Timeline
Mar 13, 2024:
- 10:54 PM Ticket #15023 (ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not ...) created by
- Game: Plumbers Don't Wear Ties! (3DO/English) Version: ScummVM 2.8.0 …
- 8:35 PM Ticket #15022 (PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup) created by
- Game: Plumbers Don't Wear Ties! (Windows/English) Tested with …
- 7:03 PM Ticket #15021 (Macintosh sound only available on MAC OS X with SCI engine) created by
- This bug was originally for the broken resource loading in 2.8.0. …
- 6:12 PM Changeset [8366119d] by
- AMIGAOS: clean up compiler flags
- 4:39 PM Changeset [c6c80b93] by
- GRAPHICS: MACGUI: Process extra long words (#5703) GRAPHICS: MACGUI: …
Mar 12, 2024:
- 11:38 PM Ticket #15020 (BACKENDS: PS3: FluidSynth fails to load/initialize soundfont) created by
- Game: Lands of lore CD - English Version: 2.8.0 (still present on …
- 10:38 PM Ticket #15019 (GUI: Extra path gets deleted from settings) created by
- I was just trying to configure the Secret of Monkey Island Ultimate …
- 10:30 PM Ticket #15018 (MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo) created by
- Attempting to give Otis a breath mint does nothing at all. This makes …
- 10:01 PM Ticket #15017 (PSP port does not start) created by
- The PSP port of ScummVM 2.8.0 won't start on my PSP-1000 running CFW …
- 8:11 PM Changeset [933cb331] by
- DIRECTOR: remove unused variable from scrnutil
- 10:25 AM Ticket #15016 (COMMON: macresman.cpp (i think) interferes with "Mass Add") created by
- ScummVM 2.9.0git (Mar 11 2024 21:02:00) Using SDL backend with SDL …
- 10:24 AM Changeset [5219c994] by
- GRAPHICS: Move PaletteManager definition to a separate header
- 6:13 AM Ticket #15015 (COMMON: AGS games lead to a reproducable crash on exiting ScummVM) created by
- ScummVM 2.9.0git (Mar 11 2024 21:02:00) Using SDL backend with SDL …
- 5:57 AM Ticket #13603 (BASE: Detection: Engine (groovie, plumbers) plugins produce crash on ...) closed by
- invalid: Bug is gone, the exit crash stems from another engine
Mar 11, 2024:
- 8:00 PM Changeset [acd5c7f2] by
- SCUMM: fix warning (misleading indentation)
- 7:44 PM Changeset [41f11b8] by
- SCUMM: fix/silence various coverity warnings
- 7:44 PM Changeset [9d914bc6] by
- SCUMM : string code cleanup (move huge special purpose code blob to …
- 6:39 PM Changeset [334e9127]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update German NEWS file
- 5:36 PM Changeset [24e9355b]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update AGI news
- 5:34 PM Changeset [c0ec5f5a]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Gold Rush clock time at Fast and Fastest speeds Fixes bugs …
- 5:18 PM Ticket #13910 (AGI: Goldrush timing not correct again (regession?)) closed by
- fixed: Fixed in: …
- 5:06 PM Changeset [77deb41c] by
- AGI: Fix Gold Rush clock time at Fast and Fastest speeds Fixes bugs …
- 4:48 PM Changeset [1c273ecf] by
-
AGI: Reduce
g_system
usage - 1:45 PM Changeset [53cae15]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update German NEWS file
- 12:49 PM Ticket #15014 ("MT32Emu: Init Error - Missing PCM ROM image" when present but ...) created by
- I placed the MT32*.rom files in the scummvm directory, but also the …
- 7:04 AM Changeset [8f01b342]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Extend note about Mac Indy3 / Loom screen corruption Because it …
- 5:40 AM Ticket #15006 (GRAPHICS: MACGUI: Screen can change between menu is activated and menu ...) closed by
- fixed: Hopefully fixed now.
- 5:29 AM Changeset [81c175b7]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCUMM: Don't update the Mac GUI during graphical transitions Perhaps …
- 5:28 AM Changeset [5154b1e7]branch-2-8branch-2-8-1branch-2-8-1-android by
- GRAPHICS: MACGUI: Eliminate timer use As part of fixing a graphical …
- 12:04 AM Changeset [a1b16fa3] by
- DIRECTOR: Preserve trails on screen Several Director titles make use …
- 12:04 AM Changeset [48d2a76] by
- DIRECTOR: XTRA: Add stubs for ScrnUtil
- 12:04 AM Changeset [f3c3c094] by
- DIRECTOR: LINGO: Add ParentScript check to b_script
- 12:04 AM Changeset [885e5893] by
- DIRECTOR: Add script patch for CD detection in AMBER: Journeys Beyond.
- 12:04 AM Changeset [fa4848cf] by
- DIRECTOR: XOBJ: Add m_error support to FileIO Fixes the CD detection …
- 12:04 AM Changeset [10594c29] by
- DIRECTOR: Add rough detection for loading an Xtra vs XObject
- 12:04 AM Changeset [e47efa90] by
- DIRECTOR: Update amber detection entry
- 12:04 AM Changeset [27cd3a7] by
- DIRECTOR: Proactively attempt to load DigitalVideoCastMember Having …
- 12:04 AM Changeset [f14649d5] by
- DIRECTOR: Set scriptId on sprites even in puppet mode Previously, …
- 12:04 AM Changeset [bb530a8b] by
- DIRECTOR: Add Mars Attacks Mission Disks to detection
- 12:04 AM Changeset [3123ea69] by
- DIRECTOR: Round up fractional tick counts in DigitalVideoCastMember …
- 12:04 AM Changeset [7daf4bde] by
- DIRECTOR: Fix encoding bugs in Cast::getVideoPath() Fixes video path …
- 12:04 AM Changeset [bf88a472] by
- DIRECTOR: Add "the rollOver" entity added in D5
- 12:04 AM Changeset [a984f36f] by
- DIRECTOR: Add "memberNum of sprite" alias added in D5
- 12:04 AM Changeset [5d749527] by
- DIRECTOR: Add "type of member" alias added in D5
- 12:04 AM Changeset [2ba42271] by
- DIRECTOR: Add initial RTE loading support
- 12:04 AM Changeset [84d009e6] by
- DIRECTOR: LINGO: Implement b_member
- 12:04 AM Changeset [750566a2] by
- DIRECTOR: XOBJ: Add D5 methods to FileIO
- 12:04 AM Changeset [ce2b2354] by
- DIRECTOR: Add Xtras folder detection
- 12:04 AM Changeset [b782ab46] by
- DIRECTOR: Update gadgetpaf detection entry
- 12:04 AM Changeset [366ede60] by
- DEVTOOLS: Add Lingo Xtra support to director-generate-xobj-stub
- 12:04 AM Changeset [8b9d31ed] by
- DIRECTOR: XOBJ: Refactor open/close to use ObjectType
- 12:03 AM Changeset [15be37dd] by
- IOS7: Update backend options tab layout The backend options widget is …
- 12:03 AM Changeset [3c36c1fb] by
- GUI: Put backend options tab elements into a ScrollContainer The …
- 12:02 AM Changeset [8af5e557] by
- GRAPHICS: Define Palette class and use in PaletteLookup
Mar 10, 2024:
- 11:20 PM Changeset [f4201eed] by
- AGI: More misc cleanup
- 10:34 PM Changeset [74e4973b] by
- BACKENDS: ATARI: Disable aspect ratio correction It's used only in …
- 10:12 PM Changeset [d46e4e1a] by
- SCUMM: Don't update the Mac GUI during graphical transitions Perhaps …
- 10:12 PM Changeset [1bf0dbad] by
- GRAPHICS: MACGUI: Eliminate timer use As part of fixing a graphical …
- 9:55 PM Changeset [759ea76e]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update Atari port news
- 9:28 PM Changeset [ea5ea3c]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: ATARI: Prepare for 2.8.1 release
- 9:04 PM Changeset [d1884ece]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: ATARI: Disable aspect ratio correction It's used only in …
- 2:23 PM Ticket #15013 (COMMON: Invalid save path leads to crash/debugger coming up) created by
- ScummVM 2.9.0git (Mar 11 2024 21:02:00) Using SDL backend with SDL …
- 8:30 AM Changeset [ef7b1daf]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:30 AM Changeset [498042da]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCUMM: HE: Disable speech timer code It's not in any HE executable, …
- 8:29 AM Changeset [5df5d108] by
- SCUMM: HE: Disable speech timer code It's not in any HE executable, …
Mar 9, 2024:
- 7:38 PM Changeset [4f271d76] by
- COMMON: Forbid strlwr() and strupr() Usage These functions are often …
- 7:38 PM Changeset [72db4547] by
- COMMON: Forbid itoa() and uitoa() Usage These functions are often …
- 4:11 PM Ticket #13379 (AGI: KQ3: Infinite animation when falling to death off ladder) closed by
- fixed: Fixed in: …
- 4:07 PM Changeset [942303bb] by
- AGI: Fix KQ3 infinite falling Fixes bug #13379
- 4:07 PM Changeset [d6c22089] by
- AGI: Misc cleaup
- 4:07 PM Changeset [065d0490] by
- AGI: op_cmd cleanup
- 4:07 PM Changeset [aabb7b4c] by
- AGI: Bool usage
- 4:07 PM Changeset [c3325f25] by
- AGI: Console cleanup
- 3:35 PM Changeset [e4fdb7ab] by
- CREATE_ENGINE: use the FrameLimiter class in xyzzy template
- 3:24 PM Changeset [445e4909] by
- SCUMM: (MI1/Mac) - minor sound player cleanup
- 3:23 PM Changeset [c3b97460] by
- FREESCAPE: fix msvc build
- 9:02 AM Changeset [58d70728] by
- SCUMM: Attempt to fix the music quality label It was overlapping the …
- 8:09 AM Ticket #15009 (SCUMM: Special keys are processed even when in an original GUI dialog) closed by
- fixed
- 8:08 AM Changeset [552801ca]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 8:08 AM Changeset [f37c7030]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:08 AM Changeset [b673fbee] by
- JANITORIAL: Remove trailing spaces
- 8:08 AM Changeset [61e7929b] by
- FREESCAPE: Fix compilation
- 8:08 AM Changeset [67dea268]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCUMM: Fix #15009
- 8:07 AM Changeset [de4a6ad] by
- SCUMM: Fix #15009
- 7:15 AM Changeset [dfda9295] by
- FREESCAPE: added more sounds for dark and eclipse in zx
- 7:15 AM Changeset [1562c8dd] by
- FREESCAPE: added basic code for zx sounds
- 7:15 AM Changeset [c93a209b] by
- FREESCAPE: improved zx sound reading and emulation
- 7:15 AM Changeset [95b29b9b] by
- FREESCAPE: initial implementation of loadSpeakerFxZX
Mar 8, 2024:
- 2:32 PM Changeset [7fd9a10b] by
- SCUMM: (Loom/Mac) - fix sound player regression
- 1:55 PM Changeset [268ee70]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 1:53 PM Changeset [1045870c]branch-2-8branch-2-8-1branch-2-8-1-android by
- KINGDOM: Free allocated memory on exit
