#14553 |
GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable
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new
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BJNFNE
|
normal
|
Engine: Gob
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|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
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new
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|
normal
|
Engine: Director
|
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
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new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
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new
|
|
normal
|
Engine: SCI
|
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
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new
|
|
normal
|
Port: Android
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|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
sdelamarre
|
normal
|
Engine: Gob
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|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
|
normal
|
Engine: SCI
|
|
#14586 |
STARK: Sound buggy on Linux
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new
|
|
normal
|
Engine: Stark
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|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
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new
|
|
normal
|
Engine: SCI
|
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
new
|
|
normal
|
Engine: SCI
|
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
|
normal
|
Engine: Tony
|
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
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new
|
AndywinXp
|
normal
|
Engine: Director
|
|
#14600 |
SWORD1: intro.dxa not supported for non-english versions
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new
|
|
normal
|
Engine: Sword1
|
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
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new
|
|
normal
|
Engine: SCUMM
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|
#14609 |
BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32'
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new
|
|
normal
|
Engine: AGS
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|
#14623 |
BACKENDS: iOS: Games and config being lost
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new
|
|
normal
|
Port: iOS
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|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#14635 |
GLK: ADRIFT - Crashing/erroring game variants
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new
|
|
normal
|
Engine: GLK: Adrift
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|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
|
normal
|
Engine: AGS
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|
#14669 |
TWINE: Multiple track issues
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new
|
|
normal
|
Engine: TwinE
|
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
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new
|
|
normal
|
Engine: CGE2
|
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
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new
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|
normal
|
Documentation
|
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
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new
|
|
normal
|
Engine: MM: MM1
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|
#14690 |
WIN32: Cloud sync broken due to revocation server being unreachable
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pending
|
lotharsm
|
normal
|
Cloud
|
|
#14691 |
WIN32: Google Cloud fails to sync on current master
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new
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|
normal
|
Cloud
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|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
|
normal
|
Engine: Tinsel
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|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
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new
|
|
normal
|
Engine: Tinsel
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|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
new
|
|
normal
|
Port: iOS
|
|
#14730 |
AGS: Whispers of a Machine crashes on Day 3
|
pending
|
tag2015
|
normal
|
Engine: AGS
|
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
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new
|
|
normal
|
Engine: SCUMM
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|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
BJNFNE
|
normal
|
Engine: Gob
|
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
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new
|
|
normal
|
Engine: SCUMM
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|
#14740 |
SCUMM: Incorrect special keyboard commands in Help dialog
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
|
normal
|
Engine: AGS
|
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
normal
|
Engine: Director
|
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
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new
|
|
normal
|
Engine: Director
|
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
|
normal
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Engine: AGS
|
|
#14758 |
Unknown game variant for director
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new
|
|
normal
|
Engine: Director
|
|
#14760 |
Crash at Eye of the Beholder 2 Launch
|
new
|
|
normal
|
Engine: Kyra
|
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
|
normal
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Engine: SCI
|
|
#14765 |
SCUMM V0: MANIAC: APPLE II: Palette is incorrect.
|
new
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|
normal
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Engine: SCUMM
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|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
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|
normal
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Engine: Director
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|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
|
normal
|
Engine: M4
|
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
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new
|
|
normal
|
GUI
|
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
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|
normal
|
Engine: TwinE
|
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
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|
normal
|
Port: iOS
|
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
|
normal
|
Port: Win64
|
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
new
|
|
normal
|
Audio
|
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
normal
|
Engine: SCI
|
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
normal
|
Engine: SCI
|
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
|
normal
|
Engine: Sword2
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|
#14805 |
TWINE: black screen after snow lift cutscene
|
new
|
|
normal
|
Engine: TwinE
|
|
#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
|
new
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|
normal
|
Engine: TwinE
|
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
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new
|
|
normal
|
Engine: Pink
|
|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
|
new
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|
normal
|
Port: Win64
|
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
|
normal
|
Engine: Tetraedge
|
|
#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
|
new
|
|
normal
|
Engine: Stark
|
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
normal
|
Engine: SCI
|
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
|
normal
|
Port: Android
|
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
new
|
|
normal
|
Engine: Ultima
|
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#14839 |
ULTIMA8: Bad render order on barrel at docks
|
new
|
|
normal
|
Engine: Ultima
|
|
#14840 |
ULTIMA8: Mordea needs animation reset before cutscene
|
new
|
|
normal
|
Engine: Ultima
|
|
#14841 |
ULTIMA8: Missing blood spray on player damage
|
new
|
|
normal
|
Engine: Ultima
|
|
#14842 |
ULTIMA8: Paperdoll gump does not remember postion
|
new
|
|
normal
|
Engine: Ultima
|
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
|
normal
|
Common
|
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
normal
|
Engine: SCI
|
|
#14846 |
ULTIMA8: No landing sound when finishing a jump
|
new
|
|
normal
|
Engine: Ultima
|
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14849 |
ULTIMA8: Victory fanfare music cut off when switching out of combat mode
|
new
|
|
normal
|
Engine: Ultima
|
|
#14850 |
ULTIMA8: Player appears to a blocker for items thrown from the ground
|
new
|
|
normal
|
Engine: Ultima
|
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
|
normal
|
Common
|
|
#14854 |
MD5: DIRECTOR: New application "Magician's Secrets"
|
new
|
|
normal
|
Engine: Director
|
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
normal
|
Engine: SCI
|
|
#14859 |
GLK: Glulxe - Crash when saving in Counterfeit Monkey
|
new
|
dreammaster
|
normal
|
Engine: GLK: Glulxe
|
|
#14865 |
SWORD1: Unknown French variant (2.7.1 and 2.8.0)
|
new
|
|
normal
|
Engine: Sword1
|
|
#14866 |
ULTIMA8: Gumps aren't closed during Ancient Ones sequence
|
new
|
|
normal
|
Engine: Ultima
|
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
|
normal
|
Engine: Ultima
|
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
|
normal
|
Port: Win32
|
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
|
normal
|
Engine: Ultima
|
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
|
normal
|
Common
|
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
|
normal
|
Port: Android
|
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
|
normal
|
Engine: AGOS
|
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
new
|
|
normal
|
Port: Android
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
|
normal
|
Ports
|
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
normal
|
Engine: AGS
|
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
|
normal
|
Engine: SCI
|
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
normal
|
Engine: SCI
|
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
elasota
|
normal
|
Engine: V-Cruise
|
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
|
normal
|
Graphics
|
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
|
normal
|
Engine: Tetraedge
|
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
|
normal
|
Engine: Ultima
|
|
#14963 |
TeenAgent Czech Language support not working
|
new
|
|
normal
|
Engine: TeenAgent
|
|
#14981 |
Unknown game variant for tinsel
|
pending
|
dreammaster
|
normal
|
Engine: Tinsel
|
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
|
normal
|
Graphics: Scalers
|
|
#14992 |
Application window GUI not resized on Linux
|
new
|
|
normal
|
Port: Linux
|
|