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Results (701 - 800 of 936)

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Ticket Summary Status Owner Type Component Version
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request Engine: SCUMM
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom new defect Engine: SCUMM
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request Engine: SCUMM
#12996 SCUMM: Restore unused item animation frames? new feature request Engine: SCUMM
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party new defect Engine: SCUMM
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS new defect Engine: SCUMM
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new feature request Engine: SCUMM
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music new defect Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new defect Engine: SCUMM
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. new defect Audio
#9203 SDL: Avoiding pathological screen updates new patch --Other--
#13464 SDL: In-game menu for 3D games shows no cursor on some systems new defect Graphics
#13456 SDL: No Mouse or Keyboard with SDL 2.20 new defect Common
#13461 SDL: Stretched in full screen new defect Graphics
#13160 SHERLOCK: Glitch when loading savegame new defect Engine: Sherlock
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new defect Engine: Sherlock
#9596 SHERLOCK: Music / Speech volume is not adjustable new defect Engine: Sherlock
#10348 SHERLOCK: Music setting by in-game option is not respected new defect Engine: Sherlock
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain new defect Engine: Sherlock
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new defect Engine: Sherlock
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging new defect Engine: Sherlock
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state new defect Engine: Sherlock
#7012 SHERLOCK: volume settings don't work new dreammaster defect Engine: Sherlock
#13711 SLUDGE: NSC Crashes in opening credits new defect Engine: SLUDGE
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new defect Engine: SCUMM
#11876 STARK/TLJ: Camera pans too fast new defect Engine: Stark
#11880 STARK: April floating on the raft is not in sync with background sea new defect Engine: Stark
#11863 STARK: April looking in the wrong direction at mole people village new defect Engine: Stark
#11868 STARK: April marked as usable object new defect Engine: Stark
#11864 STARK: April standing over void at Roper Klacks castle new defect Engine: Stark
#13793 STARK: Background image overlapping text and icons new defect Engine: Stark
#11869 STARK: Clothes line dissapears if you try to add it to the clamp new defect Engine: Stark
#13449 STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed new defect Engine: Stark
#11867 STARK: Incorrect scene transition at Roper Klacks castle new defect Engine: Stark
#14586 STARK: Sound buggy on Linux new defect Engine: Stark
#13768 STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression) pending ccawley2011 defect Engine: Stark
#13450 STARK: Videos and graphics don't match in tone, making transitions a tad jarring new defect Engine: Stark
#11885 STARK: chapter 4 - Strange creature wont talk new defect Engine: Stark
#12713 STARTREK enable alternative path for voc files new feature request Engine: Startrek
#14542 SWORD1: Subtitle-only languages cannot be selected in 2.7.0 new defect Engine: Sword1
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) new defect Engine: Sword1
#15089 SWORD1: Unknown game variant new defect Engine: Sword1
#15099 SWORD1: Unknown game variant for sword1 new defect Engine: Sword1
#14600 SWORD1: intro.dxa not supported for non-english versions new defect Engine: Sword1
#6804 SWORD25: add option to choose language speech new feature request Engine: Sword25
#13504 SWORD25: wrong shading in library new defect Engine: Sword25
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new defect Engine: Sword2
#11520 ScummGlk has no text configuration options new feature request Engine: GLK
#13239 ScummVM Classic Theme: Translation into other languages. new feature request GUI: Translations
#14915 ScummVM Tools: Mohawk Bitmaps new feature request Engine: Mohawk
#13200 Separate Full Screen setting for GUI and Games new feature request GUI
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new feature request Engine: SCUMM
#14175 Support for Atari ST mono rendering new feature request Engine: SCUMM
#13260 Support the composite palette for PC Engine new feature request Engine: SCUMM
#11917 TEENAGENT: French Translation Support Patch new feature request Engine: TeenAgent
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new digitall defect Engine: TeenAgent
#7810 TEENAGENT: Polish Talkie has no voiceovers new defect Engine: TeenAgent
#13495 TEENAGENT: Spanish patch support new feature request Engine: TeenAgent
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly new defect Engine: TeenAgent
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request Engine: Tetraedge
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new feature request Engine: Tetraedge
#14336 TETRAEDGE: Dialog text color not readable on TinyGL new defect Engine: Tetraedge
#14342 TETRAEDGE: Game started from fullscreen launcher is not in fullscreen new defect Engine: Tetraedge
#14360 TETRAEDGE: German umlauts are not displayed new defect Engine: Tetraedge
#14434 TETRAEDGE: Graphic glitch in Syberia 2 new defect Engine: Tetraedge
#14352 TETRAEDGE: No confirmation dialog when quitting from the main screen new defect Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 new feature request Engine: Tetraedge
#14539 TETRAEDGE: Slight glitch around hotspot markers new defect Engine: Tetraedge
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around new defect Engine: Tetraedge
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus new defect Engine: Tetraedge
#14954 TETRAEDGE: Syberia 2 - Texture Problems new defect Engine: Tetraedge
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect Engine: Tetraedge
#7047 TINSEL: DW - Graphic Glitch when opening inventory new defect Engine: Tinsel
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new defect Engine: Tinsel
#6271 TINSEL: DW1 - Can't take custard book new bluegr defect Engine: Tinsel
#10659 TINSEL: DW1: Act4 hidden city guards crash new defect Engine: Tinsel
#10176 TINSEL: DW2 (German) - displaced pixels in Intro new defect Engine: Tinsel
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit new defect Engine: Tinsel
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new defect Engine: Tinsel
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new defect Engine: Tinsel
#13146 TINSEL: Discworld intro graphical glitch new defect Engine: Tinsel
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new defect Engine: Tinsel
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) new feature request Engine: Tinsel
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL new feature request Graphics
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request Graphics
#10305 TITANIC: Border lines showing for face slot components in Titania close-up new defect Engine: Titanic
#12951 TITANIC: Error when moving an old savegame to make room for an autosave new defect Engine: Titanic
#12616 TITANIC: Glitch when loading game that was saved during conversation new defect Engine: Titanic
#11558 TITANIC: Missing QSound Positional Audio new defect Engine: Titanic
#13122 TITANIC: Starship Titanic Animations Lag new defect Engine: Titanic
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new defect Engine: Toltecs
#13231 TOLTECS: Demo fails to load adlib timbre file new defect Engine: Toltecs
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new defect Engine: Toltecs
#11267 TOLTECS: Sprite residues left behind on ego walking new defect Engine: Toltecs
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie defect Engine: Tony
#6836 TONY: Pathfinding bug/Tony walking in place new defect Engine: Tony
#14594 TONY: Tony Tough issues/crash on MacOS new defect Engine: Tony
#11549 TONY: Undetected German "Shoe Box" Version new feature request Engine: Tony
#15039 TOOLS: Build fails with strict-aliasing violations new defect Tools
#4926 TOOLS: descumm "} else {" blocks new defect Tools
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