#5458 |
SWORD25: Code analysis warnings
|
|
defect
|
normal
|
Engine: Sword25
|
|
#5533 |
SCUMMVM: Crash on exit
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5545 |
OPENGL: Crashing on updateScreen
|
|
defect
|
normal
|
Ports
|
|
#5677 |
Urban Runner on PSP: Mouse Pointer not visible
|
|
defect
|
normal
|
Engine: Gob
|
|
#5712 |
SQ1 Apple IIgs: music problems with game v2.2
|
|
defect
|
normal
|
Engine: AGI
|
|
#5737 |
Day of the Tentacle german cd version Does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5743 |
The Course of Monkey Island german (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5757 |
DW1: Cannot enter Act IV (six hero objects taken)
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#5803 |
MACOSX: Fullscreen mode broken on 10.7
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#5869 |
SCI - MT32 support in LSL3
|
|
defect
|
normal
|
Engine: SCI
|
|
#5973 |
IPHONE: Input Stuck in "Touchpad" Mode
|
|
defect
|
normal
|
Port: iOS
|
|
#5999 |
Blue force: No script action on item
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6028 |
GUI: Button press graphics not working after subdialog close
|
|
defect
|
normal
|
GUI
|
|
#6086 |
TSAGE: Blue Force - Non Repeatable Crashes
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6093 |
DW: PSX version missing (many) music (cues)
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6174 |
TONY: German Version Not Detected Correctly
|
|
defect
|
normal
|
Engine: Tony
|
|
#6195 |
WEB: Twitter and Facebook buttons hidden by Tentacle
|
|
defect
|
normal
|
Web
|
|
#6295 |
HOPKINS: pathfinding issue in the museum
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6299 |
HOPKINS: savegame bug in FBI lab
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6300 |
HOPKINS: GMM save/load issue
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6301 |
HOPKINS: graphic corruption in introduction
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6302 |
HOPKINS: wrong palette in load menu
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6311 |
HOPKINS: glitch on the sub elevator
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6312 |
HOPKINS: scaling glitch on Samantha
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6313 |
HOPKINS: Crash before credits of BeOS version on Wii
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6324 |
HOPKINS: Win95 Russian version not detected
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6325 |
HOPKINS: player can go through the table
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6338 |
HOPKINS: can't load game from Launcher in Win95 Demos
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6340 |
HOPKINS: crash after bomb exploding in Win95 PL Demo
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6456 |
HOPKINS: using RTL closes ScummVM
|
|
defect
|
normal
|
Engine: Hopkins
|
|
#6546 |
Ringworld2: Pathfinding/Teleportation bug
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6547 |
RINGWORLD2: Wrong mouse cursor in conversation menus
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6688 |
UBUNTU: Build failure due to Unity Taskbar
|
|
defect
|
normal
|
Port: Linux
|
|
#6732 |
SFINX: Unable to use non-flying carpet
|
|
defect
|
normal
|
Engine: CGE2
|
|
#6790 |
ANDROID: Can't add games. Engines not loaded.
|
|
defect
|
normal
|
Port: Android
|
|
#6943 |
TOONSTRUCK: add French & Spanish detection
|
|
defect
|
low
|
Engine: Toon
|
|
#7086 |
SCI: QFG3: Tell about Initiation in Uhura's Hut
|
|
defect
|
normal
|
Engine: SCI
|
|
#7101 |
GUI: Hovered-over button doesn't highlight after a modal dialog closes
|
|
defect
|
low
|
GUI
|
|
#7472 |
Ability to change GUI color
|
|
feature request
|
normal
|
GUI
|
|
#7477 |
SCALERS : 2XPM
|
|
feature request
|
low
|
Graphics: Scalers
|
|
#7655 |
GUI: In Load dialog, move 'Delete' button away from 'Load'
|
|
feature request
|
normal
|
GUI
|
|
#7681 |
Load Lure saved games from Launcher
|
|
feature request
|
normal
|
Engine: Lure
|
|
#7751 |
Add middle button support for SCI games
|
|
feature request
|
normal
|
Engine: SCI
|
|
#7842 |
Port Zengine into Scummvm
|
|
feature request
|
normal
|
Engine: ZVision
|
|
#7855 |
Wii: Add MotionPlus support
|
|
feature request
|
normal
|
Port: Wii
|
|
#7896 |
debugger help & readme update
|
|
patch
|
normal
|
Documentation
|
|
#7897 |
atlantis demo patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7898 |
variable dimension patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7899 |
debugger info & exit patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7900 |
dottdemo version detection patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7901 |
partial samnmax demo detection fix
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7903 |
cygwin patch
|
|
patch
|
normal
|
Port: Win32
|
|
#7904 |
resource type readability patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7905 |
multiple sound fx patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7907 |
max actor & resource patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7910 |
midi resource support patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7913 |
small sound resource (type) patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7915 |
whereIsObject enum patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7916 |
objectflagtable owner/state patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7917 |
GCC packing fix for new GCC releases
|
|
patch
|
normal
|
Ports
|
|
#7918 |
more readability patches
|
|
patch
|
normal
|
--Other--
|
|
#7925 |
program to de-archive mac scumm files
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7926 |
Alt-Enter fullscreen toggle
|
|
patch
|
normal
|
Graphics
|
|
#7927 |
setShake() Patch v2
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#7937 |
Patch for scaling, no subtitles, etc.
