#9548 |
SHERLOCK: Inventory problem
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9549 |
SCUMM: Game looking for DAT rather than DXA
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#9550 |
Discworld game won't run
|
csnover
|
defect
|
normal
|
Engine: Tinsel
|
|
#9551 |
SDL2/WIN10: Segfault after locking/unlocking the computer
|
rootfather
|
defect
|
normal
|
Ports
|
|
#9552 |
Holmes 1 "Serrated Scalpel" Tabacco Shop Crashes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9553 |
SHERLOCK: Cleopatra's Needle graphic glitch
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9554 |
Build: GUI part build fails
|
criezy
|
defect
|
normal
|
Tools
|
|
#9555 |
Sherlock: Journal problem
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9556 |
TOOLS: DeGob linker error
|
unkown
|
defect
|
blocker
|
Ports
|
|
#9557 |
LOL: Unknown German Floppy version
|
Mataniko
|
feature request
|
normal
|
Engine: Kyra
|
|
#9558 |
SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#9559 |
Crash when repeatedly going in and out of full screen on OS X
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
|
#9560 |
Hi-Res Adventure 1 Mystery House - corrupt savegames
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9561 |
ADL: hires4 detection failed
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9562 |
ScummVM GUI Hungarian translation
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9563 |
Alt + enter only works once
|
angstsmurf
|
defect
|
normal
|
Ports
|
|
#9564 |
SCI: QFG1VGA: Game freeze caused by baby antwerps
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#9565 |
MOHAWK: Flies are not displayed in Forest Island and Map Island
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#9566 |
MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing
|
Templier
|
defect
|
normal
|
Port: Win64
|
|
#9567 |
Myst Island Tower rotation direction indication line is black instead of white
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#9573 |
SDL1/2: Different rendering/filtering?
|
criezy
|
defect
|
normal
|
--Other--
|
|
#9574 |
MOHAWK: Myst: Sound stuttering in the projector room
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#9575 |
Hi-Res Adventure Endings
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9576 |
SCI: Resource manager should stream audio
|
sev-
|
feature request
|
normal
|
Engine: SCI
|
|
#9577 |
SCI: MGDX: ResourceManager::changeAudioDirectory is broken
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9578 |
SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#9579 |
SCI: Music volume at zero still plays music very softly
|
sev-
|
feature request
|
normal
|
Engine: SCI
|
|
#9580 |
SCI: GK2: Improve bad AV sync in GK2 VMDs
|
sev-
|
feature request
|
normal
|
Engine: SCI
|
|
#9581 |
SCI: GK2: Ambient audio does not restart properly after loading a save game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9582 |
SCI: SCI32 save/load dialogue arrows are drawn incorrectly
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9583 |
SCI32: Views from the previous scene are drawn into the next frame after a transition
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9584 |
SCI32: Implement HShutterIn transition show style
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9585 |
SCI: Phant1: Top of dialogue box decoration is missing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9586 |
SCI: Phant1: Missing room backgrounds when reviewing chase
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9587 |
SCI: Phant1: Bad positioning and early display of chase “try again” dialogue
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9588 |
SCI: GK1: Motorcycle video is misaligned in hires Windows
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9590 |
SCI: SQ6: Screen transitions are too slow after room 500
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9592 |
SDL2: Small graphics distortion in fullscreen mode
|
rootfather
|
defect
|
normal
|
Ports
|
|
#9594 |
Myst: Mouse cursor hangs while animations are played
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#9595 |
Myst: Crackling sound issue after short sounds are played
|
rootfather
|
defect
|
normal
|
Engine: Mohawk
|
|
#9597 |
SHERLOCK: Picked up items remain
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9598 |
SDL: write access violation with OSD when updating screen
|
bgK
|
defect
|
blocker
|
--Other--
|
|
#9599 |
ScummVM GUI Hungarian translation
|
rootfather
|
patch
|
normal
|
GUI: Translations
|
|
#9600 |
Swedish Translation for 1.9.0
|
criezy
|
feature request
|
normal
|
GUI: Translations
|
|
#9601 |
WME: Helga Deep in Trouble - graphics glitch
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#9602 |
WME: The Kite - Game screen shifted to the right
|
raziel-
|
defect
|
normal
|
Engine: Wintermute
|
|
#9603 |
RINGWORLD2: Intro only draws topmost line
|
dreammaster
|
defect
|
high
|
Engine: TsAGE
|
|
#9604 |
SCI: PHARKAS: Background not cleared after reloading from bar fight
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#9605 |
SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#9606 |
Kickstart 1.3 Topaz font for Amiga Sierra AGI Games
|
m-kiewitz
|
feature request
|
normal
|
Engine: AGI
|
|
#9607 |
AGI: Animation and timers too fast with OpenGL backend
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#9608 |
ZVision games crashing on launch
|
dreammaster
|
defect
|
normal
|
Engine: ZVision
|
|
#9609 |
SDL: Crash with displayMessageOnOSD called from separate thread in cloud code
|
criezy
|
defect
|
normal
|
--Other--
|
|
#9610 |
SCI: Missing sentence in KQ VI
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#9611 |
SCI32: lsl6hires crashes on day/night transitions
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9612 |
SCI32: lsl6hires debug dialog shown
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9613 |
SCI32: lsl6hires crashes during ending cutscenes
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9614 |
SCI32: Space quest 6 scummvm freeze during the injection scene
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9615 |
SCI32: Space quest 6 crash when rapidly clicking on blockage
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9616 |
ScummVM GUI Hungarian translation
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9617 |
Alt+Enter and other hotkeys are too sensitive
|
|
defect
|
normal
|
Port: Linux
|
|
#9618 |
GUI: Could not load widget position for ''!