- 1:52 PM Changeset [48e76759]branch-2-8branch-2-8-1branch-2-8-1-android by
- KINGDOM: Avoid loading entire files into memory
- 1:52 PM Changeset [7d4e3f16]branch-2-8branch-2-8-1branch-2-8-1-android by
- DS: Remove duplicate FilesystemFactory creation
- 2:59 AM Changeset [14a7cc7] by
- SCUMM: (MI1/Mac) - add music quality slider The layout is not good …
- 2:59 AM Changeset [74c3c69] by
- SCUMM: (MI1/Mac) - minor sound player fixes
Mar 7, 2024:
- 11:36 PM Ticket #14605 (MD5: Unknown game variant for agi) closed by
- duplicate: Duplicate of #13494, added 11 months ago
- 11:29 PM Changeset [891397d6]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update AGI news
- 11:29 PM Changeset [6afe8087]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix LSL1 shoplifting bug Fixes bug #13137
- 11:23 PM Ticket #13137 (AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't) closed by
- fixed: Fixed in: …
- 11:12 PM Changeset [ee5a7059] by
- AGI: Fix LSL1 shoplifting bug Fixes bug #13137
- 10:04 PM Changeset [9b376c03] by
- SCUMM: (MI1/Mac) - fix sound player save/load issue
- 9:37 PM Changeset [bc9e394] by
- SCUMM: (MI1/Mac) - re-enable new player (forgot to remove some lines …
- 9:30 PM Changeset [78433d50] by
- SCUMM: (MI1/Mac) - extend new sound player to support MI1
- 8:06 PM Changeset [16e26068] by
- TWP: Pull the engine by request
- 8:01 PM Ticket #15012 (WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to ...) created by
- I noticed a strange issue when testing TWP with the current master …
- 7:21 PM Ticket #15011 (AGS: Heroine's Quest: Stamina refills automatically in hot springs ...) created by
- There's a bug in Heroine's quest where your stamina will sometimes be …
- 7:08 PM Changeset [ac597e18] by
- TWP: Fix system mouse cursor still visible
- 7:08 PM Changeset [fcf9a7fe] by
- TWP: Fix autosave should be enabled by default
- 7:08 PM Changeset [c8e7ce8f] by
- TWP: Fix invalid target in cameraPanTo
- 7:08 PM Changeset [7dd6c4ba] by
- TWP: Fix give minimum distance
- 7:08 PM Changeset [eb04a3a1] by
- TWP: Fix never ending breakwhiletalking
- 7:08 PM Changeset [e6a9096a] by
- TWP: Fix randomFrom crash
- 7:08 PM Changeset [00419493] by
- TWP: Move static functions to util
- 7:08 PM Changeset [0f94a825] by
- TWP: Fix strange walk path
- 7:08 PM Changeset [e8161a32] by
- TWP: Fix stop sound when stop talk
- 7:08 PM Changeset [1c9e1a93] by
- TWP: Fix objectHotspot
- 7:08 PM Changeset [94c97c7c] by
- TWP: Fix not possible to pickup the glass in kitchen
- 7:08 PM Changeset [b8a444a8] by
- TWP: Fix skip cutscene crash
- 7:08 PM Changeset [9ff903dd] by
- BACKENDS: Fix imgui width sdl1
- 7:08 PM Changeset [c99572ef] by
- TWP: Detect more versions
- 7:08 PM Changeset [e1208eae] by
- TWP: Fix actor meeting delores cutscene
- 7:08 PM Changeset [d922f17f] by
- TWP: Fix mansion door trigger
- 7:08 PM Changeset [8807ab7] by
- BACKENDS: New imgui proposition
- 7:08 PM Changeset [2fdde4cc] by
- TWP: Hide system cursor
- 7:08 PM Changeset [9c7098fb] by
- BACKENDS: Fix regression imgui windows not visible
- 7:08 PM Changeset [cf9cbad9] by
- TWP: Fix it's hard to scare the kid
- 7:08 PM Changeset [b9176042] by
- BACKENDS: Fix create random IniFilename This was due to a pointer not …
- 7:08 PM Changeset [efc6ee87] by
- TWP: Fix audio crash when loading savegames
- 7:08 PM Changeset [f69d2c35] by
- TWP: Fix assertion when screen size is greater than room height
- 7:08 PM Changeset [100c996c] by
- TWP: Move ImGui to backends
- 7:08 PM Changeset [4df29158] by
- TWP: Fix regression in notes and phone book
- 7:08 PM Changeset [5318b11c] by
- TWP: Show warning if DLC selected but not detected
- 7:08 PM Changeset [e6e09b2f] by
- TWP: Use sys types not GL types
- 7:08 PM Changeset [07dd0846] by
- TWP: Simplify savegame management
- 7:08 PM Changeset [f9f051b] by
- TWP: Fix fadeOutTimeMs not reset
- 7:08 PM Changeset [28295c3d] by
- TWP: Forbid ScummVM autosave
- 7:08 PM Changeset [f64cb4fa] by
- TWP: Fix regression in dialog with \"
- 7:08 PM Changeset [11ca8850] by
- TWP: Fix retroFonts is not updated when config changed
- 7:08 PM Changeset [0cba66b2] by
- TWP: Move ImGui to backends
- 7:08 PM Changeset [158257c0] by
- TWP: Remove unsued find_if method
- 7:08 PM Changeset [f0866ab1] by
- TWP: Remove static ids
- 7:08 PM Changeset [cac2f3aa] by
- TWP: Split engine and imgui
- 7:08 PM Changeset [db26ead6] by
- TWP: Save imgui configuration in savepath
- 7:08 PM Changeset [ebb5d9c3] by
- TWP: Remove unused unicode code in squirrel
- 7:08 PM Changeset [09a6bc98] by
- TWP: Allow changing options during game
- 7:08 PM Changeset [2ef2f29e] by
- TWP: Minimize the include dependency
- 7:08 PM Changeset [3248bf19] by
- TWP: Fix TWP_WALKBOXNODE_H define
- 7:08 PM Changeset [f0f5b3e1] by
- TWP: Fix TWP_VM_H define
- 7:08 PM Changeset [7503b204] by
- TWP: Use CLIP instead of clamp
- 7:08 PM Changeset [e1571a91] by
- TWP: Fix bad formatting in hud.cpp
- 7:08 PM Changeset [f2fccce4] by
- TWP: Fix files order in module.mk
- 7:08 PM Changeset [86f2963a] by
- TWP: Fix ids inclusion
- 7:08 PM Changeset [ab907a83] by
- TWP: Fix strange init in DialogConditionState
- 7:08 PM Changeset [e0857c72] by
- TWP: Fix clipper inclusion
- 7:08 PM Changeset [c7a24e15] by
- COMMON: Change BTEACrypto class to namespace
- 7:08 PM Changeset [dafe0042] by
- TWP: Remove two full stops in dialogs.cpp
- 7:08 PM Changeset [7f44571] by
- TWP: Fix node removing
- 7:08 PM Changeset [b8eea416] by
- TWP: Fix various compilation issues
- 7:08 PM Changeset [f1a74122] by
- TWP: Stop audio before destructing engine
- 7:08 PM Changeset [0f055535] by
- TWP: Fix invalid types use
- 7:08 PM Changeset [72278f89] by
- TWP: Fix can hear actors in dialogs
- 7:08 PM Changeset [f1c3b01f] by
- TWP: Fix Linux compilation with imgui enabled This is due to …
- 7:08 PM Changeset [71835905] by
- TWP: Show ImGui window only if debug flag enabled
- 7:08 PM Changeset [31fa3390] by
- TWP: Fix some warnings in genlib.cpp
- 7:08 PM Changeset [6cb0874a] by
- TWP: Remove the preferences class and share getKey
- 7:08 PM Changeset [b840146b] by
- TWP: Move imgui into graphics/
- 7:08 PM Changeset [1be4d5b5] by
- TWP: Make OpenGL ES 2.0 compatible Thanks to larsamannen. OpenGL ES …
- 7:08 PM Changeset [276e16cb] by
- TWP: Use and restrict common language option
- 7:08 PM Changeset [4f34f5e1] by
- TWP: Fix define in enginedialogtarget.h
- 7:08 PM Changeset [8a4d11eb] by
- TWP: Fix wrong error message in ggpack
- 7:08 PM Changeset [2c84ed86] by
- TWP: Reuse normal settings on the "Audio" tab
- 7:08 PM Changeset [85aa9525] by
- TWP: Make it clearer ImGui flag
- 7:08 PM Changeset [305fe167] by
- TWP: Fix Windows compilations
- 7:08 PM Changeset [48a37f03] by
- TWP: Use GLuint and GLint in Gfx class
- 7:08 PM Changeset [a943ad0a] by
- TWP: Fix formatting, includes order and this
- 7:08 PM Changeset [fd1cdb9] by
- TWP: Fix crashes with font and thumbnail
- 7:08 PM Changeset [d25814db] by
- TWP: Fix crash with nodes
- 7:08 PM Changeset [de8939ff] by
- TWP: Fix nArgs uninitilized in squirrel
- 7:08 PM Changeset [959365ae] by
- TWP: Remove unused replace method
- 7:08 PM Changeset [9fb8431d] by
- TWP: Remove imgui.ini
- 7:08 PM Changeset [3ce8f22] by
- TWP: Fix some warnings in clipper/squirrel and imgui
- 7:08 PM Changeset [c13fdb89] by
- TWP: Fix initKeymaps
- 7:08 PM Changeset [e98219ab] by
- TWP: Rename g_engine by g_twp
- 7:08 PM Changeset [6d3f6555] by
- TWP: Remove std from ClipperLib
- 7:08 PM Changeset [2423ba3e] by
- TWP: Move btea to common
- 7:08 PM Changeset [b8e0a370] by
- TWP: Fix several code review comments
- 7:08 PM Changeset [16e9235d] by
- TWP: Add games explicitly in detection tables
- 7:08 PM Changeset [f6073f1d] by
- TWP: Indicate dependencies in configure.engine
- 7:08 PM Changeset [c27cbbaf] by
- TWP: Fix some complation issues on Windows
- 7:08 PM Changeset [77f37901] by
- TWP: Fix phone keeps ringing
- 7:08 PM Changeset [f2b016d5] by
- TWP: Add USE_IMGUI flag
- 7:08 PM Changeset [e4dfbdba] by
- TWP: Fix module.mk for create_project
- 7:08 PM Changeset [f2b8a5ec] by
- TWP: Fix shuffle method
- 7:08 PM Changeset [dc065124] by
- TWP: Do some fixes
- 7:08 PM Changeset [c3b7b5b3] by
- TWP: Don't use verb on actor if not talk or give If wwe don't do that …
- 7:08 PM Changeset [f12099e6] by
- TWP: Add find_if
- 7:08 PM Changeset [d0e7ac46] by
- TWP: Clear inventory offset when no more inventory
- 7:08 PM Changeset [df1f1a1d] by
- TWP: Fix regression actorEnter and actorExit should be called
- 7:08 PM Changeset [c7ac09c1] by
- TWP: Actor should stop walking when exiting room
- 7:08 PM Changeset [4cb6a24c] by
- TWP: Fix regression, actors should not have their alpha reset
- 7:08 PM Changeset [c89c419b] by
- TWP: Remove hardcoded shader version
- 7:08 PM Changeset [bce1313a] by
- TWP: Fix several bugs - actorDistanceWithin if actors is not in the …
- 7:08 PM Changeset [2efa0d60] by
- TWP: Fix audio loop
- 7:08 PM Changeset [bc1be1c] by
- TWP: Fix can't use strange device on pillowTronSlot
- 7:08 PM Changeset [50895370] by
- TWP: Add autosave
- 7:08 PM Changeset [69cef8c9] by
- TWP: Fix crash with invalid key anim
- 7:08 PM Changeset [4eabd859] by
- TWP: Fix crash when loading game
- 7:08 PM Changeset [3ec7b6d2] by
- TWP: Fix crash when changing actor
- 7:08 PM Changeset [3eb969c] by
- TWP: Fix issue with walkbox
- 7:08 PM Changeset [59f09a87] by
- TWP: When calling kscumm the text contains $
- 7:08 PM Changeset [6e9f0021] by
- TWP: Missing names in phone book
- 7:08 PM Changeset [ab9de54] by
- TWP: Clean motor code
- 7:08 PM Changeset [12b83a75] by
- TWP: Fix image not translated
- 7:08 PM Changeset [2852c14f] by
- TWP: Clean code
- 7:08 PM Changeset [3545c138] by
- TWP: Use inventory_slot
