Timeline
07/18/03:
- 19:15 Ticket #1047 (CD version italian menu glitch) created by
- […] […]
- 18:55 Changeset [077b643e] by
- Fix recursive calls of object scripts. In V2 for each object two …
- 17:21 Ticket #1046 (Bad behaviour of -q switch) created by
- […] […]
- 16:40 Ticket #1033 (SKY: Suspicious memory access in RNC decoder) closed by
- fixed
- 15:38 Ticket #1045 ([SIMON 1 & 2] No fullscreen) closed by
- 15:37 Changeset [dc25058c] by
- Add game specific scaler override to sky Add game specific scaler and …
- 14:48 Ticket #1045 ([SIMON 1 & 2] No fullscreen) created by
- […] […]
- 14:48 Changeset [9c026748] by
- Another fix from Hibernatus svn-id: r9066
- 12:10 Ticket #7297 (Modularization) closed by
- invalid
- 10:50 Ticket #7298 (Modularization) closed by
- duplicate
- 10:43 Ticket #7298 (Modularization) created by
- […] […]
- 09:59 Ticket #7297 (Modularization) created by
- […] […]
- 06:40 Changeset [a490b464] by
- Grammer svn-id: r9065
- 06:38 Changeset [fd685c4b] by
- Add new target and notes svn-id: r9064
- 06:01 Ticket #8261 (Indy3 FM Towns support) closed by
- 05:59 Changeset [8fbb8a6d] by
- Add 22KHz sounds effect support for fm towns games, patch #773434 …
- 05:49 Changeset [f20c47bb] by
- Add Indy3 FM Towns support, patch #773434 svn-id: r9062
- 05:09 Ticket #8261 (Indy3 FM Towns support) created by
- […] […]
07/17/03:
- 23:35 Ticket #1044 (indyloom FM-Towns demo regression) created by
- […] […]
- 20:44 Changeset [0c47e125] by
- simplified code svn-id: r9061
- 14:03 Changeset [af75c039] by
- Fix from Hibernatus svn-id: r9060
- 12:27 Changeset [09984089] by
- Revert part of last changes. Caused indy3ega/loom to try to use amiga …
- 12:06 Ticket #7294 (Amiga palette in PC EGA versions) closed by
- fixed
- 11:56 Changeset [5a1dce27] by
- Ooops svn-id: r9058
- 11:20 Changeset [05b40887] by
- Make the Amiga option costumes/palette only again. svn-id: r9057
- 09:51 Ticket #1043 (Zak: No tram sequence) created by
- […] […]
- 07:37 Changeset [7c5eca27] by
- Update project files svn-id: r9056
- 05:06 Changeset [d9ec75b] by
- Fix Amiga palette svn-id: r9055
- 00:35 Changeset [76de27e0] by
- fix additional array read svn-id: r9054
- 00:19 Ticket #7288 (Links to resource files.) closed by
- wontfix
- 00:17 Changeset [301f1cdf] by
- reprogrammed sky intros. svn-id: r9053
- 00:09 Ticket #7219 (CD Audio Tracks in Sam and Max) closed by
- wontfix
07/16/03:
- 22:45 Ticket #7270 (Right mouse button functionality in Pocket PC.) closed by
- 20:53 Ticket #7286 (OSystem sound) closed by
- wontfix
- 20:51 Ticket #7276 (Full Throttle Fix) closed by
- invalid
- 20:50 Changeset [0c219274] by
- some comments svn-id: r9052
- 20:37 Ticket #1042 (Compilation problems with debian 3.0 (linux)) closed by
- fixed
- 20:36 Changeset [6e7c37f] by
- disable some more warnings which cause problems with gcc 2.95 or with …
- 19:35 Ticket #1042 (Compilation problems with debian 3.0 (linux)) created by
- […] […]
- 13:55 Changeset [91ee8e1c] by
- Quick-Fix for the OOB access in RNC decoder. Obviously this should be …
- 12:59 Ticket #1041 (V2: Prepositions in Spanish) created by
- […] […]
- 12:21 Changeset [f91fb298] by
- This is actually needed svn-id: r9049
- 11:47 Ticket #1040 (German umlauts on LINC terminal) created by
- […] […]
- 07:16 Changeset [a488dfe7] by
- Fix compile without USE_VORBIS svn-id: r9048
- 06:47 Ticket #8260 (BASS: Correcting (?) the LINC terminal font) created by
- […] […]
- 06:30 Ticket #998 (MI2: Metronome ticking on JoJo's piano isn't heard.) closed by
