#11881 |
MYST3: wrong texts on letters in Polish version
|
|
defect
|
low
|
Engine: Myst3
|
|
#11884 |
MYST3: Jnanin lift descending sound is early
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11895 |
MYST3: Invisible font on save/load screen/book
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11931 |
MYST3: Quiet sound in a room with a projector in J'nanin
|
|
defect
|
normal
|
Engine: Myst3
|
|
#12955 |
MYST3: Video speeds up after room transition
|
|
defect
|
normal
|
Engine: Myst3
|
|
#13039 |
MYST3: Unknown game variant for myst3
|
|
defect
|
normal
|
Engine: Myst3
|
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
|
defect
|
normal
|
Engine: Myst3
|
|
#13376 |
MYST3: Save Glitch
|
|
defect
|
normal
|
Engine: Myst3
|
|
#13396 |
MYST3: Gameplay duration issue with Myst III saves
|
|
defect
|
normal
|
Engine: Myst3
|
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
|
defect
|
normal
|
Engine: Myst3
|
|
#14505 |
MYST3: Endian issue on graphics
|
|
defect
|
normal
|
Engine: Myst3
|
|
#15093 |
MYST3: Support original DVD layout
|
|
feature request
|
normal
|
Engine: Myst3
|
|
#9671 |
FULLPIPE: Assorted graphical glitches
|
|
defect
|
normal
|
Engine: NGI
|
|
#10329 |
FULLPIPE: Pathfinding loop when giving coin to ball eating creature
|
|
defect
|
normal
|
Engine: NGI
|
|
#10397 |
FULLPIPE: Memory leak when loading a saved game
|
|
defect
|
low
|
Engine: NGI
|
|
#13270 |
FULLPIPE: Left Handle vanishes on teleporting
|
|
defect
|
normal
|
Engine: NGI
|
|
#14964 |
NANCY: Nancy Drew Haunted Mansion - Force closing
|
|
defect
|
high
|
Engine: Nancy
|
|
#15087 |
Unknown game variant for nancy
|
|
defect
|
normal
|
Engine: Nancy
|
|
#15088 |
Unknown game variant for nancy
|
|
defect
|
normal
|
Engine: Nancy
|
|
#7136 |
ANDROID: NEVERHOOD: Black screen upon launch (unplayable)
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#11286 |
NEVERHOOD: Is the game running slower than it should?
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
peres
|
defect
|
low
|
Engine: Parallaction
|
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#12780 |
PARALLACTION: Nippon - Donna not disguised
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13440 |
PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13441 |
PARALLACTION: Nippon - Flickering objects
|
|
defect
|
low
|
Engine: Parallaction
|
|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13443 |
PARALLACTION: Nippon - Dino vanishing after restarting
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13444 |
PARALLACTION: Nippon - Scene initialization bug
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13446 |
PARALLACTION: Nippon - Hotspot bug
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13599 |
PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items
|
|
defect
|
normal
|
Engine: Parallaction
|
|
#13583 |
PEGASUS: Stun Gun usage teleport when re-visiting Sydney
|
|
defect
|
normal
|
Engine: Pegasus
|
|
#13424 |
PETKA: Crashes on PSP
|
|
defect
|
normal
|
Engine: Petka
|
|
#13859 |
PINK: Can't use the mirror on the sun at stonehedge
|
|
defect
|
normal
|
Engine: Pink
|
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
|
defect
|
normal
|
Engine: Pink
|
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
|
defect
|
normal
|
Engine: Plumbers
|
|
#9866 |
PRINCE: Original game keyboard shortcuts not working (F1-F5)
|
|
defect
|
low
|
Engine: Prince
|
|
#11675 |
PRINCE: Overlapping text (English translation)
|
|
defect
|
normal
|
Engine: Prince
|
|
#11677 |
PRINCE: Text missing when using examine (english translation)
|
|
defect
|
normal
|
Engine: Prince
|
|
#13074 |
PRINCE: Timing issue / Scene skipping
|
|
defect
|
normal
|
Engine: Prince
|
|
#13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
|
|
defect
|
normal
|
Engine: Prince
|
|
#12565 |
PRIVATE: Casebook inaccesible
|
neuromancer
|
feature request
|
low
|
Engine: Private
|
|
#14863 |
PRIVATE: use original cursors from the exe
|
neuromancer
|
feature request
|
high
|
Engine: Private
|
|
#13465 |
QUEEN: Support fanmade Amiga CD releases
|
|
feature request
|
normal
|
Engine: Queen
|
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
|
defect
|
normal
|
Engine: SAGA
|
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
|
defect
|
normal
|
Engine: SAGA
|
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
|
defect
|
normal
|
Engine: SAGA
|
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
|
defect
|
normal
|
Engine: SAGA
|
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
|