- 7:08 PM Changeset [49273670] by
- TWP: Fix Franklin icon should be a ghost
- 7:08 PM Changeset [cc3ce37] by
- TWP: Fix impossible to open Mansion gate
- 7:08 PM Changeset [79b3ace7] by
- TWP: Fix crash with text in parenthesis
- 7:08 PM Changeset [1547e465] by
- TWP: Fix actorDistanceTo with 1 parameter
- 7:08 PM Changeset [18c96a49] by
- TWP: Fix crash with tasks
- 7:08 PM Changeset [ae5cd629] by
- TWP: Fix bug with pseudo objects
- 7:08 PM Changeset [ca9867b6] by
- TWP: Fix node draw order
- 7:08 PM Changeset [4b3f6d25] by
- TWP: Disable savegame when necessary
- 7:08 PM Changeset [98dfa1c0] by
- TWP: Fix we can switch actor even if disabled
- 7:08 PM Changeset [9b4390be] by
- TWP: Fix we can use object on same itself
- 7:08 PM Changeset [45227fa0] by
- TWP: Cursort text missing verb the first time
- 7:08 PM Changeset [29f6c914] by
- TWP: Fix cursor text visible when input off
- 7:08 PM Changeset [4817105] by
- TWP: Fix crash in tasks
- 7:08 PM Changeset [866a7db5] by
- TWP: Fix impossible to pickup some objects
- 7:08 PM Changeset [4ed37940] by
- TWP: Input should be disabled if requested
- 7:08 PM Changeset [8f7b3034] by
- TWP: Debug savegame only if channel activated
- 7:08 PM Changeset [2c38aa8] by
- TWP: Fix screen upside down after fading
- 7:08 PM Changeset [9eb8fe62] by
- TWP: Fix scaleTo
- 7:08 PM Changeset [ddcf22df] by
- TWP: Fix room FADE_WOBBLE
- 7:08 PM Changeset [c8d75591] by
- TWP: Fix several issues
- 7:08 PM Changeset [a093828a] by
- TWP: Add missing int function
- 7:08 PM Changeset [ee6736d7] by
- TWP: Fix leaks with ggpack and savegames
- 7:08 PM Changeset [4f2d991] by
- TWP: Fix various leaks
- 7:08 PM Changeset [61f03571] by
- TWP: Fix leaks with motors
- 7:08 PM Changeset [6842d681] by
- TWP: Fix yack leaks
- 7:08 PM Changeset [5711e7f1] by
- TWP: Fix misc leaks
- 7:08 PM Changeset [d1b5955f] by
- TWP: Fix leaks with sounds
- 7:08 PM Changeset [6cb55e0f] by
- TWP: Fix leaks with object nodes
- 7:08 PM Changeset [ad0dd458] by
- TWP: Fix leaks with objects/actors
- 7:08 PM Changeset [34387419] by
- TWP: Fix leaks with tasks/threess/callbacks
- 7:08 PM Changeset [47bf594] by
- TWP: Fix layer leaks
- 7:08 PM Changeset [e2d956f3] by
- TWP: Fix room leaks
- 7:08 PM Changeset [31a29481] by
- TWP: Fix null frame in animation
- 7:08 PM Changeset [f2521739] by
- TWP: Fix lighting shader \o/
- 7:08 PM Changeset [0d87082] by
- TWP: Debug lighting shader
- 7:08 PM Changeset [ef2d87e1] by
- TWP: Simplify shader class
- 7:08 PM Changeset [2796843] by
- TWP: Use OpenGL::Shader class
- 7:08 PM Changeset [2cb52baa] by
- TWP: Fix delay between frames
- 7:08 PM Changeset [154131e5] by
- TWP: Add dear imgui
- 7:08 PM Changeset [3c56af0e] by
- TWP: Add DLC option
- 7:08 PM Changeset [afcea852] by
- TWP: Add debug channels
- 7:08 PM Changeset [a912e659] by
- TWP: Add HUD fade animation
- 7:08 PM Changeset [243776e2] by
- TWP: Fix jiggle sometimes not present
- 7:08 PM Changeset [c8acfe20] by
- TWP: Load and save jiggle
- 7:08 PM Changeset [8f946e4a] by
- TWP: Call sayingLine if any
- 7:08 PM Changeset [bc9c277c] by
- TWP: Add jiggleInventory
- 7:08 PM Changeset [9d5de99e] by
- TWP: Update exCommand
- 7:08 PM Changeset [9c50ad63] by
- TWP: Click only if button state changed
- 7:08 PM Changeset [1783a2f7] by
- TWP: Fix trigger not working
- 7:08 PM Changeset [087679d6] by
- TWP: Fix cursor text in closeup room
- 7:08 PM Changeset [38e58778] by
- TWP: Fix talking timings
- 7:08 PM Changeset [99170bf2] by
- TWP: Add roomRotateTo
- 7:08 PM Changeset [05a055b3] by
- TWP: Fix twp not building after merge
- 7:08 PM Changeset [97c43537] by
- TWP: Fix pathfinding
- 7:08 PM Changeset [03dd9045] by
- TWP: Fix resume thread and use of uninitialized variables
- 7:08 PM Changeset [478b1a50] by
- TWP: Fix some uninitialized variables
- 7:08 PM Changeset [ebc160da] by
- TWP: Reset room effect when entering room
- 7:08 PM Changeset [8e49787] by
- TWP: Remove static variable in gfx.cpp
- 7:08 PM Changeset [a35d873b] by
- TWP: Fix crash with sound not initialized
- 7:08 PM Changeset [71e44fe5] by
- TWP: Fix missing warnings on Linux
- 7:08 PM Changeset [6ccb14d8] by
- TWP: Fix crash on Linux when capturing screen
- 7:08 PM Changeset [add0288d] by
- TWP: Fix invalid light id
- 7:08 PM Changeset [49b359b5] by
- TWP: Remove lambdas
- 7:08 PM Changeset [20cd0507] by
- TWP: Fix some compilation errors on Windows
- 7:08 PM Changeset [b3db646] by
- TWP: Add some checks and fix some array access
- 7:08 PM Changeset [fee1d7b1] by
- TWP: Fix tons of warnings
- 7:08 PM Changeset [4cde5db] by
- TWP: Add savegame
- 7:08 PM Changeset [0a51decc] by
- TWP: Add description in savegame list
- 7:08 PM Changeset [68541132] by
- TWP: Fix Franklin can't execute verbs
- 7:08 PM Changeset [803cc32a] by
- TWP: Fix TesterTron 3000
- 7:08 PM Changeset [4b6ac21c] by
- TWP: Display use pos in debug
- 7:08 PM Changeset [cf2e05e8] by
- TWP: Fix polygon merging + walkbox debug
- 7:08 PM Changeset [a691564f] by
- TWP: Fix costume bug
- 7:08 PM Changeset [c6569b3e] by
- TWP: Fix costume not set in map
- 7:08 PM Changeset [ef8a5632] by
- TWP: Gear icon should show options
- 7:08 PM Changeset [66a163f7] by
- TWP: Actor should walk while mouse is down
- 7:08 PM Changeset [d52b83b8] by
- TWP: Add inventory scroll
- 7:08 PM Changeset [75281a86] by
- TWP: Add Boost Software License
- 7:08 PM Changeset [e7295246] by
- TWP: Add sound panning
- 7:08 PM Changeset [dc52874c] by
- TWP: Try to autodetect TWP games
- 7:08 PM Changeset [d3240050] by
- TWP: Fix not compiling on Linux
- 7:08 PM Changeset [a5d90e24] by
- TWP: Add jiggleObject
- 7:08 PM Changeset [4f88b8e] by
- TWP: Add hotspot marker
- 7:08 PM Changeset [16ef14aa] by
- TWP: Add input actions
- 7:08 PM Changeset [022168cd] by
- TWP: Add language options
- 7:08 PM Changeset [6972a169] by
- TWP: Add sepia shader
- 7:08 PM Changeset [dca1cfea] by
- TWP: Add black & white and ghost shaders
- 7:08 PM Changeset [f2c77307] by
- TWP: Fix HUD shader
- 7:08 PM Changeset [098c53cd] by
- TWP: Fix cursor shape
- 7:08 PM Changeset [8adea5d1] by
- TWP: Fix default verb
- 7:08 PM Changeset [1b973211] by
- TWP: Add options dialog
- 7:08 PM Changeset [17d924de] by
- TWP: Add skip cutscene
- 7:08 PM Changeset [a2a2397d] by
- TWP: Add scaling triggers
- 7:08 PM Changeset [75e26320] by
- TWP: Fix camera y position
- 7:08 PM Changeset [a650a660] by
- TWP: Fix inventory offset
- 7:08 PM Changeset [29e84e18] by
- TWP: Fix loadObject in savegame
- 7:08 PM Changeset [10b1e8c8] by
- TWP: Fix thread crash
- 7:08 PM Changeset [9404fe9] by
- TWP: Fix scenegraph issues
- 7:08 PM Changeset [2dbcc17] by
- TWP: Add exec command in console
- 7:08 PM Changeset [e9f64849] by
- TWP: Fix van not visible in the Highway
- 7:08 PM Changeset [45c6656f] by
- TWP: Fix crash after cutscene where the parent thread is dead
- 7:08 PM Changeset [fe0c2723] by
- TWP: Load savegame
- 7:08 PM Changeset [6c55dce2] by
- TWP: misc fixes
- 7:08 PM Changeset [52a0000f] by
- TWP: Fix animation frame drawing
- 7:08 PM Changeset [bcb1c4d1] by
- TWP: Add trigger sound
- 7:08 PM Changeset [e1cc3bb7] by
- TWP: Add audio
- 7:08 PM Changeset [27365286] by
- TWP: Fix camera limit and ) in dialog
- 7:08 PM Changeset [e75c4d89] by
- TWP: Add blink, fix room size, actor scaling and \"
- 7:08 PM Changeset [7af87bb] by
- TWP: Add dialog choose
- 7:08 PM Changeset [cc8e147] by
- TWP: Fix objectMoveTo
- 7:08 PM Changeset [8f430632] by
- TWP: Hide actorswitcher when necessary
- 7:08 PM Changeset [0f784c64] by
- TWP: Fix break light animation
- 7:08 PM Changeset [1b7f4ef5] by
- TWP: Fix actorswitcher select
- 7:08 PM Changeset [09f6f404] by
- TWP: Add actorswitcher and enginedialogtarget
- 7:08 PM Changeset [65ac57b9] by
- TWP: Support UTF-8 text
- 7:08 PM Changeset [987146d4] by
- TWP: Fix several bugs
- 7:08 PM Changeset [ac904603] by
- TWP: Fix crash when calling leave trigger
- 7:08 PM Changeset [5bde2ec] by
- TWP: Add missing string functions
- 7:08 PM Changeset [309a3b45] by
- TWP: Add cursor shape
- 7:08 PM Changeset [c045312f] by
- TWP: Add triggers
- 7:08 PM Changeset [4e67d24e] by
- TWP: Add path finding
- 7:08 PM Changeset [e88c1242] by
- TWP: Fix inventory
- 7:08 PM Changeset [57075bd9] by
- TWP: Add GGPackSet
- 7:08 PM Changeset [dcb5cd58] by
- TWP: Fix head anim
- 7:08 PM Changeset [8acd373b] by
- TWP: Add callbacks
- 7:08 PM Changeset [c48bfe68] by
- TWP: Add talking
- 7:08 PM Changeset [e9ac13ba] by
- TWP: Fix HUD draw
- 7:08 PM Changeset [a055e4de] by
- TWP: Add walkto
- 7:08 PM Changeset [736129c6] by
- TWP: Fix objects duplicated
- 7:08 PM Changeset [8f933b9e] by
- TWP: Add actor functions
- 7:08 PM Changeset [0e6ef392] by
- TWP: Fix cutscene resumed too early
- 7:08 PM Changeset [8fd8b0aa] by
- TWP: Add room fade and fix crash in threads
- 7:08 PM Changeset [76797f8c] by
- TWP: Add dialog
- 7:08 PM Changeset [f3ac588b] by
- TWP: Fix breakwhilecutscene
- 7:08 PM Changeset [ed36a07d] by
- TWP: Add yack parser
- 7:08 PM Changeset [f7f2f7c] by
- TWP: Add cutscene
- 7:08 PM Changeset [3a6ff633] by
- TWP: Add motor implementations
- 7:08 PM Changeset [3523b02f] by
- TWP: Add BmFont and Motor
- 7:08 PM Changeset [ca61129f] by
- TWP: Implement several actor functions
- 7:08 PM Changeset [b6613e04] by
- TWP: Add several function implementations
- 7:08 PM Changeset [618c0010] by
- TWP: Add soundlib stubs
- 7:08 PM Changeset [764ffa65] by
- TWP: Add roomlib stubs
- 7:08 PM Changeset [ae57769] by
- TWP: Add actorlib stubs
- 7:08 PM Changeset [6991c88a] by
- TWP: Add camera and interpolations
- 7:08 PM Changeset [d8883990] by
- TWP: Add include
- 7:08 PM Changeset [3658cbe4] by
- TWP: Add bnut, defineRoom, etc.