- invalid
- 06:25 Ticket #1039 (ZAK: Amiga German Umlaut wrong) closed by
- wontfix
07/15/03:
- 22:21 Ticket #944 (COMI: '.' does not work) closed by
- fixed
- 22:21 Changeset [8fbc3ed3] by
- proper fix for the small regression caused by my COMI fix last night; …
- 21:33 Changeset [59346f5c] by
- oops, this was a serious bug: message referred to buf_output (and was …
- 21:30 Changeset [c74e2eb4] by
- factored out some duplicate code into a new method …
- 21:28 Ticket #1039 (ZAK: Amiga German Umlaut wrong) created by
- […] […]
- 21:06 Ticket #1034 (MM: another walk in place (regression)) closed by
- fixed
- 20:51 Changeset [83a3afab] by
- temporary fix for bug #771562, I am working on a proper one now …
- 19:29 Ticket #1038 (ZAK German: Inventory invisible after saving game) closed by
- worksforme
- 19:20 Ticket #1037 (Zak: Crash on Mars) closed by
- fixed
- 19:20 Changeset [f60e8ff5] by
- fix for bug #771803 svn-id: r9043
- 19:19 Ticket #7296 (Game-specific 'EGA' palettes for Amiga versions) created by
- […] […]
- 19:15 Ticket #1038 (ZAK German: Inventory invisible after saving game) created by
- […] […]
- 19:09 Ticket #1025 (0.5.0 RC: LOOM: Crash with shepherds) closed by
- fixed
- 19:09 Changeset [253e50b3] by
- Workaround for bug #770724 svn-id: r9042
- 18:39 Ticket #1037 (Zak: Crash on Mars) created by
- […] […]
- 18:19 Ticket #1036 (ZAK: "command line" garbled if text too long) closed by
- fixed
- 18:18 Changeset [2aa8cc49] by
- fix for bug #771734 svn-id: r9041
- 17:05 Ticket #1036 (ZAK: "command line" garbled if text too long) created by
- […] […]
- 17:04 Ticket #1035 (Zak: wrong characters for german 'umlaute') closed by
- 16:59 Ticket #7295 (Speech/Subtitle toggle hotkey) created by
- […] […]
- 16:54 Ticket #1035 (Zak: wrong characters for german 'umlaute') created by
- […] […]
- 16:51 Changeset [60e5e16a] by
- Check if voice file exists in simon2 svn-id: r9040
- 16:40 Changeset [2b722767] by
- Use debug output instead of warnings for simon Fix debug output in sky …
- 15:26 Changeset [d0915c69] by
- Remove unneeded warning svn-id: r9038
- 12:30 Ticket #1034 (MM: another walk in place (regression)) created by
- […] […]
- 12:00 Ticket #1033 (SKY: Suspicious memory access in RNC decoder) created by
- […] […]
- 10:32 Changeset [c4a40a74] by
- Fixed svn-id: r9037
- 10:31 Changeset [20601f33] by
- Check path before launching a game svn-id: r9036
- 10:18 Ticket #960 (ALL: midi fragment repeats after close ups.) closed by
- fixed
- 10:16 Changeset [44bda652] by
- Fix for Bug [766851] ALL: MIDI fragment repeats after close ups …
- 10:12 Ticket #1032 (ZAK: Zak without a body) created by
- […] […]
- 09:59 Ticket #1031 (ZAK: Lotto numbers never picked) created by
- […] […]
- 09:31 Ticket #1030 (ZAK: Pushing Sarcophagous feet on Mars) created by
- […] […]
- 07:33 Ticket #8259 (INDY3EGA Amiga - experimental support for sound effects) closed by
- 07:29 Changeset [c2dd5afb] by
- start of some segacd specific help svn-id: r9034
- 07:29 Changeset [eddf0754] by
- Remove warning in simon Add INDY3EGA Amiga - experimental support for …
- 03:18 Ticket #8259 (INDY3EGA Amiga - experimental support for sound effects) created by
- […] […]
- 02:16 Changeset [b05e7de7] by
- replaced SCUMMVM_VERSION/SCUMMVM_CVS by …
- 00:54 Changeset [cc83346] by
- put GID_MONKEY_SEGA in the correct place (has a micd/mi2 style …
- 00:24 Ticket #870 (0.5.0 RC: ZAK: Bum does not take the book) closed by
- fixed
