#8256 closed patch
Help Dialog Update
| Reported by: | SF/itsr0y | Owned by: | fingolfin |
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| Priority: | normal | Component: | GUI |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
I have updated the help dialog for scumm games. Hopefully this can be added by 0.5.0. Things changed: 1.) I made it 15 lines per page (as opposed to 14). This makes more sense since Indy3, Maniac, and Zak have 15 regular keyboard commands. To do this, I had to enlarge the window to 320x200. 2.) I added the V2 F-keys. 3.) I added the Ctrl-Alt-A & Ctrl-Alt-B bindings to the 2nd page. One thing - is it possible to use #IFs or #IFDEFs to see if it's OpenGL mode or not? If so, that would be great. Right now, the Ctrl-Alt-B appears even when it's not in OpenGL mode. Something like: #IFDEF OPENGL ADD_BIND("Ctrl Alt b", "Toggle bilinear filtering [OpenGL]"); #ELSE ADD_LINE; #ENDIF would work. (Have to add the extra line to make the note at the bottom to actually be on the bottom.) 4.) I fixed the MacOSX check (should have been an #IFNDEF, not an #IFDEF). 5.) Added GID_MONKEY_SEGA (and a todo for GID_PUTTPUTT). 6.) Few other cleanups.
I hope you find this patch useful.
Thanks, itsr0y
Ticket imported from: #768260. Ticket imported from: patches/361.
Attachments (1)
Change History (3)
by , 23 years ago
| Attachment: | helpUpdate.diff added |
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comment:1 by , 23 years ago
| Owner: | set to |
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| Status: | new → closed |
comment:2 by , 8 years ago
| Component: | → GUI |
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Update to help dialog