Custom Query (8274 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (101 - 200 of 8274)

1 2 3 4 5 6 7 8 9 10 11 12
Ticket Summary Owner Type Priority Component Version
#5458 SWORD25: Code analysis warnings defect normal Engine: Sword25
#5533 SCUMMVM: Crash on exit defect normal Engine: SCUMM
#5545 OPENGL: Crashing on updateScreen defect normal Ports
#5677 Urban Runner on PSP: Mouse Pointer not visible defect normal Engine: Gob
#5712 SQ1 Apple IIgs: music problems with game v2.2 defect normal Engine: AGI
#5737 Day of the Tentacle german cd version Does not start (ipod) defect normal Engine: SCUMM
#5743 The Course of Monkey Island german (ipod) defect normal Engine: SCUMM
#5757 DW1: Cannot enter Act IV (six hero objects taken) defect normal Engine: Tinsel
#5803 MACOSX: Fullscreen mode broken on 10.7 defect normal Port: Mac OS X
#5869 SCI - MT32 support in LSL3 defect normal Engine: SCI
#5973 IPHONE: Input Stuck in "Touchpad" Mode defect normal Port: iOS
#5999 Blue force: No script action on item defect normal Engine: TsAGE
#6028 GUI: Button press graphics not working after subdialog close defect normal GUI
#6086 TSAGE: Blue Force - Non Repeatable Crashes defect normal Engine: TsAGE
#6093 DW: PSX version missing (many) music (cues) defect normal Engine: Tinsel
#6174 TONY: German Version Not Detected Correctly defect normal Engine: Tony
#6195 WEB: Twitter and Facebook buttons hidden by Tentacle defect normal Web
#6295 HOPKINS: pathfinding issue in the museum defect normal Engine: Hopkins
#6299 HOPKINS: savegame bug in FBI lab defect normal Engine: Hopkins
#6300 HOPKINS: GMM save/load issue defect normal Engine: Hopkins
#6301 HOPKINS: graphic corruption in introduction defect normal Engine: Hopkins
#6302 HOPKINS: wrong palette in load menu defect normal Engine: Hopkins
#6311 HOPKINS: glitch on the sub elevator defect normal Engine: Hopkins
#6312 HOPKINS: scaling glitch on Samantha defect normal Engine: Hopkins
#6313 HOPKINS: Crash before credits of BeOS version on Wii defect normal Engine: Hopkins
#6324 HOPKINS: Win95 Russian version not detected defect normal Engine: Hopkins
#6325 HOPKINS: player can go through the table defect normal Engine: Hopkins
#6338 HOPKINS: can't load game from Launcher in Win95 Demos defect normal Engine: Hopkins
#6340 HOPKINS: crash after bomb exploding in Win95 PL Demo defect normal Engine: Hopkins
#6456 HOPKINS: using RTL closes ScummVM defect normal Engine: Hopkins
#6546 Ringworld2: Pathfinding/Teleportation bug defect normal Engine: TsAGE
#6547 RINGWORLD2: Wrong mouse cursor in conversation menus defect normal Engine: TsAGE
#6688 UBUNTU: Build failure due to Unity Taskbar defect normal Port: Linux
#6732 SFINX: Unable to use non-flying carpet defect normal Engine: CGE2
#6790 ANDROID: Can't add games. Engines not loaded. defect normal Port: Android
#6943 TOONSTRUCK: add French & Spanish detection defect low Engine: Toon
#7086 SCI: QFG3: Tell about Initiation in Uhura's Hut defect normal Engine: SCI
#7101 GUI: Hovered-over button doesn't highlight after a modal dialog closes defect low GUI
#7472 Ability to change GUI color feature request normal GUI
#7477 SCALERS : 2XPM feature request low Graphics: Scalers
#7655 GUI: In Load dialog, move 'Delete' button away from 'Load' feature request normal GUI
#7681 Load Lure saved games from Launcher feature request normal Engine: Lure
#7751 Add middle button support for SCI games feature request normal Engine: SCI
#7842 Port Zengine into Scummvm feature request normal Engine: ZVision
#7855 Wii: Add MotionPlus support feature request normal Port: Wii
#7896 debugger help & readme update patch normal Documentation
#7897 atlantis demo patch patch normal Engine: SCUMM
#7898 variable dimension patch patch normal Engine: SCUMM