- 00:23 Ticket #8258 (ZAK: yet another doSentence fix.) closed by
- 00:23 Changeset [d028284] by
- Patch #771154 (ZAK: yet another doSentence fix); this should fix bug …
- 00:20 Ticket #8256 (Help Dialog Update) closed by
- 00:20 Changeset [6772b78f] by
- Patch #768260: Help Dialog Update (with some tweaks by me to make the …
07/14/03:
- 22:24 Changeset [9e27fe9] by
- temporarily changed this to an error to help track down what is …
- 22:21 Changeset [b88b7f3] by
- reduced duplicate code svn-id: r9027
- 21:44 Changeset [28e6e050] by
- Hires mouse pointer (CoMI). svn-id: r9026
- 21:42 Ticket #977 (0.5.0 RC: COMI: Trying to append to a nonexistant stream) closed by
- fixed
- 21:37 Changeset [bb877873] by
- fix for bug #769744 (COMI: Trying to append to a nonexistant stream) …
- 21:29 Changeset [42d0b2e6] by
- Skip the "INSTALL" directory when looking for games (CoMI). svn-id: r9024
- 20:45 Changeset [d31942c8] by
- oops svn-id: r9023
- 20:09 Changeset [33e69899] by
- removed whitespaces at line ends; added stopHandle svn-id: r9022
- 20:01 Changeset [66823bef] by
- maybe this fixed those random crashes... svn-id: r9021
- 19:57 Changeset [177d5d6b] by
- Compares in V2 are unsigned (at least in Zak). This fixes a problem …
- 19:24 Changeset [3ce74598] by
- fixed up c64_ignorePakCols (it's still a hack and not working …
- 18:50 Ticket #8258 (ZAK: yet another doSentence fix.) created by
- […] […]
- 18:20 Changeset [5031b628] by
- proper fix for V1/Zak (and maybe V1/MM, too?) ActorSet-Color svn-id: r9018
- 17:36 Changeset [1c9a8569] by
- this hack isn't necessary anymore (at least I found no cases where it …
- 12:48 Changeset [21ea778e] by
- fix argument check svn-id: r9016
- 12:32 Changeset [9a8800bc] by
- Less simon bugs now svn-id: r9015
- 12:24 Ticket #540 (SIMON2: graphical glitches) closed by
- fixed
- 12:15 Changeset [eedeffac] by
- Fixed behavior of "m" key under simon1dos. The "m" key was turning off …
- 12:00 Changeset [dc3e4ce4] by
- Fixed error that resulted in bad script tracking when creating sprites …
- 11:35 Changeset [e7913ad4] by
- Fix fixme svn-id: r9012
- 10:55 Changeset [1f12612b] by
- Allow debugger in full screen mode svn-id: r9011
- 10:18 Ticket #1029 (SIMON1DOS: Fatal crashes with French version) closed by
- fixed
- 10:07 Ticket #1027 (Talking characters stay at last frame) closed by
- fixed
- 10:05 Changeset [ffb65a9e] by
- fix bug #770784: Talking characters stay at last frame svn-id: r9010
- 10:04 Ticket #8241 (LOOM: Adlib sound) closed by
- outdated
- 10:02 Changeset [4ae3801] by
- Fix for Bug [770838] SIMON1DOS: Fatal crashes with French version Fix …
- 10:01 Ticket #8257 (Adlib music and sfx patch) created by
- […] […]
- 09:48 Ticket #1028 (Off-side speech not found) closed by
- 09:45 Ticket #1014 (dropping frozen tissue into orifice doesn't work) closed by
- 09:30 Changeset [dc9a153e] by
- Inventory position is the same in both v1 and v2 games svn-id: r9008
- 09:26 Changeset [e997d05b] by
- fixed toggling music on/off after savegame restore svn-id: r9007
- 09:16 Changeset [d971845f] by
- fixed text drawing bug and made sure autosave doesn't save if engine …
- 09:02 Changeset [40eac8b1] by
- Fixed typo. While I agree that this error should have been caught …
- 08:48 Changeset [2980a78d] by
- We ARE in a cvs freeze, PLEASE at least test if your code compiles …
- 08:45 Ticket #970 (SIMON2: Music in Swamp shouldn't loop) closed by
- 08:44 Ticket #1029 (SIMON1DOS: Fatal crashes with French version) created by
