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Results (101 - 200 of 1140)

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Ticket Summary Status Owner Type Priority Component
#14866 ULTIMA8: Gumps aren't closed during Ancient Ones sequence new defect normal Engine: Ultima
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) new defect normal Engine: Sword1
#14863 PRIVATE: use original cursors from the exe new neuromancer feature request high Engine: Private
#14862 SWORD2: Unknown Game Variant pending digitall defect high Engine: Sword2
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request normal Engine: SCUMM
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster defect normal Engine: GLK: Glulxe
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new defect normal Engine: SCI
#14857 GOB: Version from main menu shows nothing for GOG version new defect low Engine: Gob
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new feature request normal Engine: Kyra
#14854 MD5: DIRECTOR: New application "Magician's Secrets" new defect normal Engine: Director
#14853 COMMON: Rework path handling causes performance regression new defect normal Common
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground new defect normal Engine: Ultima
#14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode new defect normal Engine: Ultima
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items new defect normal Engine: SCUMM
#14846 ULTIMA8: No landing sound when finishing a jump new defect normal Engine: Ultima
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music new defect normal Engine: SCI
#14843 MacResManager: don't look for files outside game folder new defect normal Common
#14842 ULTIMA8: Paperdoll gump does not remember postion new defect normal Engine: Ultima
#14841 ULTIMA8: Missing blood spray on player damage new defect normal Engine: Ultima
#14840 ULTIMA8: Mordea needs animation reset before cutscene new defect normal Engine: Ultima
#14839 ULTIMA8: Bad render order on barrel at docks new defect normal Engine: Ultima
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer defect normal Engine: Freescape
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new defect low Engine: Director
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses new defect normal Engine: Ultima
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new neuromancer defect high Engine: Hypno
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new defect normal Port: Android
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die new defect normal Engine: SCI
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 new defect normal Engine: Stark
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games new defect normal Engine: Tetraedge
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new lotharsm defect normal Engine: Director
#14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini new defect normal Port: Win64
#14816 Cleanup feature new feature request normal Common
#14815 Turn the "bad crack" fix into an optional enhancement new feature request normal Engine: SCUMM
#14813 PINK: Broken cyrillic symbols in both pink panther games new defect normal Engine: Pink
#14811 SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate new defect low Engine: SCI
#14807 TWINE: TV screen in Principal Island house plays a second wrong video new defect normal Engine: TwinE
#14805 TWINE: black screen after snow lift cutscene new defect normal Engine: TwinE
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new defect normal Engine: Sword2
#14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save new defect normal Engine: SCI
#14796 SCI: LONGBOW: Game gets stuck when changing screens at fair new defect normal Engine: SCI
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL new defect normal Audio
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new feature request normal Engine: Ultima
#14789 Win64 - ini file got reset shortly after using v2.8.0 new defect normal Port: Win64
#14785 iOS: Allow engines to place on-screen buttons in specific locations new feature request normal Port: iOS
#14782 Freescape games need a specific iOS control config as default new defect normal Port: iOS
#14778 TWINE: Some in-game options are being translated to ??? new defect normal Engine: TwinE
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal GUI
#14772 M4: Orion Burger - Gfx mesh and crash on BE target new defect normal Engine: M4
#14770 Update Nuked OPL3 emulator to lastest version. new feature request normal Audio
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new defect low Engine: SCI
#14766 DIRECTOR: The Dark Eye - audio issues new defect normal Engine: Director
#14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. new defect normal Engine: SCUMM
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger new defect normal Engine: SCI
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new defect low Engine: SCUMM
#14758 Unknown game variant for director new defect normal Engine: Director
#14757 AGS: QfG2AGDI: Caravan cutscene can be skipped new defect normal Engine: AGS
#14756 DIRECTOR: Two cursors in The Dark Eye new defect normal Engine: Director
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new defect normal Engine: Director
#14750 KYRA: Kyra1: Add support for hungarian translation new feature request normal Engine: Kyra
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer new defect high Engine: Tetraedge
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" new defect normal Engine: SCUMM
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors new defect normal Engine: AGS
#14740 SCUMM: Incorrect special keyboard commands in Help dialog new defect normal Engine: SCUMM
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version new defect normal Engine: SCUMM
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) new feature request normal Engine: SCUMM
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE defect normal Engine: Gob
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom new defect normal Engine: SCUMM
#14729 Newer updated signatures get games blocked until a new ScummVM is released new feature request normal Common
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new feature request normal Engine: MM: Xeen
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) new feature request normal Engine: Tinsel
#14709 GUI: Please add a feature to filter by language to the mass add widget. new feature request normal GUI
#14704 IOS: On Screen control can obstruct the global settings new defect normal Port: iOS
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new defect normal Engine: Tinsel
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) pending somaen patch high Engine: Wintermute
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new defect normal Engine: Tinsel
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new feature request normal Port: Android
#14694 Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9 new defect low Engine: SCI
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) pending somaen patch high Engine: Wintermute
#14692 Android: Discworld volume settings don't affect sound, except mute all. new defect normal Engine: Tinsel
#14691 WIN32: Google Cloud fails to sync on current master new defect normal Cloud
#14690 WIN32: Cloud sync broken due to revocation server being unreachable pending lotharsm defect normal Cloud
#14686 MM: MM1: Still some inconsistency on QuickRef page new defect normal Engine: MM: MM1
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. new defect normal Documentation
#14678 CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar new defect normal Engine: CGE2
#14675 ALSA MIDI devices only use show/use the first available port new patch normal Audio
#14669 TWINE: Multiple track issues new defect normal Engine: TwinE
#14660 MD5: Unknown game variant for buried new defect high Engine: Buried
#14645 CGE2: Sfinx crashes when talking to the tailor after the concert new defect high Engine: CGE2
#14639 AGS: MIDI files prefered over music.vox new defect normal Engine: AGS
#14635 GLK: ADRIFT - Crashing/erroring game variants new defect normal Engine: GLK: Adrift
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds new fracturehill defect high Engine: AGS
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new feature request normal Port: Android
#14629 CGE: Soltys freezes when pressing F1 in the intro new defect low Engine: CGE
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer defect normal Engine: Freescape
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new defect normal Engine: Tinsel
#14623 BACKENDS: iOS: Games and config being lost new defect normal Port: iOS
#14609 BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32' new defect normal Engine: AGS
#14608 SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE. new defect normal Engine: SCUMM
#14600 SWORD1: intro.dxa not supported for non-english versions new defect normal Engine: Sword1
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting new AndywinXp defect normal Engine: Director
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