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Component: GUI (11 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#14709 GUI: Please add a feature to filter by language to the mass add widget. new feature request normal 10 months 10 months i30817 mass add
#12316 Configurable quick buttons for the Android and IOS ports new feature request low 4 years 4 years irlbuzzlightyer android
#11645 GUI: "New save" button still enabled when all save locations are used new defect low 4 years 21 months karisal gui savegame new save
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. new defect low 4 years 4 years macca8
#13995 Feature request: options could show *which* <default> is actually chosen for given game new feature request normal 21 months 21 months mikrosk default,global,setting
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new defect normal 17 months 17 months mikrosk gui, themes
#14515 GUI: "Ask for confirmation on exit" option applies only to games new feature request normal 15 months 10 months mikrosk
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal 9 months 9 months mikrosk
#13662 GUI: Default font is limited in language support new defect normal 2 years 2 years mistydemeo
#14530 BACKENDS: SDL2: Regression with software mode new defect normal 15 months 15 months raziel- window/fullscreen switch, launcher, SDL2 , regression
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions new defect normal 8 years 20 months salty-horse

Component: GUI: Translations (2 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#15328 GUI: Some strings missing French translation new defect normal 5 weeks 2 weeks Scaloup Translation
#13239 ScummVM Classic Theme: Translation into other languages. new feature request normal 3 years 3 years huhungahuru Classic theme, translation, languages, update

Component: Graphics (19 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal 7 months 6 months Monkey Island 3 EianAtDawn OpenGL, Colors, Blacks
#14348 GFX: Flickering with enabled Gsync/VRR new defect normal 18 months 18 months TheRealDadbeard
#15239 GRAPHICS: Support double height resolutions new feature request normal 3 months 3 months ccawley2011
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new defect normal 17 months 10 months Phantasmagoria 1 darkshoxx LibTAS OpenGL GLXBadContext
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect normal 3 years 10 months eriktorbjorn
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal 3 years 3 years Zork Nemesis eriktorbjorn
#13461 SDL: Stretched in full screen new defect normal 2 years 2 years Escape from Monkey Island getaaron
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new defect normal 2 years 2 years kas1e OpenGL ES, graphics, GUI, Launcher, AmigaOS4
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new defect normal 2 years 2 years Quest for Glory 1 lwcorp screenshots,opengl
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal 7 months 7 months neuromancer tinygl
#15271 TINYGL: glPolygonStipple seems to work when looking at one side only new defect normal 2 months 2 months neuromancer tinygl
#15272 TINYGL: triangle fan produces less triangles than expected? new defect normal 2 months 2 months neuromancer tinygl
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request normal 5 years 5 years rsn8887 aspect correction SDL
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new defect normal 5 years 3 years Dreamweb rsn8887 aspect correction SDL
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF new defect normal 3 years 2 years rsn8887
#13464 SDL: In-game menu for 3D games shows no cursor on some systems new defect normal 2 years 2 years rsn8887
#15251 Segfault with disable-16bit new defect normal 3 months 3 months scummvmuser
#11860 Add information to the dumped (mostly OpenGL) context new feature request normal 4 years 4 years sev-
#14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow new defect normal 15 months 11 months Conquests of the Longbow shmerl

Component: Graphics: Scalers (5 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new defect normal 7 months 6 months Agozerosu agi, hercules
#15144 FSR/DLSS/XeSS Upscaling new feature request normal 4 months 4 months Haravikk
#13232 Use scaler to mouse cursor new feature request low 3 years 3 months Dragon History dchp
#13240 Improvement of subtitle visualization. new feature request normal 3 years 3 years huhungahuru Subtitle, visualization, small screens, option
#14506 GRAPHICS: Shaders broken(?) new defect normal 16 months 15 months raziel- gui, launcher, shaders

Component: Port: 3DS (2 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#14365 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen new defect normal 18 months 17 months Gobliins 2 Agetian
#14407 3DS: make use of linear heap to make resource-intensive games playable new feature request normal 18 months 2 months BallM4788 3ds nintendo stream memory texture tinygl freescape grim myst3 stark tetraedge wintermute

Component: Port: AmigaOS4 (1 match)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#15053 BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform? new defect normal 6 months 2 months The Longest Journey raziel- GL, OGLES2, gl4es, shader

