#11853 |
GRIM: Pidgeon flies through wall in LSA headquarters
|
new
|
|
|
defect
|
normal
|
#11854 |
GRIM: Wheelbarrow missing from tr_pmpws
|
new
|
|
|
defect
|
normal
|
#11855 |
GRIM: Mannys arm reaches out to the ladder and vanishes
|
new
|
|
|
defect
|
normal
|
#11857 |
GRIM: Elevator glitch in the High Roller Lounge
|
new
|
|
|
defect
|
normal
|
#11858 |
EMI: Launcher sees the list of EMI saved games but crashes loading them
|
new
|
|
|
defect
|
normal
|
#11859 |
GRIM: Membrillo walking on spot and facing wrong direction
|
new
|
|
|
defect
|
normal
|
#11860 |
Add information to the dumped (mostly OpenGL) context
|
new
|
|
|
feature request
|
normal
|
#11862 |
EMI: Dark lines in the intro with TinyGL, clamping not supported
|
new
|
|
|
defect
|
normal
|
#11863 |
STARK: April looking in the wrong direction at mole people village
|
new
|
|
|
defect
|
normal
|
#11864 |
STARK: April standing over void at Roper Klacks castle
|
new
|
|
|
defect
|
normal
|
#11865 |
EMI: PS2: Game stuck at bio-luminescent fish catching
|
new
|
|
|
defect
|
normal
|
#11866 |
EMI: PS2: Crash at scumm bar / darts players
|
new
|
|
|
defect
|
normal
|
#11867 |
STARK: Incorrect scene transition at Roper Klacks castle
|
new
|
|
|
defect
|
normal
|
#11868 |
STARK: April marked as usable object
|
new
|
|
|
defect
|
normal
|
#11869 |
STARK: Clothes line dissapears if you try to add it to the clamp
|
new
|
|
|
defect
|
normal
|
#11870 |
EMI: Sawdust Graphics Issues
|
new
|
|
|
defect
|
normal
|
#11873 |
EMI: Miss Rivers walks through Yannia's chair
|
new
|
|
|
defect
|
normal
|
#11876 |
STARK/TLJ: Camera pans too fast
|
new
|
|
|
defect
|
normal
|
#11877 |
MYST3: Easter Eggs issue
|
new
|
|
|
defect
|
normal
|
#11879 |
GRIM: Conveyer belt doesn't render correctly
|
new
|
|
|
defect
|
normal
|
#11880 |
STARK: April floating on the raft is not in sync with background sea
|
new
|
|
|
defect
|
normal
|
#11881 |
MYST3: wrong texts on letters in Polish version
|
new
|
|
|
defect
|
low
|
#11882 |
GRIM: [AMIGAOS4] Software renderer wrong colors
|
new
|
|
|
defect
|
normal
|
#11884 |
MYST3: Jnanin lift descending sound is early
|
new
|
|
|
defect
|
normal
|
#11885 |
STARK: chapter 4 - Strange creature wont talk
|
new
|
|
|
defect
|
normal
|
#11886 |
EMI: Guybrush can get stuck after bumping into the LUA bar waitress
|
new
|
|
|
defect
|
normal
|
#11889 |
STARK: No dedicated "listKnowledges" command
|
new
|
|
|
defect
|
low
|
#11890 |
STARK: listLocations debug command should print actual location numbers, not file paths
|
new
|
|
|
defect
|
low
|
#11895 |
MYST3: Invisible font on save/load screen/book
|
new
|
|
|
defect
|
normal
|
#11896 |
GRIM: Grinder gfx shift to the left when placed back
|
new
|
|
|
defect
|
normal
|
#11898 |
GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers
|
new
|
|
|
defect
|
normal
|
#11907 |
BACKENDS: Dreamcast - forced autosave make games crash
|
new
|
|
|
defect
|
normal
|
#11917 |
TEENAGENT: French Translation Support Patch
|
new
|
|
|
feature request
|
normal
|
#11920 |
GRIM: Characters disappear under the sea
|
new
|
|
|
defect
|
normal
|
#11931 |
MYST3: Quiet sound in a room with a projector in J'nanin
|
new
|
|
|
defect
|
normal
|
#11955 |
ULTIMA: falling down is not happening
|
new
|
|
|
defect
|
normal
|
#11980 |
GLK: engine does not support Russian keyboard layout
|
new
|
|
|
defect
|
normal
|
#11986 |
MM: XEEN: Chinese version support
|
new
|
|
|
defect
|
normal
|
#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
new
|
|
|
defect
|
normal
|
#11992 |
ZVISION: Korean Nemesis Yes/No prompts
|
new
|
|
|
defect
|
normal
|
#12019 |
ULTIMA8: Bentic talks to himself during conversation
|
new
|
|
|
defect
|
low
|
#12059 |
GRIM: Grim Fandango always overrides savegame path
|
new
|
|
|
defect
|
low
|
#12074 |
TWINE: rendering of the holomap is broken
|
pending
|
|
mgerhardy
|
defect
|
normal
|
#12082 |
MOHAWK: Looping videos aren't quite seamless in Riven (DVD)
|
new
|
|
|
defect
|
normal
|
#12178 |
EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely
|
new
|
|
|
defect
|
low
|
#12185 |
MADS: Rex Nebular intro not playing animations
|
new
|
|
|
defect
|
normal
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
|
|
feature request
|
normal
|
#12277 |
SCUMM: Music-behavior in cutscenes during alarm in NES-version
|
new
|
|
|
defect
|
normal
|
#12286 |
GLK: COMPREHEND: Second room in Oo-Topos problem
|
new
|
|
|
defect
|
normal
|
#12296 |
GLK: Quest compatibility issues
|
new
|
|
|
defect
|
normal
|
#12297 |
GLK: HUGO: compatibility issue with games using sound and/or music
|
new
|
|
|
defect
|
normal
|
#12345 |
BASE: The detection plugin is almost always loaded in memory
|
new
|
|
|
defect
|
normal
|
#12366 |
ULTIMA6: segfault during gc in Ultima 6
|
new
|
|
|
defect
|
normal
|
#12395 |
BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8.
