#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
|
defect
|
normal
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
|
|
defect
|
normal
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
Baba Yaga bushes, audio
|
|
defect
|
low
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
Burgomeister, window, sunset
|
|
defect
|
low
|
#14919 |
M4: Orion Burger: Footstep Soundeffect missing
|
new
|
|
dreammaster
|
defect
|
low
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
Single 2 sided DVD side 1 (also tried one folder deeper)
|
elasota
|
defect
|
normal
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
OpenGL, Colors, Blacks
|
|
defect
|
normal
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
|
|
defect
|
normal
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
|
defect
|
normal
|
#14963 |
TeenAgent Czech Language support not working
|
new
|
|
|
defect
|
normal
|
#14964 |
NANCY: Nancy Drew Haunted Mansion - Force closing
|
new
|
|
|
defect
|
high
|
#14970 |
M4: Orion Burger: Volume not correctly adjusted
|
new
|
|
|
defect
|
low
|
#14981 |
Unknown game variant for tinsel
|
pending
|
unknown-game
|
dreammaster
|
defect
|
normal
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
backyard football softlock
|
|
defect
|
normal
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
Grim Fandango - Italian - CD
|
|
defect
|
blocker
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
agi, hercules
|
|
defect
|
normal
|
#14992 |
Application window GUI not resized on Linux
|
new
|
|
|
defect
|
normal
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
|
|
defect
|
normal
|
#14997 |
M4: Orion Burger: Potential memory leak still existing
|
new
|
|
|
defect
|
low
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
Heroine's Quest, Achievement
|
|
defect
|
low
|
#15011 |
AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug)
|
new
|
Heroine's Quest, stamina
|
|
defect
|
low
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
|
|
defect
|
normal
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
timestamps, crash
|
|
defect
|
normal
|
#15014 |
"MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
|
new
|
|
|
defect
|
normal
|
#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
|
new
|
|
|
defect
|
normal
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
|
|
defect
|
normal
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
Fluidsynth ps3
|
|
defect
|
normal
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
Macintosh SCI
|
|
defect
|
normal
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
|
|
defect
|
normal
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
fonts
|
|
defect
|
normal
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
cutscenes, SMUSH, INSANE
|
|
defect
|
normal
|
#15027 |
SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
|
new
|
|
|
defect
|
normal
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
fonts
|
|
defect
|
normal
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
compress_saga
|
|
defect
|
normal
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
|
|
defect
|
normal
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
|
|
defect
|
normal
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
fonts
|
|
defect
|
normal
|
#15041 |
AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
|
new
|
ags, earl mansin
|
|
defect
|
normal
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
|
neuromancer
|
defect
|
high
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
|
neuromancer
|
defect
|
high
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
|
neuromancer
|
defect
|
normal
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
|
|
defect
|
normal
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
|
neuromancer
|
defect
|
normal
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
|
|
defect
|
normal
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
exe, filename
|
|
defect
|
normal
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
|
|
defect
|
low
|
#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
|
new
|
GL, OGLES2, gl4es, shader
|
|
defect
|
normal
|
#15054 |
SCI: Unable to Detect Colonel's Bequest Game
|
new
|
Colonel's Bequest
|
|
defect
|
low
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
Settings
|
|
defect
