#13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
|
neuromancer
|
defect
|
normal
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
new
|
|
neuromancer
|
defect
|
normal
|
#14073 |
FREESCAPE: several types of rendering artifacts are visible
|
new
|
|
neuromancer
|
defect
|
normal
|
#14535 |
WETLANDS: missing korean text in the localized release
|
new
|
|
neuromancer
|
defect
|
normal
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
performance
|
neuromancer
|
defect
|
normal
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
|
neuromancer
|
defect
|
normal
|
#14828 |
HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks
|
new
|
|
neuromancer
|
defect
|
high
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
|
neuromancer
|
defect
|
normal
|
#14863 |
PRIVATE: use original cursors from the exe
|
new
|
|
neuromancer
|
feature request
|
high
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
|
neuromancer
|
defect
|
high
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
|
neuromancer
|
defect
|
high
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
|
neuromancer
|
defect
|
normal
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
|
neuromancer
|
defect
|
normal
|
#4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
new
|
|
peres
|
defect
|
normal
|
#5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
new
|
|
peres
|
defect
|
low
|
#6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
|
rspalek
|
defect
|
normal
|
#15071 |
TWP: Recap/hints when changing characters are not shown
|
new
|
twp
|
scemino
|
defect
|
low
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
gobliiins, performance
|
sdelamarre
|
defect
|
normal
|
#4388 |
AGI: Incorrect CGA palette
|
new
|
|
sev-
|
defect
|
normal
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
|
sev-
|
defect
|
normal
|
#7527 |
Recognize zipped savegame when no Zlib was compiled
|
new
|
|
sev-
|
feature request
|
normal
|
#7564 |
FOTAQ code modifications (mostly for greek translation)
|
pending
|
|
sev-
|
feature request
|
normal
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
|
new
|
|
sev-
|
feature request
|
normal
|
#7720 |
GUI: default option
|
new
|
|
sev-
|
feature request
|
normal
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
"Other" input
|
sev-
|
defect
|
normal
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
pending
|
|
sev-
|
defect
|
normal
|
#11636 |
ILLUSIONS: Duckman: Subtitle timing is too fast to read
|
new
|
|
sev-
|
defect
|
normal
|
#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
pending
|
|
sev-
|
defect
|
normal
|
#14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
new
|
|
sev-
|
defect
|
normal
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
|
|
sev-
|
defect
|
high
|
#6453 |
WME: Rosemary - Text glitch
|
new
|
|
somaen
|
defect
|
normal
|
#6541 |
WME: Theora A/V Sync drifts
|
new
|
|
somaen
|
defect
|
normal
|
#6649 |
WME: 5MA - wasps animation is too slow
|
new
|
|
somaen
|
defect
|
normal
|
#6652 |
WME: white chamber - bot flickers when changing directions
|
new
|
|
somaen
|
defect
|
normal
|
#6653 |
WME: white chamber - slow scrolling
|
new
|
|
somaen
|
defect
|
normal
|
#6722 |
WME: The Kite - Script runtime errors
|
new
|
|
somaen
|
defect
|
normal
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
pending
|
unknown-game
|
somaen
|
patch
|
high
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
pending
|
unknown-game
|
somaen
|
patch
|
high
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
|
sylvaintv
|
defect
|
normal
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
Myst bitmap
|
tag2015
|
defect
|
normal
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
|
vinterstum
|
defect
|
normal
|
#7603 |
iPhone: Pie menu for keyboard input?
