Custom Query (1122 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1001 - 1100 of 1122)

1 2 3 4 5 6 7 8 9 10 11 12
Ticket Summary Owner Type Priority Component Version
#13557 AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games defect normal Engine: AGS
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file defect normal Engine: AGS
#13941 AGS: Heroine's Quest font rendering issue defect normal Engine: AGS
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] defect low Engine: AGS
#14018 AGS: Blackwell Legacy (old version & demo) issues defect low Engine: AGS
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo defect low Engine: AGS
#14609 BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32' defect normal Engine: AGS
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds fracturehill defect high Engine: AGS
#14639 AGS: MIDI files prefered over music.vox defect normal Engine: AGS
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors defect normal Engine: AGS
#14757 AGS: QfG2AGDI: Caravan cutscene can be skipped defect normal Engine: AGS
#14873 AGS: Save games are always ordered by saveslot instead of last save date defect low Engine: AGS
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) feature request normal Engine: AGS
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save defect normal Engine: AGS
#15008 AGS: Heroine's Quest: Two achievements not unlocking defect low Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) defect low Engine: AGS
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) defect normal Engine: AGS
#15081 AGS: The Legend of Skye missing steam detection defect normal Engine: AGS
#3757 AGOS: StS1 - Bad sync in Italian CD version defect low Engine: AGOS
#4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes bluegr defect normal Engine: AGOS
#6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading defect normal Engine: AGOS
#7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes defect normal Engine: AGOS
#9629 AGOS: StS - Hebrew version ignores subtitle speed setting defect normal Engine: AGOS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off defect normal Engine: AGOS
#10803 AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs defect normal Engine: AGOS
#10940 AGOS: StS1 - savegame causes hang after first interaction (quick save/load) defect normal Engine: AGOS
#11688 AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest defect normal Engine: AGOS
#11707 AGOS: Feeble - Background color change defect normal Engine: AGOS
#12788 AGOS: Frozen character animation when skipping dialog defect normal Engine: AGOS
#14494 AGOS: SIMON1 subtitles not showing defect normal Engine: AGOS
#14495 AGOS: SIMON1 crash when you trigger any text line twice defect normal Engine: AGOS
#14888 AGOS: Simon 1 german, can not be added to gamelist defect normal Engine: AGOS
#4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off defect normal Engine: AGI
#7569 AGI: Add the function keys to the keymap feature request normal Engine: AGI
#7793 AGI: Better mapping for mouse buttons feature request normal Engine: AGI
#7839 AGI: Add three voice MIDI with AGI games. feature request normal Engine: AGI
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI
#10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load defect normal Engine: AGI
#10444 AGI: Graphics glitch when reloading a savegame after dying patch normal Engine: AGI
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues defect normal Engine: AGI
#14454 AGI: Winnie the Pooh unable to parse wind sound (sound 10) defect normal Engine: AGI
#14549 AGI: Missing fill in Winnie the Pooh (pre-AGI!) defect normal Engine: AGI
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) defect normal Engine: AGI
#11560 ADL: Unknown game variant for Ulyssey defect normal Engine: ADL
#13939 MD5: ADL: Unknown game variant for hires2 defect high Engine: ADL
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile defect normal Documentation
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. defect normal Documentation
#12345 BASE: The detection plugin is almost always loaded in memory defect normal Common
#12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` defect normal Common
#12882 WII: scummvm always returns to system menu on exit defect normal Common
#13157 COMMON: EventManager's getMousePos() is not always reliable defect normal Common
#13418 Consider implementing auto-complete for individual games that can support it. feature request normal Common
#13432 GUI: Options dialog complains about non-existing saves in autosave slot defect normal Common
#13456 SDL: No Mouse or Keyboard with SDL 2.20 defect normal Common
#13805 OPENGL: Graphics filters not applied to mouse cursor defect normal Common
#13911 Gracefully handle multiple controllers feature request normal Common
#14161 ENGINES: Allow running multi-CD games directly from the original discs feature request low Common
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend lephilousophe defect normal Common
#14359 BASE: Window resolution setting via command line is broken defect normal Common
#14729 Newer updated signatures get games blocked until a new ScummVM is released feature request normal Common
#14816 Cleanup feature feature request normal Common
#14843 MacResManager: don't look for files outside game folder defect normal Common
#14853 COMMON: Rework path handling causes performance regression defect normal Common
#14875 COMMON: Fallback detection of games happen even when there are exact matches defect normal Common
#15013 COMMON: Invalid save path leads to crash/debugger coming up defect normal Common
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" defect normal Common
#11245 CLOUD: Saves sync triggered twice in a row after saving defect normal Cloud
#11257 CLOUD: Issue with case sensitive filesystems defect normal Cloud
#12890 CLOUD: NextCloud Support feature request low Cloud
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up defect normal Cloud
#14691 WIN32: Google Cloud fails to sync on current master defect normal Cloud
#7331 MIDI: Percussive Organ pitch correction with GM output feature request normal Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD feature request normal Audio: MT32
#11182 GUI Dialog for missing Roland MT-32 support feature request normal Audio: MT32
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments defect normal Audio: MT32
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't defect normal Audio: MT32
#13806 RINGWORLD: No MT-32 music, sound popping defect normal Audio: MT32
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing defect normal Audio: MT32
#7283 ALL: Favor Adlib over MT32 for SFX tracks feature request low Audio
#7762 OPL: Real OPL support for AdLib audio feature request low Audio
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully feature request normal Audio
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support feature request normal Audio
#11715 AUDIO: Games crash on launch with FluidSynth and no soundfont defect normal Audio
#12537 AUDIO: Support hardware OPL on Windows feature request low Audio
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' feature request normal Audio
#13611 Retrowave is not enabled on 2.6 Windows Build feature request low Audio
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
1 2 3 4 5 6 7 8 9 10 11 12
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.