All open tickets by descending modification date (1145 matches)

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Ticket Summary Status Type Priority Component Created Modified Game
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal GUI 4 months 4 months
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI 2 months 2 months
#15019 GUI: Extra path gets deleted from settings new defect normal GUI 8 weeks 13 days
#13239 ScummVM Classic Theme: Translation into other languages. new feature request normal GUI: Translations 2 years 2 years
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request normal Graphics 5 years 5 years
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new defect normal Graphics 5 years 3 years Dreamweb
#11860 Add information to the dumped (mostly OpenGL) context new feature request normal Graphics 4 years 4 years
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF new defect normal Graphics 3 years 2 years
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect normal Graphics 3 years 6 months
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal Graphics 2 years 2 years Zork Nemesis
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new defect normal Graphics 2 years 2 years
#13461 SDL: Stretched in full screen new defect normal Graphics 2 years 2 years Escape from Monkey Island
#13464 SDL: In-game menu for 3D games shows no cursor on some systems new defect normal Graphics 2 years 2 years
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new defect normal Graphics 21 months 21 months Quest for Glory 1
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL new feature request normal Graphics 16 months 16 months
#14348 GFX: Flickering with enabled Gsync/VRR new defect normal Graphics 14 months 13 months
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new defect normal Graphics 12 months 6 months Phantasmagoria 1
#14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow new defect normal Graphics 10 months 7 months Conquests of the Longbow
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal Graphics 3 months 4 weeks Monkey Island 3
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics 3 months 3 months
#13240 Improvement of subtitle visualization. new feature request normal Graphics: Scalers 2 years 2 years
#14506 GRAPHICS: Shaders broken(?) new defect normal Graphics: Scalers 11 months 10 months
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new defect normal Graphics: Scalers 2 months 7 weeks
#14365 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen new defect normal Port: 3DS 14 months 13 months Gobliins 2
#14407 3DS: make use of linear heap to make resource-intensive games playable new feature request normal Port: 3DS 13 months 12 months
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect normal Port: AmigaOS4 4 weeks 4 weeks The Longest Journey
#6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded new defect normal Port: Android 9 years 4 years Monkey Island 1
#10546 BACKENDS: Android - Destruction Derby not completable in Full Throttle new defect normal Port: Android 6 years 5 months Full Throttle
#10929 BACKENDS: Android (ARM) - Discworld 1 crash in cutscene new defect normal Port: Android 5 years 16 months Discworld
#11932 Android TV support new feature request normal Port: Android 4 years 3 years
#12532 PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device pending defect normal Port: Android 3 years 14 months
#12800 Add option to pass parameters to SCUMMVM on Android new feature request normal Port: Android 3 years 3 years
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new defect low Port: Android 3 years 2 years
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 new defect normal Port: Android 17 months 14 months
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer new defect high Port: Android 15 months 6 months The Longest Journey
#14422 ANDROID: Support more virtual keyboard language layouts new feature request normal Port: Android 13 months 13 months
#14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard new feature request normal Port: Android 13 months 13 months
#14446 ANDROID: Add Chromecast support new feature request normal Port: Android 12 months 6 months
#14559 ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device new defect normal Port: Android 9 months 9 months
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new feature request normal Port: Android 8 months 8 months
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new feature request normal Port: Android 6 months 6 months
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new defect normal Port: Android 4 months 4 months
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal Port: Android 3 months 3 months
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal Port: Android 3 months 3 months Monkey Island 3
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new defect normal Port: Dreamcast 13 years 4 years Toonstruck
#7307 DC: Possibility to select a specific VMU for saving new feature request normal Port: Dreamcast 21 years 6 years
#7813 Dreamcast SD card support new feature request normal Port: Dreamcast 13 years 6 years
#10410 BACKENDS: Dreamcast - Riven: List for loading saved games is empty new defect normal Port: Dreamcast 6 years 10 months Riven
#11760 BACKENDS: Dreamcast - Image not centered on screen in Mohawk games new defect normal Port: Dreamcast 4 years 4 years Myst
#11907 BACKENDS: Dreamcast - forced autosave make games crash new defect normal Port: Dreamcast 4 years 4 years