#7899 debugger info & exit patch patch normal Engine: SCUMM
#7900 dottdemo version detection patch patch normal Engine: SCUMM
#7901 partial samnmax demo detection fix patch normal Engine: SCUMM
#7903 cygwin patch patch normal Port: Win32
#7904 resource type readability patch patch normal Engine: SCUMM
#7905 multiple sound fx patch patch normal Engine: SCUMM
#7907 max actor & resource patch patch normal Engine: SCUMM
#7910 midi resource support patch patch normal Engine: SCUMM
#7913 small sound resource (type) patch patch normal Engine: SCUMM
#7915 whereIsObject enum patch patch normal Engine: SCUMM
#7916 objectflagtable owner/state patch patch normal Engine: SCUMM
#7917 GCC packing fix for new GCC releases patch normal Ports
#7918 more readability patches patch normal --Other--
#7925 program to de-archive mac scumm files patch normal Engine: SCUMM
#7926 Alt-Enter fullscreen toggle patch normal Graphics
#7927 setShake() Patch v2 patch normal Engine: SCUMM
#7937 Patch for scaling, no subtitles, etc. patch normal Graphics: Scalers
#7938 Suppress warnings patch latest CVS patch normal --Other--
#7944 Play CD tracks as MP3 files patch normal Audio
#7946 Linux sequencer support patch normal Port: Linux
#8313 FOTAQ: Patch for NextLine (end of buffer problem) patch normal Engine: Queen
#8482 Add a define to disable autosave patch normal Port: Dreamcast
#8687 AGI256 starting point and information patch normal Engine: AGI
#8842 Operation Stealth copy protection fix patch normal Engine: Cine
#8880 MADE: Rodney's Funscreen rename patch normal Engine: MADE
#8985 Pointer casts on LLP64 platforms lose precision patch normal Port: Win64
#9090 linuxmoto fix for buildbot patch normal Ports
#9274 ScummVM Tools: Linux SMK to DXA conversion script updated patch normal Tools
#9402 detect freddi2 dutch mac demo patch normal Engine: SCUMM
#12073 Does not recognize Nitro (Discord) version of Fate of Atlantis zokum-no defect normal Engine: SCUMM
#14421 HOF_CD unknown game variant zeolo defect normal Engine: Kyra
#682 DIG: DreamCast Version Crash at start zeldin defect normal Engine: SCUMM
#1137 DC: System Reset after getting virus from Linc Space zeldin defect normal Engine: Sky
#1619 DC/COMI: crash on startup movie zeldin defect high Engine: SCUMM
#1736 DC: Graphical Garbage in Intro zeldin defect normal Engine: Sky
#1737 FOTAQ: DC: Crash when talking to Bellboy zeldin defect normal Engine: Queen
#1830 DC: Backend needs to be update for FilesystemNode changes zeldin defect high Port: Dreamcast
#2075 DC: Compile error zeldin defect normal Port: Dreamcast
#2574 DC: "no valid games" error. zeldin defect high Port: Dreamcast
#2814 DC: build error zeldin defect normal Port: Dreamcast
#3022 DC: SVN does not compile zeldin defect normal Port: Dreamcast
#3177 DC: SVN does not compile zeldin defect normal Engine: AGI
#3578 DC: Missing FileSystemNode::exists() implementation zeldin defect normal Port: Dreamcast
#4382 DC: Bargon Attack, virtual keyboard non-responsive zeldin defect high Engine: Gob
#4444 NIPPON: wont start in Dreamcast port zeldin defect normal Engine: Parallaction
#4724 DC: "Cruise" cursor not displaying correctly zeldin defect normal Engine: Cruise
#5482 DC: Drascula not detecting zeldin defect normal Engine: Drascula
#5940 DC: Official NRG Simon Demo Crash zeldin defect normal Engine: AGOS
#6009 DC: FT/Dig - Sound disappears when VMU save fails zeldin defect normal Engine: SCUMM
#6476 DC: Soltys (CGE) crashes at start up zeldin defect high Engine: CGE
#7306 DC: Support for aspect ratio change zeldin feature request normal Port: Dreamcast
#7351 DC: added mp3 support zeldin feature request normal Port: Dreamcast
1 2 3 4 5 6 7 8 9 10 11 12
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.