#6944 |
GUI: UI mangles dead keys
|
lephilousophe
|
defect
|
normal
|
GUI
|
|
#6957 |
BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6
|
lephilousophe
|
defect
|
normal
|
Ports
|
|
#10400 |
BACKENDS: Linux - Ubuntu port is missing FluidSynth
|
lephilousophe
|
defect
|
normal
|
Port: Linux
|
|
#10428 |
BACKENDS: Android - SCUMMVM 2.0 does not start on ACER ICONIA TAB
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#11345 |
BACKENDS: Android - SDL: Not loading from assets directory by default
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#1350 |
BS1: Reproducable crash
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#6131 |
BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode
|
larsamannen
|
defect
|
low
|
Port: iOS
|
|
#2009 |
MT-32 emu: Monkeyvga & Loom do not work (regression)
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|
#8404 |
Reduce executable size on OSX by changing MT32 tables
|
kingguppy
|
patch
|
normal
|
Audio: MT32
|
|
#3366 |
PSP: Stuttering video on all Smush SAN files in COMI
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#5476 |
ScummVM PSP: Fascination unplayable due to no F1/F2 commands
|
joostp
|
defect
|
normal
|
Engine: Gob
|
|
#8291 |
FOTAQ: Partial fix/hack for scroll timing
|
joostp
|
patch
|
normal
|
Engine: Queen
|
|
#13600 |
NANCY: Unknown game variant for Nancy Drew Danger on Deception Island
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#359 |
Can`t compile under QNX 6.2
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#367 |
ALL: Enter key in save dialog
|
fingolfin
|
defect
|
low
|
GUI
|
|
#373 |
FOA: Hang on startup
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#375 |
Program crash when I use the Video Tape
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#411 |
No Movement (Room Specific)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#419 |
MI2: Elaine disappears
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#500 |
MI1(VGA) no sound only with ScummVM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#631 |
ZAK256: Graphics bug in Mars Ankh room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#643 |
DOTT: Timing problem
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#652 |
DIG: Scrolling stops after long play
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#794 |
DOTT: Overlapping subtitles in intro
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#887 |
SAM: game hang up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#920 |
DIG: Problems in the tomb room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#958 |
CMI: Crash at Plunder Island Fort
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#973 |
DIG: Italian text are random
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#976 |
Crashes on Mac OS X
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#981 |
MM: Dr. Fred walks through a bed
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1051 |
COMI: Too many scripts running, 40 max!
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1305 |
ScummVM Crashes on Startup
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#1343 |
MIVGA: Missing cursor, script hangs
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1460 |
DOTT: Contract-Stamp Crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1659 |
FOA: game crash in cretan maze
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1720 |
FT: scummvm crashes after exploding 3 bunnies in minefield
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1771 |
DIG: Two "that doesn't work" sounds play
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#2067 |
INDY3 german: crash when entering temple
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2549 |
Cutscenes pass quickly
|
fingolfin
|
defect
|
normal
|
Engine: Gob
|
|
#2755 |
ZAK FM-TOWNS: Mindbender-Needle overdraws background
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3111 |
MACOSX: Savegames folder created on startup no matter what
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#3942 |
DISCWORLD: Bug starts the game at Act 4
|
fingolfin
|
defect
|
normal
|
Engine: Tinsel
|
|
#4126 |
aspect ratio correction garbage pixels in recent snapshot
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
#4730 |
BASS: core dump on OpenBSD PowerPC
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#7250 |
Merge ScummVM.exe and ScummVMGL.exe
|
fingolfin
|
feature request
|
normal
|
Ports
|
|
#7271 |
Foreign charsets in V2
|
fingolfin
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7287 |
TOOLS: extract with high quality resampling
|
fingolfin
|
feature request
|
normal
|
Tools
|
|
#7311 |
different config file behaviour for -w
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7326 |
Frontend for Mac rescumm
|
fingolfin
|
feature request
|
normal
|
Port: Mac OS X
|
|
#7452 |
Make Altivec code working on non-OSX systems
|
fingolfin
|
feature request
|
normal
|
Graphics: Scalers
|
|
#7544 |
INDY3: IQ Points