- 7:08 PM Changeset [1d63a839] by
- TWP: Split room and object
- 7:08 PM Changeset [2fec67e5] by
- TWP: Add scenegraph
- 7:08 PM Changeset [36319a14] by
- TWP: Add sys function stubs
- 7:08 PM Changeset [06de3f2e] by
- TWP: Add object function stubs
- 7:08 PM Changeset [da03d0b] by
- TWP: Add general function stubs
- 7:08 PM Changeset [b057e67a] by
- TWP: Add GGFont and text
- 7:08 PM Changeset [42e34818] by
- TWP: Add lighting shader
- 7:08 PM Changeset [3a7ea602] by
- TWP: Add room
- 7:08 PM Changeset [b7adc07d] by
- TWP: Add spritesheet
- 7:08 PM Changeset [c85dd170] by
- TWP: Add a resource manager
- 7:08 PM Changeset [1d6ce20f] by
- TWP: Add OpenGL graphics
- 7:08 PM Changeset [1a05102d] by
- TWP: Remove unuseful scene
- 7:08 PM Changeset [4e27881d] by
- TWP: Test threads and breaktime
- 7:08 PM Changeset [00274a35] by
- TWP: Add squirrel and ggpack
- 7:08 PM Changeset [fa3b586] by
- TWP: Add initial Thimbleweed Park engine
- 1:26 PM Changeset [daf9b6b2]branch-2-8branch-2-8-1branch-2-8-1-android by
- GRIM: Restore LUA W/A for release. It might still needed for old save …
- 10:22 AM Ticket #15010 (Maisy's Playhouse) closed by
- invalid
- 6:52 AM Changeset [bee6391b]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update AGI news
- 6:38 AM Changeset [8413b06c]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix KQ1 ego direction after bowing to king Fixes bug #7045
- 6:37 AM Ticket #7045 (AGI: KQ1 - Graham Facing Away from King after Bowing) closed by
- fixed: Fixed in: …
- 6:32 AM Changeset [3d2783c0] by
- AGI: Fix KQ1 ego direction after bowing to king Fixes bug #7045
- 3:16 AM Ticket #15010 (Maisy's Playhouse) created by
- This is a feature request to add the game Maisy's Playhouse to ScummVM.
- 1:31 AM Ticket #14993 (Happy Birthday, Maisy!) closed by
- fixed
- 1:18 AM Changeset [fb60cac1] by
- DIRECTOR: Add detection for Maisy Birthday TRAC #14993
Mar 6, 2024:
- 11:37 PM Changeset [68fe8f77] by
- DS: Remove duplicaFilesystemFactory creation
- 10:11 PM Ticket #14977 (Unknown game variant for mm) closed by
- duplicate
- 10:01 PM Ticket #14991 (Unnoficcial Spanish Translation doesn't work) closed by
- duplicate
- 9:44 PM Changeset [2106470]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Add WINNIE error checking when playing sound Fixes crash that …
- 9:24 PM Changeset [198e28bd] by
- AGI: Add WINNIE error checking when playing sound Fixes crash that …
- 8:16 PM Ticket #15003 (Unknown game variant for glk) closed by
- duplicate
- 8:15 PM Ticket #15002 (Unknown game variant for glk) closed by
- fixed: Thanks, added in …
- 8:14 PM Ticket #15001 (Unknown game variant for glk) closed by
- fixed: Thanks, added in …
- 8:11 PM Changeset [bd31446d] by
- GLK: Add latest Drakula's Diamanen TRAC #15001-2
- 7:06 PM Changeset [bcb9798f]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:06 PM Changeset [9ec216e9]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix KQ3 Rosella staircase bug Fixes bug #11996
- 6:26 PM Ticket #11996 (AGI: KQ3: Staircase issues with Rosella) closed by
- fixed: This is a bug in the original, it's triggered by changing rooms with …
- 6:21 PM Changeset [30bfbecc] by
- AGI: Fix KQ3 Rosella staircase bug Fixes bug #11996
- 5:08 PM Ticket #14990 (LOL: Crash when going up in the Draracle's cave) closed by
- fixed
- 4:30 PM Changeset [c1248bb9] by
- AGI: Remove unused StringData
- 4:29 PM Changeset [7e382256] by
- AGI: Fix uninitialized WagProperty pointer Coverity CID 1435881
- 4:29 PM Changeset [1f8c726c] by
- MTROPOLIS: Fix memory leak on InstallShield error Coverity CID 1531322
- 4:29 PM Changeset [c255bd8b] by
- FREESCAPE: Fix memory leak in unpacker Coverity CID 1534349
- 4:04 PM Ticket #14999 (Orion Burger Demo - German not complete menu) closed by
- fixed: Luckily, this was able to be supported using mostly the full game …
- 4:03 PM Changeset [d51787e9] by
- M4: Support intro & gallery for German demo
- 6:52 AM Ticket #15009 (SCUMM: Special keys are processed even when in an original GUI dialog) created by
- I was trying to create a savegame in FM Towns Loom using the original …
- 2:35 AM Ticket #11815 (GRIM: Lua error when opening locked door in year 3) closed by
- duplicate: CLosing this as duplicate of the newer bug 13139 which has newer and …
- 1:08 AM Ticket #7032 (AGI: Sorceror's Appraisal: Can`t crush skull) closed by
- wontfix: As the OP said, this is a bug in the original game. You're supposed to …
Mar 5, 2024:
- 10:53 PM Changeset [bbb62283]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 10:53 PM Changeset [079dca87]branch-2-8branch-2-8-1branch-2-8-1-android by
- DS: Disable stdio buffering from newlib
- 10:47 PM Changeset [5fdb5edd] by
- DS: Disable stdio buffering from newlib
- 10:35 PM Ticket #11754 (AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug) closed by
- wontfix: This is a priority bug in the original. It also occurs when using the …
- 9:44 PM Ticket #15008 (AGS: Heroine's Quest: Two achievements not unlocking) created by
- Using the v2.9.0git2204-g80f428b9301 March 5, 2024 13:57:30 build. …
- 12:48 PM Changeset [6804af08]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Mention updated macOS icon
- 12:47 PM Changeset [fba4fc3]branch-2-8branch-2-8-1branch-2-8-1-android by
- ICONS: Update macOS icon set
- 12:46 PM Changeset [9f6a61c6] by
- ICONS: Update macOS icon set
- 6:47 AM Changeset [cd37efaf]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCUMM: Don't handle Mac GUI events while the game is paused At least …
- 6:42 AM Changeset [ed883f79] by
- SCUMM: Don't handle Mac GUI events while the game is paused At least …
- 12:37 AM Changeset [fd6ccc85]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Add AGI news
- 12:33 AM Ticket #15005 (mads:nebular crash to debugger in scene 604) closed by
- invalid
- 12:12 AM Ticket #10737 (AGI: DG: The AGIMouse Adventure (Fan Game) freeze) closed by
- fixed: Fixed in …
- 12:02 AM Changeset [334627b4]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove AGIMOUSE polling code The AGIMOUSE protocol is for three …
- 12:02 AM Changeset [23658267]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Reset AGIMOUSE button state when changing rooms Fixes infinite …
- 12:00 AM Changeset [80f428b9] by
- AGI: Remove AGIMOUSE polling code The AGIMOUSE protocol is for three …
- 12:00 AM Changeset [44373c95] by
- AGI: Reset AGIMOUSE button state when changing rooms Fixes infinite …
Mar 4, 2024:
- 11:20 PM Ticket #14170 (AGI: Donald Duck's Playground: Ducks on title screen don't jump) closed by
- fixed: I've excluded DDP from our workaround and documented the situation. …
- 11:15 PM Changeset [18dc8966]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Exclude DDP from motion/loop workaround Fixes Donald Duck's …
- 11:13 PM Changeset [cc7cbfe6] by
- AGI: Exclude DDP from motion/loop workaround Fixes Donald Duck's …
- 6:16 PM Changeset [96260127] by
- MACGUI: Fill in the upper-left and upper-right corners with black
- 6:16 PM Changeset [a6b0d088] by
- Revert "GRAPHICS: MACGUI: Fix green borders in upper right and upper …
- 4:44 PM Ticket #15007 (Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)) created by
- The game in 'CRUISE\' seems to be an unknown game variant. Please …
- 4:16 PM Changeset [e97c916b] by
- MACVENTURE: Fix loading filenames with unicode characters
- 3:08 PM Ticket #15006 (GRAPHICS: MACGUI: Screen can change between menu is activated and menu ...) created by
- I don't know which games this will affect, but I've managed to …
- 2:59 PM Ticket #15005 (mads:nebular crash to debugger in scene 604) created by
- When exploring the abandoned city, if you try to travel to either the …
- 2:50 PM Ticket #15004 (Unknown game variant for ags) closed by
- fixed
- 2:38 PM Changeset [ab27a905] by
- AGS: Add sanity check for cursor value While upstream AGS just …
- 2:28 PM Changeset [6ee42b35] by
- AGS: Add several new games
Mar 3, 2024:
- 11:45 PM Changeset [e7e979de] by
- AGS: Add Sesari, remove mmm92
- 9:50 PM Ticket #14998 (Orion Burger: error graphics at end) closed by
- fixed
- 9:50 PM Changeset [e4cafb4e] by
- M4: Fix Flumix talk animation incorrectly appearing in endgame sequence
- 6:49 PM Changeset [d7e00a9f] by
- SCUMM: No longer register the Indy and Loom fonts With the recent …
- 6:49 PM Changeset [5117adc2] by
- GRAPHICS: MACGUI: Give loaded fonts their correct ID When loading …
- 6:04 PM Ticket #15004 (Unknown game variant for ags) created by
- The game in 'brianeggswoods' seems to be an unknown game variant. …
- 3:49 PM Changeset [ad2be304] by
- PSP: Update CXXFLAGS to match what toolchain does
- 3:25 PM Changeset [3a167d59] by
- SCUMM: Remove leftover MacFontManager All access to the Mac font …
- 3:09 PM Changeset [df2f1a9] by
- CONFIGURE: Disable irrelevant MIDI drivers These drivers get enabled …
- 2:01 PM Changeset [03a2bf85] by
- AUDIO: (FM-TOWNS) - slightly adjust CD volume control (Make it …
- 2:01 PM Changeset [c5ef1685] by
- SCUMM: (LOOM) - extend cursor postload fix to all versions I have …
- 8:46 AM Changeset [c5ce8675] by
- DIRECTOR: add Magic Gambo
- 6:31 AM Changeset [fb308d37]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update German NEWS file
- 1:15 AM Ticket #15003 (Unknown game variant for glk) created by
- The game in 'Drakulas Diamanten.materials' seems to be an unknown game …
- 1:13 AM Ticket #15002 (Unknown game variant for glk) created by
- The game in 'Release' seems to be an unknown game variant. Please …
Mar 2, 2024:
- 8:29 PM Changeset [0ba98e8f]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Restrict AGIMOUSE feature to AGIMOUSE games Fixes bug #12747 …
- 8:25 PM Ticket #12747 (AGI: Phils Quest - Immidiate death and out of bounds on restart) closed by
- fixed: Fixed in: …
- 8:22 PM Changeset [126c1985] by
- AGI: Restrict AGIMOUSE feature to AGIMOUSE games Fixes bug #12747 …
- 5:09 PM Changeset [7cfae77a] by
- DISTS: Fix out-of-source-tree Win builds and multiple deps problems …
- 3:55 PM Ticket #15001 (Unknown game variant for glk) created by
- The game in 'Drakulas_Diamanten' seems to be an unknown game variant. …
- 12:10 PM Changeset [3b466e6] by
- COMMON: move mappedEvents declaration out of for loop
- 12:09 PM Changeset [40e89381] by
- GOB: Whitespace fixes
- 12:09 PM Changeset [942fbc1e] by
- GOB: Mark Dynasty entry as Windows
- 12:09 PM Changeset [4d3c8861] by
- GOB: Rename some Adi 4 entries - added complete version numbers - add …
- 12:09 PM Changeset [7a274db9] by
- GOB: Rename German version of Adi 2 Reason for this change is the …
- 12:09 PM Changeset [9e43a4ba] by
- GOB: add dynastywood to GameIDToType without this addition the demo …
- 12:09 PM Changeset [8a7df461] by
- GOB: use correct name of Adibou présente titles
- 12:09 PM Changeset [08dc1979] by
- GOB: add Adibou games to Games using this engines list
- 12:09 PM Changeset [9b46dd6d] by
- GOB: add adiboucuisine to GameIDToType
- 11:59 AM Changeset [4591a74b] by
- GUI: Don't display save and extra path when it's the default one
- 11:06 AM Changeset [f921c6ac]branch-2-8branch-2-8-1branch-2-8-1-android by
- AUDIO: Fix problem where fluidsynth soundfont could not be loaded The …
- 11:06 AM Changeset [823a0606]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Use new key overload functions Call the overload functions for …
- 11:06 AM Changeset [28c5aaa4]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Add functions creating UIKeyCommands for special keys Use the …
- 11:06 AM Changeset [80dcfe0f]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Add functions creating UIKeyCommands for Fn keys Use the helper …
- 11:06 AM Changeset [7fed8f4f]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Add functions creating UIKeyCommands for number keys Use the …
- 11:06 AM Changeset [b423d3a3]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Add functions creating UIKeyCommands for roman letter keys Use …
- 11:06 AM Changeset [8c9608b9]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Add functions creating UIKeyCommands for arrow keys Use the …
- 11:06 AM Changeset [9d6150fc]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Add helper functions to overload keys Currently the key inputs …
- 11:06 AM Changeset [b87b03ef]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Pass key modifier flags to key events Prepare the backend to …
- 11:06 AM Changeset [326833c0]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Make specific options if running in macOS Add a convenience …
- 11:06 AM Changeset [6684dea6]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Update the window size correctly Applications running on iOS …
- 11:06 AM Changeset [bef7933e]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Make "Designed for iPad" on Mac silicon great again It is …
- 11:06 AM Changeset [2fb03e4a]branch-2-8branch-2-8-1branch-2-8-1-android by
- IOS7: Fix toggling of mouse mode when HW keyboard connected It was …
- 11:04 AM Changeset [61d3e4e]branch-2-8branch-2-8-1branch-2-8-1-android by
- DOCS: Quick'n'dirty fix to docs packages Latest versions of …
- 10:58 AM Changeset [c9083c82]branch-2-8branch-2-8-1branch-2-8-1-android by
- PLUGINS: Implement NONE relocations ARM emit them in some cases and …
- 9:13 AM Changeset [9e3f3572]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Add V-Cruise and mTropolis fix notes. Fix mTropolis capitalization.