Component: Port: Android (19 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new defect low 3 years 3 years Die4Ever Android, GUI
#10929 BACKENDS: Android (ARM) - Discworld 1 crash in cutscene new defect normal 5 years 21 months Discworld Fullpom
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal 8 months 8 months Monkey Island 3 GalaxyGirl36 SAF, Help, 2.8.0
#12800 Add option to pass parameters to SCUMMVM on Android new feature request normal 3 years 3 years Gilfar android
#14422 ANDROID: Support more virtual keyboard language layouts new feature request normal 17 months 17 months LukasThyWalls Language, Keyboard, Layout, Virtual Keyboard
#14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard new feature request normal 17 months 17 months LukasThyWalls Keyboard, Virtual Keyboard, Android, on demand
#14446 ANDROID: Add Chromecast support new feature request normal 17 months 10 months MaurizioB Chromecast, Android TV, Google TV
#15311 In-App keyboard not available when using bluetooth mouse new defect normal 6 weeks 6 weeks OliKosch usability, external hardware
#6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded new defect normal 9 years 4 years Monkey Island 1 SF/deadlyrobots
#14559 ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device new defect normal 14 months 14 months antoniou79 crash, bluetooth, keyboard
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new defect normal 9 months 9 months antoniou79 broken, misaligned
#15374 ANDROID: Log Debug level is reset when force closing the app new defect normal 32 hours 17 hours antoniou79
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer new defect high 20 months 10 months The Longest Journey ccawley2011
#10546 BACKENDS: Android - Destruction Derby not completable in Full Throttle new defect normal 6 years 10 months Full Throttle d0k3 Android, controls, minigame, keymapper
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal 8 months 8 months fracturehill orientation, virtual keyboard, toggle, pointer position
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new feature request normal 10 months 10 months i30817 Android
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new feature request normal 12 months 12 months jk-kim77 Save as backup
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 new defect normal 22 months 19 months nahuel36 ags, nightmare frames
#11932 Android TV support new feature request normal 4 years 4 years pomac303 androidtv

Component: Port: Dreamcast (6 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#7307 DC: Possibility to select a specific VMU for saving new feature request normal 21 years 6 years SF/paras_rasmatazz
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new defect normal 13 years 4 years Toonstruck SF/scorches-forge
#7813 Dreamcast SD card support new feature request normal 13 years 6 years SF/scorches-forge
#10410 BACKENDS: Dreamcast - Riven: List for loading saved games is empty new defect normal 7 years 15 months Riven kremiso
#11760 BACKENDS: Dreamcast - Image not centered on screen in Mohawk games new defect normal 4 years 4 years Myst kremiso
#11907 BACKENDS: Dreamcast - forced autosave make games crash new defect normal 4 years 4 years kremiso

Component: Port: GameCube (1 match)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#12970 PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) new defect normal 3 years 3 years BorgNumberOne

Component: Port: IRIX (1 match)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler new defect normal 10 years 4 years SF/canavan

Component: Port: Linux (4 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new defect normal 3 years 2 years LukasThyWalls music_driver, FluidSynth, Settings, GUI, Start Up
#10698 BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen new defect normal 6 years 10 months dafioram
#14992 Application window GUI not resized on Linux new defect normal 7 months 7 months edo9300
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new defect normal 2 years 2 years Discworld moisesbelda savegame, settings

Component: Port: Mac OS X (19 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new defect normal 14 years 4 years Monkey Island 1 SF/jpxdude
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal 6 months 6 months Sentim
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new defect normal 4 years 4 years Thunderforge saving, platform dependant I/O access
#11428 macOS: Change default savegame location for macOS new feature request normal 4 years 2 years Thunderforge saving
#14433 MACOS: mouse cursor appearing / failing to capture when in fullscreen mode new defect normal 17 months 6 months almeath
#14074 MACOS: ScummVM Fails To Start new defect normal 20 months 20 months battlesg
#10464 BACKENDS: MacOSX - Localised documentation resources are not bundled/used new defect normal 6 years 4 years csnover
#11374 BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet new defect normal 5 years 4 years dottedmag
#13024 MACOS: Can't map Command and Fn keys new defect normal 3 years 2 years federico-razzoli
#10691 BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new defect normal 6 years 4 years gogitthathubgogitit sRGB Display P3 color gamut iMac
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting new defect normal 19 months 2 weeks jamie-marchant Mac, PowerPC, SDL
#10371 BACKENDS: MacOSX - System cursor always visible when in fullscreen mode. new defect normal 7 years 3 years macca8
#11203 BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. new defect normal 5 years 10 months macca8
#12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. new defect normal 3 years 4 weeks macca8
#12793 MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. new defect normal 3 years 3 years macca8
#13054 MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. new defect normal 3 years 2 years macca8
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low 6 months 6 months rubyFeedback
#13453 BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games new defect normal 2 years 2 years somaen
#13454 BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware. new defect normal 2 years 2 years somaen

Component: Port: NDS (4 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#15194 DS: Switching to an unsupported resolution should return an error new defect normal 3 months 3 months ccawley2011
#15196 DS: Limited virtual keyboard support new defect normal 3 months 3 months ccawley2011
#15204 DS: Improve touch screen input new defect normal 3 months 3 months ccawley2011
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens new defect normal 2 years 22 months mikesk8

Component: Port: PS3 (2 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#13960 BACKENDS: PS3 and physical CD issues new defect normal 22 months 18 months NiQ1 disc cd-rom crash
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal 6 months 6 months Lands of Lore biggles110 Fluidsynth ps3

Component: Port: PSP (3 matches)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#14497 BACKENDS: PSP: Crash on Start since 2.7.0 new defect high 16 months 6 months Wolve-Chen crash on start
#14391 PSP 2.7.0 black screen on startup new defect normal 18 months 14 months av1d
#13814 BACKENDS: PSP: Common::array allocation error on PSP new defect normal 2 years 22 months Broken Sword 1 gbraad

Component: Port: PSP Vita (1 match)

Ticket Summary Status Type Priority Created Modified Game Reporter Keywords
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) new defect normal 5 months 2 months Sanitarium KeePach
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