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Results (1501 - 1600 of 8278)

Ticket Summary Owner Type Priority Component Version
#5766 Tools: Git version detection doesn't work Templier defect normal Tools
#4882 Tools, Zak C64 German: crash due to padding bytes sev- defect normal Tools
#7674 Tools Snapshot Installer - do not add start menu Kirben feature request normal Tools
#6138 Tony Tough German "Gamestar Version" not detected fuzzie defect normal Engine: Tony
#9867 Titanic: Starship Titanic: _lockCount Assertion fail dreammaster defect high Engine: Titanic
#9869 Titanic: Starship Titanic: Reloading Save repeats bot dialogue dreammaster defect normal Engine: Titanic
#9868 Titanic: Starship Titanic: Can't board ship dreammaster defect blocker Engine: Titanic
#9889 Titanic: Click Login on Computer Crash dreammaster defect normal Engine: Titanic
#5704 Tinsel: DW 1 & 2 Segfault on start fingolfin defect normal Engine: Tinsel
#10941 Tilde in save path creates "~" folder criezy defect normal Port: Mac OS X
#13360 Thresher cannon control at Mission 01 doesn't work as intended mduggan defect normal Engine: Ultima
#10524 Thread safety issue with MemoryPool criezy defect normal --Other--
#12848 The shaders are gone sev- feature request normal Video
#14960 The nuvie feature 'Use Custom Actor Tiles' is non functional PushmePullyu defect normal Engine: Ultima
#12411 The longest journey: black screen when alt+enter bluegr defect normal Engine: Stark
#13314 The energy bar does not decrease during the vent arcade sequence neuromancer defect normal Engine: Hypno
#11415 The bug tracker's homepage should mention which daily build type to try by default criezy defect normal Web
#14677 The Watchmaker (Italian-only retail version) not detected tag2015 defect normal Engine: Trecision
#12756 The Shivah crashes at launch with segfault (AGS) dreammaster defect normal Engine: AGS
#11072 The Sect of Achturan not detected bluegr defect normal Engine: SCI
#9684 The Neverhood Lite Demo still not working Mataniko defect normal Engine: Neverhood
#7116 The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen eriktorbjorn defect low Engine: Neverhood
#6932 The Neverhood - Rail car exit screen bug eriktorbjorn defect normal Engine: Neverhood
#12263 The Longest Journey crash. "ERROR: Unknown key!" criezy defect normal Engine: Stark
#12339 The Longest Journey - crash when clicking on non hotspot criezy defect high Engine: Stark
#11433 The Feeble Files cannot add game to ScummVM criezy defect normal Engine: AGOS
#6796 The Dig crashes ScummVM in the middle of the opening movie. criezy defect normal Engine: SCUMM
#11342 The Dig crashes (3DS / PSP) bgK defect normal --Unset--
#6731 The Dig Demo (Mac) detection is broken Kirben defect normal Engine: SCUMM
#11384 The Dig Crashes (Switch) bgK defect normal Ports
#5743 The Course of Monkey Island german (ipod) defect normal Engine: SCUMM
#14375 The Amazon Games Launcher version of The Dig does not work on ScummVM SupSuper defect normal Engine: SCUMM
#14374 The Amazon Games Launcher version of LOOM does not work on ScummVM SupSuper defect normal Engine: SCUMM
#12158 The Adventures of Fatman (Steam) dreammaster defect normal Engine: AGS
#13316 The 11th Hour - French version - Crash when watching 'Marquis de Sade' Video Die4Ever defect normal Engine: Groovie
#9754 The "auto-detect" switch no-longer works properly criezy defect normal --Other--
#969 Text width exceeded defect normal Engine: Sky
#4899 Text + Speech Options Aren't Saved criezy defect normal Engine: SCUMM
#4743 Teenagent: Inventory problems on BE systems SF/megath defect normal Engine: TeenAgent
#11492 TeenAgent PL - CD/GOG erroneously detected as CZ sev- feature request normal Engine: TeenAgent
#7746 Teen Agent Czech Language support sev- feature request normal Engine: TeenAgent
#1027 Talking characters stay at last frame defect normal Engine: Sky
#15069 TWP: Skipping cutscenes with ESC can leave the game in an unusable state scemino defect high Engine: TWP
#15084 TWP: Interrupting a speech line is not completely correct (animation / timings) scemino defect normal Engine: TWP
#15070 TWP: Dialogue behavior is incorrect in (at least) two occasions scemino defect normal Engine: TWP
#15075 TWP: Characters' default expression is wrong scemino defect normal Engine: TWP
#15072 TWP: Cellphone is unusable scemino defect high Engine: TWP
#15085 TWP: "Skip Text" command not bound to "." scemino defect low Engine: TWP
#12804 TWINE: scene 35 sokoban puzzle moving boxes only works in 3 or 4 directions. mgerhardy defect high Engine: TwinE
#13273 TWINE: running stairs upwards with having wall damage active is not possible anymore mgerhardy defect high Engine: TwinE
#13871 TWINE: rendering error with opened door mgerhardy defect normal Engine: TwinE