- […] […]
- 08:44 Changeset [ae0bcfc2] by
- Update readme a bit. Can someone please update the build instructions …
- 08:42 Changeset [21266bfc] by
- zak v1 uses same sound resources as zak v2 svn-id: r9002
- 08:31 Ticket #7293 (SIMON: Remap instruments to GM) closed by
- 08:29 Changeset [74d3d914] by
- Feature [770161] SIMON: Remap instruments to GM Apparently Simon 1 …
- 07:26 Changeset [085d14a] by
- Redraw screen when loading v1 saved game svn-id: r9000
- 06:44 Changeset [73365aa2] by
- Split the v1 palette, since there is a minor difference. svn-id: r8999
- 06:19 Changeset [89cc9ede] by
- Ooops, was in reverse. svn-id: r8998
- 06:14 Changeset [e6f3eb9a] by
- A few color fixes for v1/v2 svn-id: r8997
- 06:00 Changeset [9b55abbf] by
- V1 Zak fixes and hacks. (Woo, it rhymes! :) svn-id: r8996
- 04:49 Ticket #1028 (Off-side speech not found) created by
- […] […]
- 04:36 Ticket #1027 (Talking characters stay at last frame) created by
- […] […]
- 00:24 Ticket #1026 (LOOM: closing credits flicker) created by
- […] […]
- 00:17 Ticket #1025 (0.5.0 RC: LOOM: Crash with shepherds) created by
- […] […]
07/13/03:
- 23:37 Ticket #922 (DREAMCAST: daily builds) closed by
- outdated
- 23:37 Ticket #1024 (ZAK: "Switch" verb appears too early) created by
- […] […]
- 23:36 Ticket #938 (FT: Intro sound regression) closed by
- 23:29 Ticket #1023 (ZAK: Zak walking on spot) created by
- […] […]
- 23:12 Ticket #1022 (MI1: demo doesn't work) created by
- […] […]
- 23:03 Ticket #1003 (MM: sentence construction line wraps) closed by
- fixed
- 22:59 Ticket #1021 (ZAK: can't ESCape airplane sequence) created by
- […] […]
- 22:23 Ticket #1020 (ZAK: bad camera position during meeting with Guru) created by
- […] […]
- 22:18 Ticket #1019 (INDY3EGA: Music sounds very strange in final room) created by
- […] […]
- 22:14 Ticket #1018 (ZAK: wrong colors in seattle cave) created by
- […] […]
- 22:03 Ticket #1017 (0.5.0 RC: INDY3EGA: Script crash in Berlin) created by
- […] […]
- 21:57 Ticket #1016 (MI1: palette effect missing) created by
- […] […]
- 21:16 Ticket #1013 (Bus error on startup (FreeBSD)) closed by
- fixed
- 20:34 Ticket #1015 (MM: any kaypad input is correct.) created by
- […] […]
- 20:27 Ticket #997 (0.5.0 RC - Zak256 Crash inside of Sphinx) closed by
- fixed
- 20:27 Changeset [59ac07dc] by
- workaround for bug #770093 (Zak256 Crash inside of Sphinx) svn-id: r8995
- 20:03 Ticket #1006 (INDY3EGA: Amiga - Biff's name not shown in fight) closed by
- fixed
- 20:03 Changeset [27a1d8ab] by
- fix for bug #770344 (INDY3EGA: Amiga - Biff's name not shown in …
- 19:51 Ticket #1007 (INDY3EGA: Amiga - song ends, crashes in zeppelin radio room) closed by
- 19:50 Changeset [a52a80d4] by
- workaround for bug #770351 svn-id: r8993
- 17:52 Ticket #1014 (dropping frozen tissue into orifice doesn't work) created by
- […] […]
- 17:49 Ticket #1013 (Bus error on startup (FreeBSD)) created by
- […] […]
- 17:31 Ticket #1012 (MONKEYEGA: No music when trainer says "The machine") created by
- […] […]
- 17:16 Changeset [726718a] by
- For some reason, changing the kSentenceLine color stops highlighting …
- 16:46 Ticket #984 (BASS V0.0109 Support) closed by
- 16:43 Ticket #1011 (BaSS Reproducable Crash) closed by
- fixed
- 16:41 Ticket #965 (music volume slider in F5 menu doesn't work) closed by
- 16:22 Changeset [963ecad3] by
- debug/warning/error all automatically output a newline svn-id: r8991
- 15:58 Changeset [0642d2df] by