sev-
|
feature request
|
normal
|
Engine: SAGA
|
|
#10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
|
|
defect
|
normal
|
Engine: SAGA
|
|
#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
|
defect
|
normal
|
Engine: SAGA
|
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
|
defect
|
normal
|
Engine: SAGA
|
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
|
defect
|
normal
|
Engine: SAGA
|
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
|
defect
|
normal
|
Engine: SAGA
|
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
|
defect
|
normal
|
Engine: SAGA
|
|
#14047 |
FTA2: No skipping dialogs
|
|
defect
|
normal
|
Engine: SAGA2
|
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
|
defect
|
normal
|
Engine: SCI
|
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
|
defect
|
normal
|
Engine: SCI
|
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
|
defect
|
normal
|
Engine: SCI
|
|
#9593 |
SCI: LSL5 (and others): port drawing issues
|
|
defect
|
normal
|
Engine: SCI
|
|
#9646 |
SCI: QFG1: Running on ice till health points depletion won't kill hero.
|
|
defect
|
normal
|
Engine: SCI
|
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
|
defect
|
normal
|
Engine: SCI
|
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
|
defect
|
normal
|
Engine: SCI
|
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
|
defect
|
normal
|
Engine: SCI
|
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
|
defect
|
low
|
Engine: SCI
|
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
|
defect
|
low
|
Engine: SCI
|
|
#10404 |
SCI: LSL7: parser behavior improvement
|
|
feature request
|
normal
|
Engine: SCI
|
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
|
defect
|
low
|
Engine: SCI
|
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
|
defect
|
low
|
Engine: SCI
|
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
|
defect
|
low
|
Engine: SCI
|
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
|
defect
|
low
|
Engine: SCI
|
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
sev-
|
defect
|
normal
|
Engine: SCI
|
|
#11353 |
SCI: Hangs on Load of GK2 with subtitles patch on 3DS
|
|
defect
|
normal
|
Engine: SCI
|
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
|
defect
|
normal
|
Engine: SCI
|
|
#11356 |
SCI: LSL6 Mac (floppy) requires native Mac menubar
|
|
defect
|
normal
|
Engine: SCI
|
|
#11373 |
SCI: Quest for Glory 3 game script bugs
|
|
defect
|
low
|
Engine: SCI
|
|
#11418 |
SCI: QfG3 - enhance game with keyboard shortcuts
|
|
feature request
|
normal
|
Engine: SCI
|
|
#11419 |
SCI: QfG3 - losing local money with the money exchanger
|
|
defect
|
normal
|
Engine: SCI
|
|
#11432 |
SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
|
|
defect
|
normal
|
Engine: SCI
|
|
#13153 |
SCI Games begin lagging either at launch or after moving about outside of window
|
|
defect
|
normal
|
Engine: SCI
|
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
|
defect
|
normal
|
Engine: SCI
|
|
#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
|
|
defect
|
normal
|
Engine: SCI
|
|
#13739 |
SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking
|
|
defect
|
normal
|
Engine: SCI
|
|
#13745 |
SCI: Support playing low-resolution SCI32 games on platforms without highres support
|
|
defect
|
normal
|
Engine: SCI
|
|
#13747 |
SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep
|
|
defect
|
normal
|
Engine: SCI
|
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
|
defect
|
normal
|
Engine: SCI
|
|
#13822 |
SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
|
|
defect
|
normal
|
Engine: SCI
|
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
|
defect
|
normal
|
Engine: SCI
|
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
|
defect
|
normal
|
Engine: SCI
|
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
|
defect
|
normal
|
Engine: SCI
|
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
|
feature request
|
normal
|
Engine: SCI
|
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
|
defect
|
normal
|
Engine: SCI
|
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
|
defect
|
normal
|
Engine: SCI
|
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
|
defect
|
normal
|
Engine: SCI
|
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
|
defect
|
normal
|
Engine: SCI
|
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
|
defect
|
normal
|
Engine: SCI
|
|
#14694 |
Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9
|
|
defect
|
low
|
Engine: SCI
|
|