|
new
|
|
|
defect
|
normal
|
#12396 |
WEB: Buildbot web pages are blank when viewed on older systems.
|
new
|
|
|
defect
|
normal
|
#12410 |
KEYMAPPER: `SHIFT`+`.` is modified to `.`
|
new
|
|
|
defect
|
normal
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
|
|
defect
|
normal
|
#12443 |
BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue
|
new
|
|
|
defect
|
normal
|
#12475 |
GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF
|
new
|
|
|
defect
|
normal
|
#12484 |
ULTIMA4: Dungeon Combat always skips the first character
|
new
|
|
|
defect
|
low
|
#12493 |
GLK: ZCODE: Misrendered menu in Unforgotten
|
new
|
|
|
defect
|
normal
|
#12537 |
AUDIO: Support hardware OPL on Windows
|
new
|
|
|
feature request
|
low
|
#12540 |
ULTIMA6:: Great Light spell only illuminates part of the screen
|
new
|
|
|
defect
|
normal
|
#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
pending
|
|
sev-
|
defect
|
normal
|
#12554 |
SCUMM: MM Amiga: Volume not changeable
|
new
|
|
|
defect
|
low
|
#12565 |
PRIVATE: Casebook inaccesible
|
new
|
|
neuromancer
|
feature request
|
low
|
#12599 |
BLADERUNNER: Restored Content bugs
|
new
|
|
|
defect
|
normal
|
#12612 |
ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog
|
new
|
|
|
defect
|
normal
|
#12616 |
TITANIC: Glitch when loading game that was saved during conversation
|
new
|
|
|
defect
|
normal
|
#12621 |
HUGO: Top menu doesn't close when it should
|
new
|
|
|
defect
|
normal
|
#12623 |
TRECISION: œ (o+e ligature) missing from French subtitles
|
new
|
|
Kurufinwe21
|
feature request
|
normal
|
#12637 |
TRECISION: Graphical glitch when entering dino exhibit from hideout
|
new
|
|
|
defect
|
normal
|
#12704 |
PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre
|
new
|
|
|
defect
|
normal
|
#12713 |
STARTREK enable alternative path for voc files
|
new
|
|
|
feature request
|
normal
|
#12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
|
new
|
|
|
defect
|
normal
|
#12749 |
REMORSE: FMV difference: background should be faded to greyscale
|
new
|
|
|
defect
|
normal
|
#12750 |
REMORSE: Enemy AI does not exactly match original
|
new
|
|
|
defect
|
normal
|
#12751 |
REMORSE: Differences from original game when controlling Thresher cannon
|
new
|
|
|
defect
|
normal
|
#12759 |
REMORSE: Rendering order issue - items sometimes disappear
|
new
|
|
|
defect
|
normal
|
#12774 |
Better notes about residualvm merge
|
new
|
|
|
feature request
|
normal
|
#12780 |
PARALLACTION: Nippon - Donna not disguised
|
new
|
|
|
defect
|
normal
|
#12788 |
AGOS: Frozen character animation when skipping dialog
|
new
|
|
|
defect
|
normal
|
#12790 |
ULTIMA8: crash after intro when u8save.000 is missing
|
new
|
|
|
defect
|
normal
|
#12793 |
MACOSX: When switching between windows created with different graphics types, both may be retained as active windows.
|
new
|
|
|
defect
|
normal
|
#12809 |
MM: XEEN: Original German crossword puzzle bug
|
new
|
|
|
defect
|
normal
|
#12821 |
MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked
|
new
|
|
|
defect
|
normal
|
#12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
|
|
defect
|
normal
|
#12839 |
DIRECTOR: Implement "return to launcher" feature for Director games
|
new
|
|
|
feature request
|
normal
|
#12846 |
BACKENDS: Screenshot can contain OSD message from previous screenshot
|
new
|
|
|
defect
|
normal
|
#12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
|
|
defect
|
normal
|
#12855 |
GRIFFON: Always return to launcher option not working
|
new
|
|
|
defect
|
normal
|
#12866 |
GLK: Comprehend: Missing strings in Transylvania (V2)
|
new
|
|
|
defect
|
normal
|
#12872 |
DIRECTOR: L-ZONE Infocity logo wrong palette
|
new
|
|
|
defect
|
normal
|
#12873 |
DIRECTOR: L-ZONE: Movie not found
|
new
|
|
|
defect
|
normal
|
#12875 |
TWINE: rendering issues on the left side in 1920x1200
|
new
|
|
|
defect
|
low
|
#12882 |
WII: scummvm always returns to system menu on exit
|
new
|
|
|
defect
|
normal
|
#12890 |
CLOUD: NextCloud Support
|
new
|
|
|
feature request
|
low
|
#12899 |
MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)
|
new
|
|
|
defect
|
normal
|
#12929 |
TOON: Idle animations do not loop
|
new
|
|
|
defect
|
low
|
#12941 |
GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory
|
new
|
|
|
defect
|
normal
|