- Correct v1 games inventory positions svn-id: r8990
- 15:38 Changeset [3304c40f] by
- changed "sprite not loaded" printfs to debug()s. svn-id: r8989
- 15:13 Changeset [ffddfd76] by
- Add correct palette for pc versions of v1 games Add some correct …
- 15:12 Changeset [8ba41ba5] by
- Get rid of additional version #define, add dynamic key rates svn-id: r8987
- 15:11 Changeset [dce546c2] by
- Get rid of additional version #define, default is now to disable HPC …
- 15:11 Changeset [4a3f0b54] by
- Get rid of additional version #define svn-id: r8985
- 15:03 Ticket #1011 (BaSS Reproducable Crash) created by
- […] […]
- 13:57 Changeset [bc1120b] by
- linux/mingw compilation fix pointed out by Jeroen Janssen svn-id: r8984
- 12:38 Changeset [70866ef7] by
- Add Sky dependency svn-id: r8983
- 12:37 Changeset [3e629bbd] by
- Fix save key (EGA games) svn-id: r8982
- 12:36 Changeset [fb52d4da] by
- Fix keyboard (Simon quit works) - Fix save key (EGA games) - Add Free …
- 12:34 Changeset [22f2d94] by
- Update events - BASS & Simon updates - Fix keyboard (Simon quit works) …
- 12:30 Changeset [6e57311] by
- Add Free-Look key svn-id: r8979
- 12:29 Changeset [e41a18b7] by
- Add Mac Simon, change Simon detection, update descriptions svn-id: r8978
- 12:28 Changeset [765e4a8d] by
- Fix screen limit (Zak) svn-id: r8977
- 12:24 Changeset [f163ae5c] by
- Update WINDBG to WinCE svn-id: r8976
- 12:15 Changeset [a2f2d4c4] by
- Do not use free_check on WinCE svn-id: r8975
- 11:54 Changeset [beef7347] by
- added some FIXMEs svn-id: r8974
- 11:40 Changeset [c149af5] by
- fixed gdi._C64MaskChar decoding svn-id: r8973
- 11:13 Changeset [f73cd745] by
- reduce code duplication; theoretical masking implementation for C64 …
- 11:03 Changeset [2a6507d9] by
- Don't try to run the sound thread if not set svn-id: r8971
- 10:35 Changeset [eb49053e] by
- C64 costumes work now enough to be recognizable svn-id: r8970
- 09:01 Changeset [6949d49e] by
- Simpler check svn-id: r8969
- 06:29 Changeset [39a08822] by
- Fix for Bug [768940] SIMON: Music in Swamp shouldn't loop Fixed …
- 06:04 Changeset [43ab7128] by
- sound support for v.0.0109 svn-id: r8967
- 06:04 Changeset [3b8a1461] by
- music support for BASS floppy demo v.0.0109. adlib doesn't really …
- 05:36 Ticket #947 (V5 games: Adlib SFX not looped) closed by
- 05:07 Changeset [22edb8c3] by
- Revert my last change, made some in text text unreadable (black). …
- 04:26 Changeset [61b8b227] by
- fix set-volume crash. svn-id: r8964
- 03:05 Changeset [53ac8f62] by
- Commit fixme to prevent some issues on Amiga verison of MI2 svn-id: r8963
- 02:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) created by
- […] […]
- 02:45 Changeset [00615e4d] by
- fix x/y limb offsets and transparancy with C64 costume renderer …
- 02:31 Ticket #878 (MM: Key-Selecting verbs while using What Is doesn't work) closed by
- fixed
- 02:28 Ticket #1009 (INDY3EGA: 2nd trial, Jehovah spelling not visible) created by
- […] […]
- 02:25 Changeset [8e94094c] by
- consistent case statement options, and make warnings more useful …
- 01:42 Ticket #1008 (INDY3EGA: Amiga - music timer running way too fast) created by
- […] […]
- 01:37 Ticket #1007 (INDY3EGA: Amiga - song ends, crashes in zeppelin radio room) created by
- […] […]
- 00:56 Ticket #1006 (INDY3EGA: Amiga - Biff's name not shown in fight) created by
- […] […]
- 00:40 Ticket #1005 (INDY3EGA: Speech text black for one guard in castle) created by
- […] […]
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