|
fingolfin
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7615 |
TOOLS (compress_queen): add --best to FLAC parameters
|
fingolfin
|
feature request
|
normal
|
Tools
|
|
#7979 |
fix for bug 581473
|
fingolfin
|
patch
|
normal
|
GUI
|
|
#8137 |
MI1VGA: Possible scroll arrow fix
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#8179 |
CMI: The actor placement bug (don't apply)
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#8182 |
CMI: Actor scale experiment (don't apply)
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#8187 |
Actor drawing hack
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#8224 |
fix for very minor issue with advmame*x
|
fingolfin
|
patch
|
normal
|
Graphics: Scalers
|
|
#8230 |
Zak v2 runObjectScript patch
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#8275 |
Win32 - search for .INI in program path first
|
fingolfin
|
patch
|
normal
|
Port: Win32
|
|
#8293 |
TOOLS: rescumm update
|
fingolfin
|
patch
|
normal
|
Tools
|
|
#8350 |
Savegame path (game settings) cannot be set in v0.6.1
|
fingolfin
|
patch
|
normal
|
GUI
|
|
#8433 |
fc4/gcc4/x86_64
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#8472 |
Patch to make WinCE backend work with OPIE
|
fingolfin
|
patch
|
normal
|
Ports
|
|
#8725 |
Device build tweak
|
fingolfin
|
patch
|
normal
|
Port: WinCE
|
|
#8737 |
TOOLS: Fixes to let them build on AmigaOS4
|
fingolfin
|
patch
|
normal
|
Port: AmigaOS4
|
|
#8748 |
ScummVM icon - shadow
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#8754 |
MAIN.CPP Patch for ~ on Linux/Unix systems
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#8877 |
ConfigManager rewrite
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#9024 |
GSOC09: bytecode registration proof of concept
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#9085 |
SCI: Removing string fragments
|
fingolfin
|
patch
|
normal
|
Engine: SCI
|
|
#9089 |
descumm: fix extra/missing closing parenthesis
|
fingolfin
|
patch
|
normal
|
Tools
|
|
#711 |
MI1CD: crashes past intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#924 |
ALL: ScummVM sometimes crashes on exit
|
eriktorbjorn
|
defect
|
normal
|
--Other--
|
|
#1799 |
DIG: No more input possible after activating crystal
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1822 |
Pressing no at the remove confirmation prompt removes it.
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
|
#8048 |
Dig GUI hack
|
eriktorbjorn
|
patch
|
normal
|
Engine: SCUMM
|
|
#8250 |
ALL: Enabling different aspect ratio correction methods
|
eriktorbjorn
|
patch
|
normal
|
Graphics
|
|
#9247 |
SWORD25: Theora audio/video sync (WIP)
|
eriktorbjorn
|
patch
|
normal
|
Engine: Sword25
|
|
#3600 |
LURE: Crash when speaking with the dragon (German version)
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3864 |
LURE: actionCTR exceeded
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#4312 |
DW2: Unsupported US version?
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4397 |
CRUISE: Raoul disappears, still playable
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
|
#4677 |
DW1: Crash in Act II when talking to the palace guards.
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#6000 |
Ringworld spanish version crash at the intro
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#9883 |
TITANIC: Voice too quiet when parrot eating pistachios
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10120 |
TITANIC: Doorbot appears in-front of parrot room
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10385 |
Language SPANISH, not English: Tony Tough
|
dreammaster
|
feature request
|
normal
|
Engine: Tony
|
|
#10386 |
Spanish Return to ringworld
|
dreammaster
|
feature request
|
normal
|
Engine: TsAGE
|
|
#10387 |
English detected: Rex Nebular
|
dreammaster
|
feature request
|
normal
|
Engine: MADS
|
|
#12620 |
AGS: Error during intro in Time Gentlemen, Please
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12644 |
AGS: Maniac Mansion Deluxe detection
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12655 |
AGS: Segfault during My Burden to Keep's cinematic after starting a new game
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12723 |
AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash when talking to speeder saleswoman
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12914 |
AGS: 7 Days A Skeptic - Audio volume issues
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#13056 |
Unable to run Darkside of Xeen
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#4585 |
GP2X Wiz BASS: Saving problems
|
djwillis
|
defect
|
normal
|
Engine: Sky
|
|
#2477 |
MANIACNES: Walking and talking doesn't display properly
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#5702 |
Assertion in Audio::Timestamp::addIntern() with MI1 CD
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#5798 |
Tinsel: Discworld II final scene bug
|
digitall
|
defect
|
normal
|
Engine: Tinsel
|
|