#5766 |
Tools: Git version detection doesn't work
|
Templier
|
defect
|
normal
|
Tools
|
|
#4882 |
Tools, Zak C64 German: crash due to padding bytes
|
sev-
|
defect
|
normal
|
Tools
|
|
#7674 |
Tools Snapshot Installer - do not add start menu
|
Kirben
|
feature request
|
normal
|
Tools
|
|
#6138 |
Tony Tough German "Gamestar Version" not detected
|
fuzzie
|
defect
|
normal
|
Engine: Tony
|
|
#9867 |
Titanic: Starship Titanic: _lockCount Assertion fail
|
dreammaster
|
defect
|
high
|
Engine: Titanic
|
|
#9869 |
Titanic: Starship Titanic: Reloading Save repeats bot dialogue
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#9868 |
Titanic: Starship Titanic: Can't board ship
|
dreammaster
|
defect
|
blocker
|
Engine: Titanic
|
|
#9889 |
Titanic: Click Login on Computer Crash
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#5704 |
Tinsel: DW 1 & 2 Segfault on start
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
|
#10941 |
Tilde in save path creates "~" folder
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
|
#13360 |
Thresher cannon control at Mission 01 doesn't work as intended
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#10524 |
Thread safety issue with MemoryPool
|
criezy
|
defect
|
normal
|
--Other--
|
|
#12848 |
The shaders are gone
|
sev-
|
feature request
|
normal
|
Video
|
|
#14960 |
The nuvie feature 'Use Custom Actor Tiles' is non functional
|
PushmePullyu
|
defect
|
normal
|
Engine: Ultima
|
|
#12411 |
The longest journey: black screen when alt+enter
|
bluegr
|
defect
|
normal
|
Engine: Stark
|
|
#13314 |
The energy bar does not decrease during the vent arcade sequence
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#11415 |
The bug tracker's homepage should mention which daily build type to try by default
|
criezy
|
defect
|
normal
|
Web
|
|
#14677 |
The Watchmaker (Italian-only retail version) not detected
|
tag2015
|
defect
|
normal
|
Engine: Trecision
|
|
#12756 |
The Shivah crashes at launch with segfault (AGS)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#11072 |
The Sect of Achturan not detected
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#9684 |
The Neverhood Lite Demo still not working
|
Mataniko
|
defect
|
normal
|
Engine: Neverhood
|
|
#7116 |
The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen
|
eriktorbjorn
|
defect
|
low
|
Engine: Neverhood
|
|
#6932 |
The Neverhood - Rail car exit screen bug
|
eriktorbjorn
|
defect
|
normal
|
Engine: Neverhood
|
|
#12263 |
The Longest Journey crash. "ERROR: Unknown key!"
|
criezy
|
defect
|
normal
|
Engine: Stark
|
|
#12339 |
The Longest Journey - crash when clicking on non hotspot
|
criezy
|
defect
|
high
|
Engine: Stark
|
|
#11433 |
The Feeble Files cannot add game to ScummVM
|
criezy
|
defect
|
normal
|
Engine: AGOS
|
|
#6796 |
The Dig crashes ScummVM in the middle of the opening movie.
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#11342 |
The Dig crashes (3DS / PSP)
|
bgK
|
defect
|
normal
|
--Unset--
|
|
#6731 |
The Dig Demo (Mac) detection is broken
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#11384 |
The Dig Crashes (Switch)
|
bgK
|
defect
|
normal
|
Ports
|
|
#5743 |
The Course of Monkey Island german (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14375 |
The Amazon Games Launcher version of The Dig does not work on ScummVM
|
SupSuper
|
defect
|
normal
|
Engine: SCUMM
|
|
#14374 |
The Amazon Games Launcher version of LOOM does not work on ScummVM
|
SupSuper
|
defect
|
normal
|
Engine: SCUMM
|
|
#12158 |
The Adventures of Fatman (Steam)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#13316 |
The 11th Hour - French version - Crash when watching 'Marquis de Sade' Video
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#9754 |
The "auto-detect" switch no-longer works properly
|
criezy
|
defect
|
normal
|
--Other--
|
|
#969 |
Text width exceeded
|
|
defect
|
normal
|
Engine: Sky
|
|
#4899 |
Text + Speech Options Aren't Saved
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#4743 |
Teenagent: Inventory problems on BE systems
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#11492 |
TeenAgent PL - CD/GOG erroneously detected as CZ
|
sev-
|
feature request
|
normal
|
Engine: TeenAgent
|
|
#7746 |
Teen Agent Czech Language support
|
sev-
|
feature request
|
normal
|
Engine: TeenAgent
|
|
#1027 |
Talking characters stay at last frame
|
|
defect
|
normal
|
Engine: Sky
|
|
#15069 |
TWP: Skipping cutscenes with ESC can leave the game in an unusable state
|
scemino
|
defect
|
high
|
Engine: TWP
|
|
#15084 |
TWP: Interrupting a speech line is not completely correct (animation / timings)
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15070 |
TWP: Dialogue behavior is incorrect in (at least) two occasions
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15075 |
TWP: Characters' default expression is wrong
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15072 |
TWP: Cellphone is unusable
|
scemino
|
defect
|
high
|
Engine: TWP
|
|
#15085 |
TWP: "Skip Text" command not bound to "."
