrxx
|
normal
|
Port: Mac OS X
|
|
#5405 |
GOB: Woodruff - Can't Get Master's Powers
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
|
normal
|
Engine: Gob
|
|
#5409 |
GOB: Woodruff - Annoying scrolling behaviour in windowed mode
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#5490 |
GOB: GOB3: Incorrect Name of Potion Object In Lab
|
new
|
Strangerke
|
normal
|
Engine: Gob
|
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
new
|
|
normal
|
Engine: SAGA
|
|
#5667 |
HUGO: Whodunit? - Priority glitches in Main Hall
|
new
|
Strangerke
|
normal
|
Engine: Hugo
|
|
#5724 |
MOHAWK: LB - Unaccounted for game: arg
|
new
|
fuzzie
|
normal
|
Engine: Mohawk
|
|
#5730 |
AGI: Winnie: Color flood fill issue
|
new
|
m-kiewitz
|
normal
|
Engine: AGI
|
|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
|
new
|
zeldin
|
normal
|
Port: Dreamcast
|
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
sev-
|
normal
|
Engine: SAGA
|
|
#5760 |
GOB: Goblins Quest 3 - Cannot move Blount in the Brain level
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
|
normal
|
Engine: SAGA
|
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
|
normal
|
Engine: AGOS
|
|
#5884 |
SCUMM/HE: Blue's Clues Art Time Glitches
|
new
|
|
normal
|
Engine: SCUMM
|
|
#5901 |
GOB: Woodruff - Priest doesn't prevent you from taking the disk
|
new
|
DrMcCoy
|
normal
|
Engine: Gob
|
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
vinterstum
|
normal
|
Port: iOS
|
|
#6008 |
BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled
|
new
|
zeldin
|
normal
|
Port: Dreamcast
|
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
|
normal
|
Engine: Tinsel
|
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
new
|
|
normal
|
Ports
|
|
#6046 |
AGOS: SIMON1DOS French Barman Animation Glitch
|
new
|
|
normal
|
Engine: AGOS
|
|
#6050 |
AGOS: SIMON1 DOS French Animation glitch
|
new
|
|
normal
|
Engine: AGOS
|
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
Strangerke
|
normal
|
Engine: Hugo
|
|
#6096 |
SCUMM/HE: PUTTRACE - Missing an animation during musical
|
new
|
|
normal
|
Engine: SCUMM
|
|
#6143 |
AGOS: Simon 1 - Random Screen Fade Glitch
|
new
|
|
normal
|
Engine: AGOS
|
|
#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
|
new
|
digitall
|
normal
|
Engine: TeenAgent
|
|
#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
|
new
|
|
normal
|
Engine: SCUMM
|
|
#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
|
new
|
|
normal
|
Engine: SCUMM
|
|
#6168 |
SCUMM/HE: SockWorks multi-color painting
|
new
|
|
normal
|
Engine: SCUMM
|
|
#6203 |
WME: Dirty Split - Dialog coming out of wrong character
|
new
|
lolbot-iichan
|
normal
|
Engine: Wintermute
|
|
#6236 |
TOLTECS: Actor "vanishes" and won't be displayed any more
|
new
|
|
normal
|
Engine: Toltecs
|
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#6266 |
MOHAWK: LB - Extended Characters in Living Books Outline File
|
new
|
fuzzie
|
normal
|
Engine: Mohawk
|
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
bluegr
|
normal
|
Engine: Tinsel
|
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
sylvaintv
|
normal
|
Engine: Toon
|
|
#6304 |
GUI: Missing some Cyrillic characters in popups (non-ttf)
|
new
|
|
normal
|
GUI
|
|
#6310 |
HOPKINS: Credits roll flickering
|
new
|
|
normal
|
Engine: Hopkins
|
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
new
|
|
normal
|
Engine: Gob
|
|