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Results (101 - 200 of 936)

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Ticket Summary Status Owner Type Component Version
#6652 WME: white chamber - bot flickers when changing directions new somaen defect Engine: Wintermute
#6653 WME: white chamber - slow scrolling new somaen defect Engine: Wintermute
#6722 WME: The Kite - Script runtime errors new somaen defect Engine: Wintermute
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv defect Engine: Toon
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version new tag2015 defect Engine: Mohawk
#14730 AGS: Whispers of a Machine crashes on Day 3 pending tag2015 defect Engine: AGS
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum defect Port: iOS
#7603 iPhone: Pie menu for keyboard input? new vinterstum feature request Port: iOS
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new zeldin defect Port: Dreamcast
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request Port: Dreamcast
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new defect Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new defect Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new defect Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new defect Engine: SCUMM
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new defect Engine: SCUMM
#4480 SAGA: ITE - Graphics glitches in rat cave new defect Engine: SAGA
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new defect Engine: SCUMM
#4687 SAGA: ITE - Jail bug after speaking to Shiala new defect Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new defect Engine: SCUMM
#4926 TOOLS: descumm "} else {" blocks new defect Tools
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new defect Engine: Gob
#5638 SAGA: IHNM - Animations speed/sequence is off new defect Engine: SAGA
#5828 SAGA: IHNM - Character selection animations often miss a frame new defect Engine: SAGA
#5884 SCUMM/HE: Blue's Clues Art Time Glitches new defect Engine: SCUMM
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new defect Engine: Tinsel
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable new defect Ports
#6046 AGOS: SIMON1DOS French Barman Animation Glitch new defect Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch new defect Engine: AGOS
#6143 AGOS: Simon 1 - Random Screen Fade Glitch new defect Engine: AGOS
#6149 SCUMM/HE: Blue's Clues Art Time is not completable new defect Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches new defect Engine: SCUMM
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new defect Engine: Toltecs
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new defect Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new defect Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new defect Engine: Gob
#6392 TSAGE: BF - Animation jitter after entering police station new defect Engine: TsAGE
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit new defect Engine: Tinsel
#6431 MADE: RTZ demo freezes new defect Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken new defect Engine: MADE
#6459 GROOVIE: T7G Enhanced Music Files Block CD Audio new defect Engine: Groovie
#6466 TSAGE: Ringworld2 - In-game menu different from the original new defect Engine: TsAGE
#6467 TSAGE: Ringworld2 - Digitized percussion sounds slightly off new defect Engine: TsAGE
#6495 TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong new defect Engine: TsAGE
#6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld new defect Engine: TsAGE
#6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door new defect Engine: TsAGE
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes new defect Engine: Wintermute
#6569 WME: Rhiannon - Animation freeze of the final outtro new defect Engine: Wintermute
#6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute new defect Engine: TsAGE
#6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off new defect Engine: TsAGE
#6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair new defect Engine: TsAGE
#6632 TOUCHE / IOS: Several Animations are missing new defect Engine: Touche
#6633 TSAGE: Ringworld2 - Cursor doesn't always update properly new defect Engine: TsAGE
#6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler new defect Port: IRIX
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click new defect Engine: Gob
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new defect Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new defect Engine: Gob
#6712 SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" new defect Engine: SCUMM
#6716 Implement descriptive error message on save failure new feature request --Other--
#6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM new defect Engine: SCUMM
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory new defect Engine: ZVision
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) new defect Engine: ZVision
#6804 SWORD25: add option to choose language speech new feature request Engine: Sword25
#6808 ZVISION: Sound distortion in Zork Nemesis end credits new defect Engine: ZVision
#6809 BASE: FSNode's getParent()->getName() is inconsistent. new defect --Other--
#6836 TONY: Pathfinding bug/Tony walking in place new defect Engine: Tony
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading new defect Engine: AGOS
#6867 TOON: Missing Flux animation when asking him to open cupboard new defect Engine: Toon
#6869 TOON: Wrong talk animation after Jim's gym demonstration new defect Engine: Toon
#6942 SCUMM: Game variants fail to match demos correctly new defect Engine: SCUMM
#6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded new defect Port: Android
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché new defect Engine: Touche
#7003 TOON: Flux Glitch (Lab) new defect Engine: Toon
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new feature request Engine: SCUMM
#7047 TINSEL: DW - Graphic Glitch when opening inventory new defect Engine: Tinsel
#7048 MADE: RTZ - Second menu on rotten meat for vultures. new defect Engine: MADE
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off new defect Engine: AGI
#7054 MADS: Flickering Doors new defect Engine: MADS
#7055 MADS: Intro: Annoying sond new defect Engine: MADS
#7056 MADS: Console: warnigs SFX new defect Engine: MADS
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new defect Engine: TsAGE
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions new defect GUI
#7136 ANDROID: NEVERHOOD: Black screen upon launch (unplayable) new defect Engine: Neverhood
#7140 SCI: QFG3 - Incorrect Keyboard Movement new defect Engine: SCI
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new defect Engine: Mohawk
#7155 SCI: Differences in the pathfinding algorithm new defect Engine: SCI
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party new defect Engine: SCUMM
#7180 TOUCHE: Incorrect position of main character animation new defect Engine: Touche
#7182 LURE: DOS/ITALIAN - stuck characters new defect Engine: Lure
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD new feature request Audio: MT32
#7457 GOBLIIINS: Atari ST version color palette new feature request Engine: Gob
#7535 Move special debug flags init to plugin API new feature request --Other--
#7602 Expose game hotspots to backend new feature request --Other--
#7605 Different game description according to language new feature request GUI
#7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes new defect Engine: AGOS
#7722 GUI: volume and subtitles speed sliders new feature request GUI
#7782 GUI: Game Sortation: Folders / Subfolders new feature request GUI
#7793 AGI: Better mapping for mouse buttons new feature request Engine: AGI
#7813 Dreamcast SD card support new feature request Port: Dreamcast
#7839 AGI: Add three voice MIDI with AGI games. new feature request Engine: AGI
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