|
new
|
|
vinterstum
|
feature request
|
normal
|
#12062 |
PETKA: Wrong fonts in subtitles/inventory
|
pending
|
fonts
|
whiterandrek
|
defect
|
low
|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
|
new
|
|
zeldin
|
defect
|
normal
|
#7307 |
DC: Possibility to select a specific VMU for saving
|
new
|
|
zeldin
|
feature request
|
normal
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
audio, reproducible, AdLib
|
|
defect
|
low
|
#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
|
new
|
|
|
defect
|
normal
|
#2538 |
SCUMM: MM (NES) - Sound glitches
|
new
|
|
|
defect
|
normal
|
#2693 |
SCUMM: Potential savegame incompatibility
|
new
|
|
|
defect
|
normal
|
#3070 |
SCUMM: MM (NES) - Actor drawing glitch: standing next to fence
|
new
|
|
|
defect
|
low
|
#3467 |
SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly
|
new
|
|
|
defect
|
normal
|
#3494 |
SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000
|
new
|
|
|
defect
|
low
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
script
|
|
defect
|
low
|
#4129 |
SCUMM: MI2 (Original bug): Waterfall sound breaks up
|
new
|
original
|
|
defect
|
low
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
|
|
defect
|
normal
|
#4499 |
SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes
|
new
|
|
|
defect
|
normal
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
script
|
|
defect
|
normal
|
#4719 |
SCUMM: MI2 Dancing Skeletons cause Game Loop
|
new
|
|
|
defect
|
normal
|
#4926 |
TOOLS: descumm "} else {" blocks
|
new
|
|
|
defect
|
normal
|
#5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
|
|
defect
|
normal
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
new
|
|
|
defect
|
normal
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
|
|
defect
|
normal
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
|
|
defect
|
normal
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
new
|
|
|
defect
|
normal
|
#6046 |
AGOS: SIMON1DOS French Barman Animation Glitch
|
new
|
|
|
defect
|
normal
|
#6050 |
AGOS: SIMON1 DOS French Animation glitch
|
new
|
|
|
defect
|
normal
|
#6143 |
AGOS: Simon 1 - Random Screen Fade Glitch
|
new
|
|
|
defect
|
normal
|
#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
|
new
|
|
|
defect
|
normal
|
#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
|
new
|
|
|
defect
|
normal
|
#6236 |
TOLTECS: Actor "vanishes" and won't be displayed any more
|
new
|
|
|
defect
|
normal
|
#6310 |
HOPKINS: Credits roll flickering
|
new
|
|
|
defect
|
low
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
new
|
|
|
defect
|
normal
|
#6330 |
GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard
|
new
|
|
|
defect
|
normal
|
#6331 |
GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard
|
new
|
|
|
defect
|
normal
|
#6392 |
TSAGE: BF - Animation jitter after entering police station
|
new
|
|
|
defect
|
normal
|
#6395 |
TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit
|
new
|
|
|
defect
|
normal
|
#6431 |
MADE: RTZ demo freezes
|
new
|
|
|
defect
|
normal
|
#6442 |
MADE: RTZ - Video A/V sync broken
|
new
|
|
|
defect
|
normal
|
#6459 |
GROOVIE: T7G Enhanced Music Files Block CD Audio
|
new
|
|
|
defect
|
normal
|
#6466 |
TSAGE: Ringworld2 - In-game menu different from the original
|
new
|
|
|
defect
|
normal
|
#6467 |
TSAGE: Ringworld2 - Digitized percussion sounds slightly off
|
new
|
|
|
defect
|
normal
|
#6495 |
TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong
|
new
|
|
|
defect
|
normal
|
#6502 |
TSAGE: Ringworld2 - Graphics glitches when going to Ringworld
|
new
|
|
|
defect
|
normal
|
#6518 |
TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door
|
new
|
|
|
defect
|
normal
|
#6533 |
WME: Ghost in the Sheet - Freeze of final cutscenes
|
new
|
has-save-game
|
|
defect
|
normal
|
#6569 |
WME: Rhiannon - Animation freeze of the final outtro
|
new
|
|
|
defect
|
normal
|
#6617 |
TSAGE: Ringworld2 - Pathfinding glitch when using the flute
|
new
|
|
|
defect
|
normal
|
#6627 |
TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off
|
new
|
|
|
defect
|
normal
|
#6628 |
TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair
|
new
|
|
|
defect
|
normal
|
#6632 |
TOUCHE / IOS: Several Animations are missing
|
new
|
|
|
defect
|
normal
|
#6633 |
TSAGE: Ringworld2 - Cursor doesn't always update properly
|
new
|
|
|
defect
|
normal
|
#6673 |
BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler
|
new
|
|
|
defect
|
normal
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
new
|
original
|
|
defect
|
low
|
#6685 |
GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click
|
new
|
|
|
defect
|
normal
|
#6701 |
GOB: WOODRUFF - Bug allows river crossing without boots
|
new
|
|
|
defect
|
normal
|
#6702 |
GOB: WOODRUFF - Double click to do fast scene change not implemented
|
new
|
|
|
defect
|
normal
|
#6712 |
SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
|
new
|
|
|
defect
|
normal
|
#6716 |
Implement descriptive error message on save failure
|
new
|
|
|
feature request
|
normal
|
#6730 |
SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM
|
new
|
|
|
defect
|
normal
|
#6781 |
ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory
|
new
|
|
|
defect
|
normal
|