#12893 TWINE: rendering artifacts for 3d models mgerhardy defect normal Engine: TwinE
#12050 TWINE: palette issues for fla movie mgerhardy defect normal Engine: TwinE
#13679 TWINE: music pauses when entering the behaviour mode menu (so it also pauses when hitting F1-F2) mgerhardy defect normal Engine: TwinE
#12842 TWINE: model is sliding when idling mgerhardy defect normal Engine: TwinE
#12833 TWINE: missing support for Lupin Island Destiny and Prequel mods mgerhardy feature request normal Engine: TwinE
#14295 TWINE: missing possibility to add Adeline logo wav file to Little Big Adventure mgerhardy defect normal Engine: TwinE
#14019 TWINE: lights of cars are not rendered mgerhardy defect normal Engine: TwinE
#12070 TWINE: leaving text windows via space also triggers an attack if in aggressive mode mgerhardy defect normal Engine: TwinE
#12056 TWINE: input for magic ball throwing feels wrong mgerhardy defect normal Engine: TwinE
#12876 TWINE: highres mode doesn't center on desired scene position for the credits scene mgerhardy defect normal Engine: TwinE
#14192 TWINE: french characters bug in main menu mgerhardy defect normal Engine: TwinE
#12086 TWINE: endless loop in question dialog mgerhardy defect normal Engine: TwinE
#12085 TWINE: depth sorting issue for doors mgerhardy defect high Engine: TwinE
#12084 TWINE: credits sequence is playing while we are in question dialog mgerhardy defect normal Engine: TwinE
#13581 TWINE: credits are playing on inactivity at the in-game options, too mgerhardy defect normal Engine: TwinE
#12083 TWINE: crash after scene 68 leaving to "Haasi Dorf" mgerhardy defect normal Engine: TwinE
#13873 TWINE: clipping error mgerhardy defect normal Engine: TwinE
#12820 TWINE: boat window rendering is broken (renderPolygonsCopper) mgerhardy defect high Engine: TwinE
#13197 TWINE: android feedback that must get sorted mgerhardy defect normal Engine: TwinE
#13683 TWINE: after watching the cutscenes at the television, the background is not properly restored mgerhardy defect normal Engine: TwinE
#13492 TWINE: add support for DotEmu Android version mgerhardy defect normal Engine: TwinE
#13168 TWINE: Wrong shooting direction mgerhardy defect high Engine: TwinE
#13163 TWINE: Weird colors in sewers on Citadel island mgerhardy defect high Engine: TwinE
#13064 TWINE: Unknown game variant for twine mgerhardy defect normal Engine: TwinE
#13885 TWINE: Unknown game variant (Steam) mgerhardy defect normal Engine: TwinE
#12827 TWINE: Unable to exit scene on citadel island mgerhardy defect high Engine: TwinE
#13115 TWINE: Text is different from speech mgerhardy defect high Engine: TwinE
#12048 TWINE: Text boxes overflowing horizontally mgerhardy defect normal Engine: TwinE
#12031 TWINE: Text Boxes Overflowing mgerhardy defect normal Engine: TwinE
#12025 TWINE: Sprite palette issue mgerhardy defect normal Engine: TwinE
#12003 TWINE: Sound effects very loud for offscreen objects mgerhardy defect normal Engine: TwinE
#12844 TWINE: Save Game handling seriously buggy mgerhardy defect normal Engine: TwinE
#12004 TWINE: Running jump doesn't work mgerhardy defect normal Engine: TwinE
#12038 TWINE: Rendering line artifact mgerhardy defect normal Engine: TwinE
#12024 TWINE: Rendering error mgerhardy defect normal Engine: TwinE
#12035 TWINE: Rendering artifacts on the ground tiles. mgerhardy defect normal Engine: TwinE
#12020 TWINE: Rendering artifacts if 3d model is clipped mgerhardy defect normal Engine: TwinE
#11975 TWINE: Pressing action button after dialogue brings up menu instead mgerhardy defect normal Engine: TwinE
#12861 TWINE: Polygons more visible than they should be (no smoothing) mgerhardy defect normal Engine: TwinE
#12843 TWINE: OpenGL rendering is very slow mgerhardy defect normal Engine: TwinE
#12037 TWINE: No music in FLA movie vvs- defect normal Engine: TwinE
#12036 TWINE: No items in save game vvs- defect normal Engine: TwinE
#11981 TWINE: Manual mode for agressive behaviour doesn't work as expected vvs- defect normal Engine: TwinE
#14261 TWINE: Little big adventure can't mix language between voice and text mgerhardy feature request normal Engine: TwinE
#12686 TWINE: Little Big Adventure demo is missing mgerhardy defect normal Web
#14795 TWINE: LBA1: Scenery zoom glitched... mgerhardy defect normal Engine: TwinE
#13132 TWINE: LBA1 GOG version Adeline jingle does not play at all mgerhardy defect normal Engine: TwinE
#13133 TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks mgerhardy defect normal Engine: TwinE
#13678 TWINE: Items/pickups like health/money/magic/clovers don't show the item count when picked up and they also start flashing the moment they pop out. mgerhardy defect normal Engine: TwinE
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