Opened 21 years ago

Closed 21 years ago

Last modified 6 years ago

#8230 closed patch (outdated)

Zak v2 runObjectScript patch

Reported by: SF/madm00se Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Zak McKracken


This patch makes Sushi swim around and makes the cat clock work.

Whenever runObjectScript is called to run script 250 it should run script 253 instead and set the two upper bits in the object script type. I have no idea if/when we use the object script type, though, so that part's left out.

Ticket imported from: #741218. Ticket imported from: patches/335.

Attachments (1)

runobjectscript.patch (862 bytes ) - added by SF/madm00se 21 years ago.
runObjectScript patch

Download all attachments as: .zip

Change History (4)

by SF/madm00se, 21 years ago

Attachment: runobjectscript.patch added

runObjectScript patch

comment:1 by fingolfin, 21 years ago

One of the two flags is our "recursive" flag (i.e. the script can have multiple parallel instances). I put a different patch for this situation into CVS now (inspired by this one). thanks!

comment:2 by fingolfin, 21 years ago

Owner: set to fingolfin
Resolution: outdated
Status: newclosed

comment:3 by digitall, 6 years ago

Component: Engine: SCUMM
Game: Zak McKracken
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