#12970 PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) new defect normal Port: GameCube 3 years 2 years
#6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler new defect normal Port: IRIX 10 years 4 years
#10698 BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen new defect normal Port: Linux 6 years 6 months
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new defect normal Port: Linux 2 years 2 years
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new defect normal Port: Linux 19 months 19 months Discworld
#14992 Application window GUI not resized on Linux new defect normal Port: Linux 2 months 2 months
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new defect normal Port: Mac OS X 14 years 4 years Monkey Island 1
#10371 BACKENDS: MacOSX - System cursor always visible when in fullscreen mode. new defect normal Port: Mac OS X 6 years 3 years
#10464 BACKENDS: MacOSX - Localised documentation resources are not bundled/used new defect normal Port: Mac OS X 6 years 4 years
#10691 BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new defect normal Port: Mac OS X 6 years 4 years
#11203 BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. new defect normal Port: Mac OS X 5 years 6 months
#11374 BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet new defect normal Port: Mac OS X 4 years 4 years
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new defect normal Port: Mac OS X 4 years 4 years
#11428 macOS: Change default savegame location for macOS new feature request normal Port: Mac OS X 4 years 2 years
#12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. new defect normal Port: Mac OS X 3 years 6 months
#12793 MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. new defect normal Port: Mac OS X 3 years 3 years
#13024 MACOS: Can't map Command and Fn keys new defect normal Port: Mac OS X 3 years 2 years
#13054 MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. new defect normal Port: Mac OS X 3 years 2 years
#13453 BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games new defect normal Port: Mac OS X 2 years 2 years
#13454 BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware. new defect normal Port: Mac OS X 2 years 2 years
#14074 MACOS: ScummVM Fails To Start new defect normal Port: Mac OS X 15 months 15 months
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting new defect normal Port: Mac OS X 14 months 3 months
#14433 MACOS: mouse cursor appearing / failing to capture when in fullscreen mode new defect normal Port: Mac OS X 13 months 5 weeks
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low Port: Mac OS X 5 weeks 4 weeks
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal Port: Mac OS X 4 weeks 4 weeks
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens new defect normal Port: NDS 23 months 18 months
#13960 BACKENDS: PS3 and physical CD issues new defect normal Port: PS3 17 months 14 months
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3 8 weeks 4 weeks Lands of Lore
#13814 BACKENDS: PSP: Common::array allocation error on PSP new defect normal Port: PSP 20 months 17 months Broken Sword 1
#14391 PSP 2.7.0 black screen on startup new defect normal Port: PSP 13 months 10 months
#14497 BACKENDS: PSP: Crash on Start since 2.7.0 new defect high Port: PSP 11 months 4 weeks
#11201 BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm new defect normal Port: PSP Vita 5 years 4 years
#11365 BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita new defect normal Port: PSP Vita 4 years 4 years Laura Bow 2: The Dagger of Amon-Ra
#11525 BACKENDS: PSP VITA - Discworld II crash in university garden new defect normal Port: PSP Vita 4 years 4 years Discworld II
#11533 BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic) new defect normal Port: PSP Vita 4 years 4 years Starship Titanic
#13229 PSP: PS Vita Ultima 8: controls don´t work at all new defect normal Port: PSP Vita 2 years 7 days Ultima VIII: Pagan
#13613 RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac new defect normal Port: RISC OS 23 months 22 months
#13614 RISC OS Scumm 2.6.0 abuses user choices new defect normal Port: RISC OS 23 months 22 months
#13938 RISCOS: Investigate support for building with EABI toolchains? new feature request low Port: RISC OS 18 months 18 months
#7700 Wii: Support Sound Settings new feature request normal Port: Wii 15 years 6 years
#10408 BACKENDS: Wii - Static sound in Discworld new defect normal Port: Wii 6 years 4 years Discworld
#11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 new defect normal Port: Wii 4 years 3 years Blade Runner
#12704 PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre new defect normal Port: Wii 3 years 2 years
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES new defect normal Port: Wii 23 months 10 months Myst 3: Exile
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that new defect normal Port: Wii 22 months 22 months Blade Runner
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count new defect normal Port: Wii 14 months 13 months
#14390 BACKENDS: WII: Wii crashes on Daily Build new defect normal Port: Wii 13 months 11 days
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP new defect normal Port: Win32 4 months 2 months
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new feature request normal Port: Win64 7 years 15 months
#13423 PORTS: Tests do not compile with Visual Studio new defect normal Port: Win64 2 years 2 years
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