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Results (601 - 700 of 976)

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Ticket Summary Status Owner Priority Component Created
#13544 TOON: Flux does not stop dancing when used on Cabinet new normal Engine: Toon 2 years
#13557 AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games new normal Engine: AGS 2 years
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file new normal Engine: Chewy 2 years
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working new normal Engine: Director 23 months
#13564 CHEWY: Too slow auto scrolling in ventilation pit new normal Engine: Chewy 23 months
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading new normal Engine: Director 23 months
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) new low Engine: TwinE 23 months
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition new normal Engine: SCUMM 23 months
#13575 GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login new normal Engine: Groovie 23 months
#13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't new normal Engine: Asylum 23 months
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens new normal Port: NDS 23 months
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney new normal Engine: Pegasus 23 months
#13585 PLUGINS: ELF memory manager doesn't work with dynamic detection new normal Ports 23 months
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) new neuromancer low Engine: Hypno 23 months
#13594 CHEWY: Dialog canceled by subtitles pending bluegr high Engine: Chewy 23 months
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items new normal Engine: Parallaction 23 months
#13613 RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac new normal Port: RISC OS 23 months
#13614 RISC OS Scumm 2.6.0 abuses user choices new normal Port: RISC OS 23 months
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall new normal Engine: SCUMM 23 months
#13623 GLK: SCOTT: Unicode characters not shown new normal Engine: GLK: Scott 23 months
#13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly new normal Engine: Groovie 23 months
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr low Engine: Chewy 23 months
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES new normal Port: Wii 23 months
#13656 CHEWY: Double sprites for animations new normal Engine: Chewy 22 months
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file new normal Engine: AGS 22 months
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that new normal Port: Wii 22 months
#13662 GUI: Default font is limited in language support new normal GUI 22 months
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer normal Engine: Hypno 22 months
#13668 CHEWY: Cell air duct highlighted when switching full screen to window new low Engine: Chewy 22 months
#13670 CHEWY: Autosave will be overwritten when loaded from inside game new normal Engine: Chewy 22 months
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new normal Engine: TwinE 22 months
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new low Engine: TwinE 22 months
#13680 CHEWY: Cinema mode buggy new low Engine: Chewy 22 months
#13681 CHEWY: Intro is missing black screen at end new low Engine: Chewy 22 months
#13685 CHEWY: Videos are glitching in and out new low Engine: Chewy 22 months
#13686 CHEWY: Music during many videos missing new low Engine: Chewy 22 months
#13687 CHEWY: Harbour in Big City 2 not playing correct music new low Engine: Chewy 22 months
#13688 CHEWY: Missing dialogue between director and actress new normal Engine: Chewy 22 months
#13689 CHEWY: No machine noise in hidden base new low Engine: Chewy 22 months
#13690 CHEWY: Nichelle back after Kong attack new normal Engine: Chewy 22 months
#13691 CHEWY: Howard is missing his helmet in Big City 2 new low Engine: Chewy 22 months
#13692 CHEWY: Inventory behavior quick select item new normal Engine: Chewy 22 months
#13693 CHEWY: Inventory behavior quick action new low Engine: Chewy 22 months
#13695 CHEWY: Cyber-Crown hotspot already active before Surimy new low Engine: Chewy 22 months
#13696 CHEWY: Dugout race Chewy not moving new low Engine: Chewy 22 months
#13697 CHEWY: Menu hotkey new low Engine: Chewy 22 months
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber new normal Engine: Chewy 22 months
#13700 CHEWY: novel hotspot missing in howards room new normal Engine: Chewy 22 months
#13702 CHEWY: Game gets unresponsive in certain situations new low Engine: Chewy 22 months
#13704 CHEWY: Detailed secondary comments missing new normal Engine: Chewy 22 months
#13705 CHEWY: Missing animation for manipulating artifact new normal Engine: Chewy 22 months
#13706 CHEWY: Cutscenes too easily skippable new normal Engine: Chewy 22 months
#13711 SLUDGE: NSC Crashes in opening credits new normal Engine: SLUDGE 22 months
#13731 TWINE: The movement of the meca penguin is different from dos version new normal Engine: TwinE 22 months
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM new normal Engine: Grim 21 months
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking new normal Engine: SCI 21 months
#13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support new normal Engine: SCI 21 months
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep new normal Engine: SCI 21 months
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new normal GUI 21 months
#13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) new normal Engine: Director 21 months
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new normal Graphics 21 months
#13768 STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression) pending ccawley2011 normal Engine: Stark 21 months
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer normal Engine: Hypno 21 months
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer normal Engine: Hypno 21 months
#13782 MADE: ScummVM closes unexpectedly after playing first audio new high Engine: MADE 21 months
#13785 REMORSE: mouse rotation doesn't work new normal Engine: Ultima 21 months
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new normal Engine: Director 21 months
#13793 STARK: Background image overlapping text and icons new normal Engine: Stark 21 months
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool new normal Engine: SCUMM 21 months
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new normal Engine: SCI 20 months
#13805 OPENGL: Graphics filters not applied to mouse cursor new normal Common 20 months
#13806 RINGWORLD: No MT-32 music, sound popping new normal Audio: MT32 20 months
#13814 BACKENDS: PSP: Common::array allocation error on PSP new normal Port: PSP 20 months
#13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) new low Engine: TwinE 20 months
#13819 TWINE: FunFrock’s HQ Safe (original bug) new low Engine: TwinE 20 months
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword new normal Engine: SCI 20 months
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened new normal Engine: SCI 20 months
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate new normal Engine: SCI 20 months
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise new normal Engine: SCI 20 months
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message new normal Engine: Director 20 months
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new normal Engine: Toltecs 20 months
#13840 GameID's should be unique per game version + color bitness new normal --Other-- 20 months
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation new normal Audio 20 months
#13851 ULTIMA8: Middle click navigation isn't very smart new normal Engine: Ultima 20 months
#13859 PINK: Can't use the mirror on the sun at stonehedge new normal Engine: Pink 19 months
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs new normal Engine: SCUMM 19 months
#13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly new normal Engine: SCUMM 19 months
#13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program new normal Engine: SCUMM 19 months
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations new normal Engine: SCUMM 19 months
#13870 GRIM: Can't load saved game new normal Engine: Grim 19 months
#13872 TWINE: minor wording issue - german translation (original bug) new low Engine: TwinE 19 months
#13876 ULTIMA8: smart navigation make avatar run in circles new normal Engine: Ultima 19 months
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. new normal Engine: SAGA 19 months
#13899 DIRECTOR: Opera Fatal gameplay issue update new normal Engine: Director 19 months
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. new normal Audio 19 months
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new normal Port: Linux 19 months
#13905 MOHAWK: Little Monster at School errors on page 16 new normal Engine: Mohawk 19 months
#13919 MOHAWK: LB - Missing shortcuts new normal Engine: Mohawk 18 months
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left new normal Engine: SCUMM 18 months
#13939 MD5: ADL: Unknown game variant for hires2 new high Engine: ADL 18 months
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