- 8:24 AM Changeset [14bbdd06]branch-2-8branch-2-8-1branch-2-8-1-android by
- MTROPOLIS: Fix list shuffle not shuffling the first element
- 8:23 AM Changeset [5096cb94]branch-2-8branch-2-8-1branch-2-8-1-android by
- VCRUISE: Fix music mute not persisting through save states
- 8:22 AM Changeset [4ad3d5d]branch-2-8branch-2-8-1branch-2-8-1-android by
- VCRUISE: Fix crash when executing music volume ramp while music is muted
- 8:21 AM Changeset [6100b725]branch-2-8branch-2-8-1branch-2-8-1-android by
- VCRUISE: Fix inventory not rendering after cutscene.
- 8:20 AM Changeset [6e454a54]branch-2-8branch-2-8-1branch-2-8-1-android by
- MTROPOLIS: Permit empty mToon frames. Fixes error on MTI credits.
Mar 1, 2024:
- 12:30 PM Changeset [753f8318]branch-2-8branch-2-8-1branch-2-8-1-android by
- KYRA: (LOL) - fix bug no. 14990 ("Crash when going up in the …
- 7:59 AM Changeset [081a6067]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Manhunter 2 detection entry
- 7:56 AM Changeset [1fa0250e] by
- AGI: Fix Manhunter 2 detection entry
- 7:44 AM Ticket #13505 (AGI: Unknown game variant for agi: Manhunter 2) closed by
- duplicate: This detection entry was added five months before this ticket was …
- 7:29 AM Ticket #13027 (AGI: Space Quest X - The Lost Chapter - See Object (F4) doens't work) closed by
- invalid: This is original behavior. The game is explicitly programmed to ignore …
- 2:43 AM Ticket #15000 (AGI-FANMADE: V Demo doesn't recognize valid word "ammunition") closed by
- fixed: Thanks! Fixed in: …
- 2:31 AM Changeset [e1b62264]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix missing words from our dictionary This fixes bug #15000 "V …
- 2:29 AM Changeset [9828447b] by
- AGI: Fix missing words from our dictionary This fixes bug #15000 "V …
Feb 29, 2024:
- 8:29 PM Changeset [634d29fb] by
- KYRA: (LOL) - fix bug no. 14990 ("Crash when going up in the …
- 5:28 PM Changeset [e8dffe0e] by
- SCUMM: (Loom/Mac) - fix sound player bug
- 3:22 PM Changeset [ea81d785] by
- KYRA: (EOB) - fix clang and msvc warnings
- 11:53 AM Changeset [77a348de] by
- SCUMM: (MI1/Mac) - fix save/load code (broken by recent Loom changes) …
Feb 28, 2024:
- 8:31 PM Changeset [5fe07a8f] by
- SCUMM: (Loom/Mac) - work around original tempo glitch
- 8:31 PM Changeset [c52bfe4f] by
- SCUMM: (Loom/Mac) - add music quality slider widget
- 8:01 PM Changeset [aee2bf53] by
- SCUMM: (Loom/Mac) - add new sound player This should provide more …
- 8:01 PM Changeset [95027d64] by
- SCUMM: (V3/Mac) - more preparations to extend sound player
- 8:01 PM Changeset [c774054a] by
- SCUMM: (V3/Mac) - restructure sound code (preliminary reorganization …
- 7:42 PM Changeset [a8e5534a] by
- MTROPOLIS: Fix Omitted Logical Test in Data IO Template Code This …
- 3:41 PM Ticket #15000 (AGI-FANMADE: V Demo doesn't recognize valid word "ammunition") created by
- ScummVM versions checked: ScummVM 2.2.0 (Jan 15 2021 17:10:38) ScummVM …
- 2:02 PM Changeset [0377f34e] by
- DIRECTOR: Revert multiple filmloop support This reverts commit …
Feb 27, 2024:
- 11:20 PM Ticket #14999 (Orion Burger Demo - German not complete menu) created by
- The German Demo also offers the intro and a gallery. Both is not …
- 11:02 PM Ticket #14998 (Orion Burger: error graphics at end) created by
- When finishing the game, the outro in the alien ship cockpit has some …
- 10:54 PM Ticket #14997 (M4: Orion Burger: Potential memory leak still existing) created by
- I had one crash after Test 2, when finished talking with Astral. This …
- 10:44 PM Ticket #14996 (Orion Burger: Bork Gizmo double sound) created by
- When you press the Buttons on the Gizmo in Test 4, the bork "sentence" …
- 9:50 PM Ticket #14995 (GUI: Cannot select MIDI / MT-32 device in Game Options override) created by
- O/S : Windows 11 10.0.22635.3209 ScummVM Versions: ScummVM …
- 8:56 PM Changeset [7789b83d] by
- FREESCAPE: show health as a number in eclipse in cpc
- 8:56 PM Changeset [6658767] by
- FREESCAPE: show health as a number in eclipse in dos and zx
- 8:56 PM Changeset [4b274ebe] by
- FREESCAPE: implemented EclipseEngine::drawSensorShoot
- 8:56 PM Changeset [6bb46594] by
- FREESCAPE: initial implementation of …
- 8:56 PM Changeset [28188fdc] by
- FREESCAPE: implemented OpenGLShaderRenderer::renderPlayerShootBall
- 8:56 PM Changeset [2524f2ff] by
- FREESCAPE: moved drawEclipse to the Renderer class
- 6:24 PM Ticket #14994 (F keys not working properly in some games) closed by
- invalid: Great, glad it got figured out. There are occasional conflicts between …
- 4:16 PM Changeset [0e6c4f37] by
- DIRECTOR: Correct for invalid loop bounds in D4 In some D4 version …
- 4:13 PM Changeset [58fea8db] by
- MTROPOLIS: Use data IO templates from Common
- 4:13 PM Changeset [84fe1e20] by
- COMMON: Add multi-data IO templates and multi-value IO functions to streams
- 4:12 PM Changeset [4dc9ef27] by
- DISTS: Move engine data defs to dedicated files
- 4:07 PM Changeset [d5220a96] by
- FREESCAPE: Fix missing symbols when compiling against OpenGL ES 2.0
- 4:07 PM Changeset [82d0a4b0] by
- EMSCRIPTEN: Load icons directly (not from an archive)
- 4:07 PM Changeset [e36640ef] by
- EMSCRIPTEN: GRAPHICS: Enable OpenGL graphics mode by default
- 4:07 PM Changeset [7bdadaef] by
- EMSCRIPTEN: GRAPHICS: Fix screenshots
- 4:07 PM Changeset [7aa72a16] by
- EMSCRIPTEN: OPENGL: Disable GLAD
- 4:07 PM Changeset [65bdafa0] by
- EMSCRIPTEN: OPENGL: Disable OPENGL_DEBUG on Emscripten 863988f was …
- 4:07 PM Changeset [bc73ee4b] by
- EMSCRIPTEN: Add support for saving logfiles
- 4:07 PM Changeset [45c5f467] by
- EMSCRIPTEN: Cleanup file paths
- 4:07 PM Changeset [1b47c5bb] by
- EMSCRIPTEN: Update Game Downloader Script
- 4:07 PM Changeset [12cbd72] by
- EMSCRIPTEN: Remove Gamepad API Workaround As of 3a3da1b ScummVM …
- 4:07 PM Changeset [4ea65b1a] by
- EMSCRIPTEN: Update Emscripten and cleanup build scripts
- 2:54 PM Ticket #14994 (F keys not working properly in some games) created by
- I have been enjoying ScummVM to play some childhood games and I've …
- 8:29 AM Ticket #14923 (ANDROID: AGS: Black characters in Gobliiins 5) closed by
- fixed: User reported it as fixed in the …
- 1:24 AM Changeset [044daacb]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Add MAD to Engine Dependencies This is not a hard requirement as …
Feb 26, 2024:
- 10:34 PM Ticket #14925 (Orion Burger: Crash at rocker) closed by
- fixed: Couldn't replicate error anymore with build …
- 10:33 PM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) closed by
- fixed: Couldn't replicate error anymore with build windows-x86-64-master-66bc8190
- 10:32 PM Ticket #14944 (Orion Burger: Crash at distillery in test 3) closed by
- fixed: Couldn't replicate error anymore with build windows-x86-64-master-66bc8190
- 10:32 PM Ticket #14979 (Orion Burger: Hard crash Windows 64bit Test 4 purple bork) closed by
- fixed: Couldn't replicate error anymore with build windows-x86-64-master-66bc8190
- 6:21 PM Changeset [06a87cca] by
- AGS: Add MAD to Engine Dependencies This is not a hard requirement as …
- 6:18 PM Ticket #14993 (Happy Birthday, Maisy!) created by
- This is a feature request to add support for the game Happy Birthday, …
- 6:09 PM Ticket #14992 (Application window GUI not resized on Linux) created by
- The window is launched with a fixed 640x400 resolution. Resizing the …
Feb 25, 2024:
- 9:00 PM Changeset [66bc8190] by
- FREESCAPE: added ankh indicator for eclipse in dos/cpc
- 9:00 PM Changeset [a0f4705e] by
- FREESCAPE: fixed transparent colors in eclipse
- 9:00 PM Changeset [f4c4f436] by
- FREESCAPE: correctly initialize time variables in dark
- 9:00 PM Changeset [9be2a005] by
- FREESCAPE: shield/energy handling during time increments for eclipse
- 9:00 PM Changeset [becdca72] by
- FREESCAPE: correct shield values in eclipse
- 5:17 PM Changeset [bcaad3dc] by
- M4: ORIONBURGER: Magnet should vibrate while motor is running
- 3:54 PM Ticket #14837 (BACKENDS: 3DS: AGS games not starting on daily dev builds) closed by
- fixed: Marking this ticket as resolved, as a commit has been introduced that …
- 3:50 PM Ticket #14905 (3DS: RIVEN: "Could not find any engine capable of running the selected ...) closed by
- fixed: Marking ticket as resolved since …
- 3:39 PM Changeset [431fe204] by
- M4: Fix Duplicate Declaration GCC Compiler Warning
- 10:56 AM Changeset [6ff0e8d] by
- GOB: add variant of Adibou presente Cuisine to tables
- 10:56 AM Changeset [7134daa9] by
- GOB: add German demo of Adi 5 to detection
- 10:56 AM Changeset [7a3a417a] by
- GOB: add english version of Adibou 3 to detection
- 10:56 AM Changeset [92eb1403] by
- GOB: Switch all onceupon entries to AD_ENTRY
- 10:56 AM Changeset [0cafd73a] by
- GOB: Switch GOB3 entries to AD_ENTRY Co-Authored-By: Le Philousophe …
- 9:33 AM Ticket #14991 (Unnoficcial Spanish Translation doesn't work) created by
- If i launch the game on DOSBOX the spanish translations works as …
- 9:16 AM Changeset [addbdc13] by
- AUDIO: Fix problem where fluidsynth soundfont could not be loaded The …
Feb 24, 2024:
- 8:05 PM Changeset [f36f3887] by
- M4: Added console command to set boonsville time for triggering events
- 8:05 PM Changeset [41d87f21] by
- M4: Cleanup of dead machine code, deleting of dead machines between scenes
- 8:05 PM Changeset [a6929c48] by
- M4: Attempt to workaround double free() issue In some cases the …
- 7:48 PM Changeset [2a7241a] by
- PLUGINS: Implement NONE relocations ARM emit them in some cases and …
- 7:09 PM Changeset [b5e47c82] by
- M4: Fix crashes opening dialogs from original game dialog
- 7:09 PM Changeset [fa10facb] by
- M4: Add syncSoundSettings to engine initialization
- 4:30 PM Changeset [2b15867d] by
- FREESCAPE: better position of the sun and moon in eclipse
- 3:48 PM Changeset [1df4e92d]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: OPENGL: Don't take the alpha channel from the game texture …
- 3:43 PM Changeset [6342045] by
- BACKENDS: OPENGL: Don't take the alpha channel from the game texture …
- 10:15 AM Ticket #14986 (Unknown game variant for ags) closed by
- outdated
- 8:35 AM Ticket #14989 (AGS: Heroine's Quest: Thief is recognizable during the break-in in the ...) closed by
- fixed
- 7:00 AM Changeset [f6ee3182]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Update German NEWS file
- 6:47 AM Changeset [55bb98e8] by
- NEWS: Update German NEWS file