|
normal
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
|
|
defect
|
normal
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
|
|
defect
|
normal
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
|
|
defect
|
normal
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
Crusader No Remorse
|
|
defect
|
low
|
#15068 |
Unknown game variant for glk
|
new
|
unknown-game
|
dreammaster
|
defect
|
normal
|
#15071 |
TWP: Recap/hints when changing characters are not shown
|
new
|
twp
|
scemino
|
defect
|
low
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
|
defect
|
normal
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
|
defect
|
normal
|
#15078 |
Unknown game variant for director
|
new
|
Peterson and Findus
|
|
defect
|
normal
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
new
|
|
|
defect
|
normal
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
|
|
defect
|
normal
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
skips, stutters, pops, audio, buffer
|
|
defect
|
high
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
|
|
defect
|
normal
|
#15087 |
Unknown game variant for nancy
|
new
|
unknown-game
|
|
defect
|
normal
|
#15088 |
Unknown game variant for nancy
|
new
|
unknown-game
|
|
defect
|
normal
|
#15089 |
SWORD1: Unknown game variant
|
new
|
|
|
defect
|
normal
|
#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
|
new
|
|
AndywinXp
|
defect
|
normal
|
#15091 |
Cursor disappears for extended period after interacting with cubicle vidbot
|
new
|
|
|
defect
|
normal
|
#15095 |
SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game"
|
new
|
freddicove
|
|
defect
|
normal
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
|
new
|
configure compilation msys2 mingw aarch64 arm64 neon WindowsonARM WoA64 WinARM64
|
|
defect
|
low
|
#15097 |
NANCY: SKC: Assertion on very first shuffle puzzle
|
new
|
Big Endian, PPC, plugins
|
|
defect
|
blocker
|
#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
|
new
|
KQ2, Dracula
|
|
defect
|
normal
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
unknown-game
|
|
defect
|
normal
|
#15100 |
Legend of kyrandia Amiga Version
|
new
|
|
|
defect
|
normal
|
#15101 |
MD5: DIRECTOR: Unknown game: Mini-Omnipedia: Picard Dossier (JPN)
|
new
|
md5
|
|
defect
|
normal
|
#15102 |
Unknown game variant for ags
|
new
|
unknown-game
|
|
defect
|
normal
|
#15103 |
ULTIMA8: Some dialog remains forever when subtitle speed set to 0
|
new
|
dialog
|
|
defect
|
normal
|
#9013 |
Enforce aspect ratio in fullscreen SDL
|
new
|
|
|
patch
|
low
|
#9058 |
Using more than one FM_OPL object (experimental)
|
new
|
|
|
patch
|
normal
|
#9203 |
SDL: Avoiding pathological screen updates
|
new
|
|
|
patch
|
normal
|
#10444 |
AGI: Graphics glitch when reloading a savegame after dying
|
new
|
has-pull-request
|
|
patch
|
normal
|
#13771 |
French translation variant for asylum
|
new
|
french
|
|
patch
|
high
|
#14590 |
Korean translate for sword2
|
new
|
unknown-game
|
|
patch
|
high
|
#14675 |
ALSA MIDI devices only use show/use the first available port
|
new
|
|
|
patch
|
normal
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
pending
|
unknown-game
|
somaen
|
patch
|
high
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
pending
|
unknown-game
|
somaen
|
patch
|
high
|
#14889 |
Broken Sword 1 Subtitles AddOn
|
new
|
|
|
patch
|
normal
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
Cruise for a Corpse RUSSIAN translation
|
|
patch
|
normal
|
#6716 |
Implement descriptive error message on save failure
|
new
|
|
|
feature request
|
normal
|
#6804 |
SWORD25: add option to choose language speech
|
new
|
|
|
feature request
|
normal
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
script bug
|
|
feature request
|
normal
|
#7283 |
ALL: Favor Adlib over MT32 for SFX tracks
|
new
|
|
|
feature request
|
low
|
#7307 |
DC: Possibility to select a specific VMU for saving
|
new
|
|
zeldin
|
feature request
|
normal
|
#7331 |
MIDI: Percussive Organ pitch correction with GM output
|
new
|
|
|
feature request
|
normal
|
#7420 |
MT-32: Write "Memory Timbres" names to LCD
|
new
|
|
|
feature request
|
normal
|
#7455 |
MI1 Amiga: choose actor palette
|
new
|
|
|
feature request
|
low
|
#7457 |
GOBLIIINS: Atari ST version color palette
|
new
|
|
|
feature request
|
normal
|