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Results (1 - 100 of 965)

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Ticket Summary Status Owner Priority Component Version
#11483 ZVISION: ZGI: Music broke new high Engine: ZVision
#11500 GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM new high GUI
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new high Engine: Cruise
#11644 DRAGONS: Splash screen font background too visible new high Engine: Dragons
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable new high Port: Android
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1 new high Engine: Petka
#12032 BACKENDS: SDL: cursor drifting for game controller new high --Other--
#12074 TWINE: rendering of the holomap is broken new high Engine: TwinE
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds new high Port: iOS
#12719 BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3 new high Port: 3DS gsoc
#12775 BASE: The -g / --gfx-mode command-line option still handles the old scaler names new sev- high Common
#13227 MYST3: Crash in Voltaic Age - DVD Variant new high Engine: Myst3
#13344 AGS: Several animation issues in Chzo mythos special edition games new high Engine: AGS
#13348 AGS: in certain games screenshots only show chosen elements new high Engine: AGS
#13417 AGS: Can't start a games on BIG-Endian/AmigaOS4 : Unalbe to load the room file 'room74.crm'. new high Engine: AGS
#13442 PARALLACTION: Nippon - Donna vanishing when in disguise new high Engine: Parallaction
#13586 AGOS: Impossible to recover power points in Elvira 2 new high Engine: AGOS
#13589 SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime) new high Engine: SCUMM
#13594 CHEWY: Dialog canceled by subtitles pending bluegr high Engine: Chewy
#13607 RISCOS: Crash on startup with RISC OS 3.7 new high Port: RISC OS
#13643 WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames new high Port: Win32
#13719 GUI: Grid View shows "Fanmade AGI game" for every fan game for the AGI engine pending treloret high GUI
#13760 DIRECTOR: Unknown game variant for director new high Engine: Director
#13781 STARK: The Longest Journey crashes with Assertion failed new high Engine: Stark
#13828 AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks combo parser new high Engine: AGS
#13841 ENGINES: Setting a file's _saveType value by where it’s stored can cause a regular save to be overwritten. new high Common
#832 FOA: Invalid actor XXX in o5_getActorRoom() new fingolfin normal Engine: SCUMM
#2377 SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach new normal Engine: SCUMM
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new normal Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new normal Engine: SCUMM
#3467 SCUMM: MM - Feeding Meat Eating Plant doesn't work correctly new normal Engine: SCUMM
#3757 AGOS: StS1 - Bad sync in Italian CD version new normal Engine: AGOS
#3799 DRASCULA: slowdown when you hold mouse buttons new sev- normal Engine: Drascula
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new Kirben normal Engine: AGOS
#4388 AGI: Incorrect CGA palette new sev- normal Engine: AGI
#4480 SAGA: ITE - Graphics glitches in rat cave new normal Engine: SAGA
#4494 SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games pending athrxx normal Engine: SCUMM
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new normal Engine: SCUMM
#4535 SCUMM: MI (Amiga) - Voodoo lady palette glitches new normal Engine: SCUMM
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new Kirben normal Engine: SCUMM
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy normal Engine: Gob
#4687 SAGA: ITE - Jail bug after speaking to Shiala new normal Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben normal Engine: SCUMM
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy normal Engine: Gob
#4801 SCUMM/HE: Spyfox 2 - Broken talk animation new Kirben normal Engine: SCUMM
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres normal Engine: Parallaction
#4876 BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode new vinterstum normal Port: iOS
#4926 TOOLS: descumm "} else {" blocks new normal Tools
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs new Kirben normal Engine: AGOS
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new athrxx normal Port: Mac OS X
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy normal Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke normal Engine: Gob
#5638 SAGA: IHNM - Animations speed/sequence is off new normal Engine: SAGA
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke normal Engine: Hugo
#5724 MOHAWK: LB - Unaccounted for game: arg new fuzzie normal Engine: Mohawk
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz normal Engine: AGI
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new zeldin normal Port: Dreamcast
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- normal Engine: SAGA
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy normal Engine: Gob
#5828 SAGA: IHNM - Character selection animations often miss a frame new normal Engine: SAGA
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new normal Engine: AGOS
#5884 SCUMM/HE: Blue's Clues Art Time Glitches new normal Engine: SCUMM
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy normal Engine: Gob
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum normal Port: iOS
#6008 BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled new zeldin normal Port: Dreamcast
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new normal Engine: Tinsel
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable new normal Ports
#6046 AGOS: SIMON1DOS French Barman Animation Glitch new normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch new normal Engine: AGOS
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke normal Engine: Hugo
#6096 SCUMM/HE: PUTTRACE - Missing an animation during musical new normal Engine: SCUMM
#6143 AGOS: Simon 1 - Random Screen Fade Glitch new normal Engine: AGOS
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new digitall normal Engine: TeenAgent
#6149 SCUMM/HE: Blue's Clues Art Time is not completable new normal Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches new normal Engine: SCUMM
#6168 SCUMM/HE: SockWorks multi-color painting new normal Engine: SCUMM
#6203 WME: Dirty Split - Dialog coming out of wrong character new lolbot-iichan normal Engine: Wintermute
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new normal Engine: Toltecs
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben normal Engine: AGOS
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie normal Engine: Mohawk
#6271 TINSEL: DW1 - Can't take custard book new bluegr normal Engine: Tinsel
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv normal Engine: Toon
#6304 GUI: Missing some Cyrillic characters in popups (non-ttf) new normal GUI
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new normal Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new normal Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new normal Engine: Gob
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie normal Engine: Tony
#6356 AGOS: Simon1 Crash in Dwarf Cave new Kirben normal Engine: AGOS
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new fuzzie normal Engine: Mohawk
#6392 TSAGE: BF - Animation jitter after entering police station new normal Engine: TsAGE
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit new normal Engine: Tinsel
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