- 5:54 AM Ticket #14971 (Orion Burger: barber double lines) closed by
- fixed
- 5:54 AM Changeset [4f61f5af] by
- M4: Fix for barber conversation
- 5:21 AM Changeset [9152c3dc] by
- BACKENDS: ATARI: Buffer also mouse buttons state Now double-click …
- 5:00 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) closed by
- fixed
- 4:59 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) closed by
- fixed
- 4:59 AM Changeset [e807f895] by
- ULTIMA: NUVIE: Fix Wizard Eye keyboard control Disable keymapper …
- 4:59 AM Changeset [702ddabd] by
- ULTIMA: NUVIE: Lock input to spellbook when looking at it Undo the …
- 4:59 AM Changeset [e2a9b6be] by
- ULTIMA: NUVIE: Fix loss of focus when dragging SpellViewGump
- 4:59 AM Changeset [46221f1d] by
- ULTIMA: NUVIE: Fix enchant crash during spell selection SpellViewGump …
- 4:59 AM Changeset [382abb7d] by
- ULTIMA: NUVIE: Fix SpellViewGump deleting self/crashing on RMB Close …
- 4:59 AM Changeset [696aea8] by
- ULTIMA: NUVIE: Fix crash when selecting spell to enchant with When …
- 4:59 AM Changeset [a609f91a] by
- ULTIMA: NUVIE: Fix widgets deleting self in event handler Do not …
- 4:59 AM Changeset [816d1c6d] by
- ULTIMA: NUVIE: Fix KEYINPUT_MODE keymapper regression Disable the …
- 4:59 AM Changeset [037131d9] by
- KEYMAPPER: Add method isEnabled to Common::Keymapper
- 4:54 AM Changeset [9d589e2e] by
- M4: ORIONBURGER: DEMO: Cliking on teleporter icon leads to main menu …
- 4:51 AM Changeset [94a80f4a] by
- M4: ORIONBURGER: Fix chute navigation for test 2 When gerbils are …
- 4:49 AM Changeset [929e7550] by
- M4: ORIONBURGER: Fix shooting the waterdish in room 603 The hole in …
- 4:49 AM Changeset [636f688e] by
- M4: ORIONBURGER: Fix softlock when shooting the kibble in Room 602
- 4:46 AM Changeset [34493ca7] by
- M4: ORIONBURGER: Fix shooting the door in room 602 This was resulting …
- 4:45 AM Changeset [a9e9ee50] by
- M4: ORIONBURGER: Fix door open misaligned in room 602 After the cage …
- 4:43 AM Changeset [a92d98d6] by
- M4: ORIONBURGER: Keep Magnet vibrating when revisiting 602 If the …
- 4:42 AM Changeset [6992ddc3] by
- M4: ORIONBURGER: Fix sound for running motor wheel The sound sound …
- 4:42 AM Changeset [b15187d3] by
- M4: Field rename in room 602
- 4:42 AM Changeset [352de074] by
- M4: ORIONBURGER: Stop Wilbur repeating his line when exiting When …
- 4:42 AM Changeset [054fda8f] by
- M4: ORIONBURGER: Fix Wilbur throwing Kibble at wood shavings This …
- 3:17 AM Ticket #14990 (LOL: Crash when going up in the Draracle's cave) created by
- I've tested the latest Git version (01a2d2ed) as well as 2.8.0, and …
- 2:54 AM Changeset [01a2d2ed] by
- BACKENDS: ATARI: Call original keyboard/mouse routines This helps to …
- 2:54 AM Changeset [f41a678b] by
- GRAPHICS: ATARI: Utilize dlmalloc - every malloc is now aligned on 16 …
- 2:54 AM Changeset [fda1ce16] by
- BACKENDS: ATARI: Change dma playback to interrupt-driven This not …
- 2:27 AM Changeset [54b99083] by
- MTROPOLIS: Fix Obsidian widescreen mod regression
- 2:01 AM Changeset [c92f4997] by
- MTROPOLIS: Fix wrong MIDI gain math in note player
- 1:57 AM Changeset [c817aa8f] by
- MTROPOLIS: Fix wrong MIDI gain math Amplitude is 10x = +20dB, not +10dB
Feb 23, 2024:
- 9:41 PM Changeset [414c427] by
- IOS7: Use new key overload functions Call the overload functions for …
- 9:41 PM Changeset [c5ef6ecb] by
- IOS7: Add functions creating UIKeyCommands for special keys Use the …
- 9:41 PM Changeset [25d7787d] by
- IOS7: Add functions creating UIKeyCommands for Fn keys Use the helper …
- 9:41 PM Changeset [a8314ea0] by
- IOS7: Add functions creating UIKeyCommands for number keys Use the …
- 9:41 PM Changeset [8baa1de5] by
- IOS7: Add functions creating UIKeyCommands for roman letter keys Use …
- 9:41 PM Changeset [2bbbdc75] by
- IOS7: Add functions creating UIKeyCommands for arrow keys Use the …
- 9:41 PM Changeset [99fb3faf] by
- IOS7: Add helper functions to overload keys Currently the key inputs …
- 9:41 PM Changeset [c8d93ad8] by
- IOS7: Pass key modifier flags to key events Prepare the backend to …
- 9:03 PM Ticket #14989 (AGS: Heroine's Quest: Thief is recognizable during the break-in in the ...) created by
- == Versions ScummVM: 2.8.0 Game: Heroine's Quest 1.2.9 (Steam) …
- 8:38 PM Ticket #14988 (AGI: Scalers and shaders to not work correctly when upscaled for ...) created by
- Windows 10, ScummVM 2.8.0, OpenGL renderer In AGI games, when using …
- 5:31 PM Changeset [1d0b6dc9]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Also show qfg2-agdi characters in import This allows importing …
- 4:47 PM Ticket #14987 (GRIM: Manny gets frozen after opening the security door) created by
- I have tryed also with current release 2.8.0 and also whit today daily …
- 4:47 PM Changeset [8ed5b8b3]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update black hawk entries, add new game
- 4:47 PM Changeset [57e690be]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Mac perfecttidess2s demo
- 4:46 PM Changeset [d232298f]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update Adventures of the Black Hawk entries
- 4:46 PM Changeset [c507e754]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update blackhawk entires, add Perfect Tides S2S
- 4:46 PM Changeset [c807d7e0]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: add detection entry for The Adventures of The Black Hawk
- 4:45 PM Changeset [12210cb6]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update blackwell1-5 entries (mac)
- 4:45 PM Changeset [fd039f2a]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update blackwell2-5 entries (win/linux) + yip quest 1.1 (TRAC 14953)
- 4:42 PM Changeset [4c5bb11f]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Fix partial outlines for some letters in Kathy Rain Clifftop's …
- 4:42 PM Changeset [6a733846]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update blackwell1, add detection for new games
- 4:41 PM Changeset [0ae1fea9]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Add a couple new games to detection
- 4:40 PM Changeset [d9b125cd]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Disable autosave for falconcity
- 4:40 PM Changeset [b8e11db6]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Add AGSBMFontRenderer plugin stub Just a stub for now, but at …
- 4:38 PM Changeset [2e407694]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Fix luminance=0 being improperly set to 255 The sanity check …
- 4:38 PM Changeset [e05e2327]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Add workaround for qfg2agdi to allow importing sci exported chars …
- 4:26 PM Changeset [5d61e096]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Disable autosave for a few games * order of the thorne / * …
- 4:25 PM Changeset [89ab4180]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update mac blackwell1/shardlight + new games
- 4:25 PM Changeset [c58cdbd4]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGS: Update some commercial entries blackwell1/shardlight win/lin …
- 3:42 PM Changeset [03c18cd1] by
- AGS: Update black hawk entries, add new game
- 7:18 AM Ticket #14986 (Unknown game variant for ags) created by
- The game in 'Gobliiins5-Part1\' seems to be an unknown game variant. …
- 6:07 AM Ticket #14968 (Orion Burger: Soft Lock when using classic menu) closed by
- fixed
- 6:07 AM Changeset [5d93a675] by
- M4: Fix opening save/load dialogs from original options dialog
- 5:34 AM Ticket #14972 (Orion Burger: Flumix missing animation in cutscene during Test 1) closed by
- fixed
- 5:34 AM Changeset [bf1b150e] by
- M4: Cleanup and animation fix for test 1
- 4:25 AM Ticket #14983 (Unknown game variant for Orion Burger - Gerrman demo) closed by
- fixed
- 4:23 AM Changeset [4a2ed4fb] by
- M4: Added German demo detection entry
- 4:14 AM Ticket #14982 (M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2) closed by
- fixed: Fixed. The demo used an alternate animation filename than the whole game.
- 4:13 AM Changeset [d0f08665] by
- M4: Fixes for shooting woodchips in test 2
- 3:38 AM Ticket #14973 (Orion Burger: First start of game behavior) closed by
- worksforme: This is working as intended. In addition to checking for savegames, …
- 3:05 AM Changeset [06e9351b] by
- M4: Failing test in demo immediately restarts it
Feb 22, 2024:
- 2:33 PM Ticket #14985 (Unknown game variant for sword1) closed by
- invalid: Hi! Just rename your VIDEO folder to SMACKSHI and it will work :-)
- 2:23 PM Ticket #14985 (Unknown game variant for sword1) created by
- The game in 'Broken Sword I [Akella]\' seems to be an unknown game …
- 1:56 PM Changeset [d6b08d4d] by
- AMIGAOS: Remove local aspect ratio setting
- 1:56 PM Changeset [7afb1708] by
- AMIGAOS: Fix typo
- 8:11 AM Ticket #14978 (Unknown game variant for sword1) closed by
- fixed
- 8:11 AM Changeset [7d77e1ff]branch-2-8branch-2-8-1branch-2-8-1-android by
- SWORD1: Add detection for DE version from "Revolution Classic Adventures"
- 8:08 AM Changeset [1b83149f] by
- SWORD1: Add detection for DE version from "Revolution Classic Adventures"
- 7:39 AM Ticket #14984 (SCUMM/HE: Backyard Football Online softlocks regularly) created by
- The Backyard Football Online experience is more crash-prone than …
- 5:44 AM Changeset [974f0d23] by
- M4: Cleanup of room 604 fields and constants
- 3:52 AM Changeset [ffa4c704] by
- VOYEUR: Add Interplay logo animation sequence (logo8.exe)
- 3:32 AM Ticket #14967 (Orion Burger: Soft Lock when save/load on roof of barber) closed by
- fixed: Congrats. Looks like another bug in the original game has been …
- 3:31 AM Changeset [87ec0e0b] by
- M4: Fix softlock for savegames done when satelitte dish moved
- 2:57 AM Changeset [64f2e933] by
- AGS: Mac perfecttidess2s demo
- 2:35 AM Ticket #14966 (Orion Burger: Soft lock when talking to Burl) closed by
- fixed
- 2:35 AM Changeset [0fb8f507] by
- M4: Fix softlock talking to Burl while he's eating
- 2:19 AM Ticket #14965 (Orion Burger: hard crash when entering house of granny) closed by
- fixed
- 2:19 AM Changeset [4bd1803c] by
- M4: Fix chair shadow in room 171
Feb 21, 2024:
- 10:58 PM Changeset [bce07435] by
- BACKENDS: (PSP) Include plugins when building psp_release
- 10:40 PM Changeset [29f808ba] by
- BACKENDS: (PSP) Fix no rule error in makefile
- 7:39 PM Changeset [6f0ca3a7] by
- ICONS: Regenerated macOS icon. Orange background added.