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#7938 |
Suppress warnings patch latest CVS
|
|
patch
|
normal
|
--Other--
|
|
#7944 |
Play CD tracks as MP3 files
|
|
patch
|
normal
|
Audio
|
|
#7946 |
Linux sequencer support
|
|
patch
|
normal
|
Port: Linux
|
|
#8313 |
FOTAQ: Patch for NextLine (end of buffer problem)
|
|
patch
|
normal
|
Engine: Queen
|
|
#8482 |
Add a define to disable autosave
|
|
patch
|
normal
|
Port: Dreamcast
|
|
#8687 |
AGI256 starting point and information
|
|
patch
|
normal
|
Engine: AGI
|
|
#8842 |
Operation Stealth copy protection fix
|
|
patch
|
normal
|
Engine: Cine
|
|
#8880 |
MADE: Rodney's Funscreen rename
|
|
patch
|
normal
|
Engine: MADE
|
|
#8985 |
Pointer casts on LLP64 platforms lose precision
|
|
patch
|
normal
|
Port: Win64
|
|
#9090 |
linuxmoto fix for buildbot
|
|
patch
|
normal
|
Ports
|
|
#9274 |
ScummVM Tools: Linux SMK to DXA conversion script updated
|
|
patch
|
normal
|
Tools
|
|
#9402 |
detect freddi2 dutch mac demo
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#12073 |
Does not recognize Nitro (Discord) version of Fate of Atlantis
|
zokum-no
|
defect
|
normal
|
Engine: SCUMM
|
|
#14421 |
HOF_CD unknown game variant
|
zeolo
|
defect
|
normal
|
Engine: Kyra
|
|
#682 |
DIG: DreamCast Version Crash at start
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1137 |
DC: System Reset after getting virus from Linc Space
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
|
#1619 |
DC/COMI: crash on startup movie
|
zeldin
|
defect
|
high
|
Engine: SCUMM
|
|
#1736 |
DC: Graphical Garbage in Intro
|
zeldin
|
defect
|
normal
|
Engine: Sky
|
|
#1737 |
FOTAQ: DC: Crash when talking to Bellboy
|
zeldin
|
defect
|
normal
|
Engine: Queen
|
|
#1830 |
DC: Backend needs to be update for FilesystemNode changes
|
zeldin
|
defect
|
high
|
Port: Dreamcast
|
|
#2075 |
DC: Compile error
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#2574 |
DC: "no valid games" error.
|
zeldin
|
defect
|
high
|
Port: Dreamcast
|
|
#2814 |
DC: build error
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#3022 |
DC: SVN does not compile
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#3177 |
DC: SVN does not compile
|
zeldin
|
defect
|
normal
|
Engine: AGI
|
|
#3578 |
DC: Missing FileSystemNode::exists() implementation
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#4382 |
DC: Bargon Attack, virtual keyboard non-responsive
|
zeldin
|
defect
|
high
|
Engine: Gob
|
|
#4444 |
NIPPON: wont start in Dreamcast port
|
zeldin
|
defect
|
normal
|
Engine: Parallaction
|
|
#4724 |
DC: "Cruise" cursor not displaying correctly
|
zeldin
|
defect
|
normal
|
Engine: Cruise
|
|
#5482 |
DC: Drascula not detecting
|
zeldin
|
defect
|
normal
|
Engine: Drascula
|
|
#5940 |
DC: Official NRG Simon Demo Crash
|
zeldin
|
defect
|
normal
|
Engine: AGOS
|
|
#6009 |
DC: FT/Dig - Sound disappears when VMU save fails
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#6476 |
DC: Soltys (CGE) crashes at start up
|
zeldin
|
defect
|
high
|
Engine: CGE
|
|
#7306 |
DC: Support for aspect ratio change
|
zeldin
|
feature request
|
normal
|
Port: Dreamcast
|
|
#7351 |
DC: added mp3 support
|
zeldin
|
feature request
|
normal
|
Port: Dreamcast
|
|