Opened 10 months ago
Closed 9 months ago
#14942 closed defect (worksforme)
Orion Burger: Soft Lock in test 3 labyrinth
Reported by: | afreickmann | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: M4 |
Version: | Keywords: | ||
Cc: | Game: | Orion Burger |
Description
When in the labyrinth in test 3, the game can end in a soft lock when changing rooms. I couldn't find a consistent trigger for it (maybe an animation should play?). So you have to change rooms often to trigger it eventually. It happened for me twice yet.
Attachments (1)
Change History (2)
by , 10 months ago
Attachment: | burger.029 added |
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comment:1 by , 9 months ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → closed |
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Temporarily added some test code to cycle through all the entrances for all the rooms, and didn't get any freezing. This was on both Visual Studio x86 & x64 builds, as well both 32 and 64 bit MinGW daily builds. So possibly there was some kind of earlier memory corruption, and the freezing in the labyrinth was only a belated side effect.