- 7:18 PM Changeset [042dfc01] by
- BACKENDS: (PSP) Improve makefile
- 6:05 PM Changeset [8f8b7f93] by
- NEWS: Mention libopenmpt dependency
- 6:04 PM Changeset [8a7c30a7] by
- CONFIGURE: Better logic aroung OpenMPT/MikMod exclusivity
- 5:45 PM Changeset [ed885266] by
- TESTBED: Add testcase for mo3 files
- 5:45 PM Changeset [be90422] by
- AUDIO: Remove redundant probing function since checking whether a …
- 5:45 PM Changeset [28883f9d] by
- AGS: Add support for libopenmpt
- 5:45 PM Changeset [4da1a93] by
- SLUDGE: Add support for MO3 files using libopenmpt
- 5:45 PM Changeset [15a9c635] by
- AUDIO: Add libopenmpt support
- 5:45 PM Changeset [ea03d64b] by
- AUDIO: Rename impulsetracker to universaltracker
- 6:03 AM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) closed by
- fixed
- 6:03 AM Changeset [56bde4e5] by
- M4: Fix Main Menu button in classic options dialog
- 4:50 AM Ticket #14974 (Orion Burger: Right click order symbols) closed by
- fixed
- 4:50 AM Changeset [49fdbc12] by
- M4: Fix cursor cycling to talk cursor
- 4:20 AM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) closed by
- fixed: Okay, I figured out the problem. The main resources index allows for a …
- 4:20 AM Changeset [81c98a8a] by
- M4: Fix Burl voice in German Burl arriving cutscene
- 1:26 AM Changeset [149729c4]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:25 AM Changeset [e90a369a]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: (PSP) Improve analog stick pointer control
- 1:23 AM Changeset [22f0f63f] by
- BACKENDS: (PSP) Improve analog stick pointer control
Feb 20, 2024:
- 7:59 PM Ticket #14983 (Unknown game variant for Orion Burger - Gerrman demo) created by
- Please report the following data to the ScummVM team at …
- 1:57 PM Ticket #14982 (M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2) created by
- This was tested with a local build of ScummVM 2.9.0git on Windows 10 …
- 10:03 AM Changeset [c2d63ba0] by
- CREATE_PROJECT: Fix opengl_game_shaders feature flag
- 7:42 AM Changeset [2f8044d0]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Japanese) Currently translated at 99.8% …
- 1:10 AM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) closed by
- fixed
- 1:10 AM Changeset [6b35ac73] by
- M4: Workaround for empty plates disappearing when Burl leaves This …
- 1:10 AM Changeset [05ceebda] by
- M4: Enum fixes, method rename in room 143
Feb 19, 2024:
- 10:17 PM Ticket #14981 (Unknown game variant for tinsel) created by
- The game in 'Cat\' seems to be an unknown game variant. Please report …
- 7:46 PM Changeset [b1a861b5] by
- NANCY: JANITORIAL: Fix trailing whitespace/tabs
Feb 18, 2024:
- 9:31 PM Changeset [4b274641] by
- DEVTOOLS: Fix typos in nancy.dat
- 9:31 PM Changeset [f89967c9] by
- NANCY: Implement NewPhone Added support for the new Telephone AR …
- 9:31 PM Changeset [18eea6d4] by
- NANCY: Add support for nancy9 RippedLetterPuzzle In nancy9 this …
- 3:33 PM Changeset [5422b811] by
- DEVTOOLS: added steam achievements for The Adventures of The Black Hawk
- 12:23 PM Changeset [4880ee83] by
- AGS: Update Adventures of the Black Hawk entries
- 4:12 AM Changeset [7a20b435] by
- M4: Further endian loading fixes
- 2:46 AM Changeset [217312de] by
- M4: Endian proofing ws loading
- 1:51 AM Changeset [4ddb578]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …
- 1:51 AM Changeset [6621bb42]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Update V1 opcode table
- 1:51 AM Changeset [eeb5bc49]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
- 1:47 AM Changeset [d80e8301] by
- SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …
Feb 17, 2024:
- 11:23 PM Changeset [ad320937]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Added postprocessing in MT32 driver Added missing …
- 11:22 PM Changeset [bc48dd68]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Better wording in some comments
- 11:22 PM Changeset [33873e6a]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Add news about Xeen engine improvements
- 11:20 PM Changeset [defd3742]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: MidiDriver close and cleanup
- 11:20 PM Changeset [54a8a4ea]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
- 11:20 PM Changeset [d3f601cc]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: XEEN: Fix sound effects regression There is a regression …
- 11:20 PM Changeset [8730b53e]branch-2-8branch-2-8-1branch-2-8-1-android by
- MM: MM1: Support for non-vanilla version There is version of MM1 in …
- 11:16 PM Changeset [c853d0c8] by
- MM: XEEN: Added postprocessing in MT32 driver Added missing …
- 11:16 PM Changeset [13d9d5f9] by
- MM: XEEN: Better wording in some comments
- 11:16 PM Changeset [a026371f] by
- NEWS: Add news about Xeen engine improvements
- 11:16 PM Changeset [44477f22] by
- MM: XEEN: MidiDriver close and cleanup
- 11:16 PM Changeset [f19ac248] by
- MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
- 11:16 PM Changeset [d1a10e38] by
- MM: XEEN: Fix sound effects regression There is a regression …
- 11:16 PM Changeset [7c8ed5b5] by
- MM: MM1: Support for non-vanilla version There is version of MM1 in …
- 11:15 PM Changeset [b2eb49fd] by
- NEWS: Added Nuvie fixes
- 11:10 PM Changeset [e485255c] by
- ULTIMA: NUVIE: Fix delete VS free
- 11:10 PM Changeset [8f8b02e6] by
- ULTIMA: NUVIE: Fix memory leak
- 11:10 PM Changeset [704ca3c] by
- ULTIMA: NUVIE: Fix delete[] VS free
- 11:10 PM Changeset [e37d96aa] by
- ULTIMA: NUVIE: Hide menu in save thumbnails
- 11:10 PM Changeset [6ca26ec] by
- ULTIMA: NUVIE: Prevent moving some containers into containers on map
- 11:10 PM Changeset [159b2084] by
- ULTIMA: NUVIE: Fix softlock on drop to impassable location with actor …
- 11:10 PM Changeset [37502f40] by
- ULTIMA: NUVIE: Allow pushing objects onto passable actors Also …
- 11:10 PM Changeset [37db6d17] by
- ULTIMA: NUVIE: Allow dropping objects onto passable actors
- 11:10 PM Changeset [b9206fce] by
- ULTIMA: NUVIE: Fix Sherry blocking/being blocked during party move …
- 11:10 PM Changeset [7cd99686] by
- ULTIMA: NUVIE: Do not swap positions with party when moving as Sherry …
- 11:10 PM Changeset [593472a2] by
- ULTIMA: NUVIE: Only bump one party member on player move If there are …
- 11:10 PM Changeset [1ab56c07] by
- ULTIMA: NUVIE: Allow pushing party members onto each other
- 11:10 PM Changeset [7dd18ae6] by
- ULTIMA: NUVIE: Slightly rework actor passability Make …
- 11:10 PM Changeset [feb82963] by
- ULTIMA: NUVIE: Add isNonBlocking() method to Actor class
- 11:10 PM Changeset [9c0bf4d3] by
- ULTIMA: NUVIE: Add isFlying() method to Actor class
- 11:10 PM Changeset [e424a5c6] by
- ULTIMA: NUVIE: Add some missing map coordinate wrapping Prevents …
- 11:10 PM Changeset [a142e94] by
- ULTIMA: NUVIE: Assert index is in bounds when fetching chunk obj tree
- 11:10 PM Changeset [289e2ee9] by
- ULTIMA: NUVIE: Fix crash when pushing over map boundary Also fix …
- 11:10 PM Changeset [fbb2318c] by
- ULTIMA: NUVIE: Test all actors at destination when pushing Do not …
- 11:10 PM Changeset [5e9db60d] by
- ULTIMA: NUVIE: Test all actors at destination when moving Multiple …
- 11:10 PM Changeset [77e77dc7] by
- ULTIMA: NUVIE: Remove duplicated logic in get_actor() Make …
- 11:10 PM Changeset [1980c188] by
- ULTIMA: NUVIE: Add method findActorAt() to ActorManager The method …
- 11:10 PM Changeset [8f7038c6] by
- ULTIMA: NUVIE: Add method doesOccupyLocation() to Actor class
- 11:10 PM Changeset [1bca8173] by
- ULTIMA: NUVIE: Constify some methods
- 11:10 PM Changeset [5eaa9ddd] by
- ULTIMA: NUVIE: Fix instance of inventory vs map coords comparison
- 11:10 PM Changeset [06eac59a] by
- ULTIMA: NUVIE: Fix move/drop to container on map …
- 11:10 PM Changeset [8ec62fbd] by
- ULTIMA: NUVIE: Constify some methods Also, make …
- 11:10 PM Changeset [c68b2c39] by
- ULTIMA: NUVIE: Do not allow selecting actor as push target on map …
- 11:10 PM Changeset [7d2aa521] by
- ULTIMA: NUVIE: Fix message when pushing sitting actors The correct …
- 11:10 PM Changeset [8bae9612] by
- ULTIMA: NUVIE: Fix condition for pushing actors When using the (m)ove …
- 11:10 PM Changeset [a9aa083d] by
- ULTIMA: NUVIE: Fix movability check when pushing Behave closer to the …
- 11:10 PM Changeset [cf736c2f] by
- ULTIMA: NUVIE: Fix thrown weapon placement condition When attacking …
- 11:10 PM Changeset [cfa91ad1] by
- ULTIMA: NUVIE: Fix flask of oil fire placement Place at correct …
- 11:10 PM Changeset [e603663a] by
- ULTIMA: NUVIE: Add optional ignoreObjects param to nscript_map_is_water
- 8:44 PM Changeset [858be3a9] by
- AGI: Update V1 opcode table
- 8:44 PM Changeset [03e26a50] by
- AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
- 6:19 PM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) created by
- When Burl arrives in town and e.g. nearly hit Wilbur, all his comments …
- 6:16 PM Ticket #14979 (Orion Burger: Hard crash Windows 64bit Test 4 purple bork) created by
- The purple bork at the stairs seems to hard crash version …
- 6:09 PM Ticket #14978 (Unknown game variant for sword1) created by
- Broken Sword 1 from the German version of the "Revolution Classic …
- 5:22 PM Ticket #14977 (Unknown game variant for mm) created by
- The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
- 5:20 PM Ticket #14976 (Unknown game variant for mm) created by
- The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
- 4:40 PM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) created by
- When Burl leaving the diner, he put the money on the table and leaves. …
- 4:28 PM Ticket #14974 (Orion Burger: Right click order symbols) created by
- When clicking on people the order in ScummVM is: Talk - look - take - …
- 4:04 PM Ticket #14973 (Orion Burger: First start of game behavior) created by
- If the game is started without any savegame present, the game directly …
- 3:57 PM Ticket #14972 (Orion Burger: Flumix missing animation in cutscene during Test 1) created by
- In Test 1, Flumix has to trigger a lever to activate the electricity. …
- 3:40 PM Ticket #14971 (Orion Burger: barber double lines) created by
- When getting a hair cut at the barber and then paying with cash, …
- 12:21 PM Ticket #14970 (M4: Orion Burger: Volume not correctly adjusted) created by
- Two issues I encountered, but they are potentially associated. - In …
- 12:15 PM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) created by
- When you have the classic game menu option activated in ScummVM and …
- 12:13 PM Ticket #14968 (Orion Burger: Soft Lock when using classic menu) created by
- When you activate the classic game menu option in ScummVM for Orion …
- 12:09 PM Ticket #14967 (Orion Burger: Soft Lock when save/load on roof of barber) created by
- When you save on the roof of the barber and THEN load the game, the …
- 12:02 PM Ticket #14966 (Orion Burger: Soft lock when talking to Burl) created by
- When you talk with Burl in the Diner during his lunch, the game soft …
- 11:59 AM Ticket #14965 (Orion Burger: hard crash when entering house of granny) created by
- When entering the house of granny, it always crash with error: …
- 1:39 AM Ticket #14964 (NANCY: Nancy Drew Haunted Mansion - Force closing) created by
- scummvm version 2.8.0 MacOS Ventura 13.3.1 (a) English Digital …
Feb 16, 2024:
- 4:27 PM Changeset [bca26826]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: (PSP) Fix missing General Midi device error
- 4:25 PM Changeset [fcddbb0f] by
- BACKENDS: (PSP) Fix missing General Midi device error
- 4:15 PM Changeset [a55375eb]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:14 PM Changeset [57a79d4]branch-2-8branch-2-8-1branch-2-8-1-android by
- BACKENDS: (Switch/PSP2) Fix General Midi device error
- 4:14 PM Changeset [c09039a3]branch-2-8branch-2-8-1branch-2-8-1-android by
- SWITCH: remove dual panel touch remnants from Vita
- 4:12 PM Changeset [5fe3c560] by
- BACKENDS: (Switch/PSP2) Fix General Midi device error
- 12:29 PM Changeset [b6a20c26] by
- AGS: Update blackhawk entires, add Perfect Tides S2S
