Opened 16 years ago

Closed 16 years ago

Last modified 7 months ago

#8230 closed patch (outdated)

Zak v2 runObjectScript patch

Reported by: SF/madm00se Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Zak McKracken


This patch makes Sushi swim around and makes the cat
clock work.

Whenever runObjectScript is called to run script 250 it
should run script 253 instead and set the two upper
bits in the object script type. I have no idea if/when
we use the object script type, though, so that part's
left out.

Ticket imported from: #741218. Ticket imported from: patches/335.

Attachments (1)

runobjectscript.patch (862 bytes) - added by SF/madm00se 16 years ago.
runObjectScript patch

Download all attachments as: .zip

Change History (4)

Changed 16 years ago by SF/madm00se

Attachment: runobjectscript.patch added

runObjectScript patch

comment:1 Changed 16 years ago by fingolfin

One of the two flags is our "recursive" flag (i.e. the script can have
multiple parallel instances). I put a different patch for this situation
into CVS now (inspired by this one). thanks!

comment:2 Changed 16 years ago by fingolfin

Owner: set to fingolfin
Resolution: outdated
Status: newclosed

comment:3 Changed 7 months ago by digitall

Component: Engine: SCUMM
Game: Zak McKracken
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