|
criezy
|
defect
|
normal
|
GUI
|
|
#9620 |
SPARKLE: Update Error! An error occurred while extracting the archive.
|
sev-
|
defect
|
normal
|
Port: Mac OS X
|
|
#9621 |
1.9.0 android can't add games for non-rooted android systems
|
dafioram
|
defect
|
normal
|
Port: Android
|
|
#9622 |
Android functionality problems
|
dafioram
|
defect
|
normal
|
Port: Android
|
|
#9623 |
Mouse capture causes cursor to jump erratically
|
rootfather
|
defect
|
normal
|
GUI
|
|
#9624 |
SCI: Unknown KQ5 checksums
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9625 |
TINSEL: DW2 - out of sound reels
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#9626 |
SCI: unknown SQ3 Version
|
csnover
|
feature request
|
normal
|
Engine: SCI
|
|
#9627 |
Lands Of Lore - game crashes in Catwalk Caverns
|
wjp
|
defect
|
blocker
|
Engine: Kyra
|
|
#9628 |
Reading sign in rocket cockpit freezes ScummVM
|
eriktorbjorn
|
defect
|
high
|
Engine: ADL
|
|
#9630 |
SDL2: Crashes when using MT-32 emulation
|
wjp
|
defect
|
normal
|
Ports
|
|
#9631 |
Crash on startup of Rex Nebular on Android
|
wjp
|
defect
|
normal
|
Engine: MADS
|
|
#9632 |
SCI: KQ7 1.51: Arithmetic error when trying to restore a save game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9633 |
Hi-Res Adventure #6 - The Dark Crystal freezes
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9634 |
Hi-Res Adventure #6 - The Dark Crystal crash in wilderness
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9635 |
ScummVM GUI Hungarian translation
|
criezy
|
patch
|
normal
|
GUI: Translations
|
|
#9636 |
MOHAWK: Myst crashes sometimes
|
csnover
|
defect
|
normal
|
Engine: Mohawk
|
|
#9637 |
SCI: GK1: Speech settings reset when loading game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9638 |
SCI: GK1: Wrong cursor in Jackson Square park
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#9639 |
SCI: GK1: Font rendering issues & truncation
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9640 |
SCI: GK1: Mime crash in Jackson Square
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9641 |
SCI: Shivers: Bulls and Cows puzzle, incorrect display of master tiles
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#9642 |
SCI: GK1: "Erase Letter" button crashes at cemetery
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9643 |
SDL2: Graphic issues with bilinear filtering enabled (Win, direct3d)
|
rootfather
|
defect
|
normal
|
Ports
|
|
#9644 |
ScummVM GUI Hungarian translation
|
rootfather
|
patch
|
normal
|
GUI: Translations
|
|
#9645 |
Myst - clicking pages crash ScummVM on MacOS
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#9647 |
CINE: FW - Mouse requires long/multiple clicks to register
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#9648 |
SCI: GK2: Inventory jumps in the wrong direction at the start of scroll
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9649 |
Support for Prisoner of Ice by Infogrames
|
csnover
|
feature request
|
normal
|
--Other--
|
|
#9650 |
TOOLS: compress_touche not working in windows
|
sev-
|
defect
|
normal
|
Tools
|
|
#9651 |
FULLPIPE: Intro video has wrong colors
|
dreammaster
|
defect
|
normal
|
Engine: NGI
|
|
#9652 |
FULLPIPE: Implement the "teleport" feature to the Map
|
sev-
|
feature request
|
normal
|
Engine: NGI
|
|
#9653 |
FULLPIPE: Irregular crash when starting
|
csnover
|
defect
|
blocker
|
Engine: NGI
|
|
#9654 |
FULLPIPE: Memory leak
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9655 |
FULLPIPE: Level 3 - Clock handle not updated
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9656 |
FULLPIPE: Moving the cursor at the edge of the screen should scroll the scene
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9657 |
FULLPIPE: Memory leak on full version
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9658 |
PUTTZOO: does not start
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#9659 |
BASEBALL: crashes on 'play ball'
|
csnover
|
defect
|
blocker
|
Engine: SCUMM
|
|