|
scemino
|
defect
|
low
|
Engine: TWP
|
|
#12804 |
TWINE: scene 35 sokoban puzzle moving boxes only works in 3 or 4 directions.
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13273 |
TWINE: running stairs upwards with having wall damage active is not possible anymore
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13871 |
TWINE: rendering error with opened door
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12893 |
TWINE: rendering artifacts for 3d models
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12050 |
TWINE: palette issues for fla movie
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13679 |
TWINE: music pauses when entering the behaviour mode menu (so it also pauses when hitting F1-F2)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12842 |
TWINE: model is sliding when idling
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12833 |
TWINE: missing support for Lupin Island Destiny and Prequel mods
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#14295 |
TWINE: missing possibility to add Adeline logo wav file to Little Big Adventure
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#14019 |
TWINE: lights of cars are not rendered
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12070 |
TWINE: leaving text windows via space also triggers an attack if in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12056 |
TWINE: input for magic ball throwing feels wrong
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12876 |
TWINE: highres mode doesn't center on desired scene position for the credits scene
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#14192 |
TWINE: french characters bug in main menu
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12086 |
TWINE: endless loop in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12085 |
TWINE: depth sorting issue for doors
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12084 |
TWINE: credits sequence is playing while we are in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13581 |
TWINE: credits are playing on inactivity at the in-game options, too
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12083 |
TWINE: crash after scene 68 leaving to "Haasi Dorf"
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13873 |
TWINE: clipping error
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12820 |
TWINE: boat window rendering is broken (renderPolygonsCopper)
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13197 |
TWINE: android feedback that must get sorted
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13683 |
TWINE: after watching the cutscenes at the television, the background is not properly restored
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13492 |
TWINE: add support for DotEmu Android version
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13168 |
TWINE: Wrong shooting direction
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13163 |
TWINE: Weird colors in sewers on Citadel island
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13064 |
TWINE: Unknown game variant for twine
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13885 |
TWINE: Unknown game variant (Steam)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12827 |
TWINE: Unable to exit scene on citadel island
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13115 |
TWINE: Text is different from speech
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12048 |
TWINE: Text boxes overflowing horizontally
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12031 |
TWINE: Text Boxes Overflowing
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12025 |
TWINE: Sprite palette issue
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12003 |
TWINE: Sound effects very loud for offscreen objects
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12844 |
TWINE: Save Game handling seriously buggy
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12004 |
TWINE: Running jump doesn't work
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12038 |
TWINE: Rendering line artifact
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12024 |
TWINE: Rendering error
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12035 |
TWINE: Rendering artifacts on the ground tiles.
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12020 |
TWINE: Rendering artifacts if 3d model is clipped
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11975 |
TWINE: Pressing action button after dialogue brings up menu instead
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12861 |
TWINE: Polygons more visible than they should be (no smoothing)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12843 |
TWINE: OpenGL rendering is very slow
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12037 |
TWINE: No music in FLA movie
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12036 |
TWINE: No items in save game
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#11981 |
TWINE: Manual mode for agressive behaviour doesn't work as expected
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#14261 |
TWINE: Little big adventure can't mix language between voice and text
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#12686 |
TWINE: Little Big Adventure demo is missing
|
mgerhardy
|
defect
|
normal
|
Web
|
|
#14795 |
TWINE: LBA1: Scenery zoom glitched...
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13132 |
TWINE: LBA1 GOG version Adeline jingle does not play at all
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13133 |
TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13678 |
TWINE: Items/pickups like health/money/magic/clovers don't show the item count when picked up and they also start flashing the moment they pop out.
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|