- 12:10 PM Changeset [bd7179b9] by
- AGS: add detection entry for The Adventures of The Black Hawk
- 10:20 AM Changeset [836cebad]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 10:20 AM Changeset [7feceb1b]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:09 AM Changeset [02365a0d]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
- 10:09 AM Changeset [5f5343b8]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
- 10:09 AM Changeset [3be280d3]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
- 10:06 AM Changeset [38208e36]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix handling of relative path markers It is possible to use …
- 9:43 AM Changeset [aa4512f8]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Allow calls to b_label with integer argument Fixes the …
- 9:43 AM Changeset [cb69ac62]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Cap palette cycling framerate to _fpsLimit
- 9:43 AM Changeset [c51dee37]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
- 9:43 AM Changeset [b52de552]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
- 9:43 AM Changeset [6319baad]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix MacArchive::getFileSize()
- 9:41 AM Changeset [62779d5f]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add Encyclopedia of Clamps to detection list
- 9:41 AM Changeset [35b03fe1]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix regression with tempo selection Restores all of the …
- 9:41 AM Changeset [459b0b49]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Re-add sprite copy before applying delta frames
- 9:41 AM Changeset [19bf3107]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Persist editable status on sprites if cast is the same …
- 9:41 AM Changeset [5b07f52c]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Clean up Score methods that previously needed frameId
- 9:41 AM Changeset [eb02c0c5]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Don't render transitions when movie is paused Fixes …
- 9:41 AM Changeset [dfc4557c]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Rework event ordering to be closer to original Confirmed to …
- 9:41 AM Changeset [50a085b9]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: LINGO: Allow reversed bound args to b_spriteBox Fixes the …
- 9:41 AM Changeset [6231a61c]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix bounds of kTransPushUp Fixes artifacting when changing …
- 9:41 AM Changeset [4c73a8bc]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix use-after-free in EXE loader
- 9:38 AM Changeset [96a3452]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Remove channel copying bodge It is unclear what problem it …
- 9:38 AM Changeset [05102502]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add property breakpoints to debugger
- 9:38 AM Changeset [ec00da33]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix the commandKey behaviour for Windows According to the …
- 9:38 AM Changeset [477ed25e]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add patcher for individual script handlers This gives the …
- 6:29 AM Ticket #14963 (TeenAgent Czech Language support not working) created by
- In the ticket 7746 is written, that there is a detection only for …
- 4:00 AM Ticket #14945 (Orion Burger: Cancel dialogue) closed by
- wontfix: Hmm.. With ordinary look responses, it simply starts playing the …
- 3:53 AM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) closed by
- fixed: Hot damn. Maybe it was the memory overrun identified by antoniou79, or …
- 3:47 AM Ticket #14944 (Orion Burger: Crash at distillery in test 3) closed by
- fixed: I'll tentatively mark this as complete - as was pointed out to me in …
- 3:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) closed by
- fixed: I checked, and no it's not an issue with the full game. It has a …
- 3:32 AM Changeset [a2ed8657] by
- M4: Fix crash melting ice in middle/upper cage floors in demo
- 2:55 AM Changeset [c95fdfe2]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 2:55 AM Changeset [d3c3b2f6]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:40 AM Changeset [6848ce8a]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
- 2:40 AM Changeset [45bbc02]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Handle compressed V3 volumes in V2 games (CoCo3) CoCo3 games use …
- 2:40 AM Changeset [9aa94960]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Document CoCo3 games in detection table
- 2:40 AM Changeset [d71734ff]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove superfluous AGI version setup for AGDS games
- 2:40 AM Changeset [9667ee5]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Get rid of the older game flags These are leftovers from Sarien, …
- 2:40 AM Changeset [8cf76f89]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix opcode table version detection - Fixes Manhunter 1 Amiga / …
- 2:40 AM Changeset [f2221d9]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Use correct Amiga platform value The correct value for variable …
- 2:40 AM Changeset [6f346f96]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Manhunter 2 Amiga emulated version Fixes the hold.key opcode …
- 2:39 AM Changeset [b5458e3]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Mixed-Up Mother Goose Amiga emulated version Fixes the wrong …
- 2:39 AM Changeset [4671c96]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Allow message box to be drawn over menu Fixes five Mixed-Up …
- 2:39 AM Changeset [f17b8127]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Fix HOYLE4 unexpected discard in Euchre Fixes bug #14874 Thanks …
- 2:39 AM Changeset [9f4049a6]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Cleanup graphics code
- 2:38 AM Changeset [b21288d4]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Cleanup loader code Most of these changes resolve …
- 2:26 AM Changeset [c6dc29d6]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Rewrite logic decoding for clarity, OOB fixes
- 2:26 AM Changeset [249d4d0e]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove unused unload code
- 2:26 AM Changeset [f878d206]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Use parameter names in function declarations
- 2:26 AM Changeset [87f982d]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Add more error checks when loading sounds Applies the previous …
- 2:26 AM Changeset [2a35eb30]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Add error check when loading sounds Fixes the CoCo3 version of …
- 2:26 AM Changeset [312b421]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Remove unused function declarations
- 2:26 AM Changeset [f81324d8]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Detect V3 volume format in V2 games The CoCo3 version of Xmas …
- 2:26 AM Changeset [7241b9fe]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix Cmd_RunOpcode output
Feb 15, 2024:
- 10:52 PM Changeset [95d26488] by
- CHAMBER: remove setjmp/longjmp for restart and SCR_4D_PriorityCommand.
- 12:41 PM Changeset [9b1ff3a2] by
- SWITCH: remove dual panel touch remnants from Vita
- 11:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) created by
- This is on Windows 10, with ScummVM 2.9.0git, build from master HEAD …
- 3:49 AM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) closed by
- fixed
- 3:48 AM Changeset [74cfff3b] by
- M4: Fix release_trigger_digi_check to properly wait for sounds to finish
Feb 14, 2024:
- 6:51 PM Ticket #14961 (TINYGL: glScissor is not implemented in TinyGL) created by
- glScissor is not implemented in TinyGL. There is a function header, …
- 4:03 PM Changeset [1c03d9c7] by
- M4: Fix upper limit of loop in krn_fade_to_grey
- 11:59 AM Changeset [c2c2e1ba] by
- FREESCAPE: fix warning from override clang flagged this: …
- 9:46 AM Ticket #14960 (The nuvie feature 'Use Custom Actor Tiles' is non functional) created by
- Load Ultima VI, press Escape>Select Video Options>Use Custom Actor …
- 9:43 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) created by
- In Ultima VI, press C to Cast a Spell. In vanilla/GOG/nuvie Ultima VI, …
- 9:42 AM Ticket #14958 (ULTIMA6: Move Item command doesn't prompt to split an item stack) created by
- In vanilla/GOG/Nuvie Ultima VI, if you Move an inventory item, you are …
- 9:40 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) created by
- In Ultima VI, Enchant a yew staff with a spell. Try to use it = game …
- 6:07 AM Ticket #14909 (Orion Burger crashes in the Intro in the German version) closed by
- worksforme: I've tried and failed to replicate any problem both with local 32 & 64 …
- 5:09 AM Ticket #14930 (Orion Burger: Wilbur no mouth animations) closed by
- fixed
- 5:09 AM Changeset [8245a2c4] by
- M4: Fix animating lips for look responses
- 5:00 AM Changeset [f8ed6bf] by
- M4: Cleanups for wilbur speech started/finished enums
- 4:23 AM Changeset [4c73bfa4] by
- M4: Fix mouth animations in room 706
- 3:09 AM Ticket #14925 (Orion Burger: Crash at rocker) closed by
- fixed
- 3:09 AM Changeset [a5c59eec] by
- M4: Change viper to vipe in room 145
- 3:03 AM Changeset [1c51799a] by
- M4: Fix freeze talking to Vipe
- 2:21 AM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) closed by
- worksforme: Temporarily added some test code to cycle through all the entrances …
- 2:19 AM Changeset [765cc9e] by
- M4: Revert temporarily adding X as a hotkey for testing mine entrances …
Feb 13, 2024:
- 11:02 PM Ticket #14956 (Unknown game variant for gob) created by
- The game in 'Raumschiff' seems to be an unknown game variant. Please …
- 1:53 PM Changeset [d659bb05] by
- FREESCAPE: implemented eng game sequence in eclipse
- 1:53 PM Changeset [a14165ee] by
- FREESCAPE: implemented rest key in eclipse
- 1:53 PM Changeset [5bf0d2c] by
- FREESCAPE: purge keyboard events before calling save/load dialogs
- 1:53 PM Changeset [3e757424] by
- FREESCAPE: removed old message list and add info menu in eclipse
- 1:53 PM Changeset [3f82028d] by
- FREESCAPE: falling handling fixes for eclipse
- 1:53 PM Changeset [8ed649d] by
- FREESCAPE: end game fixes for dark and eclipse
- 1:53 PM Changeset [c946163d] by
- FREESCAPE: refactoring of checkIfGameEnded and endGame for driller, …
- 1:53 PM Changeset [7cb83f4b] by
- FREESCAPE: refactoring of initGameState and add _gameStateControl variable
- 4:44 AM Changeset [945ef9d] by
- M4: Remove deprecated sprite code
- 4:02 AM Ticket #14937 (Orion Burger: No shadows for any character) closed by
- fixed: And thanks for reporting all the bugs. Finally fixed remaining issue …
- 4:00 AM Changeset [c4ce1912] by
- M4: Finish fixing shadow rendering
- 3:11 AM Changeset [722d56e6] by
- M4: Temporarily add X as a hotkey for testing mine entrances There …
Feb 12, 2024:
- 10:13 PM Changeset [6fa7403b] by
- LIBRETRO: BUILD: add -rdynamic for debug builds
- 10:13 PM Changeset [3904a7dd] by
- LIBRETRO: add process_key_event_wrapper
- 10:12 PM Changeset [d3ecd6c1] by
- LIBRETRO: fix condition for playlist separator
- 10:12 PM Changeset [1acd0748] by
- LIBRETRO: remove unused vars
- 7:21 PM Changeset [23be1cea]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (German) Currently translated at 99.5% (2058 …
- 11:04 AM Changeset [96dacfaa] by
- AGS: Update blackwell1-5 entries (mac)
- 10:06 AM Changeset [21c08536] by
- DIRECTOR: Manage filmloop composed of other filmloops. This patch …
- 4:56 AM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) closed by
- fixed
- 4:55 AM Changeset [e8117fdb] by
- M4: Don't set up full game timed events list for demo
- 4:44 AM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) closed by
- fixed
- 4:44 AM Changeset [7bc8b9c2] by
- M4: Fix and cleanup for Drumz animation in test 5
- 12:49 AM Ticket #14946 (Orion Burger: Main menu new music after completing game) closed by
- fixed
- 12:44 AM Changeset [5e529c0d] by
- M4: Fix optional allowing sound to keep playing between rooms
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